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View Full Version : Classic / Kunark state of the union


Nirgon
09-03-2013, 12:08 PM
Aside from more undead/NPCs needing to be trainable, in town guard resists, resist cap of 255 (I think pending update!), all epics requiring specific faction at given stages, the ability to complete the hand in parts before lvl 50 and the gear flood during the extended timeline... I must say that shit is pretty classic now.

I would personally highly recommend this server as a verified "very close to" classic EQ experience.

What are the thoughts from the less than "hardcore lifer" status populus? Or people who didn't play during the day 1 - end of Kunark era?

big league chew
09-03-2013, 12:14 PM
need forced UI + spellbook open medding

Nirgon
09-03-2013, 12:16 PM
Spellbook I'm with you. UI I'd say is an icing on the cake.

There's progress in getting the EQ Trilogy launcher to work with P99. I'm not even 100% sure on what problems that will solve, but if that gets rolling and is confirmed to work in every case a Titanium client will on a PC? I'm all for Rogean making it mandatory to connect via it.

Legasi
09-03-2013, 01:09 PM
I'm very happy with the state of the server. Feels identical to my days during live for lvl 1-26 so far, except for that DDoS mess, but luckily that seems to have been dealt with.

justin2090
09-03-2013, 02:14 PM
This server is the bomb! I remember the days of killing fire beetles in EC on my lvl 6 human warrior. I was so stoked when I found a fire beetle eye because I could equip it and see in the dark! Lol gone are the days of reduced visibility! 51 lvls later (day I quit) I still had that same beetle eye but not to equip it. Because it was the first thing I found that I actually considered loot and it was my damn beetle eye.

Everywhere I've been so far jars a lost memory of live EQ. Don't change anything. If a painting is perfect no sense in cluttering it up with extra scenery because then it's no longer perfect.

Doktoor
09-03-2013, 02:44 PM
It's pretty close to classic.

As a bard, there's some annoying things like not having certain songs like the faction song work, chant dots not working right, and huge ass aggro from snare/slow song, but the game at large is pretty classic.

Borador
09-03-2013, 02:56 PM
I'm very new to p99. The two things I've noticed the most as someone who pulled a lot in live... Pathing is off on a lot of things and projectiles have no flight time. The biggest being flight time on projectiles, it ups the difficulty of pulling casters a lot.

Otherwise, ya its great... Just very very saturated with a long kunark.

Weekapaug
09-03-2013, 02:57 PM
need forced UI + spellbook open medding

This. Plus actual night blindness and ultravision as well as stamina use during combat, and non-stamina based disciplines, if that's how they work (I don't have a high level melee so haven't seen it first hand). The combat disciplines window didn't come in till later, regardless. Item linking wasn't until later, also. I seemed to remember being able to duck off casts with my wiz, but it was pointed out in another thread that the interrupt didn't come until during velious, which could have very well been the case. Like it would interupt the cast if you were ducking, but you had to wait for the cast to complete. Probably right. Right now, it's interrupting when you duck, here. Invis shouldn't remove a player from target...That didn't come until the same patch as the CoS nerf during late velious because that's how they made it so rogues could "evade" in pvp when SZ rogues became Brad McQuade's pet project for the summer, apparently....Hide works off of invis, so that was the basis for the change in that mechanic and the same-patch nerf of the drop of that item. It's often thought that the item was nerfed because it was OP in pvp, it wasn't until the same day the drop was nerfed, basicly, and that was because before that change, a player that went invis remained targeted. The original version didn't become OP until then.

The custom UIs are the biggie, though, imo.

Beyond that, there are A LOT of basic game mechanics like with aggro and the size of the hit box, reach of mobs, etc. that aren't classic....Like, right now you can run thru aggro mobs and there's a small "hitch" before they actually aggro, for example.....but I'm sure they did the best they could with that. These things are often read as complaints, this isn't meant to be....they've done an amazing job with everything on this server but, for the sake of this discussion, if you are really asking about details, yeah, a lot of it is not classic.

Swish
09-03-2013, 02:58 PM
Plenty of low levels milling around last I logged in a lowbie rogue... CB overcamped, orc hill constantly cleared. Community still helping each other getting started...

http://i.minus.com/ibkP3k99WjGW8X.gif

skipdog
09-03-2013, 03:24 PM
I'm very happy with this server. I'm sad that there are people that want to force us into shitty UIs and staring at our spellbooks, but I'm sure they are outnumbered greatly so I'm not worried.

Weekapaug
09-03-2013, 03:30 PM
I'm very happy with this server. I'm sad that there are people that want to force us into shitty UIs and staring at our spellbooks, but I'm sure they are outnumbered greatly so I'm not worried.

Well, you have to understand, we don't necessarily like the idea of changing the things we are pointing out. It's simply a matter of what's classic and what isn't. The goal of this server is to be as absolutely classic as possible.

There's nothing fun about a lot of classic EQ, like hybrid group exp penalties, but they are entirely classic. I, personally, find that to be as un-fun as anyone, yet it is, indeed, classic and entirely appropriate here no matter how much we may hate it.

senna
09-03-2013, 03:34 PM
Been in Kunark far far too long. IMO its been a great test run, but I expect the real launch to be the one worth devoting to.

Swish
09-03-2013, 03:38 PM
Been in Kunark far far too long. IMO its been a great test run, but I expect the real launch to be the one worth devoting to.

Running it to an accurate timeline is overrated... especially when we don't know what'll happen to P99 after Velious.

NegaStoat
09-03-2013, 03:45 PM
Been in Kunark far far too long. IMO its been a great test run, but I expect the real launch to be the one worth devoting to.
Yeah, this has me confused. It's been stated by the P1999 staff numerous times that there will never be a server wipe. Ever. So... Did Nilbog or someone else state somewhere in a thread that when Velious was perfected, a new server would be created? Or that the existing Blue server would be wiped and restarted? Because I'd really like to see the links if that's the case.

As is stands now there's probably going to be a new PvP rules based server that's going to be launched, but that after a certain amount of time the new PvP server would be merged in with the old PvP server. Which implies they're pretty happy with just running two total servers.

senna
09-03-2013, 03:46 PM
Running it to an accurate timeline is overrated... especially when we don't know what'll happen to P99 after Velious.

Pretty sure its been stated that there will be a new blue server launched following an accurate timeline.

And while it may be overrated to you, its not for the majority. Kunark was and still is a pretty weak expansion IMO, let alone having to toil in it for years.

Weekapaug
09-03-2013, 03:49 PM
Running it to an accurate timeline is overrated... especially when we don't know what'll happen to P99 after Velious.

It has a major effect on the economy. And because it's been out so long, people have taken to gearing low level alts in epics. Funghis are a dime a dozen, but they don't cost that because they are priced to sell to people who have half a million plat laying around. All of which is pretty unclassic, at least on the scale it is here.

But you are right, being a classic server it should stop completely with velious and it will be the same then, too. Unavoidable with limited expansions.

I would disagree that an accurate timeline is overrated, though, until that point.

Weekapaug
09-03-2013, 03:53 PM
Yeah, this has me confused. It's been stated by the P1999 staff numerous times that there will never be a server wipe. Ever. So... Did Nilbog or someone else state somewhere in a thread that when Velious was perfected, a new server would be created?

Correct, and no.

They have stated that there will never be a wipe. And they have stated, rather recently, that they currently have no plans or desire to support a 2nd blue server.

Many, myself included, are pulling for them to open a new server when all is said and done with velious, though, so we can experience classic all the way through on an accurate timeline. This server has been a work in progress, basicly, and it was less classic during actual classic than it is now. Like it or not, this server is a beta for the next server, whether that server actually comes or not.

senna
09-03-2013, 03:58 PM
Well if theres now no plan to open a new blue server with an accurate timeline then this whole thing feels pointless

Nirgon
09-03-2013, 04:00 PM
Plus actual night blindness and ultravision as well

Noted and a client issue, I'd put this in the icing on the cake pile with the UI. Involves some pretty serious graphical rendering skills to undo this if I recall reading correctly.


as stamina use during combat, and non-stamina based disciplines,

Should be casting and swimming too


Item linking wasn't until later, also.

Noted by devs and a client issue. they can make the link not do anything when clicked, but can't get rid of it. Icing on the cake probs.


I seemed to remember being able to duck off casts with my wiz, but it was pointed out in another thread that the interrupt didn't come until during velious, which could have very well been the case.

Yes, definitely the case. This needs to be changed asap on blue till Velious! It currently works this way on red correctly.


Beyond that, there are A LOT of basic game mechanics like with aggro and the size of the hit box, reach of mobs, etc. that aren't classic....Like, right now you can run thru aggro mobs and there's a small "hitch" before they actually aggro, for example.....but I'm sure they did the best they could with that.

I've noticed this one too, but its close enough imo.


Well if theres now no plan to open a new blue server with an accurate timeline then this whole thing feels pointless

Nilbog continues to hint at developing a timeline and it may have been stated elsewhere their intentions. Currently, I am of the understanding after quite a long Velious (at least as long as this Kunark) that they may announce the completed timeline server.

koros
09-03-2013, 04:06 PM
Some fundamental things are still off, especially in regards to resist rates, melee combat, aggro rules, mob max hits, etc. It's a bunch of subtle things that made EQ a touch more difficult overall.

It's easiest to notice if you level up a character on EQMac.

Swish
09-03-2013, 04:18 PM
Pretty sure its been stated that there will be a new blue server launched following an accurate timeline.

If you can find where that's been said by anyone that counts, then that's great for you.

Opening a new server will indirectly kill the old server, you know that.... we all know that. There isn't the population to split among 2 PvE servers, so either find another 1500-2000 players to play P99 or stop asking for a new server.

Why do you even want a new server? Want to be richer than others compared to now? Want to own 10 manastones/fungis...well so will everyone else. Think there won't be a TMO on the new one? Think it'll run better than this one?

I don't get it. Nothing will change, except there won't be as many twinks around for a few months.

Swish
09-03-2013, 04:20 PM
PS - not going through that cleric epic hell again. Some of us have played for years to get our characters where they are. If they disappear, a good portion of us probably won't be playing as much the next time around.

pharmakos
09-03-2013, 04:22 PM
Well if theres now no plan to open a new blue server with an accurate timeline then this whole thing feels pointless

this^

we can get a good two years out of velious at least, i think. but around 2016 i would be totally willing to do this all over from day one. :)

Weekapaug
09-03-2013, 04:23 PM
Well if theres now no plan to open a new blue server with an accurate timeline then this whole thing feels pointless

I have a feeling that they don't dare announce plans for a new server specificly to not make playing here feel pointless. But, in the big picture, it's pretty silly to go through all of this work and not do that, at some point. Maybe not anytime soon, but at some point.

The game is 14 years old and we are all here, happily playing. Practically daily a new thread pops up from somebody who, gleefully, just discovered p99 and that's just the ones who post. I run into legit newbies all the time. Most played back in the day. Many actual newbies who didn't. We get a consistent 1000 players (with no boxing) at peak daily and have, for what, 2 years now? Clearly, despite Sony not recognizing it for so long, classic-era EQ has legs in the long term. And it's awesome to finally, after all of those years of arguing with them and the "nobody wants to play it / it takes dev resources away from more important things" brigade on the live forums, we have it. Or as close as we've seen yet. Even with 2 stabs at progression servers over the last 6-8 years or so live, Sony never put as much effort into the level of detail as the gentlemen behind this server have. And they deserve so much credit because they have done an outstanding job and continue to. Barring some unforseen change in Sony's stance towards EMUs and actually shutting it down, or the devs just throwing in the towel for some reason, neither of which look like even remote possibilities at this point, none of this is going away anytime soon.

Pure conjecture on my part, but I have no doubt that, at some point, there will be a new server. Might be a long time, but at some point we will have one, I'm absolutely sure.

Weekapaug
09-03-2013, 04:37 PM
Why do you even want a new server?

--The server, during classic, wasn't classic. We had unclassic mechanics of all types from dot stacking to permanent charm, to root/snare stacking, to maps, targetting rings, translocators, people were boxing because they weren't as good at catching them, and that's just the stuff off the top of my head. The list goes on and on. Oh and add to that that people amassed plat fortunes by selling accounts until very recently, something that NEVER remotely was sanctioned live. These things not only made the play experience not classic, they also had an impact on the economy, and player advancement in general, in the long term that doesn't get undone by simply making the changes to classic. There are hybrids who got to top level with no hybrid exp penalty, for example. It's arguably not classic now, which is being discussed in this thread. It's very close and they've done a fantastic job, but there is still a long way to go to actually be classic.

--The timeline, because we've all been playing on a work in progress, has unavoidably been un-classic. Not a slam on the project, but it is the simple reality of the matter.

--The populations of the server now are the highest they've ever been. There are probably, at this point, more people that rabidly play here now that missed classic entirely than there were playing during classic. A lot of those people want to experience classic again.

--It's just fun to play on a new server. Especially during this era.

A new server will not kill the current server. We get new people every day. A lot more now than ever, as word has gotten out about the project. Couple that with the fact that the game is 14 years old....All of the camps and zones are well known now. You don't need 3k people to have a healthy server like on live. In fact, with the number of complete nutsacks we have playing here, you really don't need 1k people to have a healthy population. We all bump into one another much more than we did back then.

Saying that the only difference will be that there will be fewer twinks or that people just want manastones is a ridiculous oversimplification. And and untrue one, at that.

Weekapaug
09-03-2013, 04:41 PM
PS - not going through that cleric epic hell again. Some of us have played for years to get our characters where they are. If they disappear, a good portion of us probably won't be playing as much the next time around.

Bye.

I know people who won't play here, now, because they already experienced it live. Sorry, but the classic EQ experience is bigger than someone not wanting to play it again. There will always be people wanting to play it again even if it's not you or my friends who I played with back in the day. Who I want to strangle for not playing, by the way. Tell them all the time, they don't know what they are missing.

Your characters aren't going to disappear. Ever. This is a matter of record. Relax.

Swish
09-03-2013, 04:45 PM
We might get new people every day, but we also have people burn out and the new people need to keep coming to replace the retirees :p

If an official P99 poll went up asking if you'd switch to the new server if one was launched, I'd be surprised if it wasn't over 50-60% "yes", purely because its a fresh server. Not all of us are hardcore though, not all of us want to redo epic quests and grind to 60 again and again - and there could never be a merge, otherwise the new server concept would be completely flawed.

senna
09-03-2013, 04:46 PM
Because I missed the launch of p99 and so did a majority of the players.

I'm really struggling to see why launching a new blue server at some point on a classic timeline is a bad thing. After all the work of fixing bugs and trying to make things classic it almost seems like its been building towards that.

But let velious launch, let everyone have their fun and enjoy the ride. But at the end of the tunnel when everyones burned out in velious like they are in kunark now, Its the only solution.

IMO I'd rather have them continue into luclin, but I doubt that'll happen.

Swish
09-03-2013, 04:49 PM
I missed the launch of P99, I don't see why that's a huge thing for people...you got a list of server firsts? Who was the first to get 60 for each class? Is it fame/notoriety you'll chase? Nobody (or very few) remember who got there first, or at this point really care who did it.

What happens after the new server hits the dawn of Luclin? Do you open another "classic timeline" server? I don't think you know the precedent you're trying to set, level a main character a 3rd time? 4th time? Some of us have jobs/commitments and don't want to keep flushing our mains down the toilet :p

justin2090
09-03-2013, 04:50 PM
If you can find where that's been said by anyone that counts, then that's great for you.

Opening a new server will indirectly kill the old server, you know that.... we all know that. There isn't the population to split among 2 PvE servers, so either find another 1500-2000 players to play P99 or stop asking for a new server.

Why do you even want a new server? Want to be richer than others compared to now? Want to own 10 manastones/fungis...well so will everyone else. Think there won't be a TMO on the new one? Think it'll run better than this one?

I don't get it. Nothing will change, except there won't be as many twinks around for a few months.

^--- This all day long. Classic EQ didn't have the population at launch compared to kunark and velious. The population increase and people not having all the pre-nerfs and such is entirely classic. We just missed the boat... again. lol

cyryllis
09-03-2013, 04:50 PM
we obviously need forced tiny size UI, looking at spellbooks, and randomly added disconnects to simulate life on dial up (especially when people in the house would pick up the phone).

Until we limit client to server bandwidth to a classic level, this server will remain just another random emulator.

In addition, our patches come in at random, not based on the actual timeline- which is a bunch of BS if you ask me. I want 2 patches a week (with repops) fixing the errors, not one patch every 3 months.

I also want the server to come down randomly for large blocks of time often- recreating the classic "hey i have off today, lets play EQ- fuck the server is down!" moments

Ivandyrs Hoops need to once again be rechargeable and all lifetaps as we know them currently need to have a much higher neg resist mod to be in line with how they actually worked in kunark.

The recharge cost of rez sticks here was raised early to prevent overuse of them or what? I dont remember the vendor price skyrocketing until velious.

There are several (on live) exploitable pathing issues that I dont see working here also- many of which were used to easily level without the fear of taking damage and GMs rarely ever intervene. If they saw you, they merely give you a warning. Its just not classic without seeing more people bug a mob back and forth =/

In everfrost, you should be able to stand on the platforms and kill mammoths without them ever being able to get up to you- also the corrupted mammoth originally should have stayed frozen still and not attacked- people used to stand there and max their weapon skills with no fear of death.

You could levitate over fountains in CoM and kill mobs with spells / ranged attack and they would never path to you, just around you.

Should also be able to charm and fear in duels.

We should be able to hand awesome weapons to pets and get them back upon their death- this problem by itself is a major hit to pet classes who could on live just carry around a couple really nice proccing weapons to reuse over and over for pet.

When using a clicky, in classic you could start casting the click and sit down to med during its cast.

Enchanters should be able to move in minor illusion, using a myriad of ways to achieve this ability. In addition, there were ways that druids could move in tree form also (well past 2005)
Enchanters moving in minor illusion wasnt fixed until GoD- so in our timeline it should work and put you on neutral faction with a very large number of NPCs.

On classic in lower guk you could hide behind certain objects to make you completely unhittable- giving you time to gate/camp.

Corner camping to warp across zones to the safe spot also seems more difficult here- taking more camp attempts.

You should be able to lev into a corner, click off levitate, and spam cast invis to move vertically up thru the world. This wasnt nerfed until rampant use of it in vex thal to skip trash mobs iirc. EDIT: nm this worked in PoP also

We should be able to drop coins on the ground.

The list goes on and on and on....

The same people who demand classic...who claim "classic is classic!" are the same people who I am sure don't want to implement a lot of these classic "features."

If I cant move non-kos through zones as an enchanter in minor illusion, why should we be forced to stare at an antiquated tiny UI screen? If we cant recharge ivandyrs hoops, why should we be forced to look at spellbooks? At some point in your make it classic crusade, you have to stop and decide- ALL classic or just pick and choose classic right?

I think what he have here is the lesser of two evils- yes we dont look at our spellbooks, and we have UI options but for the vast majority of players that is classic enough. How many players would really have played if you were forced into that UI? Less than we have right now, I guarantee. In this day in age, when the game with custom UIs still looks pretty ancient, we should be thankful that we have the population that we have and enjoy the community that has become P99.


TL;DR version - WTB moving in minor illusion and giving pets weapons that can be reclaimed, fuck tiny UI and spellbook medding

senna
09-03-2013, 04:54 PM
I missed the launch of P99, I don't see why that's a huge thing for people...you got a list of server firsts? Who was the first to get 60 for each class? Is it fame/notoriety you'll chase? Nobody (or very few) remember who got there first, or at this point really care who did it.

What happens after the new server hits the dawn of Luclin? Do you open another "classic timeline" server? I don't think you know the precedent you're trying to set, level a main character a 3rd time? 4th time? Some of us have jobs/commitments and don't want to keep flushing our mains down the toilet :p

I want to experience classic EQ on an original timeline.

Swish
09-03-2013, 05:00 PM
Well fuck, then we should have those extended downtimes that Verant used to do on patch days...so people can't log in for 12-16 hours. For that classic experience. You DO want it as classic as possible after all. Also, bandwidth server side should be limited to 4kbs/sec.

senna
09-03-2013, 05:05 PM
Nah, I dont think we need to simulate patch downtimes.

Swish
09-03-2013, 05:07 PM
Nah, I dont think we need to simulate patch downtimes.

Not to would ruin the classic experience... looks like you're picking and choosing some classic components and not others. Buttering your bread both sides... etc ;)

How about we put the compass back in? I like the compass but I don't like item linking. I think it should happen that way. Lets pick and choose.

myriverse
09-03-2013, 05:07 PM
Because I missed the launch of p99 and so did a majority of the players.

I'm really struggling to see why launching a new blue server at some point on a classic timeline is a bad thing. After all the work of fixing bugs and trying to make things classic it almost seems like its been building towards that.

But let velious launch, let everyone have their fun and enjoy the ride. But at the end of the tunnel when everyones burned out in velious like they are in kunark now, Its the only solution.

IMO I'd rather have them continue into luclin, but I doubt that'll happen.
Having a new server is even more pointless to those of us that missed the launch of P99.

Starting anew seems to make everything more pointless.

finalgrunt
09-03-2013, 05:09 PM
Leveling feels pretty classic. Before Kunark and soon after it did feel quite classic.

End level doesn't feel classic at all though. Raid rules, accounts availability (selling/trading account was forbidden not so long ago) and players immersion/commitment to it are so out of touch ...

Still a nice experience to play again for the nostalgia though! Once one reaches the top, that's up to them if they enjoy it, or not.

P.S: I personally don't mind timeline being off. That leaves more time to people to experience the content with more than one class. Even though Velious now feels overdue, agreed.

Borador
09-03-2013, 05:12 PM
I missed the launch of P99, I don't see why that's a huge thing for people...you got a list of server firsts? Who was the first to get 60 for each class? Is it fame/notoriety you'll chase? Nobody (or very few) remember who got there first, or at this point really care who did it.

What happens after the new server hits the dawn of Luclin? Do you open another "classic timeline" server? I don't think you know the precedent you're trying to set, level a main character a 3rd time? 4th time? Some of us have jobs/commitments and don't want to keep flushing our mains down the toilet :pwhy does it have to be about some e-fame? Maybe you didn't play eq live from the start? It is a drastically different game when you are at the top of the level curve and playing in an unsaturated world. Kunark specifically devalues so many items in the old world, and its been around forever now. Its odd that anyone playing on an emulated server of a 14 year old game would object to the idea of starting over. Unless you never played live, everyone has "started over" at least once.

senna
09-03-2013, 05:15 PM
Not to would ruin the classic experience... looks like you're picking and choosing some classic components and not others. Buttering your bread both sides... etc ;)

How about we put the compass back in? I like the compass but I don't like item linking. I think it should happen that way. Lets pick and choose.

What in the hell are you even talking about man

Weekapaug
09-03-2013, 05:19 PM
why does it have to be about some e-fame? Maybe you didn't play eq live from the start? It is a drastically different game when you are at the top of the level curve and playing in an unsaturated world. Kunark specifically devalues so many items in the old world, and its been around forever now. Its odd that anyone playing on an emulated server of a 14 year old game would object to the idea of starting over. Unless you never played live, everyone has "started over" at least once.

Exactly.

I love the "I don't want to start over so nobody should be able to start over" argument.

Raavak
09-03-2013, 05:32 PM
Exactly.

I love the "I don't want to start over so nobody should be able to start over" argument.For some people it is enjoying the journey to 60. To others it is enjoying being level 60. To each his own. This is another reason why Everquest is great.

I'm sorry, but the other day I was doing something on my cleric. Struggling, and failing multiple times. I logged in my 60 wizard and kicked the SNOT out of what I was trying to kill. To me, THAT was fun!

wrxBRAH
09-03-2013, 06:20 PM
If you can find where that's been said by anyone that counts, then that's great for you.

Opening a new server will indirectly kill the old server, you know that.... we all know that. There isn't the population to split among 2 PvE servers, so either find another 1500-2000 players to play P99 or stop asking for a new server.

Why do you even want a new server? Want to be richer than others compared to now? Want to own 10 manastones/fungis...well so will everyone else. Think there won't be a TMO on the new one? Think it'll run better than this one?

I don't get it. Nothing will change, except there won't be as many twinks around for a few months.

The server is saturated beyond repair. That said, people like this guy getting their panties in a wad trying to protect their pixels is about as classic as it gets.

Something'Witty
09-03-2013, 06:49 PM
I have a feeling that they don't dare announce plans for a new server specificly to not make playing here feel pointless.

Reminds me of the feeling I have had about playing on red99 since the recent announcement...

kaev
09-03-2013, 07:03 PM
Ranger track was horribly broken due to a false inference from a patchnote, it is absurdly :notclassic: atm.

Kunark Mountain Giants should be stunnable by spell (they were the only ones), but at least the HGs, SGs, & Kunark Forest Giants aren't anymore (have not tested whether HGs/SGs can be stunned by bash from behind, should be possible but guessing they were given absolute immunity here.)

Splorf22
09-03-2013, 07:04 PM
I disagree Nirgon. Both AC and Resists are almost certainly broken, I mean normal spells too not just the 255 cap. Basically I feel like while Nilbog has done a fantastic job reproducing the zones/mobs/quests/factions/etc, the actual game mechanics are quite a ways off. This set of priorities baffles me, but it's not my server.

Also I would quit instantly if I couldn't have a separate chatbox. That would destroy 90% of my social interactions.

SCB
09-03-2013, 07:14 PM
There are several (on live) exploitable pathing issues that I dont see working here also- many of which were used to easily level without the fear of taking damage and GMs rarely ever intervene. If they saw you, they merely give you a warning. Its just not classic without seeing more people bug a mob back and forth =/



Not gonna lie I've died to some of this not working as I remembered it working. CoM was a goldmine of free XP on my main back in live. I was bummed as can be that I couldn't use the invis trick to easily charm the epic NPC in CoM, too. Sure there are other ways up, but I was sad the wall climb didn't work.

People always want to bitch about this server not being hardcore enough, but what I really miss are the exploits. EQ to me was always players vs developers to see who could win, and such "exploits" were part and parcel of the game and a huge draw for me to a classic server.

At least you can still play aggro games with sitting/standing to keep mobs from ever hitting you.


The "We want classic" mindset here is so horribly fucked. People want what they remember as being classic - shitty UIs and lag and all the garbage that came with it- and none of the positives or fun stuff because people will exploit it all to hell. Can't have it both ways. Revert all the raid nerfs, pathing, etc or forget the spellbook memming and other nonsense.

webrunner5
09-03-2013, 07:43 PM
I have been on here since almost the launch. This is a TOTALLY different game since then. You ought to be pissed off as hell you did not get to take advantage of it now.

I love how lots of old timers say well its not Classic. Shit this sever was easy as hell to get to level 50 at the start. They have nerfed the HELL out of this game good or bad.

You are being screwed and you don't even know it. There is a reason there is a LOT of level 60 alts on here.

cyryllis
09-03-2013, 08:06 PM
Also I would quit instantly if I couldn't have a separate chatbox. That would destroy 90% of my social interactions.

Another great point. Remember that classic UI comes with :

- No ability to filter anything, so all spell starts, stops, interrupts, melee hits, misses, deaths, exp messages, TELLS, group messages, guild chat, etc ALL gets spammed together.


I'm not sure who will actually enjoy that again.

Sadre Spinegnawer
09-03-2013, 08:08 PM
All in all Sadre is a happy little mutherfucker. Cheers all!

SCB
09-03-2013, 08:09 PM
Another great point. Remember that classic UI comes with :

- No ability to filter anything, so all spell starts, stops, interrupts, melee hits, misses, deaths, exp messages, TELLS, group messages, guild chat, etc ALL gets spammed together.


I'm not sure who will actually enjoy that again.

Elethia.

Weekapaug
09-03-2013, 08:13 PM
It was all in one chat box but I'm pretty sure you could filter.

Not the most fun, but it's classic.

Sadre Spinegnawer
09-03-2013, 08:14 PM
Well if theres now no plan to open a new blue server with an accurate timeline then this whole thing feels pointless

I feel like a guinea pig that has suddenly realized, I'm just out here in the middle of this field, and yes, I'm a guinea pig, but not in the sense of a "guinea pig" guinea pig but just a plain old guinea pig, out in the middle of the field.

What do guinea pigs do when they are not guinea pigs?

Swish
09-03-2013, 08:19 PM
The server is saturated beyond repair. That said, people like this guy getting their panties in a wad trying to protect their pixels is about as classic as it gets.

So no server should live beyond 3-4 years? Interesting perspective, I wonder what they think of that on live at the moment.

wrxBRAH
09-03-2013, 08:34 PM
So no server should live beyond 3-4 years? Interesting perspective, I wonder what they think of that on live at the moment.

Which live server is in the Classic/Kunark stage and advertised as such?

Here: http://www.project1999.org/index.php?pageid=about

Project 1999 started development in 2008, and was released in October of 2009. The mission of the project is to create the classic feeling that many had during the early days of Everquest during those time periods, starting with Classic content and releasing the other expansions and content on a similar timeline that was experienced on Live. The server will stop at Velious, at which point many options will be considered, including possible custom content that will maintain the spirit of the game, and/or an additional new server starting over at Pre-Kunark.

Weekapaug
09-03-2013, 08:38 PM
Which live server is in the Classic/Kunark stage and advertised as such?

Here: http://www.project1999.org/index.php?pageid=about

pwned

Glasken
09-03-2013, 08:38 PM
So no server should live beyond 3-4 years? Interesting perspective, I wonder what they think of that on live at the moment.

Ask all the people who had their server merged into others, and still others, as the populations dwindled.


Something I do miss form live is the occasional new server opening due to population booms. My guild from Brell Serilis made the move to Morel Thule, then Vazaelle when they opened, just to restart the game from scratch, with a population and economy that were also fresh. It was an experience I greatly enjoyed.

I have been on this server from its birth, and I would never delete any of my characters (not even 60 yet... curse you, life!). That said, I would jump at the chance to play a new blue progression server, and would probably slit throats over the chance to do a Sullon-Zek style restart.

We all enjoy the game how we like, for some of us that involves new beginnings. That and never really having to say good bye to old achievements.


Also Swish, I would do my best to drag you kicking and screaming to any new server =)

Swish
09-03-2013, 08:44 PM
Don't get me wrong, I went to Sleeper to see what all the hype was about... I play a lot on red (although I didn't play the opening night), but I'm quite taken aback by how many people actually want to nuke the old server in favor of a fresh start :p

If the old server is wiped, or indirectly wiped due to everyone flocking to the new one there's some old timers on blue that won't want to do it all again. If we're all just collateral damage then so be it. Not saying I wouldn't roll a character on a new server, but my actual play time is nothing like it was 3 years ago...so it will be like playing an alt.

To me, that's a sad thing...not being able to log in the characters I levelled while I had the time. To you guys, apparently... that's great, fuck all the months you put into your characters in favor of a fresh start. Still scratching my head on that one :)

Glasken
09-03-2013, 08:51 PM
Oh no, if there ever was a new blue (or a new red, for that matter), the originals should stay. No mergers, no wipes, no deletions.

New opportunities, not new punishments.

Weekapaug
09-03-2013, 08:51 PM
Your characters aren't getting wiped.

Your characters aren't getting wiped.

Your characters aren't getting wiped.

YOUR CHARACTERS AREN'T GETTING WIPED.

I don't know how many more times it needs to be said. That had been officially stated by the devs.

Your whining about the possibility of the rest of us getting to start over and experience classic again, under actual classic conditions, while you levelled and epiced up under non classic conditions that new players who are playing in the same freaking expasion will never have, is an entirely different matter. Entire fucking games don't revolve around your personal playtime.

Swish
09-03-2013, 08:53 PM
Your characters aren't getting wiped.

Your characters aren't getting wiped.

Your characters aren't getting wiped.

YOUR CHARACTERS AREN'T GETTING WIPED.

Wake up. New server will shut down the old one...who'd start on the old server when the value of their plat on the new one goes a lot further?

You couldn't merge the old server into the new one, as there'd be massive inflation etc etc.

http://25.media.tumblr.com/tumblr_lfgkkgZfyP1qzdf0go1_500.gif

Think McFly, think...

Droog007
09-03-2013, 09:03 PM
I think there ought to be a new "timeline" server when Velious is perfected. Run it up to Luclin launch day and allow people to move one character to the existing server if they choose to, with platinum stripped and all items flagged NO DROP.

This is where you want hardcore UI's, spellbook meditation, etc... Leave the existing server alone - and even start to bring back the compasses and whatnot.

Rinse and repeat.

Swish
09-03-2013, 09:05 PM
I think there ought to be a new "timeline" server when Velious is perfected. Run it up to Luclin launch day and allow people to move one character to the existing server if they choose to, with platinum stripped and all items flagged NO DROP.

Rinse and repeat.

Could work, but to some that's not 'pure' enough...and what if your only main is an iksar?

zanderklocke
09-03-2013, 09:06 PM
Heh...maybe a new blue server would make the raid scene more open on the old server.

I wouldn't play the new server, but I'm sure a lot of other people would enjoy it. The grind to gear and 60 once is enough for me.

wrxBRAH
09-03-2013, 09:17 PM
Heh...maybe a new blue server would make the raid scene more open on the old server.

I wouldn't play the new server, but I'm sure a lot of other people would enjoy it. The grind to gear and 60 once is enough for me.

I'm going to call that bluff.

big league chew
09-03-2013, 09:17 PM
modern UIs ruin the classic experience
just like maps + compass did

Weekapaug
09-03-2013, 09:18 PM
Wake up. New server will shut down the old one...who'd start on the old server when the value of their plat on the new one goes a lot further?

You couldn't merge the old server into the new one, as there'd be massive inflation etc etc.

http://25.media.tumblr.com/tumblr_lfgkkgZfyP1qzdf0go1_500.gif

Think McFly, think...


Well, then you and the other 100 people left who took full advantage of every non-classic feature and mechanic, sold accounts, boxed, etc, who don't want to start over can sit around and masturbate each other with your dozen funghi tunics and epiced level 15 alts.

This server is inflated as fuck for two primary reasons....Non classic features and mechanics being available for so long, primarily during classic, along with account selling being allowed for so long, and kunark being out for so long. I started here a year before kunark came out and once the nostalgia wore off I quit. Not because I wasn't having fun, but because it wasn't anything remotely like classic EQ. Once you got past level 25 there was barely a zone you could go into without having to deal with teams of perma charming farmers cherry picking everything that can drop loot. It was lame as shit. Sorry that you decided to invest all of your time and energy into something that was clearly a project in ongoing development.

If you view this server as anything other than a beta for the real server that will eventually come, then I don't know what to say. I realized that the first day I played here. And I could give two shits about your toons or your epic that you got using non classic mechanics in non classic conditions. Your argument, essentially, is "never open a new server because I have want I want here and need other people, who will have to work harder and longer for the same things, to entertain me." I love my toons here. We all do. I play too much as it is, and will continue to. I still carry the PKT that I scored on my druid during classic and consider it one of my great EQ scores, for the time period, and doing that again on a new server will be TONS harder with track being nerfed back to classic. Bigger fish to fry. I'll be on the new server day one with bells on. And, probably, the new pvp server before that too. And I can't wait for both. And I'm far from alone.

Sorry, but I and a lot of other people play this game for the experience of playing EQ, not having more shit than other people.

Swish
09-03-2013, 09:32 PM
Once you got past level 25 there was barely a zone you could go into without having to deal with teams of perma charming farmers cherry picking everything that can drop loot. It was lame as shit. Sorry that you decided to invest all of your time and energy into something that was clearly a project in ongoing development.

That's not going to happen on the new server then? You're extremely delusional. If anything this server will have trained 100s more on the art of how to make plat, be 'rich' (although you need to be a hardcore player to stay among the richest), and you'll see a lot of the same stuff you hate so much all over again.

zanderklocke
09-03-2013, 09:39 PM
I'm going to call that bluff.

For real. I don't have time or the desire to do it all again. I play no alts and if I ever fully geared my character, I'd be done. Never got past level 24 on Live, so I came to P99 with a desire to hit 60, and I did. Once is good enough.

You may hate me for saying this, but I can get a much higher entertainment value in a shorter amount of time from a lot of other games due to the lack of grind in other games. I just have a nostalgic liking to EQ, and part of that nostalgic liking comes with the desire to fully gear out one character.

Weekapaug
09-03-2013, 09:43 PM
That's not going to happen on the new server then? You're extremely delusional. If anything this server will have trained 100s more on the art of how to make plat, be 'rich' (although you need to be a hardcore player to stay among the richest), and you'll see a lot of the same stuff you hate so much all over again.

It's not about farming, you moron. It's that it was done with non classic mechanics in a non classic environment. With a nonclassic timeline.

Which is fine here on the beta server. It's a work in progress and they are doing a fantastic job.

I'll just wait and invest the majority of my time and energy on the actual classic server. Or servers. Sorry you didn't.

Droog007
09-03-2013, 09:44 PM
Could work, but to some that's not 'pure' enough...and what if your only main is an iksar?

You must have me backwards ... the timeline server is where we enshrine all things classic for better or worse. THIS (currently existing) server is where we relax on the terrible UI's, and generally "pick and choose" as it were. Timeline runners would get movelogged here once every 2.5 years (or whatever it was) and the server is reset.

Doktoor
09-03-2013, 09:46 PM
If this server can have 1K people on during primetime 7 days a week after Kunark being out this long, it'll survive twice as long with velious out due to all the faction and upper level raiding/farming that can be done then.

And the people who want to do Kunark and be casual about it will be able to do it with less competition, thus, continuing to feed the server's upper end for a long, long time.

ToV could be farmed for a really long time by a lot of people, much less the 3 big faction bosses, etc.

pharmakos
09-03-2013, 09:48 PM
in the history of EQ, new servers have typically maintained lower populations than the older servers. idk if it would be true here in P99land, but back on live the servers that were there from day 1 typically had higher populations than the newer servers.

Lammy
09-03-2013, 09:53 PM
Can we just consider Shadows of Lunclin part of classic? Please?

Doktoor
09-03-2013, 09:54 PM
in the history of EQ, new servers have typically maintained lower populations than the older servers. idk if it would be true here in P99land, but back on live the servers that were there from day 1 typically had higher populations than the newer servers.

True.

I can also see more casual guilds staying with the thinking that the poopsockers would move on, leaving open content.

Flamewraith
09-03-2013, 09:55 PM
This is the first time I have ever seen anyone actually get mad at swift. I don't know how I feel about this.

pharmakos
09-03-2013, 10:03 PM
kunark was released just a few months after i started playing everquest. i've barely had a chance to experience pure classic. i would love to have a chance to kill Vox at max level 50 wearing a full suit of Lustrous Russet.

Weekapaug
09-03-2013, 10:15 PM
This is the first time I have ever seen anyone actually get mad at swift. I don't know how I feel about this.

I'm sure he's a great guy and none of this should be taken personally, but his entire argument is absurd.

Essentially, his entire point is this: "I levelled up and got my epic and a bunch of other shit using non-classic mechanics in a non-classic environment and now I expect other players, for whom it will take longer and be harder to get those things as everything eventually gets nerfed back to classic, to hang around and entertain me now that I have what I want. And none of us should ever experience classic era with the classic developments of years of work on the part of the devs here because I don't feel like starting over."

That's basicly his entire standpoint. They will never wipe his toons. That is an official, from the horse's mouth, fact. But that's just not good enough for him. So we get this massive pity party with non-existent terms like "indirect wipe" and "shutting down the server" and all manner of melodramatic chicken little bullshit. Everyone playing HAS to stay on one inflated server, with a completely fucked up economy due to it being a years long work in progress, because that's where he has his shit and he just doesn't feel like doing it again and it just might be an inconvenience for him if people go play on another server. Nevermind the fact that, it probably won't be. We, arguably, have the pops NOW to support another server. But it just can't happen because Swish has his epic here. L. O. L.

He might as well just delete every post he has made in this thread and insert "ME ME ME ME ME ME ME ME."

pharmakos
09-03-2013, 10:26 PM
i understand Swish's skepticism. i think he is overly worried that everyone will leave the old server for the new server, though. not gonna happen, OGBlue is still gonna have the higher population.

Tasslehofp99
09-03-2013, 10:26 PM
Aside from the raiding scene, everything is awesome on p99.

I just wish non-classic mechanics in the raiding scene were removed such as variance and training as well as enforcement of basic PNP-type rules. Feel like in the last year I've seen too many people break rules/get caught and have no actions taken against them.

Particularly training, I really think that shit needs to be fixed. You may not think of training as a big deal but as someone who most of the time logs in for 20-30 minutes at a time to kill a raid mob and log off, CR'ing for an hour after some dickhead trained a raid is not fun and very unfair to players. Perhaps we can come up with some player-enforced anti-training punishment, if the GM's don't want to enforce it.

Idk, im just tired of logging into EJ/TT zone line and having sev trained onto me...or logging into VS pit and having every mob from entrance of zone to the pit trained on me, or logging into trak's lair in a safe spot just to have trak pulled onto your unsuspecting raid. If shit like that is going to happen, logs need to be checked to find out who it is and that person needs to be banned for like 1 month for each incident.

Other than the shitheads who train, kite, killsteal, etc. I love p99.
Perhaps my live server just had nicer folks playing there, because this place seems so cutthroat compared to there.

Splorf22
09-03-2013, 10:43 PM
Once you got past level 25 there was barely a zone you could go into without having to deal with teams of perma charming farmers cherry picking everything that can drop loot. It was lame as shit. Sorry that you decided to invest all of your time and energy into something that was clearly a project in ongoing development.

That would happen on a new server as well. Good players can handle the content with low numbers - sorry if that doesn't include you. A new server will just change which set of neckbeards are at the top.

wrxBRAH
09-03-2013, 11:00 PM
Aside from the raiding scene, everything is awesome on p99.

I just wish non-classic mechanics in the raiding scene were removed such as variance and training as well as enforcement of basic PNP-type rules. Feel like in the last year I've seen too many people break rules/get caught and have no actions taken against them.

Particularly training, I really think that shit needs to be fixed. You may not think of training as a big deal but as someone who most of the time logs in for 20-30 minutes at a time to kill a raid mob and log off, CR'ing for an hour after some dickhead trained a raid is not fun and very unfair to players. Perhaps we can come up with some player-enforced anti-training punishment, if the GM's don't want to enforce it.

Idk, im just tired of logging into EJ/TT zone line and having sev trained onto me...or logging into VS pit and having every mob from entrance of zone to the pit trained on me, or logging into trak's lair in a safe spot just to have trak pulled onto your unsuspecting raid. If shit like that is going to happen, logs need to be checked to find out who it is and that person needs to be banned for like 1 month for each incident.

Other than the shitheads who train, kite, killsteal, etc. I love p99.
Perhaps my live server just had nicer folks playing there, because this place seems so cutthroat compared to there.


The raiding issue could be solved by weekly server repops a la patch day. This emulators high end raiding scene doesn't reflect my original server as well. We had mature guild leaders that would work together for the most part.

Tecmos Deception
09-03-2013, 11:11 PM
Once you got past level 25 there was barely a zone you could go into without having to deal with teams of perma charming farmers cherry picking everything that can drop loot. It was lame as shit. Sorry that you decided to invest all of your time and energy into something that was clearly a project in ongoing development.

If you want to replay EQ in 1999, you probably need to spend your free time scoring some hallucinogenic drugs rather than playing P99 or waiting for a new P99 server.

t0lkien
09-03-2013, 11:11 PM
Pretty sure its been stated that there will be a new blue server launched following an accurate timeline.

And while it may be overrated to you, its not for the majority. Kunark was and still is a pretty weak expansion IMO, let alone having to toil in it for years.


On the contrary, Nilbog has stated there won't be another blue server, ever. As has Sirken multiple times on his stream. I'm not sure what you guys are going on about - are we playing hypothetical?

Splorf22
09-03-2013, 11:14 PM
On the contrary, Nilbog has stated there won't be another blue server, ever. As has Sirken multiple times on his stream. I'm not sure what you guys are going on about - are we playing hypothetical?

http://www.project1999.org/forums/showthread.php?t=117415

pharmakos
09-03-2013, 11:18 PM
http://www.project1999.org/forums/showthread.php?t=117415

bam

t0lkien
09-03-2013, 11:20 PM
http://www.project1999.org/forums/showthread.php?t=117415

Well that's weird, unless things have changed since. In the past month it's been said there will never be another server. Sirken's words were "there is zero interest" on the p99 team for one. Nilbog was also either quoted as saying there will never be one (by Sirken), or it's elsewhere - can't quite remember.

I hope I'm not misrepresenting Sirken here, but that's as I remember it.

pharmakos
09-03-2013, 11:26 PM
did he say "no current interest?"

if this hypothetical server does ever get opened, i'm fairly sure it won't be released until like 2016.

Weekapaug
09-03-2013, 11:43 PM
That would happen on a new server as well. Good players can handle the content with low numbers - sorry if that doesn't include you. A new server will just change which set of neckbeards are at the top.

Are you smoking the same thing Swish is? I already said, it's not about farming. It's how it was done. Which, here, wasn't remotely classic. There was no PERMANENT CHARMING in classic EQ. Or in-game maps that, you know, show those alleged "good players" where the namers are. I was in lguk one day while a trio of casters with perma charmed pets were spam /ooc-ing for somebody to come show them where all the nameds popped because they had no clue. Ponder the irony of that a moment considering they could have had maps if they'd wanted them. Not like an actual experienced player from Classic EverQuest would need them. And these are the people you hold up as "good players." They were typical of that era on this server.

Nor translocators to/from the cash spots in OoT. Nor were accounts allowed to be sold for plat. Nor was a lack of exp penalty for hybrids. Etc etc etc. A book could be written about everything non-classic that was taken full advantage of by a significant portion of the playerbase during the "classic" era on this server. With the addition of exploitable bugs. Not to mention boxers everywhere.

"Good players" my ass. This server was full of clueless noobs who exploited every non-classic mechanic and bug concievable. People who were 8 years old during live classic, if they even played at all, and finally got to play for real now that they didn't have a bedtime....exploiting every zone. It had nothing to do with player skill. If you weren't around when they finally fixed the charm bug, you should have seen the crying on the boards. I didn't quit because I couldn't handle the content. I quit because it was lame.

Again, none of this is a slam on the server or the devs. It's a work in progress and that's where it had progressed at that point from a technical standpoint. It's a slam on the idiots who think that the classic era we had here was even remotely like real classic. All of this has been fixed and continues to be. It will be much better next time around.

For the record, I kind of dig low pops, if they are healthy enough. And I don't care who is "at the top." I care about playing through the content legit.

Obsidus
09-03-2013, 11:44 PM
Honestly, to me it seems like Nilbog just wasn't being extra careful with his choice of words, and was speaking hypothetically. Nothing about that post implies that they are thinking about adding another server some time in the future. Yet people in this post are raging/flaming over the idea like it is gonna happen. :rolleyes:

t0lkien
09-03-2013, 11:47 PM
Honestly, to me it seems like Nilbog just wasn't being extra careful with his choice of words, and was speaking hypothetically. Nothing about that post implies that they are thinking about adding another server some time in the future. Yet people in this post are raging/flaming over the idea like it is gonna happen. :rolleyes:

That's how I interpret it too. It's simply good coding practice to do what he's doing. I guess he hasn't completely discounted the prospect of another/a new server in the future.

Weekapaug
09-03-2013, 11:51 PM
If you want to replay EQ in 1999, you probably need to spend your free time scoring some hallucinogenic drugs rather than playing P99 or waiting for a new P99 server.

Like the PvP Teams server they just announced last weekend?

Weekapaug
09-03-2013, 11:52 PM
That's how I interpret it too. It's simply good coding practice to do what he's doing. I guess he hasn't completely discounted the prospect of another/a new server in the future.

"The future" is a long time, isn't it? Nobody said it would be anytime soon.

Making sure they have an accurate timeline down for content we are already past has exactly ZERO to do with coding. They know they are, at some point, going to launch another server. And I know it and so do you.

They just have very good reasons not to say that they will, or when, because it's probably not something they are even close to considering yet, and saying so could affect the health of this server. There is absolutely nothing to be gained by them to announce such a thing right now. We don't even have velious yet.

t0lkien
09-04-2013, 12:44 AM
"The future" is a long time, isn't it? Nobody said it would be anytime soon.

Making sure they have an accurate timeline down for content we are already past has exactly ZERO to do with coding. They know they are, at some point, going to launch another server. And I know it and so do you.

They just have very good reasons not to say that they will, or when, because it's probably not something they are even close to considering yet, and saying so could affect the health of this server. There is absolutely nothing to be gained by them to announce such a thing right now. We don't even have velious yet.

The feature allowing them to turn things on and off easily has everything to do with good coding practice. And no-one knows anything of the sort. If Sirken says there is zero chance (at this point), I'm going to take his word over yours or mine or any other forumquester. Another server doubles their CSR load - something Sirken has said is intimidating enough not to consider.

But meh, my real question was was this all hypothetical, and I guess that's been answered, so carry on!

Weekapaug
09-04-2013, 09:05 AM
The feature allowing them to turn things on and off easily has everything to do with good coding practice. And no-one knows anything of the sort. If Sirken says there is zero chance (at this point), I'm going to take his word over yours or mine or any other forumquester. Another server doubles their CSR load - something Sirken has said is intimidating enough not to consider.

But meh, my real question was was this all hypothetical, and I guess that's been answered, so carry on!

"In the event we open another server from the beginning, it behooves us to create on/off switches for those times."

If it was about "good coding practice" he would have said that. The "times" he was talking about have already passed on this timeline. They are completing the code because they know they are going to need it in the future.

Obviously none of us know anything. It would be silly to think that we are getting a new blue server anytime soon. Velious is still, probably, a ways off. Yeah people are predicting this winter, but they were doing that last year, too. But it's also naive as shit to think that there will NEVER be one. They've said multiple times that it's always been a consideration. It just isn't right now. No sane person would go to all of this trouble, to this degree of detail, and never do it again on a proper timeline. I say, again, "classic" here wasn't remotely classic. But it will be when they get it all done.

Ravager
09-04-2013, 09:29 AM
Spellbook I'm with you. UI I'd say is an icing on the cake.

There's progress in getting the EQ Trilogy launcher to work with P99. I'm not even 100% sure on what problems that will solve, but if that gets rolling and is confirmed to work in every case a Titanium client will on a PC? I'm all for Rogean making it mandatory to connect via it.

+1

I didn't even know there was work being done with this client. I'd be tickled. I hope it's the same client EQClassic was going to use, because I already bought a copy of that.

dali_lb
09-04-2013, 09:32 AM
Problem as I see it is, do anybody know if Team Nilbog actually operate more structured as SoE ?

I mean can they actually create a Classic server today with the correct things enabled and disabled at a stage close to when EQ started in 99?

Or do they operate as SoE did, just fixing things without any kind of version checking ?

I Remember that when SoE started their timeline servers they excused themself for not making the game classic, that they didn't had any documentation or game builds that made them able to restore functionality to a certain stage, so they just took the game as it was in 2008 and turned all expansions off

Swish
09-04-2013, 09:34 AM
It would be silly to think that we are getting a new blue server anytime soon.

Ravager
09-04-2013, 09:40 AM
Well fuck, then we should have those extended downtimes that Verant used to do on patch days...so people can't log in for 12-16 hours. For that classic experience. You DO want it as classic as possible after all. Also, bandwidth server side should be limited to 4kbs/sec.

I'm all for the 4kBps. Could help even the playing field in terms of zerg.

Borador
09-04-2013, 10:32 AM
Are you smoking the same thing Swish is? I already said, it's not about farming. It's how it was done. Which, here, wasn't remotely classic. There was no PERMANENT CHARMING in classic EQ. Or in-game maps that, you know, show those alleged "good players" where the namers are. I was in lguk one day while a trio of casters with perma charmed pets were spam /ooc-ing for somebody to come show them where all the nameds popped because they had no clue. Ponder the irony of that a moment considering they could have had maps if they'd wanted them. Not like an actual experienced player from Classic EverQuest would need them. And these are the people you hold up as "good players." They were typical of that era on this server.

Nor translocators to/from the cash spots in OoT. Nor were accounts allowed to be sold for plat. Nor was a lack of exp penalty for hybrids. Etc etc etc. A book could be written about everything non-classic that was taken full advantage of by a significant portion of the playerbase during the "classic" era on this server. With the addition of exploitable bugs. Not to mention boxers everywhere.

"Good players" my ass. This server was full of clueless noobs who exploited every non-classic mechanic and bug concievable. People who were 8 years old during live classic, if they even played at all, and finally got to play for real now that they didn't have a bedtime....exploiting every zone. It had nothing to do with player skill. If you weren't around when they finally fixed the charm bug, you should have seen the crying on the boards. I didn't quit because I couldn't handle the content. I quit because it was lame.

Again, none of this is a slam on the server or the devs. It's a work in progress and that's where it had progressed at that point from a technical standpoint. It's a slam on the idiots who think that the classic era we had here was even remotely like real classic. All of this has been fixed and continues to be. It will be much better next time around.

For the record, I kind of dig low pops, if they are healthy enough. And I don't care who is "at the top." I care about playing through the content legit.
Wow, I didn't know it was this bad. I am glad I wasn't around for it now, or I would have quickly quit... I remember when fabled mobs were released and I got to "camp" the jboots. The number of people who were completely clueless about nejena made me sick to my stomach. If people want to be told exactly where to go and what to click I don't want to play with them.

cyryllis
09-04-2013, 02:45 PM
AE groups and bard swarm kiting were almost certain death back in the days of dial-up. I remember having to get cable internet during luclin because I would crash during fungus grove AE all the time.

Obviously we need slower connections so we can eliminate bard kiting and free DL and OT from their evil clutches

Swish
09-04-2013, 03:39 PM
...and don't forget simulated server downtime (probably retrievable through original news/patch notes). For a truly classic experience we need to remember when EQ was unplayable for 16 hours a day, and when scheduled maintenance occurred ;)

Bet you "classic" folks don't actually want true classic.

senna
09-04-2013, 03:41 PM
And those downtimes included full server repops btw folks

Swish
09-04-2013, 03:54 PM
They did ^^

Thulack
09-04-2013, 04:12 PM
If i was nilbog damn right i would want to open a new server once everything is set in a propertimeline but i sure as hell wouldn't tell anyone that cause then as soon as velious was "done" people would be screaming for the NEW server. Personally if went through all this work of coding etc i would want to actually then play the server the way it was ment to be played from the beginning with proper timelines for everything while not having to worry about dev work at the same time.

Buellen
09-04-2013, 05:19 PM
p1999 as it stand is fun as hell for me to play and I am thankful this server exist.


That being said my biggest annoyance with this server is mob path period. Now I do not know how mob path is controlled on p1999. It maybe client and therefor not fixable, but running around kunark zones seeing mobs where they should not be is more than a little annoying. I have posted more than a few zones pathing problems in bugs.

Garue 49th level Half Elf Warrior Follower of karana.

Pringles
09-04-2013, 09:07 PM
100% satisfied with the server and ruleset. Anxiously awaiting Velious.

Weekapaug
09-07-2013, 08:25 AM
Icing on the cake probs.

What you call "icing" I call fundementals.

webrunner5
09-07-2013, 10:50 AM
...and don't forget simulated server downtime (probably retrievable through original news/patch notes). For a truly classic experience we need to remember when EQ was unplayable for 16 hours a day, and when scheduled maintenance occurred ;)

Bet you "classic" folks don't actually want true classic.

Not counting after the 16 hours of downtime it took 2 to 3 more hours to patch the damn thing with dial up. Wow I hated that with a passion. :(

Swish
09-07-2013, 11:09 AM
Not counting after the 16 hours of downtime it took 2 to 3 more hours to patch the damn thing with dial up. Wow I hated that with a passion. :(

A very good point. The "classic" crowd just went silent I think...else we should be simulating it after a patch to relive those classic moments.

senna
09-07-2013, 11:35 AM
Swish, just stop.