View Full Version : Death
nilzark
04-26-2014, 09:26 PM
How should death be handled in EQ? Is the current system satisfactory?
I propose these options:
1. Current System Satisfactory
2. No resurrection allowed, but no exp loss
3. No resurrection allowed, loss of small percentage of exp
4. Resurrection allowed, but loss of 1 level
5. Resurrection allowed, but anyone can loot your corpse
6. Resurrection allowed with exp loss regained, items stay with you so no need to get corpse
7. Permadeath, with your corpse lootable by anyone
Conscript
04-26-2014, 09:57 PM
I propose:
1) Experience loss
2) Return to bind point
3) Respawn with items
#ChangeClassic2014
Scrooge
04-27-2014, 12:58 AM
That EQLive Discord server, was some of the best PvP fun I've ever had with EQ, when it comes to the PvP part of it!
It was a permadeath server with full loot rights, that ran from December 2003 till middle of January 2004, it's unfortunate they didn't make it into a permanent server. So any death, regardless if it was from PvE or PvP, would result in lvl 1 restart. It was buggy as shit, and without GM support, it died quickly due to cheaters, cheating their asses off without any consequences whatsoever.
I still have this screenie where some guy from Darkenbane looted a lvl 6 Bard, which had like 7000 plat on him, and bags filled with a bunch of duped gear.
However, a server like that with actual GM support and anti-cheating scripts, would attract a huge population no doubt!
Tasslehofp99
04-27-2014, 01:01 AM
Notclassic
Go play WOW
Kika Maslyaka
04-27-2014, 01:38 AM
I propose:
1) Experience loss
2) Return to bind point
3) Respawn with items
#ChangeClassic2014
reasonable.
I would add XP dept instead of deleveling. Possibly cash penalty
Tasslehofp99
04-27-2014, 01:46 AM
Do you guys realize there are tons of custom EQ servers available to play?
Maybe p99 isn't for you folks who want custom content.
Check out the welcome message on project1999's main page and give it up already.
We want classic, we love classic!
Kika Maslyaka
04-27-2014, 01:51 AM
and this is OFF TOPIC forum if you haven't noticed. Can we talk about something we want to talk about without intervention?
moklianne
04-27-2014, 09:18 AM
Experience loss
Return to bind point
Ability to summon corpse via NPC's in hometowns or a central location, but exp loss is permanent at that point and it cannot be rezzed.
Tasslehofp99
04-27-2014, 09:24 AM
and this is OFF TOPIC forum if you haven't noticed. Can we talk about something we want to talk about without intervention?
Off-topic meaning non-EQ/non-p99 topics as per the sub-forum description.
Uteunayr
04-27-2014, 10:12 AM
1) Experience loss on death.
2) Experience can be regained through rezzes.
3) Return to bind point.
4) No items on return to bind. Items left on corpse.
5) Can de-level.
6) Can summon corpse with the help of a necromancer.
Azure
04-27-2014, 10:15 AM
6. Resurrection allowed with exp loss regained, items stay with you so no need to get corpse
best compromise between current system and wow system and for people who've been playing this game for years... yaw, also the least mechanically dmging otehr than the fact that people could potentially bind rush dragons
but thats unlikely
Glenzig
04-27-2014, 10:54 AM
Off-topic meaning non-EQ/non-p99 topics as per the sub-forum description.
So this is about rl death? Cause I could have sworn that this was a p99 topic for sure.
myriverse
04-27-2014, 12:26 PM
No, it's about EQ (not P99), which is what the Off Topic forum is for.
Glenzig
04-27-2014, 04:36 PM
So its about eq live?
nilzark
04-27-2014, 07:05 PM
Just a friendly discussion about what you as a veteran player of EQ would think would be a good way to handle character death. I think heavy penalties for character death bring a certain suspense and agony to battles that cannot be produced otherwise.
What if you didn't lose any exp, but all your loot got ganked by other players? You know, like exploded onto the ground like in Diablo causing a frenzy. Your 'friends' could help you at this point, but the loots are free to first to grab.
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