View Full Version : GM event idea: raid challenge!
lazcar
01-16-2014, 01:38 AM
Botb style..
Spawned raid mob in a zone.
No loot.
Least amount of players.
Or
Spawned raid mob.
No loot.
Greatly increased difficulty (1mil hp, extra damage, charms, fears, summons adds, random Argo drops, random agro nearest gnome)
Or
Spawn 10 dragons in Ec with no loot all kos to each other
Byrjun
01-16-2014, 03:20 AM
It's called Velious and they're working on it.
lazcar
01-16-2014, 03:55 AM
It's called Velious and they're working on it.
Naw, Velious is an expansion to Kunark. This means that it is entirely new content and the raid bosses will be able to be killed multiple times. A GM event is generally something that may only happen once or twice. But thanks for your input!
They Kind of did this on Halloween(?). When we had Inny and CT up in Lfay with TONS of extra HP.
Took all the top guilds hours of beating on them before the zone lagged to shit and they moved them to the planes.
myxomatosii
01-16-2014, 12:52 PM
They Kind of did this on Halloween(?). When we had Inny and CT up in Lfay with TONS of extra HP.
Took all the top guilds hours of beating on them before the zone lagged to shit and they moved them to the planes.
That's what I get for going on trips and out when holidays happen :(
Halloween, GM Event..
Christmas, entire raid structure breaks down..
What I really want to see if single class raids, like the GMs simulated pop Trak and single classes only have to engage, except I'd let all the hybrids die together so we don't waste too much time on it. Make the enchanters, warriors, rogues and monks go last cus they're the ones that have a good chance of winning.
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