View Full Version : What did player moan about during EQ's live peak?
Cribanox
09-13-2013, 08:14 AM
I play some other MMO's out there now adays and I always get a kick out of what the hive mind moans about on each of the game's official forums. I was way too young to know (or care) what everyone would complain about during EQ's peak on live. For example everyone bitches about how loot sucks in diablo 3 right now, or how repair costs are way too high in FFXIV.
Can anyone remember any examples of what people mostly complained about at any given time during on live?
Sadre Spinegnawer
09-13-2013, 08:24 AM
"Oh Sadre!"
Legasi
09-13-2013, 08:25 AM
Patch downtime lol.... I was hooked, so it always annoying waking up and not being able to get on.
Sadre Spinegnawer
09-13-2013, 08:33 AM
But seriously, here is a typical account, of a later period (PoT) but it was still the same shit.
Expansions released, but not finished.
http://forums.evercrest.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=43271
14 days mutherfuckers!
Deadmantis
09-13-2013, 08:35 AM
I cannot remember any one example in particular. I do remember however, that much of the moaning was just about things that were broken or buggy. The classic response from the Sony Devs was that it was "working as intended". Yes this pissed a lot of people off.
I also remember petitioning once because a mob I was fighting that I feared went under the world and killed me, since I could not see it to hit it while it kept hitting me. The GM told me it was not a bug but "game mechanics they are working on", he said he could not rez me, and suggested I hunt somewhere more "safe". When I kept pressing on the matter the GM said what I was doing could be considered an exploit, and I should be happy I only died and I wasn't getting banned. Yeah, it was like that.
TWDL_Prexus
09-13-2013, 09:01 AM
"Nerfs" EQ was the first game I heard that term being used.
ripwind
09-13-2013, 09:02 AM
"Oh Sadre!"
I LOL'd
Monks thinking monks were weak, while everyone else thought they were OP. Caused a sit in by monks across the servers in WFP.
Druids constantly complaining about dot nerf, root/snare nerf, clerics being better healers, getting tells for ports.
Wizards complaining about being glass cannons.
Clerics complaining about having to heal people.
Warriors complaining about Paladins and SKs.
Paladins and SKs complaining about warriors.
Rogues complaining about weapons.
Rangers pondering their existence.
Necros complaining about being twitch bots.
Shamans were pretty chill, just like RL.
Cribanox
09-13-2013, 10:06 AM
Monks thinking monks were weak, while everyone else thought they were OP. Caused a sit in by monks across the servers in WFP.
I do remember this but want it about feign death?
mgellan
09-13-2013, 10:34 AM
Alchemy fucking broken forever. P99 is classic in that regard!
Regards,
Mg
Borador
09-13-2013, 10:36 AM
The biggest thing I remember is that it didn't exist! Not like it has in future games. I'd love to see the statistics on forum posts for EQ in 99 to today with other games. My guess is something crazy like 100,000 posts for every 1 post then.
All I really remember though is the downtime posts... People just wanted to play, they didn't care about complaining like they do now.
Galelor
09-13-2013, 10:36 AM
If you weren't a warrior, cleric, or pure dps during GoD you complained about being worthless in that expansion.
Shaman complained about their vastly inferior heals and bad dps post velious prior to the magic dot line being added.
Tell me moar about the sit ins!
Picked
09-13-2013, 11:04 AM
I never paid much attention to the forums back when EQ was at it's peak. I know a ton of people quit the game around the PoP expansion. Many people around that time were griping about AA's. And some of the encounters.
I don't think there was as much complaining because this was the first of it's kind. People kind of took it as this is the way it is. I remember spending 6 hours LFG in LGuk to get in a group and I thought that was standard procedure.
I'm sure there were some out there really upset about stuff. But I wasn't aware of them because I never frequented the forums.
Class Balance was the big thing people bitched about. Itemization, broken quests, and broken zones/encounters were up there too.
Pretty much if you weren't playing a warrior or cleric, you were relatively worthless outside of functions a single player or two of that class could cover.
The idea of a less-pure tank or healer with more utility was pushed, but people realized it was bullshit because what utility doesn't matter if you suck at your primary role.
Shaman were the exception to this for obvious reasons.
For DPS, balance didn't matter as much since DPS-stressful encounters basically didn't exist in EQ. Not saying DPS never mattered, but there was basically no such thing as enrage timers. You had mana stresses after the modrod nerf, but yeah - never anything big.
Tell me moar about the sit ins!
Warriors had a sit in because knights were preferable tanks for 60-65 exp groups. Basically, they received short timer abilities that gave them instant hate. Although I think that the EQ warrior community is the bitchiest and most paranoid MMO community that I've ever encountered, this was definitely needed for Boxcarjerry who was tanking PoValor with a Frostbringer and Centi Longsword.
Clerics - I'm not too sure of - I remember them bitching up a storm when druids and shamans got mini-cheals in Luclin, but I don't remember a sit in. The clerics successfully shit on druids expansion in and out, but not nearly to the degree of warriors shitting on knights.
Nuggie
09-13-2013, 01:15 PM
Class Balance was the big thing people bitched about.
I recall once upon a time clerics started to out dps paladins with weapons. The paladins of norrath forums exploded in fury.
But this general theme was constant for the entirety of my live career.
Ciroco
09-13-2013, 03:52 PM
Yep, class balance. It's kind of nice that there's not debates about it here because nothing will be changed... but then again, I wouldn't mind my DPS or AC returns being boosted.
BillyCranston
09-13-2013, 04:19 PM
All off Eq's existence up until this point is exactly why a project like this could have been amazing. If they had just fixed everything Sony kept fucking up, from the start, this project could have been EQ how it was always meant to be, not a bunch of back and forth fuck ups.
Instead they elected to glorify said fuck ups and do the same thing here, only on a much longer timeline. Hooray!
Yumyums Inmahtumtums
09-13-2013, 04:43 PM
All off Eq's existence up until this point is exactly why a project like this could have been amazing. If they had just fixed everything Sony kept fucking up, from the start, this project could have been EQ how it was always meant to be, not a bunch of back and forth fuck ups.
Instead they elected to glorify said fuck ups and do the same thing here, only on a much longer timeline. Hooray!
Unplayable or game-breaking bugs aside, most of the patches designed to "fix" the game in fact made the game easier and less enjoyable for the vast majority of the players.
You have to ask yourself this question: what recent game has inspired anyone to have a digital sit-in?
senna
09-13-2013, 04:46 PM
jboots feeling slower
formallydickman
09-13-2013, 05:07 PM
Unplayable or game-breaking bugs aside, most of the patches designed to "fix" the game in fact made the game easier and less enjoyable for the vast majority of the players.
You have to ask yourself this question: what recent game has inspired anyone to have a digital sit-in?
EVE has had the spaceship equivalent of a sit-in at least once that I know of.
All off Eq's existence up until this point is exactly why a project like this could have been amazing. If they had just fixed everything Sony kept fucking up, from the start, this project could have been EQ how it was always meant to be, not a bunch of back and forth fuck ups.
Instead they elected to glorify said fuck ups and do the same thing here, only on a much longer timeline. Hooray!
You are free to start up "Everquest [Fixed]"
this user was banned
09-13-2013, 05:26 PM
unbuffed gnomes and halflings running "faster" than other races
wrxBRAH
09-13-2013, 05:27 PM
Warriors had a sit in because knights were preferable tanks for 60-65 exp groups. Basically, they received short timer abilities that gave them instant hate. Although I think that the EQ warrior community is the bitchiest and most paranoid MMO community that I've ever encountered, this was definitely needed for Boxcarjerry who was tanking PoValor with a Frostbringer and Centi Longsword.
Furor
this:
...
Warriors complaining about Paladins and SKs.
Paladins and SKs complaining about warriors.
...
also this:
... Although I think that the EQ warrior community is the bitchiest and most paranoid MMO community that I've ever encountered, ...
But then, speaking as a classic-era paladin, they did have a reason for being that way. You try going for years on end with "raid mt" as the one trick for your pony and you'll probably get bitchy and paranoid too.
Arteker
09-13-2013, 07:27 PM
Yeah what glorius days where paladins replaced silly wars for tanking bosses in potime.
when paladins did succesfull even tanked quarm furor and his lackeys exploded .
and i agree about eq war community being the most paranoid ego self glorified power monger ever.
Looking back, the sit-ins are kind of funny because they were done by warrior/cleric, but only really work for warriors/clerics (outside of raising awareness). Since you need a cleric and warrior to do anything in this game, the game just shuts down.
If any other class is doing a sit-in? Fuck you, we didn't need you anyways.
Sadre Spinegnawer
09-14-2013, 02:44 PM
People used to bitch about Furor Planedefiler of the infamous Fires of Heaven, but the man put together one of the original hardcore guilds, where they often did new and fucked up content and wiped to it night after night ("You ain't dyin, you ain't tryin" he would say), and more than anything, the man put together some of the best all time rants on the FoH front page I've ever seen since.
Nothing compares to his front page rants about the Rathe Council, or what he posted when they finally got into PoT only to find it was not really working well.
Furor was one of a mutherfuckin kind. But those were those times! You actually could get *furious* (pun intended) and lots of people laughed, but lots more nodded their head.
People gave fucks. In all seriousness, it is hard to give much fucks nowadays.
Maybe another game will come along someday that merits the vigorous giving of a fuck, but it hasn't happened yet, and I was glad I was there when Furor was regularly posting shit like this:
"The Plane of Time
2003-05-09 18:50:26 - Furor Planedefiler
--------------------------------------------------------------------------------
You have 14 Days. If after that time the Plane is not properly tuned, I am deleting my characters, and cancelling all of my accounts. The rest of my guild will follow suit, as will several other guilds and people that play Everquest.
To be brief, I did not work my ass off, jumping through your idiotic hoops with my friends and guildmates, so I could go to a zone where only groups of 18 could enjoy the content. EVEN if past these initial moronic events I can finally get my entire guild in to raid with me, FUCK YOU GUYS. Seriously, FUCK YOU.
I cannot believe this... right now I'm just so pissed off. I am sitting here in the Plane of Time, and 3/4 of my guild is just sitting around while a group of 18 is repeatedly trying to beat one of the mini ring encounters. Don't you people have ANY FUCKING DECENCY? SMEDLEY WHY DON'T YOU STOP COUNTING YOUR MONEY AND START ISSUING ORDERS?
The tragic irony of creating the ultimate cockblock encounter in the form of the Rathe which requires 80 people to defeat and then to limit encounters in the Plane of Time to 18.
14 Days.... after that this site will change from the most popular EQ fan site on the internet to the most popular World of Warcraft fan site on the internet. I'm done playing ball with you useless fuckers... it's my turn."
Before you lol at this, *of course* it is funny now. That is my point. The OP asked, what was bitchin like back in the day. This is what it looked like. And it was not so funny back then.
EQ used to sometimes be a genuine and utter pita.
Fortunately, p99 catches a bit of that flavor. But there will never be another Furor or FoH (or Triton, or Afterlife, etc....)
Unless.... some future game comes out that can actually create that level of immersion and hardass fuckery again.
Zaedius
09-14-2013, 03:18 PM
I remember the monk sitin :)
Arteker
09-15-2013, 12:07 AM
People used to bitch about Furor Planedefiler of the infamous Fires of Heaven, but the man put together one of the original hardcore guilds, where they often did new and fucked up content and wiped to it night after night ("You ain't dyin, you ain't tryin" he would say), and more than anything, the man put together some of the best all time rants on the FoH front page I've ever seen since.
Nothing compares to his front page rants about the Rathe Council, or what he posted when they finally got into PoT only to find it was not really working well.
Furor was one of a mutherfuckin kind. But those were those times! You actually could get *furious* (pun intended) and lots of people laughed, but lots more nodded their head.
People gave fucks. In all seriousness, it is hard to give much fucks nowadays.
Maybe another game will come along someday that merits the vigorous giving of a fuck, but it hasn't happened yet, and I was glad I was there when Furor was regularly posting shit like this:
"The Plane of Time
2003-05-09 18:50:26 - Furor Planedefiler
--------------------------------------------------------------------------------
You have 14 Days. If after that time the Plane is not properly tuned, I am deleting my characters, and cancelling all of my accounts. The rest of my guild will follow suit, as will several other guilds and people that play Everquest.
To be brief, I did not work my ass off, jumping through your idiotic hoops with my friends and guildmates, so I could go to a zone where only groups of 18 could enjoy the content. EVEN if past these initial moronic events I can finally get my entire guild in to raid with me, FUCK YOU GUYS. Seriously, FUCK YOU.
I cannot believe this... right now I'm just so pissed off. I am sitting here in the Plane of Time, and 3/4 of my guild is just sitting around while a group of 18 is repeatedly trying to beat one of the mini ring encounters. Don't you people have ANY FUCKING DECENCY? SMEDLEY WHY DON'T YOU STOP COUNTING YOUR MONEY AND START ISSUING ORDERS?
The tragic irony of creating the ultimate cockblock encounter in the form of the Rathe which requires 80 people to defeat and then to limit encounters in the Plane of Time to 18.
14 Days.... after that this site will change from the most popular EQ fan site on the internet to the most popular World of Warcraft fan site on the internet. I'm done playing ball with you useless fuckers... it's my turn."
Before you lol at this, *of course* it is funny now. That is my point. The OP asked, what was bitchin like back in the day. This is what it looked like. And it was not so funny back then.
EQ used to sometimes be a genuine and utter pita.
Fortunately, p99 catches a bit of that flavor. But there will never be another Furor or FoH (or Triton, or Afterlife, etc....)
Unless.... some future game comes out that can actually create that level of immersion and hardass fuckery again.
pfft make it real put his bitchingannoying assfagot mouth about when TR beat FOH to quarm :p
susvain0362
09-15-2013, 12:21 AM
One reason that made me quit was SK and Pally becoming the preferred tanks in exp/aa groups in PoP. Clerics, enchanters preferred the knights because of pally stuns and sk snap aggro. I was a warrior, and to get to level 65 with only using auto attack, kick, taunt and the occasional disc it was DEVASTATING to be defferrd to pallys and sk for tanking roles when they had SPELLS was such bullshit. Warriors had to be the most boring class ever in. Mmo, having two buttons. Sk and pallys get fun spells to mKe the game fun, and now they get to tank over me??? Why the fuck did i spend years pressing auto attack, kick and taunt to get replaced by pallys and sk??? Fuck that i couldnt take it...was the final straw for me.
But i remember druids complaining about having worse buffs and heals than clerics...they were like...well whats the point of a druid? I can level up solo, cast sow and port but thats it. Mo other uses.
Sadre Spinegnawer
09-15-2013, 12:41 AM
pfft make it real put his bitchingannoying assfagot mouth about when TR beat FOH to quarm :p
if you really are serious, and comparing township rebellion to foh,you are kinda proving you do not know what you are talking about. TR was on a special server at that time, with different rules, and constant GM handholding.
Remember? Hello?
Atlis
09-15-2013, 11:25 AM
Working as Intended.(tm)
As for sit-ins:
http://www.evilgamer.net/forums/showthread.php?t=3668
Shadow Knights never actually had a "sit-in" - they had the stones to cancel accounts. And since SHD weren't part of the trinity, many of them canceled 2-6 accounts. Prathun had to do some neat circus tricks to save his job after that one.
That particular thread was about the SOE staff stating they would fix the defunct arsenal of disciplines the shadow knight class had. Then, staff said they were linking lifetaps and lowering their ratios or some such. They were basically holding candy in their hands while kicking us in the balls.
Hell, even warriors were feeling sorry for the SHD class at that time.
radditsu
09-15-2013, 11:26 AM
Didn't it take a decade for the original Rathe council to be defeated on eqmac? Seems like a legit cockblockery and worthy of rant and flame.
Ahldagor
09-15-2013, 10:27 PM
Shamans were pretty chill, just like RL.
hehehehehe, some truth here
Sadre Spinegnawer
09-15-2013, 10:54 PM
PoP was no joke. And I just have these vague memories, since my guild was just clawing and fighting to stay solidly in the top three on the Quellious server at release. But I seem to remember, it was a masterpiece of cockblockery. Flags and reflags and flat out unfinished or broken zones.
I forget what original problem was with Rathe council encounter, cuz as I said, neither my guild nor my server was at that high-end as these guilds like triton, foh, afterlife, and a precious few others, but I can attest, even the "fixed" (nerfed???) version, which my guild hit, was -- at that time -- just kind of nasty.
Hour+ encounter if things go well.
And this was an era of lags and linkdeaths. That too was sometimes what happened. Things could fall apart fast.
edit: it is an interesting question as to how p99 should, hypothetically, deal with these kinds of issues. It would not be classic for PoP to be released clean as a whistle and all encounters and loot tables gtg, I would argue.
http://4.bp.blogspot.com/-3tlf82_FKGE/UGvwJifnJ-I/AAAAAAAAHbc/4UY_f59E8nE/s0/IC1396_animation2.gif
Shit would not be classic, agrees Planetary nebula IC 1396
Arteker
09-15-2013, 11:38 PM
if you really are serious, and comparing township rebellion to foh,you are kinda proving you do not know what you are talking about. TR was on a special server at that time, with different rules, and constant GM handholding.
Remember? Hello?
TR was in a server with a ENFORCED GM rotation, something tasslefuck has been crying for long time .
TR did not had GM help but instead used and abused of Europa , stormhammer premiere euro guild wich was rising like hell to backflag apps.
rules where the same of all server and what is more important there was always a GM up wich took care rules where respected .
only real adventage of SH over a regular server: always a a GM up + a GM lead , gm events for lowbies and adventage over new revamped zones.
TR struggled with undead trial in potime so fucking hard because their paladins where so undergeared they couldnt do a proper work ,
when FOH struggled with CT and innoruck TR used paladin to try to tank them ..... and it worked.
The final insult was to have a paladin tanking damm quarm in pop age and leaking the video wich probably ended with furor left testicle explosion.:)
Arteker
09-15-2013, 11:43 PM
PoP was no joke. And I just have these vague memories, since my guild was just clawing and fighting to stay solidly in the top three on the Quellious server at release. But I seem to remember, it was a masterpiece of cockblockery. Flags and reflags and flat out unfinished or broken zones.
I forget what original problem was with Rathe council encounter, cuz as I said, neither my guild nor my server was at that high-end as these guilds like triton, foh, afterlife, and a precious few others, but I can attest, even the "fixed" (nerfed???) version, which my guild hit, was -- at that time -- just kind of nasty.
Hour+ encounter if things go well.
And this was an era of lags and linkdeaths. That too was sometimes what happened. Things could fall apart fast.
edit: it is an interesting question as to how p99 should, hypothetically, deal with these kinds of issues. It would not be classic for PoP to be released clean as a whistle and all encounters and loot tables gtg, I would argue.
http://4.bp.blogspot.com/-3tlf82_FKGE/UGvwJifnJ-I/AAAAAAAAHbc/4UY_f59E8nE/s0/IC1396_animation2.gif
Shit would not be classic, agrees Planetary nebula IC 1396
it happened in many expansions man, i remember killing the cursed triple DT when no one achieved it(and still not count as valid kill by soe) and the damm mob was empty.
u could skip whole ssra emp event by pulling him out the throne room , wich was how i killed him first time.
broken ldon for solo players as happened first week with broken xp(about 40% aa kill solo in mmc).
there was a lot of such shit going on back in the age .
Sadre Spinegnawer
09-16-2013, 01:21 AM
u could skip whole ssra emp event by pulling him out the throne room , wich was how i killed him first time .
get the fuck out. you could not do this. it was some pokemon card that never actually got implemented.
Arteker
09-16-2013, 01:46 AM
get the fuck out. you could not do this. it was some pokemon card that never actually got implemented.
im to old for pokemon , and pulling emp to zone in ssra was prety common .
Motec
09-16-2013, 03:40 AM
Didn't it take a decade for the original Rathe council to be defeated on eqmac? Seems like a legit cockblockery and worthy of rant and flame.
If you had played mac you would know why. Temerity are 90% useless cunts. Some very bad EQ players.
Think of Temerity as the TMO of eqmac, but even worse because also uber casual.
They also only beat the current live version, not the original. And only ever really made progress with people from P99IB in there, like Nirron. Man would of tought them more about EQ in a month than they knew over 10 years of exploits and 6boxing.
Arteker
09-16-2013, 05:10 AM
i recall killing rathe council first time with 32 players was very easy , in the other hand xegony for some reason proven to be more of a issue.
runlvlzero
09-16-2013, 05:25 AM
I remember reading at least one new thread each day about how bad ranger sucked at their main roll DPS and everyone saying that since they where a hybrid and multiroll they should be greatful they ranked 3rd or 4th behind monks and rogues, and int caster flavor of the day.
Yumyums Inmahtumtums
09-16-2013, 11:29 AM
There are rumors afoot of a Ranger sit-in being held in the Ocean of Lost Fucks. Zone yet to be released. Stay tuned folks!
sabinrf24
09-16-2013, 05:42 PM
Oh man, I remember the PoP cock blocks well. One attempt at Coirnav and he would go back down for...was it 3 5 or 7 days?
Not kill, attempt - and this was an underwater zone with 70ish people floating around lagging, trying to AE fish pulls and tank named in the middle of it. What a shit fest that was.
Oh man, I remember the PoP cock blocks well. One attempt at Coirnav and he would go back down for...was it 3 5 or 7 days?
Not kill, attempt - and this was an underwater zone with 70ish people floating around lagging, trying to AE fish pulls and tank named in the middle of it. What a shit fest that was.
^^^
doeda
09-16-2013, 06:15 PM
Unplayable or game-breaking bugs aside, most of the patches designed to "fix" the game in fact made the game easier and less enjoyable for the vast majority of the players.
You have to ask yourself this question: what recent game has inspired anyone to have a digital sit-in?
Alliance, Alterac Valley being "unfair" geographically
Weekapaug
09-16-2013, 06:34 PM
Just off the top of my head...
During classic warriors bitched about not having utility like the hybrid tanks. During kunark and beyond hybrid tanks bitched about not being able to tank raid content. And when the group exp penalty was realized and hybrids had a hard time getting group we bitched about that (I started an SK as my main during kunark). Hybrids in general complained about being hybrids with all of the compounding penalties on top of it. Yet, for some reason, you couldn't throw a rock without hitting a Pally or Ranger. I, personally, bitched about every ranger having some mispelled derivation of a name of one of the LOTR rangers. lol
SKs, in general, pretty much bitched that we were the redheaded stepchildren class, because we were....Always getting shafted with something at every turn and just got worse as time went on. Too many examples to list, but just to put it in perspective, when Luclin released we couldn't buy our spells from that expansion for weeks because the merchant was improperly flagged as a pathing npc or something and despite the whole world petitioning and posting on the forums, it was constantly answered with the usual "working as intended" horseshit they always spewed. Finally after a few weeks of no SKs with new spells one of the numbskulls at sony actually went and looked at it and they fixed it.
During classic wizzes bitched about mages being more desired by groups. Shamans bitched about Alchemy being broken which, also, was answered with the usual "working as intended" horseshit for literally close to a year before someone actually had a look at it and they realized it was, *gasp* broken. Barbarians bitched about shields they wore not being visible. Druids bitched about not having quest armor. Later, during kunark, they bitched about dots getting nerfed. Actually, you've never heard crying in EQ like when that happened.
As someone said, nerfs in general, got bitched about a lot.
When the necro best of the best event happened, on one server two necros twitched one another in protest of that being their job on raids. The point was made, but I think the two necros got suspended or banned for "disruption" of a GM event or something.
Bringing me to what the vast majority of us bitched about....Sony/Verant. They sucked. They made this great game, but they had the worst customer service and customer relations in general in any service, computer or gaming related or otherwise that I've ever paid for before or since. They had a basic phone company attitude with a passive aggressive "fuck you" tone to it at every turn. People talk about Brad McQuade around here like he is some kind of god and saint rolled into one....Which is evidence there are a lot fewer people around here that actually played live classic than some would have you believe. If you were there and payed attention, you hated those people. Great game, but if anything you liked about it got attention by Brad and crew, 9 times out of 10 it was about to turn to complete shit.
While I actually like Vanguard and hated to see it fail, the vindictive dick that I am, I, personally, chuckle when I think of the original verant team eating it the way they did. Karma is a bitch and he and his boys caught it good with that one. Most of them got fired in the parking lot. And I hope one of them was that fat fucking nerd Abashi, who was the gerbels of the original game. He was an asshole and, clearly, enjoyed every bit of it. To put a person like that in charge of community relations and to allow him to behave the way he did is inexuseable. He abused his position to harrass players, showed nothing but contempt for the playerbase in general and there were even examples of abuses towards the volunteer server guides. I hope he never got another job in gaming after that, because he didn't deserve a career after his behavior...Unless it was with Sigil and got canned in the parking lot with everyone else because that gives me warm fuzzies to consider. Fuck that asshole. Fuck all of them, frankly. When they were on top they chose to treat their customer base with nothing but contempt and I, personally, have no sympathy for any of them. Yes, it was that bad.
Since it comes up, I've been screwing around on live for the last week or so with a buddy.....Noticed on the forums that ole Brad McQuade was back on the EQ team for a while this past spring. And is now gone. Not sure what happened but found that interesting.
ncapatina
09-16-2013, 06:40 PM
People used to bitch about Furor Planedefiler of the infamous Fires of Heaven, but the man put together one of the original hardcore guilds, where they often did new and fucked up content and wiped to it night after night ("You ain't dyin, you ain't tryin" he would say), and more than anything, the man put together some of the best all time rants on the FoH front page I've ever seen since.
Furor was a douche who was banned multiple times. His original character wasn't Furor at all it was a rogue who was banned for all sorts of unsavory things. It's funny to see a post looking back at him with reverence, and then see 20 posts complaining about TMO monopolizing content.
FOH not only did it on their own server (10x as bad) but they used inside developer knowledge (a lot of the EQ devs raided with them) to monopolize server-wide firsts.
I was fortunate enough to be one of the first 50 or so players invited to EQ beta due to my connections through Tanarus (SOEs online tank game before EQ) and this guy was a shitstain.
Any old school TMO people can ask the founder of their guild on FR, Edarion (if anyone still is in contact that is). Him and I go way back to the Tanarus days so he may remember Furor pre EQ fanboi fame as I do. In fact if anyone still talks to him tell him to stop by sometime and Krunch from Tanarus says hello. :)
I guess the moral of the story is that often times people look back on those with "power" as if they were some larger than life bucket of awesomesauce. The guy was an ass, plain and simple. He doesn't deserve the credit people give him. At least he ended up where he belongs, making shitty WoW raid content.
Bantam 1
09-16-2013, 08:28 PM
The funniest thing is when people say they played during classic and there were "hardly any rangers and paladins"...
Nope... they were both very popular. Like daaaamn popular: surprised I ever got an epic.
Bantam 1
09-16-2013, 08:32 PM
Furor was a douche who was banned multiple times. His original character wasn't Furor at all it was a rogue who was banned for all sorts of unsavory things. It's funny to see a post looking back at him with reverence, and then see 20 posts complaining about TMO monopolizing content.
FOH not only did it on their own server (10x as bad) but they used inside developer knowledge (a lot of the EQ devs raided with them) to monopolize server-wide firsts.
I was fortunate enough to be one of the first 50 or so players invited to EQ beta due to my connections through Tanarus (SOEs online tank game before EQ) and this guy was a shitstain.
Any old school TMO people can ask the founder of their guild on FR, Edarion (if anyone still is in contact that is). Him and I go way back to the Tanarus days so he may remember Furor pre EQ fanboi fame as I do. In fact if anyone still talks to him tell him to stop by sometime and Krunch from Tanarus says hello. :)
I guess the moral of the story is that often times people look back on those with "power" as if they were some larger than life bucket of awesomesauce. The guy was an ass, plain and simple. He doesn't deserve the credit people give him. At least he ended up where he belongs, making shitty WoW raid content.
That still goes on till this day... was a part of a couple "world first guilds" and they don't really earn it on the skill front... in SWTOR my guild (and others) had developers feed them the strat to see if it was doable or too difficult for players
They earned it on the PR front though.
Arteker
09-16-2013, 08:45 PM
The funniest thing is when people say they played during classic and there were "hardly any rangers and paladins"...
Nope... they were both very popular. Like daaaamn popular: surprised I ever got an epic.
in classic yes, in kunark and beyond not so much , kunark made alot new changes into player base.
velious: monks monks monks monks and more monks.
luclin: ranger drizz dourden clone army.
pop: paladin sk army.
Nuggie
09-16-2013, 09:23 PM
Weekapaug speaks the real truth about old school EQ.
Sadre Spinegnawer
09-16-2013, 10:18 PM
Oh man, I remember the PoP cock blocks well. One attempt at Coirnav and he would go back down for...was it 3 5 or 7 days?
Not kill, attempt - and this was an underwater zone with 70ish people floating around lagging, trying to AE fish pulls and tank named in the middle of it. What a shit fest that was.
And shall we agree, the water mechanics of eq are less than.... tolerable?
oh dear god the lag, plz, not coirnav
I would make it so i didnt float and have swim animation, and just stare at the ground, praying till it was over.
Monks thinking monks were weak, while everyone else thought they were OP. Caused a sit in by monks across the servers in WFP.
Your memories are a bit scrambled. The sit-in happened before Kunark turned monks into the OP beasts everyone remembers.
I do remember this but want it about feign death?
It was. The Feign Death mechanic originally caused mobs to lose aggro, but kept the monk on the hate list. This caused a mob that had been fighting a monk to run after the monk when re-aggroed. Monk FD pulling was very different then.
Monk aggro was then adjusted to cause mobs to forget 100% of the time until the mob was somewhere in the 20s or 30s, after which it would remember the monk most of the time.
Monks, pre-Kunark, were a very challenging and fun class with very little equipment dependence. Before Sky opened up, there was one weapon pretty much every monk used -- a fist. Raw and Cured Silk armors were also not originally present. Monks killed Frogloks for Mesh armor, then replaced pieces here and there with a mishmash of items such as Gatorscale Leggings. The Temple of Solusek Ro had no monk quests (the ENC mask was monk-wearable, though -- weird).
A Monk in full planar/dragon gear was very effective compared even to other similarly-geared classes. There were only a few of these on each server, though. Getting to that level meant playing through 50 the hard way, with very little to gain from twinking.
Pretty sure Broy left Mythic Legion to create TMO, Edarion was not the founder.
Monk sit in on Fro was one the coolest things I experienced as a noob... Wfreeport was messed up, NPC's were broken as shit. There was like 500 lvl ones runing around beating on broken guards.
then a giant Gnome showed up and told us all to GTFO, it will be looked into.
Sadre Spinegnawer
09-16-2013, 11:54 PM
Your memories are a bit scrambled. The sit-in happened before Kunark turned monks into the OP beasts everyone remembers.
It was. The Feign Death mechanic originally caused mobs to lose aggro, but kept the monk on the hate list. This caused a mob that had been fighting a monk to run after the monk when re-aggroed. Monk FD pulling was very different then.
Monk aggro was then adjusted to cause mobs to forget 100% of the time until the mob was somewhere in the 20s or 30s, after which it would remember the monk most of the time.
Monks, pre-Kunark, were a very challenging and fun class with very little equipment dependence. Before Sky opened up, there was one weapon pretty much every monk used -- a fist. Raw and Cured Silk armors were also not originally present. Monks killed Frogloks for Mesh armor, then replaced pieces here and there with a mishmash of items such as Gatorscale Leggings. The Temple of Solusek Ro had no monk quests (the ENC mask was monk-wearable, though -- weird).
A Monk in full planar/dragon gear was very effective compared even to other similarly-geared classes. There were only a few of these on each server, though. Getting to that level meant playing through 50 the hard way, with very little to gain from twinking.
monks were a great afk class for this reason. They just had to lay out whole pull.
SKs, in general, pretty much bitched that we were the redheaded stepchildren class, because we were....Always getting shafted with something at every turn and just got worse as time went on.
SKs were paladins who could pull, but with less HP, worse gear, and far less raid utility... and paladins weren't exactly topdog. I weep for anyone who plays a SK before Omens or a Druid before PoP.
Downtime biggest complaint of all time!
Everytime server went down someone posted this
http://www.youtube.com/watch?v=PjuY-WHvWNw
and called it Neverquest!
smoflow
09-17-2013, 07:47 AM
Evil, evil, multi-questers and resellers
radditsu
09-17-2013, 08:52 AM
SKs were paladins who could pull, but with less HP, worse gear, and far less raid utility... and paladins weren't exactly topdog. I weep for anyone who plays a SK before Omens or a Druid before PoP.
Hateful lies, I was soloing in PoFire on my SK in Pop....dot kiting like a weasely little necro, but STILL!
Acrux Bcrux
09-17-2013, 10:02 AM
Hateful lies, I was soloing in PoFire on my SK in Pop....dot kiting like a weasely little necro, but STILL!
sks had prenerf cos, OP as fuckkkkk
Weekapaug
09-17-2013, 01:25 PM
sks had prenerf cos, OP as fuckkkkk
Not really. For invis pulling, arguably, but you have to remember it was about the only non-gimped thing we had. Ever. To that point. God forbid a class get one piece of unique gear that let's them do one thing better than other classes. The CoS gave us flexibility with our FD, which was inferior to monks' and helped with pulling. oooo ahhhh that's so OP.
At that time hybrids had penalties compounded with other penalties. The CoS actually solidified a role for us for once. If the CoS was OP,
then so were half the classes, and several of the epics.
It is a common myth that it was nerfed because it was OP. It wasn't. It was nerfed so rogues could "evade" in pvp on SZ. Because that became Brad McQuade's pet project that summer and, once again, he had to fuck it up for everybody with his moronic "nerf everything to fix things" mentality with everything he touched, as if one class evading on one pvp server is important, anyway. If it was truly OP they would have outright nerfed the item, but they didn't. Just the drop.
As it happens I'm still using mine that I looted during Kunark on my live SK now.
Hateful lies, I was soloing in PoFire on my SK in Pop....dot kiting like a weasely little necro, but STILL!
Haha, tables as an SK must have taken 10+ minutes per kill. It was all about duoing CoD with a paladin or Water with a shaman. On the plus side, I was able to solo Trak, Talendor, Gore, Sev, and Zlandicar during the 65 era - SKs were really good in old content.
Arteker
09-17-2013, 06:39 PM
Haha, tables as an SK must have taken 10+ minutes per kill. It was all about duoing CoD with a paladin or Water with a shaman. On the plus side, I was able to solo Trak, Talendor, Gore, Sev, and Zlandicar during the 65 era - SKs were really good in old content.
real paladin bitches soloed poearth or rampaged through cod :p
radditsu
09-17-2013, 08:18 PM
Not really. For invis pulling, arguably, but you have to remember it was about the only non-gimped thing we had. Ever. To that point. God forbid a class get one piece of unique gear that let's them do one thing better than other classes. The CoS gave us flexibility with our FD, which was inferior to monks' and helped with pulling. oooo ahhhh that's so OP.
At that time hybrids had penalties compounded with other penalties. The CoS actually solidified a role for us for once. If the CoS was OP,
then so were half the classes, and several of the epics.
It is a common myth that it was nerfed because it was OP. It wasn't. It was nerfed so rogues could "evade" in pvp on SZ. Because that became Brad McQuade's pet project that summer and, once again, he had to fuck it up for everybody with his moronic "nerf everything to fix things" mentality with everything he touched, as if one class evading on one pvp server is important, anyway. If it was truly OP they would have outright nerfed the item, but they didn't. Just the drop.
As it happens I'm still using mine that I looted during Kunark on my live SK now.
I could single pull anything with a cos an a bow......anything. bows dont work right here so its not the same.
radditsu
09-17-2013, 08:20 PM
Haha, tables as an SK must have taken 10+ minutes per kill. It was all about duoing CoD with a paladin or Water with a shaman. On the plus side, I was able to solo Trak, Talendor, Gore, Sev, and Zlandicar during the 65 era - SKs were really good in old content.
Yeah it took awhile but it was almost an AA a kill and it was something to do while waiting for fennin trigger
Weekapaug
09-17-2013, 11:15 PM
I could single pull anything with a cos an a bow......anything. bows dont work right here so its not the same.
And?
radditsu
09-17-2013, 11:25 PM
And?
Polite conversation.
and a subtle jab to bow mechanics.
Arteker
09-18-2013, 05:15 PM
Haha, tables as an SK must have taken 10+ minutes per kill. It was all about duoing CoD with a paladin or Water with a shaman. On the plus side, I was able to solo Trak, Talendor, Gore, Sev, and Zlandicar during the 65 era - SKs were really good in old content.
afaik vs, talendor gore sev where soloed by paladins in lvl 60 in luclin.
first sk to solo trak was aswell lvl 60 his name Merodeador in luclin (first sk to max all aas in luclin serverwide and massive boxer aswell)
item loot from pvp on vallon zek, so they created Sullon Zek and had an option to "transfer to SZ" then over half the community wanted to move so they just dropped item loot on VZ and said if you wanna transfer still go make another char over there
EVE has had the spaceship equivalent of a sit-in at least once that I know of.
which is why i love that game, and the fact theres only 1 server, and decisions goonfleet(CFC) make influence everyone :D
monks were a great afk class for this reason. They just had to lay out whole pull.
I've heard this said often, but the truth is that monks are funnest when played like ADHD poster kids. Pull, beat, repeat until clerics scream for mana. :)
afaik vs, talendor gore sev where soloed by paladins in lvl 60 in luclin.
first sk to solo trak was aswell lvl 60 his name Merodeador in luclin (first sk to max all aas in luclin serverwide and massive boxer aswell)
I'd be surprised if any of them were doable at 60 or it would have been posted that someone did it before me on SK.org! The difference in damage intake ( both melee and spells) from Luclin to PoP is gigantic. Furthermore, SKs definitely don't have the sustainability at 60. Touch of Volatis (your standard -200 MR check lifetap) resisted frequently at 60, only Touch of Innoruuk (-500MR mod) reliably landed. Paladins didn't really get good solo heals til their Nife set.
Trakanon at 65 required SK PoP HT to prevent him from gating. You had to clear nearby adepts/priests from the banish point then pull him. Fighting him at the spawn point didn't work. I don't remember non-SKs doing him until 70.
Raavak
09-19-2013, 02:58 PM
Furor posted good rants on their forums. I mostly remember him complaining constantly about ogres having frontal stun immunity and he had to suffer with not being able to hold aggro because he was chain stunned.
I remember E`ci forums from back then, and all the bickering about raid mobs, and flamewars, and complaints about cockblocking and dirty play and everything. Either its time (and age) or the fact I've been through it all in a past life that makes the drama on P99 seem so tame (or the fact I'm in the current top dog). I play a lot, still (again), but I definitely don't take it as seriously.
This isn't a complaint, but a memory bored into my brain, was the PoFear camp. CT would spawn and the uberguild broke the zone, cleared it, and killed CT. Then when repops started people would come in and camp the zone in a public sort of pick up raid... pretty much continuously. I remember getting 46+ and spending every night the next 3 weeks in PoFear killing repops (as an SK. Pallys were there 2x as long), with a pally or druid as a group healer, 2-4 groups. Usually someone talked a cleric into coming to support the effort and rez the occasional dead. Looking back at this now, it seems insane. But so does some of the stuff we do on P99.
Elderan
09-19-2013, 03:05 PM
There are rumors afoot of a Ranger sit-in being held in the Ocean of Lost Fucks. Zone yet to be released. Stay tuned folks!
Lol...
I remember the first Ranger sit in. GMs started porting us to random zones or kicking us from game. We kept logging in crashing the zone though until Aradune came and spoke with a few leaders and then we dispersed.
SamwiseRed
09-19-2013, 03:07 PM
i remember the monk sit ins, not the rangers.
Elderan
09-19-2013, 03:08 PM
While I actually like Vanguard and hated to see it fail, the vindictive dick that I am, I, personally, chuckle when I think of the original verant team eating it the way they did. Karma is a bitch and he and his boys caught it good with that one. Most of them got fired in the parking lot. And I hope one of them was that fat fucking nerd Abashi, who was the gerbels of the original game. He was an asshole and, clearly, enjoyed every bit of it. To put a person like that in charge of community relations and to allow him to behave the way he did is inexuseable. He abused his position to harrass players, showed nothing but contempt for the playerbase in general and there were even examples of abuses towards the volunteer server guides. I hope he never got another job in gaming after that, because he didn't deserve a career after his behavior...Unless it was with Sigil and got canned in the parking lot with everyone else because that gives me warm fuzzies to consider. Fuck that asshole. Fuck all of them, frankly. When they were on top they chose to treat their customer base with nothing but contempt and I, personally, have no sympathy for any of them. Yes, it was that bad.
Abashi loved to call me out personally on the forums, but I never held anything against him personally.
Elderan
09-19-2013, 03:11 PM
i remember the monk sit ins, not the rangers.
Never heard Monks complain. Then again I only played release until end of Velious. Monks were one of the best classes by far in classic/kunark/velious.
SamwiseRed
09-19-2013, 03:29 PM
Never heard Monks complain. Then again I only played release until end of Velious. Monks were one of the best classes by far in classic/kunark/velious.
http://www.flickr.com/photos/javapuppy/3932154773/in/photostream/
founds some SS and old posts about it. if you google everquest monk protest should come up.
Elderan
09-19-2013, 03:48 PM
http://www.flickr.com/photos/javapuppy/3932154773/in/photostream/
founds some SS and old posts about it. if you google everquest monk protest should come up.
Sept 18 2009? Is that about the time frame?
Arteker
09-19-2013, 05:46 PM
I'd be surprised if any of them were doable at 60 or it would have been posted that someone did it before me on SK.org! The difference in damage intake ( both melee and spells) from Luclin to PoP is gigantic. Furthermore, SKs definitely don't have the sustainability at 60. Touch of Volatis (your standard -200 MR check lifetap) resisted frequently at 60, only Touch of Innoruuk (-500MR mod) reliably landed. Paladins didn't really get good solo heals til their Nife set.
Trakanon at 65 required SK PoP HT to prevent him from gating. You had to clear nearby adepts/priests from the banish point then pull him. Fighting him at the spawn point didn't work. I don't remember non-SKs doing him until 70.
i think understimate the massive ac upgrade and aswell atk and the aa income and easy rege dragon in kunark let me explain.
paladins aa heals improved the class realy alot with focus items my lame hot was healing me for 500 a tick, stupid golden rod or emp sword helped me to heal aswell full aa sk +vt gear +rune weapon from seru + new spear line : more dmg
in the case of trakanon it was harder to clean all jugs prot than himself. it wasnt about how long u could hold but rather how fast u could Burn him down . wich was prety doable with spears being able to hit for 1500 prety often .
paladins cure aa was key for mobs like Gore (and stupid anty fear aa lol), and original slay undead+ holyforge made short work of mobs like venril.
of course most people went to these figths max raid buffed no just Self buffed. the key point was being MAX AAS.
ncapatina
09-19-2013, 06:03 PM
i think understimate the massive ac upgrade and aswell atk and the aa income and easy rege dragon in kunark let me explain.
paladins aa heals improved the class realy alot with focus items my lame hot was healing me for 500 a tick, stupid golden rod or emp sword helped me to heal aswell full aa sk +vt gear +rune weapon from seru + new spear line : more dmg
in the case of trakanon it was harder to clean all jugs prot than himself. it wasnt about how long u could hold but rather how fast u could Burn him down . wich was prety doable with spears being able to hit for 1500 prety often .
paladins cure aa was key for mobs like Gore (and stupid anty fear aa lol), and original slay undead+ holyforge made short work of mobs like venril.
of course most people went to these figths max raid buffed no just Self buffed. the key point was being MAX AAS.
You mean people were able to solo content from 1-2 expansions previous with current expansion top end gear and maxed out alternate advancement, plus full current expansion buffs? Sounds OP'd to me.
This is like saying a full Velious raid geared person solo'd Nagafen...whoopdeedoo.
Sept 18 2009? Is that about the time frame?
That is the picture stream upload date. It happened back in around 2000.
i think understimate the massive ac upgrade and aswell atk and the aa income and easy rege dragon in kunark let me explain.
paladins aa heals improved the class realy alot with focus items my lame hot was healing me for 500 a tick, stupid golden rod or emp sword helped me to heal aswell full aa sk +vt gear +rune weapon from seru + new spear line : more dmg
in the case of trakanon it was harder to clean all jugs prot than himself. it wasnt about how long u could hold but rather how fast u could Burn him down . wich was prety doable with spears being able to hit for 1500 prety often .
paladins cure aa was key for mobs like Gore (and stupid anty fear aa lol), and original slay undead+ holyforge made short work of mobs like venril.
of course most people went to these figths max raid buffed no just Self buffed. the key point was being MAX AAS.
Spells didn't land well on Trakanon even at 65. Going through a log I have of Trakanon in early GoD:
[Thu Jun 17 05:49:02 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:49:03 2004] Your Shale Shoulderpads shimmers briefly.
[Thu Jun 17 05:49:03 2004] You begin casting Touch of Volatis.
[Thu Jun 17 05:49:05 2004] Your target resisted the Touch of Volatis spell.
[Thu Jun 17 05:49:05 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
[Thu Jun 17 05:49:05 2004] You crush Trakanon for 109 points of damage.
Even -200 MR spells at 65 usually just partialed him.
In terms of disease spells (SK spears), they have no resist mod. From the same fight, here's me attempting to land 2 disease spells at 65 that had a -75DR mod.
[Thu Jun 17 05:48:01 2004] You begin casting Aura of Darkness.
[Thu Jun 17 05:48:02 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:02 2004] You resist the Poison Breath spell!
[Thu Jun 17 05:48:02 2004] Auto attack is on.
[Thu Jun 17 05:48:03 2004] Your target resisted the Aura of Darkness spell.
[Thu Jun 17 05:48:03 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
[Thu Jun 17 05:48:04 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You crush Trakanon for 5 points of damage.
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You begin casting Aura of Darkness.
[Thu Jun 17 05:48:11 2004] Your target resisted the Aura of Darkness spell.
[Thu Jun 17 05:48:11 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
Basically, the only thing that reliably landed on unbuffed Trakanon (even at 65) was Touch of Innoruuk.
Even at 450 MR (Ring of Resistance, MR Flower, and Dain Hammer) - Deadly Lifetap still partialed most of the time in the 500ish range. At this level of MR and 5 levels lower, it's more than likely going to be full 1500 Lifetaps.
Clearing Juggs was pointless since you had to pull him to banish point anyways. You could not rely on summons back.
Paladin wise in Luclin, Celestial Cleansing was 175/tick. With Breathe of Tunare and Cleansing and AAs, you're looking at 200/tick. Emp Sword was a lifetap for 100 with a 10% chance to critical with AAs. Really not much healing from procs (Goldenrod heals for a bit more, but will resist). Even with superior healing's weaved between melee swings, I can't imagine Paladins sustaining their health and mana pool for 32k HP + Regen until PoP.
With that said, if you got links or logs of any of this, I wouldn't mind seeing them.
Arteker
09-19-2013, 07:02 PM
Spells didn't land well on Trakanon even at 65. Going through a log I have of Trakanon in early GoD:
[Thu Jun 17 05:49:02 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:49:03 2004] Your Shale Shoulderpads shimmers briefly.
[Thu Jun 17 05:49:03 2004] You begin casting Touch of Volatis.
[Thu Jun 17 05:49:05 2004] Your target resisted the Touch of Volatis spell.
[Thu Jun 17 05:49:05 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
[Thu Jun 17 05:49:05 2004] You crush Trakanon for 109 points of damage.
Even -200 MR spells at 65 usually just partialed him.
In terms of disease spells (SK spears), they have no resist mod. From the same fight, here's me attempting to land 2 disease spells at 65 that had a -75DR mod.
[Thu Jun 17 05:48:01 2004] You begin casting Aura of Darkness.
[Thu Jun 17 05:48:02 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:02 2004] You resist the Poison Breath spell!
[Thu Jun 17 05:48:02 2004] Auto attack is on.
[Thu Jun 17 05:48:03 2004] Your target resisted the Aura of Darkness spell.
[Thu Jun 17 05:48:03 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
[Thu Jun 17 05:48:04 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You crush Trakanon for 5 points of damage.
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You begin casting Aura of Darkness.
[Thu Jun 17 05:48:11 2004] Your target resisted the Aura of Darkness spell.
[Thu Jun 17 05:48:11 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
Basically, the only thing that reliably landed on unbuffed Trakanon (even at 65) was Touch of Innoruuk.
Even at 450 MR (Ring of Resistance, MR Flower, and Dain Hammer) - Deadly Lifetap still partialed most of the time in the 500ish range. At this level of MR and 5 levels lower, it's more than likely going to be full 1500 Lifetaps.
Clearing Juggs was pointless since you had to pull him to banish point anyways. You could not rely on summons back.
Paladin wise in Luclin, Celestial Cleansing was 175/tick. With Breathe of Tunare and Cleansing and AAs, you're looking at 200/tick. Emp Sword was a lifetap for 100 with a 10% chance to critical with AAs. Really not much healing from procs (Goldenrod heals for a bit more, but will resist). Even with superior healing's weaved between melee swings, I can't imagine Paladins sustaining their health and mana pool for 32k HP + Regen until PoP.
With that said, if you got links or logs of any of this, I wouldn't mind seeing them.
i had the printed screens if i scan them will make darth elethia post it.
Arteker
09-19-2013, 07:19 PM
Spells didn't land well on Trakanon even at 65. Going through a log I have of Trakanon in early GoD:
[Thu Jun 17 05:49:02 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:49:03 2004] Your Shale Shoulderpads shimmers briefly.
[Thu Jun 17 05:49:03 2004] You begin casting Touch of Volatis.
[Thu Jun 17 05:49:05 2004] Your target resisted the Touch of Volatis spell.
[Thu Jun 17 05:49:05 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
[Thu Jun 17 05:49:05 2004] You crush Trakanon for 109 points of damage.
Even -200 MR spells at 65 usually just partialed him.
In terms of disease spells (SK spears), they have no resist mod. From the same fight, here's me attempting to land 2 disease spells at 65 that had a -75DR mod.
[Thu Jun 17 05:48:01 2004] You begin casting Aura of Darkness.
[Thu Jun 17 05:48:02 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:02 2004] You resist the Poison Breath spell!
[Thu Jun 17 05:48:02 2004] Auto attack is on.
[Thu Jun 17 05:48:03 2004] Your target resisted the Aura of Darkness spell.
[Thu Jun 17 05:48:03 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
[Thu Jun 17 05:48:04 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:07 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You crush Trakanon for 5 points of damage.
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:08 2004] Trakanon begins to cast a spell.
[Thu Jun 17 05:48:08 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You haven't recovered yet...
[Thu Jun 17 05:48:09 2004] You begin casting Aura of Darkness.
[Thu Jun 17 05:48:11 2004] Your target resisted the Aura of Darkness spell.
[Thu Jun 17 05:48:11 2004] Your Grimror's Boots of the Plagues flickers with a pale light.
Basically, the only thing that reliably landed on unbuffed Trakanon (even at 65) was Touch of Innoruuk.
Even at 450 MR (Ring of Resistance, MR Flower, and Dain Hammer) - Deadly Lifetap still partialed most of the time in the 500ish range. At this level of MR and 5 levels lower, it's more than likely going to be full 1500 Lifetaps.
Clearing Juggs was pointless since you had to pull him to banish point anyways. You could not rely on summons back.
Paladin wise in Luclin, Celestial Cleansing was 175/tick. With Breathe of Tunare and Cleansing and AAs, you're looking at 200/tick. Emp Sword was a lifetap for 100 with a 10% chance to critical with AAs. Really not much healing from procs (Goldenrod heals for a bit more, but will resist). Even with superior healing's weaved between melee swings, I can't imagine Paladins sustaining their health and mana pool for 32k HP + Regen until PoP.
With that said, if you got links or logs of any of this, I wouldn't mind seeing them.
u forgot hot heals could critic so 200 tic as u call turned 400, i used seru sword for runes mostly.
Aswell im going to be honest and dont lie you. first week i abused the hell of pre nerfed thunder of karana spell . and divine stun
u forgot hot heals could critic so 200 tic as u call turned 400, i used seru sword for runes mostly.
Aswell im going to be honest and dont lie you. first week i abused the hell of pre nerfed thunder of karana spell . and divine stun
Heal Over Time critical AA (Healing Boon) was not in game until Omens of War.
Edit: Not trying to nitpick, I just can't see Trakanon/Talendor/Gorenaire being solod by a Knight in SoL without exceptional circumstances.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.