View Full Version : Question about professions
Shannacore
04-30-2014, 05:14 PM
I never tried out professions back in 1999, and have suddenly grown curious about it.
What's the most useful? What's the biggest money-maker? What's the easiest/hardest? What about most fun? I'd like to pick one or two up, but I don't really have a current logic for which one.
Advice would be great!
Swish
04-30-2014, 05:17 PM
Cultural smithing got nerfed and has made smithing crap since then, not sure about Velious.
Tailoring will be good/profitable for Velious?
Baking is handy for making stat food in Velious
Glenzig
04-30-2014, 05:17 PM
http://wiki.project1999.com/Tradeskills
quido
04-30-2014, 05:19 PM
everybody with a dumb question needs their own thread these days to ask it it seems
do a little research first
Shannacore
04-30-2014, 05:22 PM
Thanks Swish - might try baking.
A big fuck you to the other two in the thread though!
Glenzig
04-30-2014, 05:27 PM
Thanks Swish - might try baking.
A big fuck you to the other two in the thread though!
What? I was trying to help kind of.
loramin
04-30-2014, 05:27 PM
A big fuck you to the other two in the thread though!
:D
Shannacore
04-30-2014, 05:31 PM
Emphasis on the
kind of.
lol~
loramin
04-30-2014, 05:35 PM
C'mon, you used terminology from the wrong game (EQ has no "professions"); it was reasonable for him to link the wiki.
I'm doubling-down on my ":D" to your quido response though.
August
04-30-2014, 05:36 PM
JC margins on high-end (read: platinum bars, sapphire/ruby gems) are usually about 45-100pp per piece after you calculate success rate.
I can usually sell 20 pieces a night if I casually auction, mainly in the form of 55hp/5ac rings, 7 wis/str veils, 7 int/str necks, 6wis/4int rings.
So I make around 900-2k a night selling JC.
Food for thought.
GnashingOfTeeth
04-30-2014, 06:02 PM
I did potions, at first sow is ok, lots of work tho, clicking made my carpal tunnel worse than crabs on a donkey. End game dmg shield and gates were good, till Luclin?
harnold
04-30-2014, 06:09 PM
Tinkering is the best profession
baalzy
04-30-2014, 06:09 PM
Cultural smithing becomes viable again in Velious. The gem requirements to enchant bars is removed.
Well, assuming Rygorr Gear doesn't overshadow it, not entirely sure.
Supaskillz
04-30-2014, 07:38 PM
Most lucrative profession: corrupt guild leader.
Shannacore
04-30-2014, 07:46 PM
Most lucrative profession: corrupt guild leader.
?
Get your nonsense out of my thread
Shannacore
04-30-2014, 07:47 PM
JC margins on high-end (read: platinum bars, sapphire/ruby gems) are usually about 45-100pp per piece after you calculate success rate.
I can usually sell 20 pieces a night if I casually auction, mainly in the form of 55hp/5ac rings, 7 wis/str veils, 7 int/str necks, 6wis/4int rings.
So I make around 900-2k a night selling JC.
Food for thought.
I did potions, at first sow is ok, lots of work tho, clicking made my carpal tunnel worse than crabs on a donkey. End game dmg shield and gates were good, till Luclin?
^ ^ Both of thsoe are *fairly* class-specific, right? I should have mentioned I'll be doing these on a druid.
SamwiseRed
04-30-2014, 07:47 PM
professions are in wow
eq has tradeskills
Lojik
04-30-2014, 08:09 PM
goog money in norrath's oldest profession
Shannacore
04-30-2014, 08:10 PM
professions are in wow
eq has tradeskills
Shows you how much I know about the topic imo
Cecily
04-30-2014, 08:50 PM
Just keep in mind, you can only raise one above 200 (excluding class / race skills: poison, alchemy, tinkering).
Personally, I'm 250 Poison, 190 Fletching, 180 Brewing (taking this one to max) and going to take tailoring over 200 on Wyntir.
Brewing is cheap, but ALOT of combines. 180+ is super wrist breaking.
Tailoring is hard, time consuming, and expensive. You are one of the two races that have cultural to get to high levels currently (228 in kunark). Velious has very nice twink gear you can make.
Smithing is honestly kinda easy, not super useful unless you're a cultural class in velious. Javelins and banded armor.
Baking isn't good. Not a whole lot of use and low cash potential. Kinda fun making birthday cakes though.
Fletching is expensive and kinda good if you're a bow class. Poor cash maker.
JC has some real cash potential, only really viable for enchanters though because every bar has to be enchanted to make stat gear.
Uh.. Poison isn't good, unless for ring quest in Velious.
Pottery is a pain, need 122+ for velious gate potions. Won't make any money.
Alchemy is probably best tradeskill as far as usefulness and cash potential.
Tinkering has some fun items. Have to play gnome tho.
Shannacore
04-30-2014, 08:56 PM
Just keep in mind, you can only raise one above 200 (excluding class / race skills: poison, alchemy, tinkering).
Personally, I'm 250 Poison, 190 Fletching, 180 Brewing (taking this one to max) and going to take tailoring over 200 on Wyntir.
Brewing is cheap, but ALOT of combines. 180+ is super wrist breaking.
Tailoring is hard, time consuming, and expensive. You are one of the two races that have cultural to get to high levels currently (228 in kunark). Velious has very nice twink gear you can make.
Smithing is honestly kinda easy, not super useful unless you're a cultural class in velious. Javelins and banded armor.
Baking isn't good. Not a whole lot of use and low cash potential. Kinda fun making birthday cakes though.
Fletching is expensive and kinda good if you're a bow class. Poor cash maker.
JC has some real cash potential, only really viable for enchanters though because every bar has to be enchanted to make stat gear.
Uh.. Poison isn't good, unless for ring quest in Velious.
Pottery is a pain, need 122+ for velious gate potions. Won't make any money.
Alchemy is probably best tradeskill as far as usefulness and cash potential.
Tinkering has some fun items. Have to play gnome tho.
Thanks Cecily - this helps! Didn't know about the 'Only one major tradeskill above 200' rule.
Aviann
04-30-2014, 08:56 PM
I never tried out professions back in 1999, and have suddenly grown curious about it.
What's the most useful? What's the biggest money-maker? What's the easiest/hardest? What about most fun? I'd like to pick one or two up, but I don't really have a current logic for which one.
Advice would be great!
Depending on what class you are, fletching is always a fun an easy route to go, because you get the chance to shoot mobs harder and harder until you max it... Unfortunately, you have to spend a little time getting it up there for the magic arrows needed to hit most 40+ mobs and like 15+ undead.
Baking is pretty cool too, because much like fletching, its pretty easy to skill up for the first 200, as well as getting to cook your favorite enemy and enjoy the shit out of their stat bonuses. I like to think I am highlander when I eat said foods, sometimes...
Elendae
04-30-2014, 09:05 PM
If you don't like the idea of buying bags and bags of materials, the main foraged items can get you pretty far into baking and brewing.
Roots -> Root beer (trivial at 31)
Fruit -> White wine (trivial at 82)
Berries -> Red wine (trivial at 95)
Rabbit meat -> Rabbit stew (trivial at 68)
Vegetables -> Soup (trivial at 68)
Turn any eggs into clump of dough (milk, flour, egg) for cookies and pies which trivializes at 140ish
I was going to write a guide about this, but playing EQ has got in the way.
Cecily
04-30-2014, 11:02 PM
Check out shawl 7 and the trivials in the overview chart.
http://wiki.project1999.com/Coldain_Prayer_Shawl_Quests
Seducio
05-01-2014, 01:12 AM
If you choose brewing for ring 9 quest, you may be able to save some carpal tunnel by getting to a skill of 230 as opposed to going all the way to 248. Both skill levels have an equal (95% success) chance of making the Tainted Avalanche Ale.
Other than that additional tidbit, I approve Cecily's list as I've seen Cecily running around tradeskilling long enough in Neriak to know Cecily's a solid bootlegger.
A question of my own for Cecily:
How much do you think a master Poison Maker (rogue) will charge to make a Vial of Mind Melt come Velious? (the item needed for the Tainted Avalanche Ale brewing combine)
And if your feeling super helpful: how much platinum does it take (10k? 20k+?) to become a master Poison Maker?
Atamen
05-01-2014, 01:15 AM
Tailoring is the most useful tradeskill for a Druid. Jewel crafting is great but it requires someone to do the bar enchants to make anything sellable.
If you ever plan to do the shawl quests, start on the tailoring now. Everything else is fairly easy to do in comparison. Tailoring has the benefit of having some actually decent armors to sell in velious. Most of the mobs you farm for pelts drop gems too, which I am sure will be in high demand.
I did the 8th shawl 3 times on live, tailoring was always the hard part.
Cecily
05-01-2014, 02:12 AM
My poison wont be for sale :)
I'd estimate it at 10k with alot of dex gear.
Mirana
05-01-2014, 09:11 AM
So if I'm understanding this correctly... Once Velious comes out, you can make Wu's armor to 158 skill. After that, you have to make quivers to skill up (>300p per combine)? I don't see anything else reasonable. Am I missing a recipe? Tailoring looks like a bitch to skill up.
Daldaen
05-01-2014, 09:16 AM
I think the best profession is...
http://www.criticalbench.com/images/spartan-workout1.jpg
Spartan.
Thanks for asking, Shanna, now I don't have to.
Elendae: This is great to know, definitely going to put all this extra foraged junk to work for me.
Cecily
05-01-2014, 09:43 AM
So if I'm understanding this correctly... Once Velious comes out, you can make Wu's armor to 158 skill. After that, you have to make quivers to skill up (>300p per combine)? I don't see anything else reasonable. Am I missing a recipe? Tailoring looks like a bitch to skill up.
It is.
Elendae
05-01-2014, 04:50 PM
thar we go
http://wiki.project1999.com/Forager%27s_Guide_to_Brewing_and_Baking
Cecily
05-01-2014, 05:59 PM
thar we go
http://wiki.project1999.com/Forager%27s_Guide_to_Brewing_and_Baking
Why would you do that? Brewing.. I can see the point because it's a lower number of items per combine with foraged stuff. Baking has a very very easy progression leveling up w/ vendors. Yes, it becomes more forage-based later on.
Elendae
05-01-2014, 06:08 PM
I skilled up that way because getting to 200 skill in one sitting is boring, hand-cramping, and gives me no sense of accomplishment.
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