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nilbog
09-10-2013, 04:20 PM
While researching, I found alternate (original?) shuttle models.

http://westkarana.com/wp-content/uploads/2007/09/kunarkboat.jpg
http://i42.tinypic.com/5l72c4.jpg

These are quite different than the shuttles seen later, and currently in p99.

http://www.graffe.com/graffe1.0/screenpics/kunark_shuttles_ready.jpg

This pic is from graffe, circa April 2000.

. . . ..:: .:..:. . ..:[ Monday - April 17th, 2000 ]:. . ..:.

Kunark Shuttles Ready:
Cuendilar Heartstone of Veeshan sent in this new picture of the Kunark shuttles in Butcherblock Mountains with the implemented graphics. These are not active but they are resident at the docks.
http://www.graffe.com/graffe1.0/home/archive_0400.htm
This is strange considering that's the same month Kunark was released.


Does anyone know more about the history of the Butcherblock shuttles?

Swish
09-10-2013, 04:37 PM
Only memory to go on, but the ones we use are the original ones as far as I know?

I don't remember any weird boatesque shape.

nilbog
09-10-2013, 04:54 PM
Only memory to go on, but the ones we use are the original ones as far as I know?

I don't remember any weird boatesque shape.

Could be. I'd still be interested in knowing when they changed for history's sake.

Lune
09-10-2013, 05:03 PM
Can't believe they made the deck bigger. This is EQ... those shuttle decks should have been floating Guk-circle bridges, and slippery.

citizen1080
09-10-2013, 10:21 PM
Can't believe they made the deck bigger. This is EQ... those shuttle decks should have been floating Guk-circle bridges, and slippery.

The beginning of the end...first bigger decks...then wow.

Potus
09-10-2013, 10:34 PM
Is there a reason why the boats to Kaladim/Freeport aren't the classic boats and they don't follow the classic pathing? I understand the boat code is insanely buggy -- was that the reason?


Does anyone know more about the history of the Butcherblock shuttles?

I do recall the shuttles having glitches in the beta but I'm not sure if it was the graphics or what.

Estolcles
09-10-2013, 10:56 PM
I just wish we had the original boats for the Freeport to BB and Qeynos to Erudin trips.

I miss those boats.

nilbog
09-10-2013, 11:41 PM
Is there a reason why the boats to Kaladim/Freeport aren't the classic boats and they don't follow the classic pathing? I understand the boat code is insanely buggy -- was that the reason?



I do recall the shuttles having glitches in the beta but I'm not sure if it was the graphics or what.

So, we use the large ship model simply because the other boats are hollow on the client, and provide no collision with the players.

So, in my memory, the boats should look like this:

http://i35.tinypic.com/33af2iq.jpg

However, from doing research, I have pics that indicate the large boat was definitely used at some point. The dates are from the file's last modified date.

01/01/99
http://i34.tinypic.com/2ep1yr4.jpg
http://i37.tinypic.com/2a7fx1i.jpg
http://i37.tinypic.com/5e9ttk.jpg
http://i36.tinypic.com/14jub2d.jpg

05/10/99
http://i37.tinypic.com/27y7eds.jpg


The reasoning the pathing is wrong is that.. it hasn't been corrected from implementation. The boat system is tricky to set up and more tricky to modify. I didn't make those routes initially, and will fix it at some point.

Estolcles
09-11-2013, 12:05 AM
Damn, that sucks about why you can't use the original boats.

I know they didn't change the boats on Fenin Ro until well after Luclin.

Plus they had names and HP bars despite not being able to be attacked.

Lu|z Sect
09-11-2013, 12:47 AM
http://www.graffe.com/graffe1.0/screenpics/noobiebeggers.gif

Glasken
09-11-2013, 12:52 AM
From memory: the buterblock shuttles we use are the ones that were the original live models.

I have never seen those alternate boats you linked.