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loramin
03-24-2014, 08:19 PM
This seems incredibly basic, and I have searched both the wiki and the forums (including using Google), yet for some reason I can't seem to find an answer to this question: what are the level ranges of the con colors?

In other words, I'm trying to find something like "Blue con mobs are 1-5 levels lower than you" or "Yellow con mobs are 101%-115% of your level, rounded down", or whatever. Can anyone please point me to the painfully obvious place that lists this info that I'm somehow failing to find?

Thulack
03-24-2014, 08:20 PM
yellow 1-3 levels above you.
Red 3+ levels above you

I dont know exact on the other cons so will leave that to someone else.

myriverse
03-25-2014, 07:22 AM
The Lt Blue and Blue ranges vary by level.

Until 15, Blue is the 2 levels under you.
From 15-24, Blue is the 4 levels under you.
From 25-34, Blue is the 5 levels under you.
From 35-44, Blue is the 7 levels under you.
From 45-54, Blue is the 9 levels under you.
From 55-60, Blue is the 15 levels under you.

Until 25, Lt Blue is the 1 level under Blue.
From 25-40, Lt Blue is the 2 levels under Blue.
From 41-54, Lt Blue is the 3 levels under Blue.
From 55-60, Lt Blue is the 2 levels under Blue.

Tecmos Deception
03-25-2014, 07:45 AM
yellow 1-3 levels above you.
Red 3+ levels above you

I dont know exact on the other cons so will leave that to someone else.

Yellow is only 1-2, red is 3 and more.

Sarajo
03-25-2014, 01:13 PM
You can figure this out around other players a little easier, since you know exactly how many levels above/below you they are. Digging through my old .txt notes on game mechanics, I find various /con results for different level ranges and tried to figure out the formula. I don't think it's a subtraction formula when calculating blue/lightblue/green, except for the first 10ish levels. After that it goes more like:
<.66 of your level: No XP (except maybe .66*level -1, because we've all gotten XP off of a green mob that is borderline light blue)
>.66 of your level and < .75 of your level: Light blue.
>.75 of your level and < level - 1: Dark blue.
Same level white, level +1 or +2 yellow, >level+2 red, those never change (well they changed on live in 2006 but they never change for us)

Supporting cases:
The level 1-10 newbie grind
At level 1, there is no such thing as a blue mob.
Level 2-3, things can be dark blue but not green.
Level 4-7, things can be green but not light blue.
The first light blues show up at level 8, but they're level 4s.

After level 10:
At level 15, the only data I had was
Level 1-8: Green
Level 9: Light blue
Level 11: Dark Blue
This supports the formula above, as 15*.66=9, and 15*.75=11.25.

Level 60 calcs:
A level 40 player can get XP with a 60, and cons light blue to that 60.(admittedly, I don't have a 60 on P99, or even a 40, so I can't confirm this, but these are notes from ancient times)
Level 44-59 is dark blue (I don't know why it starts at 44 instead of 45... it would seem to imply that the cutoff is more like .73 of the level instead of .75)

TL; DR:
For level 1 to 7 the formula is:
+3 or higher: Red
+1 to +2: Yellow
+0: White
-1 to -6: Dark blue

Then level 8-10, the light blues show up at -5 and -4

Level 10+:
<.66: Green, with only high green giving XP
>.66 and <.73ish: Light blue
>.73 and <.9999999: Dark blue
Same level: White
Level + 1 and +2: Yellow
> Level + 2: Red

....what do you mean, you don't obsess over every game mechanic detail like this?

loramin
03-25-2014, 04:31 PM
....what do you mean, you don't obsess over every game mechanic detail like this?

Nope, but luckily someone does :) Thanks.

Clark
03-25-2014, 04:33 PM
Yellow is only 1-2, red is 3 and more.