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LizardNecro
01-11-2014, 10:30 PM
From the raid discussion thread (http://www.project1999.com/forums/showpost.php?p=1270442&postcount=43):

Would it blow your mind if I stated that something like the solo artist challenge is a far more accurate measure of EverQuest skill than raiding, which would make you guys Tier 2? Because it's true. (Please don't talk about the marvel of human competition; EQ is a PVE game, not a PVP one).

You're defining skill as one particular aspect and then just stating that it's the most important. One could just as well say that generating wealth through EC trading is the most accurate skill. It's one aspect of the game just like any other.

* Soloing difficult mobs
* Being efficient at guild mobilization and logistics
* one on one PVP
* ganking style PVP
* Making money through trades
* The ability to make loyal in game friends

All of these are various skillful aspects of Everquest. Claiming that one in particular is the most important is a tautology. It's only the most important skill to you.

Fame
01-11-2014, 10:31 PM
Only skill is on red, real talk

Swish
01-11-2014, 10:33 PM
Skill comes in many forms... such as "working as a team". The solo artist challenge is much easier in a sense.

Tecmos Deception
01-11-2014, 10:45 PM
From the raid discussion thread (http://www.project1999.com/forums/showpost.php?p=1270442&postcount=43):



You're defining skill as one particular aspect and then just stating that it's the most important.

He didn't define anything anywhere.

Tann
01-11-2014, 10:46 PM
Yo ass is definin skill as one particular aspect n' then just statin dat itz da most thugged-out blingin. One could just as well say dat generatin wealth all up in EC tradin is da most thugged-out accurate skill. It aint nuthin but one aspect of tha game just like any other n' shit.

* Soloin hard as fuck mobs
* Bein efficient at guild mobilization n' logistics
* one on one PVP
* gankin steez PVP
* Makin scrilla all up in trades
* Da mobilitizzle ta make loyal up in game playas

All of these is various skillful aspectz of Everquest. Claimin dat one up in particular is da most thugged-out blingin be a tautology. It aint nuthin but only da most thugged-out blingin skill ta yo thugged-out ass.

more proof that everything through gizoogle goggles is better!

Pint
01-11-2014, 10:56 PM
wtb skills, please pm with price

Daldaen
01-12-2014, 12:05 AM
Skill is a weird word for EverQuest / games in general.

This isn't a game like an RTS or a FPS where your speed of mouse/clicking or your accuracy relates too much to how good you are. The game is so slow-paced at this point in time (pre-spell focii, pre-AAs, pre-multi-discs) that you don't need to be all that quick to function at your class.

So beyond speed/accuracy, whats left really is just the knowledge of the game.

First and foremost, IMO, is knowledge of the map/zone layout. If you don't know your way around a map (in literally any style of game) you will likely suck at it.
Secondly is knowing and utilizing your abilities. It is important to know the max time on your charm, the max level on your charm, how long your root lasts, how many heals your full mana pool can handle etc.
Thirdly is knowing game mechanics. Like who tanks when you root a mob in a group, like what the duration is between a mob summoning you (and building on above, how long you have to put distance between yourself and the mob AND cast a spell without getting interrupted by a summon)

Once you know all this stuff, I wouldn't say soloing a mob is a matter of skill, just knowing that charm is OP and tashan / CHA increases your charm duration, and Slow is OP, and rooting your target reduces the mobs you are handling on a charm break to just 1 (your pet), and in the event of charm break PBAE stun is useful even though its just one mob. etc.

Modern EQ requires much more 'skill' than this server does. And it allows you to much easier set yourself apart from others. Especially when gear-levels are even.

Tann
01-12-2014, 12:11 AM
Modern EQ requires much more 'skill' than this server does. And it allows you to much easier set yourself apart from others. Especially when gear-levels are even.

Most "modern EQ" skill boils down to how well you can box 3 accounts sadly. Mostly agree otherwise.

Sadre Spinegnawer
01-12-2014, 12:11 AM
My chief skill is called "Sadre." Kinda hard to explain. Except, it has to do with folding space.

http://www.duneinfo.com/giedi_prime/dvd_compare/images/fr_guild.jpg

Tecmos Deception
01-12-2014, 12:12 AM
Bah. Too many people think skill is some magical thing that only professional athletes have and then laugh at anyone who talks about skill in any other context.

Dictionary definition of skill: the ability to do something that comes from training, experience, or practice.

Guess what we all do basically every time we play p99? Yeah. We're all training ourselves to play p99, practicing playing p99, and experiencing p99. Some people here are more skilled at playing p99 than others, probably because some people take the "training, experience, or practice" more seriously than others and/or put in more time doing those things.

Splorf22
01-12-2014, 12:13 AM
Well for starters, its clear that you don't know what the word tautology means.

Anyway I think you are blowing my post way out of proportion - certainly there are other facets of EQ skill, and social skills are definitely one. The point I was trying to make is that FE in general and Unbrella/Sloan in particular have been trying to claim that their willingness to get up at 3AM to faceroll their keyboards to kill boss mobs in a giant zerg makes them some sort of gods of classic everquest. And reality is, the current raid scene is 95% effort and 5% skill.

P.S. Does having a thread about me in server chat mean I win forumquest?

CodyF86
01-12-2014, 12:17 AM
P.S. Does having a thread about me in server chat mean I win forumquest?

http://i44.tinypic.com/21dmlp1.jpg

Aaradin
The A-Team

Pint
01-12-2014, 12:21 AM
P.S. Does having a thread about me in server chat mean I win forumquest?

you win forumquest when you achieve planar protector status, sooo you already won.

Tann
01-12-2014, 12:24 AM
P.S. Does having a thread about me in server chat mean I win forumquest?

for today only, new winners announced nightly @ 7pm PST during the week and 3pm on weekends. cheers~

Reguiy
01-12-2014, 12:26 AM
Skill in EQ is essentially game knowledge. "Skill" in EQ is all about preparation and and patience. So it's all about research and how many clickies you have. The mechanical skillcap in EQ is extremely low and reaction time is negligible and almost is a non-factor.

What I'm saying is EQ take no skill, essentially.

Lojik
01-12-2014, 12:26 AM
P.S. Does having a thread about me in server chat mean I win forumquest?

You can add this to your solo challenge thingy

Pint
01-12-2014, 12:29 AM
also skill is eq is tied directly to winning the random number generator game!

Byrjun
01-12-2014, 10:25 AM
I think the element of "skill" in EQ is quickly dismissed, mainly because I've ran into a lot of bad players. If the game requires no skill, how can so many people be bad at the game? Additionally, it can't be solely based on how long you've played to "gain knowledge" as I assume most people have been playing p99 for quite awhile at this point, plus most everyone played at least a year on live with many playing for 2-4+ years. Even so, I've seen people like Jeremy who have never played EQ before p99 quickly excel at the game.

I think the level of skill required is a bit subtle and sometimes missed. That shaman in your group is just casting spells, but in their mind they have to juggle with situations like "the myconid reaver is beating the shit out of the enchanter, do I toss a torpor on him, does he need a sup heal, or will he be fine and should I just attempt to slow it?"

The game is slow paced, but you'd be insane to suggest that reaction time doesn't matter. I saw a cleric die just a few weeks ago because he had aggro and never clicked the DA button. There are lots of other things that require snap decisions and quick reaction like picking up adds, heals, etc. I'm sure a lot of the group and raid wipes you've experienced over the years could have been avoided if 1 or more people reacted to something more quickly.

Lammy
01-12-2014, 10:42 AM
Sorry to say, but I'd much rather raid Loraens way than the zerg way... unfortunately it hasn't really been an option here.

Xerxes
01-12-2014, 12:45 PM
im tier 1 and im a zerg dps monk who hits 2 buttons thread 100% true

Brut
01-12-2014, 12:46 PM
People can be bad, sure, but that doesn't mean that people who aren't are extremely skilled.

Not impressed by charmed sirran + horses enrage tanking SL down, sry.

Thulack
01-12-2014, 12:49 PM
Most "modern EQ" skill boils down to how well you can box 3 accounts sadly. Mostly agree otherwise.

Do you play Live EQ? I doubt it by your response. Modern EQ is 50x more skill needed to get max DPS, accomplish things on a raid then anything here. Being able to box is nice on live when leveling but when it comes to accomplishing things boxing is more a hindrance.

Hitpoint
01-12-2014, 03:06 PM
Well for starters, its clear that you don't know what the word tautology means.

Anyway I think you are blowing my post way out of proportion - certainly there are other facets of EQ skill, and social skills are definitely one. The point I was trying to make is that FE in general and Unbrella/Sloan in particular have been trying to claim that their willingness to get up at 3AM to faceroll their keyboards to kill boss mobs in a giant zerg makes them some sort of gods of classic everquest. And reality is, the current raid scene is 95% effort and 5% skill.

P.S. Does having a thread about me in server chat mean I win forumquest?

You have no idea the kind of strategy it takes to get VP kills while a larger, more experienced guild is allowed to train you and KS you. I didn't know what it entailed until I saw it, and Sloan wasn't exaggerating at all when he described it in raid discussion forum.

Everything from hiding groups of players in different parts of the zone, moving around without being seen by the other guild, how to train another FD class or an entire guild properly and keep yourself alive, training mobs with a very low agro range and very high melee damage away from your raid and not leaving any stragglers, counter training when someone's trying to train your group. Knowing when it's safe to even have your raid enter the zone or engage a dragon. One unchecked tmo monk/necro/sk can potentially end your entire night there, and turn it into many hours of CR. There was even PVP when our monks started going red so that the other trainers couldn't bracer them and soulfire/rune themselves to steal the train. Their necros started going red to just kill our our monks, and that added a whole new dynamic that I won't even get into here. You need to use your resources wisely, you can't just batphone when a dragon is up. You need to know that you can get a killforce online and hopefully mobilize to VP before the other guild realizes you are. Or else they log the trainers on before you even get there.

I could go on for a half hour probably. Bottom line is, you sell our raid leaders very short in this respect. If you told me you one grouped bee queen, I'd be less impressed than I was after our first Phara'dar kill. There's a reason many people were actually sad when VP went completely csr.

CodyF86
01-12-2014, 03:19 PM
Exactly why VP should have never been allowed to be like that.

Splorf rustler of jimmies since 1999.

Aaradin
The A-Team

myriverse
01-12-2014, 03:27 PM
There's a reason many people were actually sad when VP went completely csr.
People who are punished for their bad behaviour usually are sad.

Hitpoint
01-12-2014, 03:31 PM
People who are punished for their bad behaviour usually are sad.

It was absolutely encouraged by staff. Idk how you can call it bad behavior. It was just a very different zone with very different rules that made it unique.

cyryllis
01-12-2014, 05:44 PM
vp used to be the most interesting and challenging zone on the server.

Mirana
01-12-2014, 07:56 PM
All of these are various skillful aspects of Everquest. Claiming that one in particular is the most important is a tautology.

Great example of how to invalidate an entire post.