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View Full Version : Game Mechanics: Hit points and zoning


Jigga
02-20-2014, 01:02 AM
Didnt you regain your hps back in hp gear when you zoned. Example if you had 300 hps in hp gear and you were at 100 hps and you zoned you would be put back at 300 hps

Faerie
02-20-2014, 05:56 AM
I remember this too, but it shouldn't be reintroduced lol.

Sundawg
02-20-2014, 09:37 AM
Didnt you regain your hps back in hp gear when you zoned. Example if you had 300 hps in hp gear and you were at 100 hps and you zoned you would be put back at 300 hps

It would also strip every buff you had.

Edgat
02-20-2014, 10:48 AM
Yes on live it would put you to 300 hp but would strip your buffs Sundawg is right

Potus
02-24-2014, 04:48 AM
It stripped all buffs, dots, you named it.

And it was god awful because people would zoneline dance doing it.

Haynar
02-24-2014, 05:16 AM
Its been talked about adding this "feature" time and time again. So this will probably will be added. Other stuff has taken a priority though. So eventually.

H

Faerie
02-24-2014, 10:44 AM
Oh man, I always hated this on live. As a bard capable of dishing out massive damage (lol) there were a few instances where people would just zone over and over again and it was impossible for me to kill them. They didn't even plug, just ghetto-healed over and over and over until one of us called in a friend.

How about anti-plug code, Haynar? Would be a better change to make zonecrashed characters show up on the other side for a minute or two.

Juhstin
02-24-2014, 11:19 AM
How about anti-plug code, Haynar? Would be a better change to make zonecrashed characters show up on the other side for a minute or two.

I know plugging is Classic in a sense but at the same time its anti-pvp all the way with the running. Just take your death and LNS since the PnP will save you from corpse camping

Mac Dretti
02-24-2014, 12:05 PM
How about anti-plug code, Haynar? Would be a better change to make zonecrashed characters show up on the other side for a minute or two.

no