View Full Version : That same annoying question! What class?
Caridry
10-25-2013, 01:31 PM
Hello all! I am returning after a long hiatus after I had read the poor EQMac players got robbed, and saw lots of them starting up here. So I figured I would have some great adventures with some new people.
My question is, I currently have a Druid and Necro, both of which are pure solo classes and I am sort of bored of playing. I would like to know, what classes are always seemed to be sought after? I know cleric, but they seem they would be painful to level, I also only have a few things on my lowbie warrior I can sell off of him to try and get the funds for some minor twinkage, so a low budget but enjoyable class to level that the server is short of (cleric is a possibility as long as they are cheap to outfit).
Before the whole, play what you like comes out, I really enjoy all of the classes in EQ but I would like to be able to enjoy the 50+ scene as that was my favorite grouping part of kunark, I love all of the adventures I had at those levels, but as a druid and necro those times on a server like this are spent sitting for hours spamming lfg or trying to create your own.
Thanks for the advice everyone who responds!
TL;DR Need a low budget fun class, that is needed in groups to start playing with the recent spike in newly created characters.
myxomatosii
10-25-2013, 01:36 PM
Hello all! I am returning after a long hiatus after I had read the poor EQMac players got robbed, and saw lots of them starting up here. So I figured I would have some great adventures with some new people.
My question is, I currently have a Druid and Necro, both of which are pure solo classes and I am sort of bored of playing. I would like to know, what classes are always seemed to be sought after? I know cleric, but they seem they would be painful to level, I also only have a few things on my lowbie warrior I can sell off of him to try and get the funds for some minor twinkage, so a low budget but enjoyable class to level that the server is short of (cleric is a possibility as long as they are cheap to outfit).
Before the whole, play what you like comes out, I really enjoy all of the classes in EQ but I would like to be able to enjoy the 50+ scene as that was my favorite grouping part of kunark, I love all of the adventures I had at those levels, but as a druid and necro those times on a server like this are spent sitting for hours spamming lfg or trying to create your own.
Thanks for the advice everyone who responds!
TL;DR Need a low budget fun class, that is needed in groups to start playing with the recent spike in newly created characters.
I recently started a warrior, up to 17 now. Believe it or not I almost never see tanks. On my other chars (who aren't 60) finding a tank for a part is usually a pain. If you wanna be groupable and sought after I'd say go tank.
Also believe it or not, even as overplayed as monks are, monk is a great class for grouping. Even with two or three in a group, sometimes you can avoid having a tank and just spread the damage around the 3 (annoying for buffers/healers) but its better than nothing. Rogue is a similar story, minus the tanking. Lots of new players go casters since its basically free when it comes to gear (save spells) and the melee are often lacking.
My two cents.
If you're anti-tank I suppose.. you were leaning away from solo, hmm.
Shaman is a great duo class with many classes and end up OP.
Enc ditto just like shamans.
Bard if you want carpal tunnel, but I mean, its fun getting it. So hell yeah carpal tunnel.
Other good duo/trio classes.. there are a bunch. Just avoid the classes you're forced to solo with which would be like dru, wiz (dep on group), necro (good for group but you said you were burnt out).
SK/Pal if you aren't interested in quadding/critting and wanna cast spells, FD, Rez.
Caridry
10-25-2013, 01:38 PM
How is the life of leveling a warrior? I would think it would be similar to stabbing my eyes numerous times with a wooden spoon after a while... plus the price of gearing is insane (why i stopped gearing mine).
myxomatosii
10-25-2013, 01:44 PM
How is the life of leveling a warrior? I would think it would be similar to stabbing my eyes numerous times with a wooden spoon after a while... plus the price of gearing is insane (why i stopped gearing mine).
I mean, pickup a healer friend or two and venture off. Druids are overpopulated, you can buy bandages, and clerics are pretty decently played here surprisingly. Finding healers is way easier than finding tanks. You'll prob have to stick to the stereotypical zones to hunt but that's not a big deal, assuming you want the social experience.
As far as gear, doesn't matter that much, I mean if you love the class you'll play him, earn cash, level up, gear up. It'll just happen. If you don't like him you'll know fast. I personally loved mine, esp when you start critting at 12, berserking is hella fun, when you start quadding consistently around the mid 30s its nonstop action.
Then later on with discs, same story, a lot of variety.
Gotta remember a lot of the best gear is no drop like Skean. Also to start out a lowbie war is NP. Hell I mean just get full bronze and go at it, you don't gotta be full Cobalt to have a good time, ask Filbus :D
Do some research on no drop gear. I took my war to KC at lvl 5 and grabbed a bunch of Jarsath Scale Armor, free, easy AC and some str/dex. No brainer and hell, FREE. Research no drops all over EQ, they are massively overlooked.
Swish
10-25-2013, 02:00 PM
Finding healers is way easier than finding tanks.
Stop hating on SK/paladin tanks guys. Yes I'm talking to you. It's time to make a change on P99.
http://31.media.tumblr.com/tumblr_lq9s0kCZtU1r1alkuo1_500.jpg
P Diddy not gonna make no changes, he guna level fo hisself :(
Caridry
10-25-2013, 02:01 PM
So, where I kind of stand now is Monk, Bard, Rogue, Warrior... Monk is pretty overplayed but seems like a lot of fun... Bard seems overplayed, but everyone tells me there is no need for them really in raiding, and most dont know how to group properly, and Rogues and Warriors are very expensive to gear (I understand the if you have fun aspect, but it can get rough with poor gear and lack of consistent groups to play with).
Caridry
10-25-2013, 02:03 PM
Stop hating on SK/paladin tanks guys. Yes I'm talking to you. It's time to make a change on P99.
http://31.media.tumblr.com/tumblr_lq9s0kCZtU1r1alkuo1_500.jpg
P Diddy not gonna make no changes, he guna level fo hisself :(
I would love a paladin, except for the fact that the xp penalty is absolutely brutal, and falls under my "im a cheap bastard and cant afford them" mentality... i struggle with that regularly.
Bards are extremely useful in raids - I don't know where you're getting the idea that they're not needed in raiding. Their resist songs are amazing.
I would personally recommend bards. They're great solo, great in groups, great in raids, and don't need amazing gear. Going with a tank is also a solid option - you can get some decent aggro weapons for a warrior for relatively cheap (couple hundred to couple thousand plat), or roll a naked SK or paladin and do perfectly well.
Caridry
10-25-2013, 02:09 PM
I am really leaning towards bard, I like the idea of being able to just do so much... between the mass kiting, and serving multiple roles in groups... it has always interested me, and its the only class in EQ I havent leveled past 30...
myxomatosii
10-25-2013, 02:19 PM
Stop hating on SK/paladin tanks guys. Yes I'm talking to you. It's time to make a change on P99.
http://31.media.tumblr.com/tumblr_lq9s0kCZtU1r1alkuo1_500.jpg
P Diddy not gonna make no changes, he guna level fo hisself :(
Grumush knows! Keldorm knows! I ain't no hater. I ain't no min maxer.
Change.
myxomatosii
10-25-2013, 02:22 PM
Bards are extremely useful in raids - I don't know where you're getting the idea that they're not needed in raiding. Their resist songs are amazing.
I would personally recommend bards. They're great solo, great in groups, great in raids, and don't need amazing gear. Going with a tank is also a solid option - you can get some decent aggro weapons for a warrior for relatively cheap (couple hundred to couple thousand plat), or roll a naked SK or paladin and do perfectly well.
Bard is essential for raids. Extremely cheap too.
One thing I noticed upon playing bard is once you get running around with those drums, you'll start volunteering to run places and discover parts of zones you never knew existed. Get a pegi cloak and some drums, you won't even care when you get that travel song at 51.
Bard + Peg Cloak = great fun.
I've only done naggy/vox on my bard but its intense. Fuck up one resist twist and there goes the tanK!
indiscriminate_hater
10-25-2013, 03:06 PM
Bard if you want carpal tunnel, but I mean, its fun getting it. So hell yeah carpal tunnel.
http://www.ebay.com/itm/Razer-Naga-2012-Expert-Wired-Laser-Gaming-Mouse-3-5G-5600-dpi-Razor-USB-Macro-/221302552018?pt=Mice&hash=item3386a8f5d2
Splorf22
10-25-2013, 03:10 PM
Two small comments:
Bard resist songs are needed primarily for variance targets. If we look at the main targets of casual guilds, I can't think of a single spot where those resist songs really matter. The Queen in Chardok and the Spiroc Lord are both more or less unresistable, and the King in Chardok and the Bee Queen both have very weak effects. Although having the extra mr is nice for the single target stuns of Gorg and the Spiroc Lord. Of course if you are in a tracking/batphoning guild, then your songs are critical for Sev, Tal, Gore, Trak, VP etc. And bards are so versatile they can be extremely effective in many ways. But the resist songs aren't really so important for casual guilds in my opinion.
If you are considering Warrior, I would suggest Monk instead. Monks really aren't worse tanks than warriors unless the disciplines are in play (the Adamantite Club/Stave of Shielding combo will produce as much hate as the warrior epic; they both have similar AC; and Block compensates for the lack of hitpoints). In addition Monks have a much easier epic and are less gear dependent in general. FD is obviously one of the best abilities in the game. And finally, although it seems everyone has a monk twink, there are very few really good monks on the server.
dancingclown22
10-25-2013, 03:22 PM
If you are considering Warrior, I would suggest Monk instead. Monks really aren't worse tanks than warriors unless the disciplines are in play (the Adamantite Club/Stave of Shielding combo will produce as much hate as the warrior epic; they both have similar AC; and Block compensates for the lack of hitpoints). In addition Monks have a much easier epic and are less gear dependent in general. FD is obviously one of the best abilities in the game. And finally, although it seems everyone has a monk twink, there are very few really good monks on the server.
I agree with everything you said about a monk. Thing is, if this guy has little money to start with, he's not going to get any of the things that makes monks so fun to play. I leveled a monk to 50 untwinked, it sucked. AC & SoS require a good amount of money. Monks may be less gear dependent, but if he's broke, he really can't loot much because of the weight issue. Sure you can get some 55 HP Rings & a Wu's Quivering staff easily. But you won't get that nice haste, or regen, or better weapons for awhile. Looking back I would have leveled a caster to save up money, then twinked out any type of melee.
So if I were you and you have a good amount of money, go monk. If not then I'd go with either a bard or enchanter to start.
Or, if you really want to get crazy. Go Erudite Pally.
Caridry
10-25-2013, 03:32 PM
Yeah, I think I am going to give bard another shot, especially with the extra XP coming up. I really dont have much at all for money, I will see how well I do with swarm kiting and grouping to see if I like bards or not. Maybe I will then finally decide if I want to stay bard or switch to monk.
Thank you all very much for the advice! Now to find some bard gear for cheap... =P
Aerar
10-25-2013, 04:42 PM
does server allow using macro mice and keyboards for skills?
Kergan
10-25-2013, 04:52 PM
I'm surprised nobody has mentioned enchanter yet, seems to fit your criteria. Bard is a solid option I just see a lot of them, but if resists are important to an encounter you pretty much need one in each group...outside of cleric there probably isn't a class you need more of for certain encounters.
I've been playing a shaman and they fit pretty well too, although 1-24 is pretty rough until you get regen/canni and a decent poison DoT. 25-33 is medium rough but doable, at 34 it starts to ease up quite a bit. I'm 40 now all solo and it hasn't really been bad overall and I fit well as a healer/slower/buffer in groups.
Not sure why people keep making out monks to be tanks. They can tank ok but a min/maxing group isn't going to want to roll a monk tank because of a complete lack of snap agro. You're going to be relying on DPS (ramp up time) or procs (unpredictable) to hold agro, or people keeping stuff rooted. Warriors have the same problem and are highly gear dependent, although as it has been mentioned you can find decent weapons for cheap. SK/Pal are the best low level tanks due to insta agro capabilities with taunt and debuffs like darkness and blind.
As you mentioned necro/druids are pretty bad for full groups because of reliance on DoT damage (mobs die too fast) and limited buffing/utility in a combat situation. However, in a 3 person group those classes can be really nice (basically, if you're killing mobs slow enough that their best DoTs can run near max duration consistently).
Too many damn rogues already due to epic easiness, but an epic rogue does some whoopass DPS. Intimidate works better here than I ever remember it working on live, rogues can legitimately fear kite with jboots or a snare proc weapon. That applies to monks as well I guess, which are the best solo pure melee imo due to mend and FD plus a better HP and AC level then rogues.
I probably wouldn't consider wiz/mage with your criteria.
Cleric obviously is a big grouping class, but they are rough as hell to solo with. That being said, pretty much any class will jump at the chance to duo with one so it is probably the easiest class to actually use to get into a group in the first place.
So I guess after all my rambling the TLDR version:
Bard (melee), Enchanter (pure caster), Shaman (priest), SK (tank) would be my recommendations.
Sidelle
10-25-2013, 04:58 PM
Rogue! =)
Caridry
10-25-2013, 05:46 PM
I'm surprised nobody has mentioned enchanter yet, seems to fit your criteria. Bard is a solid option I just see a lot of them, but if resists are important to an encounter you pretty much need one in each group...outside of cleric there probably isn't a class you need more of for certain encounters.
I've been playing a shaman and they fit pretty well too, although 1-24 is pretty rough until you get regen/canni and a decent poison DoT. 25-33 is medium rough but doable, at 34 it starts to ease up quite a bit. I'm 40 now all solo and it hasn't really been bad overall and I fit well as a healer/slower/buffer in groups.
Not sure why people keep making out monks to be tanks. They can tank ok but a min/maxing group isn't going to want to roll a monk tank because of a complete lack of snap agro. You're going to be relying on DPS (ramp up time) or procs (unpredictable) to hold agro, or people keeping stuff rooted. Warriors have the same problem and are highly gear dependent, although as it has been mentioned you can find decent weapons for cheap. SK/Pal are the best low level tanks due to insta agro capabilities with taunt and debuffs like darkness and blind.
As you mentioned necro/druids are pretty bad for full groups because of reliance on DoT damage (mobs die too fast) and limited buffing/utility in a combat situation. However, in a 3 person group those classes can be really nice (basically, if you're killing mobs slow enough that their best DoTs can run near max duration consistently).
Too many damn rogues already due to epic easiness, but an epic rogue does some whoopass DPS. Intimidate works better here than I ever remember it working on live, rogues can legitimately fear kite with jboots or a snare proc weapon. That applies to monks as well I guess, which are the best solo pure melee imo due to mend and FD plus a better HP and AC level then rogues.
I probably wouldn't consider wiz/mage with your criteria.
Cleric obviously is a big grouping class, but they are rough as hell to solo with. That being said, pretty much any class will jump at the chance to duo with one so it is probably the easiest class to actually use to get into a group in the first place.
So I guess after all my rambling the TLDR version:
Bard (melee), Enchanter (pure caster), Shaman (priest), SK (tank) would be my recommendations.
I have thought about enchanter as well, but they seem difficult and time consuming as well to level, I know nothing of how charm really works, ive tried charm kiting on my druid but I feel I still had a lot to learn, as i was not very efficient... So yeah, Bard and Enchanter both have me greatly intrigued, but Charming seems to be much more of a hassle then making my fingers bleed when soloing. =P
dancingclown22
10-25-2013, 06:19 PM
I'm surprised nobody has mentioned enchanter yet, seems to fit your criteria.
So if I were you and you have a good amount of money, go monk. If not then I'd go with either a bard or enchanter to start.
Give me some credit!
webrunner5
10-26-2013, 05:17 AM
Give me some credit!
I guess you win a Cookie. :p
Ravager
10-26-2013, 08:06 AM
Play whatever you have the most fun playing. Not helpful advice, but it's good advice. I played a cleric for 51 levels before I gave up on it because I was having no fun with it. Every class can be useful to a group and if you find that people are discriminating, start the group yourself. Most people LFG are LFG because they're too lazy to take the initiative.
Also, monks really aren't that gear dependent to be effective. 100p for a Wu's Staff and 500p for a pair of 5/55 rings and you're golden. Play an Iksar if you want to cheat. You can gear up on your journey and have a lot of fun doing it.
As far as other classes go, spells are the most important thing for casters, appropriate weapons for everyone else. You don't have to spend a ton of money on a toon to be effective. I've seen players with virtually nothing for gear outplay twink #76893567 with 500,000p in gear. If you can play your class well, the gear isn't so important.
myriverse
10-26-2013, 08:21 AM
Play whatever you have the most fun playing. Not helpful advice, but it's good advice. I played a cleric for 51 levels before I gave up on it because I was having no fun with it. Every class can be useful to a group and if you find that people are discriminating, start the group yourself. Most people LFG are LFG because they're too lazy to take the initiative.
Also, monks really aren't that gear dependent to be effective. 100p for a Wu's Staff and 500p for a pair of 5/55 rings and you're golden. Play an Iksar if you want to cheat. You can gear up on your journey and have a lot of fun doing it.
As far as other classes go, spells are the most important thing for casters, appropriate weapons for everyone else. You don't have to spend a ton of money on a toon to be effective. I've seen players with virtually nothing for gear outplay twink #76893567 with 500,000p in gear. If you can play your class well, the gear isn't so important.
Everything in here... except that part about Iksars. :p~
Skittlez
10-26-2013, 09:38 AM
Everyone blows the hybrid xp penalty way out of proportion. I avoided all hybrids except bard, because of swarm, because people made such a huge deal over it. Well, I started a paladin to just see it for my self, and I have never loved a class more. On top of that, I was broke as shit shit whenever I started and I had no problem leveling with a suit of bronze armor. At 20 I switched to a Baton of Faith and it helps tremendously for 200p weapon. Also, people don't realize how good it is to be able to heal yourself. Makes soloing no problem.
myriverse
10-26-2013, 10:17 AM
I've only been around here for about a year or so and still don't have more than a few hundred to my name at any time (not complaining). Even still, I've found it to be no problem equipping a warrior.
One person's trash is another person's treasure, and with all of the weight at the top levels, there's a lot of "trash" to get you to the later game. I've "twinked" with whatever I could afford from my meager loots. I even found a Sarnak Battlehammer (quite an excellent weapon) on a vendor (which was way underpriced-- like under 20pp, iirc).
Skittlez
10-26-2013, 10:28 AM
Oh yeah, but you will hardly notice the xp penalty. Unless you were playing a Halfling War/Rog.
fuark
10-26-2013, 11:20 AM
Everyone blows the hybrid xp penalty way out of proportion. I avoided all hybrids except bard, because of swarm, because people made such a huge deal over it. Well, I started a paladin to just see it for my self, and I have never loved a class more. On top of that, I was broke as shit shit whenever I started and I had no problem leveling with a suit of bronze armor. At 20 I switched to a Baton of Faith and it helps tremendously for 200p weapon. Also, people don't realize how good it is to be able to heal yourself. Makes soloing no problem.
It's fine up until 51, but then it's just awful =(
myriverse
10-26-2013, 03:10 PM
Everything is awful after 51.
Skittlez
10-26-2013, 09:37 PM
Everything is awful after 51.
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