View Full Version : Plane of Hate revamp with Velious?
Velerin
12-04-2013, 06:07 PM
Does the PoH revamp with minibosses happen with Velious or was it after? Think we can expect it here or not cross our fingers?
Vandy
12-04-2013, 06:11 PM
Roughly 3.5 - 4 months after Velious is launched.
March 14, 2001 3:00 am
——————————
***EverQuest Turns Two***
Two years ago this Friday, EverQuest was launched, forever changing the
course of online gaming. Today EverQuest boasts nearly 360,000 active
subscribers, and a two-year retention rate of 65%. Peak usage tops
89,000 simultaneous users with average peak usage at roughly 87,000.
The EverQuest community continues to grow daily.
We’ve put up a page on the EverQuest website to help celebrate
EverQuest’s achievement and to thank our loyal fans. Over the next
couple of days we will be posting interesting content from EverQuest’s
humble beginnings, as well as a few surprises. Check it out!
http://everquest.station.sony.com/2ndanniversary/index.jsp
*Ever Changing, Evolving, Expanding*
The Warrens:
As part of our two-year celebration, we’re pleased to announce the
release of “The Warrens”, a free expansion zone located on Odus. “The
Warrens” is a low-to-mid level dungeon and the home of the Kobolds on
Odus. You can patch the Warrens by running the “Optional Patch”.
In addition to filling-out the continent of Odus, “the Warrens” will
also serve as a platform to try out some of the new ideas brought forth
by members of the team and the public aimed at addressing some common
gameplay issues. We would like to see what options might be open to and
enjoyed by the players in the future.
The first issue addressed in the Warrens is the problem of higher level
characters competing with lower level characters for loot on lower
level creatures. To address this issue, in the Warrens, a group that
“outclasses” a particular foe will not receive any loot that is MAGIC,
LORE, or NODROP. All other loot will drop. “Outclassing” a foe is
defined as having a group makeup such that no one in your group
receives experience from the kill. This can happen if, for instance,
the foe is “green” to all group members, or if the group makeup is of
such a wide level range that the system determines the fight was
unbalanced using regular experience rules.
Any time that an NPC would have dropped special loot and does not due
to it being outclassed, a message indicating that the combat was
“trivial” will be displayed to the group.
As time goes on, we will be implementing new gameplay subsets and
adjustements in the Warrens. Please be sure to let us know what you
think!
The Planes:
The Planes of Fear and Hate have been updated as part of our two-year
celebration. Adventurers in the Plane of Fear will notice that some
high-level foes are now available. Rewards for former “boss npcs” have
been moved down to underlings that are roughly as powerful as the old
bosses were.
The Plane of Hate has also received a large update, but this one also
includes the opening of a previously undiscovered part of the zone, now
full high-level expansion-oriented content. Much as with Fear, rewards
from bosses have been moved.
Epic Quests:
As part of the Plane updates, we’ve made several adjustments to Epic
quests for a number of classes. Previously, questers of many classes
were put in direct competition with regular non-questing adventurers
for a few coveted spawns. In these cases, a new step has been added to
separate the “Epic Encounter” NPCs from the “Epic Quest” NPCs.
For those who are mid-quest, all quest requirements have remained the
same. In other words, if you turn the same items into the same NPC, the
same reward applies. What has changed is that some components may be in
a different location from where you expect them. It is recommended that
you check with the last NPC in line or other adventurers to find where
you need to go next.
***Patch Day***
Along with the big announcements above, today was a patch day as well:
- Fixed a bug that allowed exploitation of the period of time between
character control being established and loading of character faction
tables.
- Fixed the Dagger of Frost. Its special item flags were improperly
removed in the last patch.
- The spell, Mark of Karn, has been enhanced to heal more per hit.
- The effect on the Celestial Elixir Breastplates has been changed to
the enhanced Mark of Karn. The casting time on these items has also
been changed to 9 seconds.
- NPCs in Thurgadin will no longer stop traveling when you /hail them.
- Fixed a problem present in Nagafen’s Lair and the Plane of Hate that
caused framerate to drop over time.
- Shift-clicking on a stack of items will cause you to pick up the
whole stack. This is in addition to CTRL-clicking on a stack, which
will cause you to pick up one. These both also work for coins now as
well as items.
- In addition to the above, holding down the shift key while clicking
the “Sell” button in the vendor screen will cause you to sell the
entire stack of items if a stack is selected. For example, you can sell
20 peridots by selecting the stack, and shift-clicking “Sell”. I’d
recommend though that you give them to your neighborhood cleric first
though :) The ability to buy stacks is on the list for implementation
in the near future.
- There are a ton of new recipies for trade skill users out there.
Check your books.
- There are a bunch of new quests as well.
- It appears that we fixed a bug with the Mend skill that caused it to
be unavailable for a few seconds after it was supposed to be ready for
use. Let us know if there are any further problems.
- Foraging items will now yield a message giving you some idea of what you’ve foraged.
Please remember that the /movelog for the Rathe and E’ci is scheduled
for this weekend. Please read the message below for details on the
/movelog.
khanable
12-04-2013, 06:51 PM
imo release before veliious
i'm not biased at all and my reasoning is sound
(iksar planar armor pls)
Sirken
12-04-2013, 06:54 PM
boss revamps will happen as they did during velious. already discussed this with nilbog.
Buriedpast
12-04-2013, 07:39 PM
4 months (12 is p1999 months) of CE BP's wooo
imo release before veliious
i'm not biased at all and my reasoning is sound
(iksar planar armor pls)
see this
http://www.project1999.com/forums/showthread.php?t=107866
"- Shift-clicking on a stack of items will cause you to pick up the
whole stack. This is in addition to CTRL-clicking on a stack, which
will cause you to pick up one. These both also work for coins now as
well as items."
Oh shit.... dont let Elethia read this
Reported that months ago. :D
webrunner5
12-05-2013, 12:11 AM
Lord God people. Be glad Velious EVER comes out let alone pissing and moaning about Girly stuff. :( Be embarrassed.
BillyCranston
12-05-2013, 12:16 AM
"- Shift-clicking on a stack of items will cause you to pick up the
whole stack. This is in addition to CTRL-clicking on a stack, which
will cause you to pick up one. These both also work for coins now as
well as items."
Oh shit.... dont let Elethia read this
Hopefully the team has learned from their past mistakes and won't make any dumbass retroactive changes that will last a whopping few weeks or months.
Blitzmann
12-05-2013, 05:50 AM
imo release before veliious
i'm not biased at all and my reasoning is sound
(iksar planar armor pls)
YEs to both, ikky planar armor is direly needed.
maximum
12-08-2013, 02:35 PM
Does the PoH revamp with minibosses happen with Velious or was it after? Think we can expect it here or not cross our fingers?
Here's a nice link to all historical patch notes, and a timeline of all the changes in the scope of P99 world: http://wiki.project1999.com/Timeline
HeallunRumblebelly
12-08-2013, 02:46 PM
Ef the iksar planar armor, people will actually be able to finish their epics who aren't in major raiding guilds come velious :P
Velerin
12-09-2013, 02:37 AM
Here's a nice link to all historical patch notes, and a timeline of all the changes in the scope of P99 world: http://wiki.project1999.com/Timeline
oh nice, thanks.
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