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View Full Version : IS TONIGHT/TOMORROW A FULL SERVER POP?


Mezzmur
01-13-2014, 12:42 PM
Trakanon FFA
Gorenaire Class C
Severilous Class C
Venril Sathir FFA
Faydedar Class C
Innoruuk Class C
Maestro FFA
Lady Vox FFA
VP Always FFA

This is what I see Category C guilds open to kill. However...

On any full server respawn, all guilds are limited to two raid mob kills for 24 hours. This limitation does not apply to mobs that are exclusive to a Class.

So, if 4 of those mobs are killed by TMO/FE/IB, we have to wait 24 hours to kill them and meanwhile...

Exception: Any mob that has been alive longer than 6 hours will be considered FFA, and will not be restricted to Class or Lockouts.

Does this mean the rest "default" to category R guilds?

I'd <3 help, clarification!

-Catherin-
01-13-2014, 12:47 PM
edit:

ON A SIMULATED RESPAWN

Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.

Correct.

And technically bracket would be irrelevant after 24 hours, since the mobs at that point have been up longer than 6 hours and are now FFA.

MasterKiljaedon
01-13-2014, 12:49 PM
My understanding of sirken's post is 24 hours from the ban lift so sometime on Tuesday.

Mezzmur
01-13-2014, 12:50 PM
Right, that's why the classification of tonight's spawns are important. Is this considered a rolling repop/full server, or just the kickoff of the inline timed spawns.

Seems silly if these are the "real" timed spawns to include the bag limit.

Kope
01-13-2014, 12:51 PM
Mobs on full server repops will still remain in the category they were currently slated in. the bag limit applies to the mobs each category is allowed to kill.

AKA CAT-C can kill any 2 mobs that are currently slated CAT-C and FFA in first 24 hours.

CAT-R can kill any 2 mobs that are currently slated CAT-R and FFA within first 24 hours

VP does not count in this bag limit

This is incorrect.

The bag limit only applies to the FFA mobs on repops. The category specific mobs do not have anything to do with the bag limit.

Rogean
01-13-2014, 12:51 PM
Hey, finally a legitimate question that we should answer.

This does pose a conflict in the policy. I'll get an answer shortly.

Rogean
01-13-2014, 12:51 PM
The bag limit only applies to the FFA mobs on repops.

Incorrect.

Kope
01-13-2014, 12:52 PM
Incorrect.

I was pretty sure Derubael answered this.

Rogean
01-13-2014, 12:53 PM
Exclusive Mobs
The following mobs are exclusive to Class C: Druushk, Hoshkar, Nexona, Phara Dar, Silverwing, Xygoz

Respawns
On any full server respawn, all guilds are limited to two raid mob kills for 24 hours. This limitation does not apply to mobs that are exclusive to a Class.

Ele
01-13-2014, 12:53 PM
The server wide raid suspension will end at 12:01amEST Tuesday Jan 14. Raid Targets will be fully respawned within 24 hours of that time.

I think Flippie is more interested in clarification of Sirken's statement.

Whether "fully respawned within 24 hours" means 1) all at once, 2) rolling repop, or 3) rolling but counts as "full" with kill limits.

Kope
01-13-2014, 12:53 PM
I believe the mobs that pop are locked into their class cycle, but there is a 2 mob bag limit for the FFA portion.

This is correct, mobs will still retain their respective class cycle on a repop. As such, some will fall into FFA on a repop, these FFA kills have a bag limit of 2 per guild for that repop.

This is what Derubael answered, now I'm confused :(.

-Catherin-
01-13-2014, 12:55 PM
To me it seems like everything for the first pop is going to be on a 24 hour variance. AKA not a full server repop.

That or the GMs already have a planned time for when they will manually spawn each mob.

Or they have a planned time on when they will do a Full server repop within the first 24 hours (which I would think would be accompanied by yellow text like last time)

probably going to have to wait and see.

in the interest of fairness it is probably best that we do not all know exactly how they are going to do it before hand.

Im personally going with the 24 hour variance

Rogean
01-13-2014, 12:55 PM
Derubael might have typo'd. The intent was that bag limits are global on a repop.

arsenalpow
01-13-2014, 12:55 PM
I was pretty sure Derubael answered this.

That's how I understood it as well.

So a full server repop happens. Targets retain their tiers. Let's say there's 4 targets up for their FFA cycle, there's a bag limit of 2 for any guilds that wish to go after them. VP is obviously exempt.

Rogean
01-13-2014, 12:55 PM
The repop on Tuesday will count as a simulated respawn, but I don't plan to count it against the 2 to 4 promised per month (Since we're behind anyways).

Rogean
01-13-2014, 12:56 PM
The only mobs exempt from the bag limit are exclusive mobs.. the section RIGHT above that line explains what an exclusive mob is. Why would it be assumed that it applies to FFA mobs?

-Catherin-
01-13-2014, 12:58 PM
well there goes my theory.

so a Cat R mob is considered FFA on a simulated server pop then? As well as Cat C?

or the mobs all retain their Category. that's how I understood it

Rogean
01-13-2014, 12:59 PM
well there goes my theory.

so a Cat R mob is considered FFA on a simulated server pop then? As well as Cat C

No? Why would it be?

arsenalpow
01-13-2014, 01:00 PM
The only mobs exempt from the bag limit are exclusive mobs.. the section RIGHT above that line explains what an exclusive mob is. Why would it be assumed that it applies to FFA mobs?

So does my hypothetical make sense? I'm just trying to understand but it's Monday and I'm probably retarded.

Rogean
01-13-2014, 01:01 PM
So does my hypothetical make sense? I'm just trying to understand but it's Monday and I'm probably retarded.

If you're referring to

So a full server repop happens. Targets retain their tiers. Let's say there's 4 targets up for their FFA cycle, there's a bag limit of 2 for any guilds that wish to go after them. VP is obviously exempt.

Then no you are incorrect.

-Catherin-
01-13-2014, 01:02 PM
edit

disregard

Rogean
01-13-2014, 01:02 PM
You guys are reading into this / making it way more complicated than it is >_>

Rogean
01-13-2014, 01:02 PM
From Derub:

This is correct, mobs will still retain their respective class cycle on a repop. As such, some will fall into FFA on a repop, these FFA kills have a bag limit of 2 per guild for that repop.

Derubael might have typo'd. The intent was that bag limits are global on a repop.

Mezzmur
01-13-2014, 01:02 PM
No? Why would it be?

I think what she's saying is she thought only your category mobs applied to the bag limit.

In reality, ANY raid mob applies to your bag limit.

IE TMO/FE/IB are going to fight for Trak and VS then VP. Lets Suppose TMO gets Trak/VS, FE/IB will go for 2 others, leaving the rest of the Category C mobs unkilled and they will fall into FFA after 6 hours. However, because ALL Cat C guilds have maxed their bags they default to Cat R even though they were "on" our rotation.

This is also why I think this Tuesday repop should be a inline repop and not a global repop.

Incubo
01-13-2014, 01:02 PM
Let me get this straight, using this repop as an example, FE/IB is only allowed to kill 2 mobs (for example, Trak & VS) and all of VP. And we can't touch anything else (FFA mobs or C mobs) for 24 hours?

Ele
01-13-2014, 01:03 PM
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.

Rogean
01-13-2014, 01:04 PM
IE TMO/FE/IB are going to fight for Trak and VS then VP. Lets Suppose TMO gets Trak/VS, FE/IB will go for 2 others, leaving the rest of the Category C mobs unkilled and they will fall into FFA after 6 hours. However, because ALL Cat C guilds have maxed their bags they default to Cat R even though they were "on" our rotation.


Assuming all those mobs spawned as either Cat C or FFA mobs, then yes they would kill 2 mobs outside of VP and then can't do any more, except VP. VP is the only exclusion to the bag limit, as all the mobs in VP are Class C Exclusive.

Funkutron5000
01-13-2014, 01:04 PM
But, after 6 hours category no longer matters, I do believe, so everything goes to FFA.

If you're already at the bag limit, though, you get to wait another 18 hours before touching anything.

Mezzmur
01-13-2014, 01:05 PM
Let me get this straight, using this repop as an example, FE/IB is only allowed to kill 2 mobs (for example, Trak & VS) and all of VP. And we can't touch anything else (FFA mobs or C mobs) for 24 hours?

Correct. This is why Global Repop vs Inline is a BIG difference and why I raised this question.

-Catherin-
01-13-2014, 01:05 PM
edit

disregard

Rogean
01-13-2014, 01:05 PM
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.

Correct.

And technically bracket would be irrelevant after 24 hours, since the mobs at that point have been up longer than 6 hours and are now FFA.

Mezzmur
01-13-2014, 01:06 PM
But, after 6 hours category no longer matters, I do believe, so everything goes to FFA.

If you're already at the bag limit, though, you get to wait another 18 hours before touching anything.

It does, but your bag limit 24hour lockout still applies.

Rogean
01-13-2014, 01:06 PM
Rogean seems to be saying all mobs outside VP are FFA and what Category they currently are makes no difference on a simulated respawn, and that what Derub said about Categories being respected is a typo

Are you blonde?

Ele
01-13-2014, 01:06 PM
But, after 6 hours category no longer matters, I do believe, so everything goes to FFA.

You still have to apply the 24 hour lockout after your guild kills 2 targets within any bracket (C+FFA) or (R+FFA).

Ninja edit :P

Mezzmur
01-13-2014, 01:09 PM
Are you blonde?

Thanks for answering; I think everyone was thinking this was going to be inline because it was going to restart the timers and be on timers vs no timer impact.

I was under the impression that most people assumed this would be inline/timer instead of Global so I wanted to be sure.

Here's one question, Global repops and 24 hour timers are going to be wonky how can we keep track of that? Because all mobs aren't spawning at the same time, is lockout/bag limit counted from first spawn time or mob spawn time? Not having them spawn at the same time, but treating them as the same global spawn is confusing.

Funkutron5000
01-13-2014, 01:10 PM
You still have to apply the 24 hour lockout after your guild kills 2 targets within any bracket (C+FFA) or (R+FFA).

Ninja edit :P

Doesn't even say edited on my post - I realized I needed to add more info immediately!

-Catherin-
01-13-2014, 01:10 PM
Are you blonde?

I guess so. explain it so a blonde can understand then

arsenalpow
01-13-2014, 01:10 PM
We aren't trying to make it difficult, we all just assumed it operated like I posted.

Rogean
01-13-2014, 01:17 PM
This is all specified in the raid policy:

Bag limits are applied to every raid mob killed except EXCLUSIVE mobs. EXCLUSIVE mobs are defined under the section labelled.. surprisingly.. EXCLUSIVE MOBS. Currently the only EXCLUSIVE mobs are raid mobs inside veeshan's peak.

Simulated respawns KEEP their assigned class.. There is nothing in the raid policy that specifies otherwise so I don't know why anyone would assume this. This still means bag limits are applied regardless of what cycle a raid mob spawned under.

Currently there is a question whether the 6 hour limit on a mob's life will free from bag limit, I am going to discuss internally how we want this to work. UNTIL THEN, assume that the bag limit still applies after 6 hours and up until 24 hours have passed from the SPAWN of the raid mob (When the broadcast goes off).

-Catherin-
01-13-2014, 01:17 PM
Originally Posted by Ele View Post
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.


this is what I originally thought. when it was said derubael typo'ed it made me second guess what I thought. since you are saying what ele posted is correct though, ill continue to go with what i originally thought lol. TY Rogean

Rogean
01-13-2014, 01:18 PM
Originally Posted by Ele View Post
Within 24 hours of the repop:

If you are an R guild you get a maximum of 2 targets from R or FFA.

If you are a C guild you get a maximum of 2 targets from C or FFA + What ever you can clean up in VP (Exclusive C, does not apply to maximum).

After 24 hours, check their status and if you are in the correct bracket go to town.


this is what I originally thought.

No, this is what you originally thought:

Mobs on full server repops will still remain in the category they were currently slated in. the bag limit applies to the mobs that are currently slated as FFA

Which was, originally, incorrect, as it applies to all mobs, not just FFA.

Funkutron5000
01-13-2014, 01:21 PM
Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.

Mezzmur
01-13-2014, 01:23 PM
This is all specified in the raid policy:

Bag limits are applied to every raid mob killed except EXCLUSIVE mobs. EXCLUSIVE mobs are defined under the section labelled.. surprisingly.. EXCLUSIVE MOBS. Currently the only EXCLUSIVE mobs are raid mobs inside veeshan's peak.

Simulated respawns KEEP their assigned class.. There is nothing in the raid policy that specifies otherwise so I don't know why anyone would assume this. This still means bag limits are applied regardless of what cycle a raid mob spawned under.

Currently there is a question whether the 6 hour limit on a mob's life will free from bag limit, I am going to discuss internally how we want this to work. UNTIL THEN, assume that the bag limit still applies after 6 hours and up until 24 hours have passed from the SPAWN of the raid mob (When the broadcast goes off).


Thank you; that's the heart of my question. 24 hours vs 6 hours in this scenario where the mobs don't repop at the same time.

I still would desire this to be treated as the first inline timered spawn cycle instead of a global triggered repop. The argument being that these spawns are timer based ultimately and not the non-timer-related simulated patch spawns.

Then all these questions go away.

-Catherin-
01-13-2014, 01:27 PM
No, this is what you originally thought:



Which was, originally, incorrect, as it applies to all mobs, not just FFA.

what I originally thought, I edited out because when you said Derub typod it led some people among myself to think that categories would instead be all FFA on a simulated respawn instead of retaining their Categories.

my edit in an attempt to keep misinformation down instead caused more misinformation. sorry for making things harder on you. ill just edit it back.

I understand that the bag limit applies to everything other than VP

This Thread is going to make brains hurt. someone who can should just delete all of our posts except the correct post from Ele

Yaolin
01-13-2014, 01:55 PM
Repops are going to be awesome....

slappytwotoes
01-13-2014, 02:41 PM
Dunno if this will get this seen but I suggest the heading "Exclusive Mobs" be changed to "Privileged Mobs" and the following sentence on the Raid page read:

This limitation does not apply to mobs that are privileged to a Class.

Currently, using the word exclusive makes the sentence sound like, for instance, any Class-R mob wouldn't count towards a Class-R guild's bag limit.

doraf
01-13-2014, 02:42 PM
You guys are reading into this / making it way more complicated than it is >_>


^^^
LMFAO, this is comedy. The guys who battled tooth and nail for this proposal don't even understand it. Did nobody read?

Vandy
01-13-2014, 02:54 PM
On Simulated Repop Day your guild can kill a TOTAL of 2 raid bosses outside of VP that are either
a. in your class cycle
b. FFA

If your class leaves up a Boss that is in its cycle due to all guilds in that class being at bag limit
a. after 6 hours the Boss opens up to guilds of the opposing class that are NOT at bag limit
b. after 24 hours the Boss opens to FFA no bag limits/lockouts.

sanluen
01-13-2014, 03:06 PM
Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it.

Quoted for simplicity and accuracy!

baalzy
01-13-2014, 03:30 PM
MOBS / bracket:
Trakanon FFA
Venril Sathir FFA
Gorenaire Class C
Severilous Class C
Faydedar Class C
Innoruuk Class C
Maestro FFA
Lady Vox FFA

Assume Full repop and then this happens.

Trakanon FFA - Killed by TMO
Venril Sathir FFA - Killed By TMO

TMO has hit its 2 mob bag limit. They now cannot kill another mob in the list from this repop until 24 hours since the repop have passed.

Now in the mean time this happens:
Gorenaire Class C - Killed by IB
Severilous Class C - Killed by IB
Maestro FFA - Killed by FE
Lady Vox FFA - Killed by FE

IB & FE have both (working independently) hit their bag limits.

These two mobs are the only mobs left:
Faydedar Class C
Innoruuk Class C

They're both Class C and all the Class C guilds have hit their bag limits. The Class R guilds are not allowed to touch these mobs until 6 hours later.

6 hours have passed since the repop. Now any Class R guilds can go after these mobs because they are now FFA.

Lets just assume for the sake of argument that Class R has a massive derp attack and leave these mobs alone.

The 24 hour mark is hit and the bag expires. IB, FE and TMO can now race to kill those last two remaining mobs. At this point it doesn't matter who ends up getting the kill, whether its Class C or Class R.

I'm pretty sure this is how it would work.

QUESTION: what happens to the mobs designation after death once the 6 hour limit is hit?

Since in this example Inny & Fayd were both Class C designations but then were killed under FFA. Do they cycle to the next status after Class C (whatever that would be) or do they cycle to the next status after FFA?

Derubael
01-13-2014, 03:39 PM
rogean says typo, i say monday morning :D

Do they cycle to the next status after Class C (whatever that would be) or do they cycle to the next status after FFA?

They cycle to the next status after Class C.

Sarius
01-13-2014, 04:08 PM
MOBS / bracket:
Trakanon FFA
Venril Sathir FFA
Gorenaire Class C
Severilous Class C
Faydedar Class C
Innoruuk Class C
Maestro FFA
Lady Vox FFA

Assume Full repop and then this happens.

Trakanon FFA - Killed by TMO
Venril Sathir FFA - Killed By TMO

TMO has hit its 2 mob bag limit. They now cannot kill another mob in the list from this repop until 24 hours since the repop have passed.

Now in the mean time this happens:
Gorenaire Class C - Killed by IB
Severilous Class C - Killed by IB
Maestro FFA - Killed by FE
Lady Vox FFA - Killed by FE

IB & FE have both (working independently) hit their bag limits.

These two mobs are the only mobs left:
Faydedar Class C
Innoruuk Class C

They're both Class C and all the Class C guilds have hit their bag limits. The Class R guilds are not allowed to touch these mobs until 6 hours later.

6 hours have passed since the repop. Now any Class R guilds can go after these mobs because they are now FFA.

Lets just assume for the sake of argument that Class R has a massive derp attack and leave these mobs alone.

The 24 hour mark is hit and the bag expires. IB, FE and TMO can now race to kill those last two remaining mobs. At this point it doesn't matter who ends up getting the kill, whether its Class C or Class R.

I'm pretty sure this is how it would work.

QUESTION: what happens to the mobs designation after death once the 6 hour limit is hit?

Since in this example Inny & Fayd were both Class C designations but then were killed under FFA. Do they cycle to the next status after Class C (whatever that would be) or do they cycle to the next status after FFA?

Stop trying to make things more confusing then they have to be!!! WTF is wrong with you?!

baalzy
01-13-2014, 04:20 PM
Stop trying to make things more confusing then they have to be!!! WTF is wrong with you?!

You consider that confusing? I was just giving an example of Funkutron5000's comment "Kill 2 things outside of VP. If you don't kill 2 things within 6 hours, kill anything else that is up (to bring your total to 2.) After 24 hours, if anything else is still up, kill it."


This shows a scenario where mobs repop, bag limits are hit, the 6 hour timeout on a Class designation is hit and the 24 hour window on bag limits is hit.

myxomatosii
01-13-2014, 05:06 PM
Seemed reasonable to me.

Origin
01-13-2014, 06:11 PM
Stop trying to make things more confusing then they have to be!!! WTF is wrong with you?!

That post made the most sense in this entire thread. I'm hoping you were being sarcastic.

YendorLootmonkey
01-13-2014, 07:18 PM
There's two different parts to this. I need Yendor to make a flow chart probably.

Here you go... I had to reduce the size a bit to get it all in there, but now it's very easy to work through:

http://i.imgur.com/QBHNr5v.jpg

Barahir
01-14-2014, 01:24 PM
Derubael might have typo'd. The intent was that bag limits are global on a repop.

On any full server respawn, all guilds are limited to two raid mob kills for 12 hours. This limitation does not apply to mobs that are exclusive to a Class.

Drawn from http://www.project1999.com/raid.php

I read that as bag limits only apply to FFA mobs on patch days. Otherwise I don't see any mention to the idea of bag limits. If I'm not understanding what is being said there maybe it should be reworded.

Mezzmur
01-14-2014, 01:33 PM
Either that or Rogean took liberties to add it in as it was his plan.

Swifty
01-14-2014, 03:09 PM
http://i40.tinypic.com/15rcl1x.png

baalzy
01-14-2014, 04:53 PM
Drawn from http://www.project1999.com/raid.php

I read that as bag limits only apply to FFA mobs on patch days. Otherwise I don't see any mention to the idea of bag limits. If I'm not understanding what is being said there maybe it should be reworded.

The following mobs are exclusive to Class C: Druushk, Hoshkar, Nexona, Phara Dar, Silverwing, Xygoz

On any full server respawn, all guilds are limited to two raid mob kills for 12 hours. This limitation does not apply to mobs that are exclusive to a Class.

It's just saying that VP is exempt from the bag limit.

The other mobs are not exclusive to a class. Inny may be designated to a specific class or marked as FFA for a particular spawn, but it isn't exclusive to that class.

The VP mobs are exclusive to class C. If you kill any VP you become class c if you weren't already.

falkun
01-14-2014, 05:13 PM
If you kill any VP you become class c if you weren't already.
Successfully killing a mob spawned under Class C advances that guild to Class C automatically.
Killing any mob designated class C, including any mob outside VP that's classified as class C (before the 6hrs are up) will also set a guild as class C.

baalzy
01-14-2014, 05:21 PM
Killing any mob designated class C, including any mob outside VP that's classified as class C (before the 6hrs are up) will also set a guild as class C.

Yeah, I figured that was well established and was mainly addressing his misinterpretation of the bag limit.