botrainer
08-08-2013, 02:39 AM
Im posting this to check the waters of for or agaist nerfs for MQs or putting in a system that can also farther help stop the RMT's. My ideas have been upto this point are...
A. Requirement of everyone being 46 plus for epic. (my lease favorite idea)
B. Nerfing the ability to do MQs as any class (I.E. must be the rog to do rog MQs)
C. Nerfing the ability turn in any epic item (NPC require all epic items to be turn in at once)
I know alot of people will rave "That's not classic!! That's not classic!!"
Hate to break it to ya neather sitting without opening ur spell bookto med classic, or UI most people are using(some people even have the spell name displayed for them WOO!, Nor is people being aware of pending / up coming nerfs to over farm items before the nerf as well...Those things is what made EQ, EQ. Things like Manastone, and DE mask, Wurmslayer, Mosscovered Twig, and Invis pulling were striped from us without much knowledge of it happening.
To better help tame this RMTs and ways of making quick cash(or plat) or running the tables with epic mobs nerfing the MQs in some form would help greatly...To help the common players (the players who play less then 20 hours weekly, Not the players who play 94 hours a week) want to play more, level higher, and possibliy go for their epic then say bah, who cares to play on this server if 5 level 60s rape the epic mob once it spawns to sell it to the highest bidder. (or give to an alt they never play)
What are some other thoughts on gettting this stuff under control? Just my thoughts on controlling the "Out of control" RMT that are commonly talked about...Its a step GMs really gotta consider if they do care to stop these sort of things from happening just break from the "That isnt classic" idea for a moment. Now that Account trades were bann, lets send a nerf out with it.
A. Requirement of everyone being 46 plus for epic. (my lease favorite idea)
B. Nerfing the ability to do MQs as any class (I.E. must be the rog to do rog MQs)
C. Nerfing the ability turn in any epic item (NPC require all epic items to be turn in at once)
I know alot of people will rave "That's not classic!! That's not classic!!"
Hate to break it to ya neather sitting without opening ur spell bookto med classic, or UI most people are using(some people even have the spell name displayed for them WOO!, Nor is people being aware of pending / up coming nerfs to over farm items before the nerf as well...Those things is what made EQ, EQ. Things like Manastone, and DE mask, Wurmslayer, Mosscovered Twig, and Invis pulling were striped from us without much knowledge of it happening.
To better help tame this RMTs and ways of making quick cash(or plat) or running the tables with epic mobs nerfing the MQs in some form would help greatly...To help the common players (the players who play less then 20 hours weekly, Not the players who play 94 hours a week) want to play more, level higher, and possibliy go for their epic then say bah, who cares to play on this server if 5 level 60s rape the epic mob once it spawns to sell it to the highest bidder. (or give to an alt they never play)
What are some other thoughts on gettting this stuff under control? Just my thoughts on controlling the "Out of control" RMT that are commonly talked about...Its a step GMs really gotta consider if they do care to stop these sort of things from happening just break from the "That isnt classic" idea for a moment. Now that Account trades were bann, lets send a nerf out with it.