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sox7d
05-01-2014, 02:46 PM
Grouped seb last night with my three stuns, sunstrike and c2 and bard, and it didn't seem it mattered how well I interrupted or reserved mana, it was a joke compared to any melee's sustained dps. Thinking of just stripping my character and rerolling. wtf were they thinking with this class, they had two fucking expansions to fix it. Someone give me a reason not to.

Yumyums Inmahtumtums
05-01-2014, 02:49 PM
I no rite?

My warrior was unable to charm in Chardok last night. Games broken

Scikala
05-01-2014, 02:49 PM
I thought Wizards were burst, not sustained DPS...so you shouldnt expect to be on par with melee.

Plus the mobility/evac is nice...

Yonkec
05-01-2014, 02:51 PM
What two expansions? Do you raid? Take a break and come back in Velious sir/madame.

Lojik
05-01-2014, 02:51 PM
ur wiz can be pretty effective with minimal investment. If you got expensive gear on him, probably better suited on a twink you can have fun with.

sox7d
05-01-2014, 02:51 PM
I thought Wizards were burst, not sustained DPS...so you shouldnt expect to be on par with melee.

Plus the mobility/evac is nice...

Sure there was a benefit of being able to burn down adds when there were overpulls (I always keept a 70-80% mana surplus), but the marginal benefit of that as NOT worth how much slower mobs went down during singles given just another melee.

What two expansions? Do you raid? Take a break and come back in Velious sir/madame.

I imagine I could raid, get my extra ~400-600 mana from raid gear and woopdie poop I can suck with prestigious gear and an extra nuke at FM. (oh and epic for that +1/tick)

Raavak
05-01-2014, 02:58 PM
You have to like the class for what its good at, and stop hating it for what it can't do. You could just as easily compared your CC'ing. It just ain't gunna happen. Learn to use your nukes to even out the load... nuke down overpulls... med when things are slower. Have evac ready. Root/ghetto mez and stun (gaters especially) when needed.

Yes, when things are going well you are just utility, and could easily be replaced by a pet caster or melee dps.

Daldaen
05-01-2014, 02:59 PM
Come back during Planes of Power. Rogues suck and Wizards rock.

sox7d
05-01-2014, 03:02 PM
You have to like the class for what its good at, and stop hating it for what it can't do. You could just as easily compared your CC'ing. It just ain't gunna happen. Learn to use your nukes to even out the load... nuke down overpulls... med when things are slower. Have evac ready. Root/ghetto mez and stun (gaters especially) when needed.

Yes, when things are going well you are just utility, and could easily be replaced by a pet caster or melee dps.

A druid can do all of those things and much more. wizards are .47 dmg/mana more efficient though. As in druids do 3.2 damage/mana and wizards do 3.67. Nice try, though.

Lojik
05-01-2014, 03:07 PM
A druid can do all of those things and much more. wizards are .47 dmg/mana more efficient though. As in druids do 3.2 damage/mana and wizards do 3.67. Nice try, though.

If your only concern is your ability within a standard 6 man group then wizard is not for you. They are good for soloing, mobility, raid bosses, and aoe groups.

Raavak
05-01-2014, 03:08 PM
A druid can do all of those things and much more. wizards are .47 dmg/mana more efficient though. As in druids do 3.2 damage/mana and wizards do 3.67. Nice try, though.

What do you mean nice try? Druids are utility too and in the same boat, relatively.

If your only concern is your ability within a standard 6 man group then wizard is not for you.Take the groups when you can get them. Do your best to shine. It won't be optimal exp, but what fun is that? (says my wizard. My cleric says go solo/PBAE or reroll a rogue)

Snackies
05-01-2014, 03:15 PM
CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE (optional stun) CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE SNARE mob dead.

FM - NEXT.

In all seriousness though maining a wizard without intention of raiding will drive you nuts and/or bore you to death.

As a raiding main however I still prefer them over other classes for the most part. You're always the first to get places, never have to worry about finding a porter and do great burst damage.

If you don't raid you'll probably have more fun with another class that shines more in a group/dungeon/farming setting.

tekniq
05-01-2014, 03:15 PM
you will be loved in velious...to kill RAID targets.

Lojik
05-01-2014, 03:16 PM
CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE (optional stun) CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE SNARE mob dead.

FM - NEXT.

In all seriousness though maining a wizard without intention of raiding will drive you nuts and/or bore you to death.

As a raiding main however I still prefer them over other classes for the most part. You're always the first to get places, never have to worry about finding a porter and do great burst damage.

If you don't raid you'll probably have more fun with another class that shines more in a group/dungeon/farming setting.

Pfft what does this guy know probably hasn't played any other class

Raavak
05-01-2014, 03:21 PM
Wizard is a blast (pun intended) on raids.

I can't wait to farm armor gems via quadding too. Licking my chops.

HeallunRumblebelly
05-01-2014, 03:30 PM
Wizard--for when you can't be fucking bothered to even try on raids. :P

Bill Tetley
05-01-2014, 03:32 PM
had a wiz in my chef group the other day and the dps was sick. nuked right when shaman would start to heal putting it down to flee. was cruised through merbs

Zalora
05-01-2014, 03:50 PM
Wizard, Ranger, and Paladin are useless classes.

Thulack
05-01-2014, 03:51 PM
Wizard, Ranger, and Paladin are useless classes.

Lol Play with people who actually know what they are doing much?

Pringles
05-01-2014, 03:52 PM
It took you to level 60 to figure this out?

HeallunRumblebelly
05-01-2014, 03:58 PM
Wizard, Ranger, and Paladin are useless classes.

Rangers are mandatory for trackers. Wizards are good burst dps, especially in shitty melee fights (gore, hosh). Paladins....god they try. So hard.

Hamahakki
05-01-2014, 04:15 PM
Wizards are the worst class for six-man groups, but they are great raiders, especially in Kunark.

lecompte
05-01-2014, 04:19 PM
Paladins....god they try. So hard.

Good for positioning trak..........

Wizard--for when you can't be fucking bothered to even try on raids. :P

Impossible to screw up and all we hear is need moar wizerds!

Daldaen
05-01-2014, 04:32 PM
Wizard, Ranger, and Paladin are useless classes.

Generally speaking, the most successful guilds I've ever been in, were those that knew how to utilize (and had skilled) hybrid/utility classes. Most specifically, skilled knights (paladins/shadowknights).

A guild with a handful of solid knights can do thing that are fucking incredible.

sox7d
05-01-2014, 05:16 PM
Alright, you guys convinced me. Any guilds that actually hit targets want a 60 wiz with poor self image?

lecompte
05-01-2014, 05:23 PM
Alright, you guys convinced me. Any guilds that actually hit targets want a 60 wiz with poor self image?

Pick a class C or R guild and apply!

Tasslehofp99
05-01-2014, 07:34 PM
Check out wizard DPS in chardok AE groups.


Or...during raid mobs, in classic/kunark wizards were the cream of the crop raid DPS.


10 wizards + 2 warriors + 3 clerics can pretty much kill any mob in the game, throw a bard or two in there and you're looking at overkill.
References: Forceful Entry 19 man trak kill had 9 wizards present, Forceful Entry 16 man Talendor kill had 10 wizards present.

It changes with velious though however, considering that mobs have a lot higher AC/HP and fights are a lot longer. You COULD however log on wiz, nuke raid mob until you're OOM, and log to a melee (probably, anyway.)

Ahldagor
05-01-2014, 08:22 PM
five wizards and a monk will destroy mobs

Sckrilla
05-01-2014, 09:01 PM
Obv quit being bad and use YOUR Staff of the Four + Manna Robe in conjunction with spam clicking Solist's Robe of Invocation!

Dragonmist
05-02-2014, 08:58 AM
another class rant lol...

Raavak
05-02-2014, 09:26 AM
Alright, you guys convinced me. Any guilds that actually hit targets want a 60 wiz with poor self image?Any raid guild would take you, even with your self esteem issues. Raid guilds LOVE wizards.

Paladins....god they try. So hard.Paladins trying makes Heallun hard?

Messianic
05-02-2014, 09:34 AM
Grouped seb last night with my three stuns, sunstrike and c2 and bard, and it didn't seem it mattered how well I interrupted or reserved mana, it was a joke compared to any melee's sustained dps. Thinking of just stripping my character and rerolling. wtf were they thinking with this class, they had two fucking expansions to fix it. Someone give me a reason not to.

Raids, quad kiting, and very select types of farming. That's all you're good at. That's why I couldn't motivate myself to get past 55 on my wizard.

I recommend the strip-reroll option.

Raavak
05-02-2014, 10:29 AM
The only problem is if you are going to seek a class that is totally perfect, in high demand for groups and for raids, has no downfalls or weaknesses... you are s.o.l. and will never find one. Rogue and maybe warrior? But both these have some downfalls, and neither solo very effectively so you are completely dependent on finding groups to level, and raiding on them may be more like having a 2nd job sometimes than playing a game.

raptorak
05-02-2014, 11:56 AM
Reroll wiz on red.

webrunner5
05-02-2014, 12:02 PM
ur wiz can be pretty effective with minimal investment. If you got expensive gear on him, probably better suited on a twink you can have fun with.

What he says. Other than quad kitting they really don't need any gear to speak of. And even then it is just stuff to get a bigger mana pool and a little more HP.

Splorf22
05-02-2014, 12:41 PM
If your only concern is your ability within a standard 6 man group then wizard is not for you. They are good for soloing, mobility, raid bosses, and aoe groups.

^

koros
05-02-2014, 12:43 PM
Come back during Planes of Power. Rogues suck and Wizards rock.

Uh... rogues were awesome in Pop.

Dragonmist
05-02-2014, 01:45 PM
I remember when guilds just zerged mobs with manaburn back in the day on Veeshan it was like every guild that raided was recruiting 500 wizardzzzzz

Tiggles
05-02-2014, 01:46 PM
Alright, you guys convinced me. Any guilds that actually hit targets want a 60 wiz with poor self image?

tmoguild.org

Number 1 guild on the server we love Wizards you have to be active and be able to raid on Saturdays and Sundays and track if needed.

You will be rewarded with any/all items you desire if you put the work in.

Put in an app today and see if you are a fit.

innocent51
05-02-2014, 01:52 PM
Wizard are the best raid dps from Classic to Call of the Forsaken.

14 years of pure ownage, never challenged. Velious (with banes) being the arguably (some people will claim pre nerf Beams Era was even better) the Zenith of Wizard domination.

Fame
05-02-2014, 02:18 PM
Reroll wiz on red.

Took 4 pages for the truth about wizards to come out?

coki
05-02-2014, 03:06 PM
Rolled a ranger recently and while its kinda fun, any mages pet thats lower level then me can out dps me and it makes me sad and wishing i rolled an iksar monk instead

Messianic
05-02-2014, 03:40 PM
CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE (optional stun) CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE CLICK REND ROBE SNARE mob dead.


Obv quit being bad and use YOUR Staff of the Four + Manna Robe in conjunction with spam clicking Solist's Robe of Invocation!

How many of these items actually exist on the server? It's kind of like saying "Magicians are so good because their epic is awesome." :/

Sort of depresses me that my highest char is a wizard. lol

had a wiz in my chef group the other day and the dps was sick. nuked right when shaman would start to heal putting it down to flee. was cruised through merbs

The dps wasn't sick because of the wizard:

Think of a wizard level 51-59 (sunstrike @60 is roughly 3.59 damage per mana, any of the draught nuke line are about 3.06-3.1 depending on level) as pretty much this:

( [mana regeneration over T time period] x ~3.06 ) - resists = Sustained damage over T

So, without clarity: [200 mana in 10 ticks or 60 seconds] x ~3.06 = 612 damage per minute = 10.2 DPS.

With C2: [310 mana in 10 ticks or 60 seconds] x ~3.06 = 948.6 damage per minute = 15.81 DPS

Ranger dps with average gear = ???

My # on mana per tick is from memory so it might be a little off. But that doesn't significantly affect these #'s.

Splurt, depending whether it runs its full course on every mob you fight, is as much if a little more than wizard overall sustained dps over the course of a group.

HawkMasterson1999
05-02-2014, 03:40 PM
Rolled a ranger recently and while its kinda fun, any mages pet thats lower level then me can out dps me and it makes me sad and wishing i rolled an iksar monk instead

I recently duo'd with a monk 2 lvls higher than my ranger and I got the aggro every time even with him pulling. I didn't even cast on them. Its one of those classes thats only fun if you invest alot into gear

Messianic
05-02-2014, 03:41 PM
Rolled a ranger recently and while its kinda fun, any mages pet thats lower level then me can out dps me and it makes me sad and wishing i rolled an iksar monk instead

I killed Quillmane and got a cloak on my ranger at 29 because I arrowed him to death. So Rangers have that...

HawkMasterson1999
05-02-2014, 03:55 PM
Grouped seb last night with my three stuns, sunstrike and c2 and bard, and it didn't seem it mattered how well I interrupted or reserved mana, it was a joke compared to any melee's sustained dps. Thinking of just stripping my character and rerolling. wtf were they thinking with this class, they had two fucking expansions to fix it. Someone give me a reason not to.

Retire is such an ugly word in this case. You can always keep your wizard fully geared and just bench him until the need for a wizard arises. Lots of us play multiple toons that are high lvl. I play chanter, cleric and druid that are 50 plus. Whatever im the mood to play that day...

gwideon
05-02-2014, 05:37 PM
Sustained DPS got better when they fixed rains (on live) so that the last wave didn't get resisted as much, and the pets didn't eat waves. I was surprised that they broke it intentionally on this server. We didn't match other dps classes after they fixed it, but we were not quite as mana bound and could contribute to exp groups more.

Erydan Ouragan
05-03-2014, 06:30 AM
Putting the perspective of DPM on a wizard is absurd.

You don't get a wizard for DPS, you get a wizard because they're a safety valve. They're like your car insurance, you only realize how good it is the day an accident happens. When your cleric or CC goes suddenly LD or accidental overpull or weird glitchy pathing happens and you suddenly need THIS mob do die RIGHT NOW, it's then you realize wizards are made of pure brutal awesomeness.

No other class in the game can unload as fast and with that power, not even close.

With evac and the best burst in the game, wizards are the CEOs of Wipe Prevention Ltd.

I thought that wizards sucked and were just an afk xp sponge until i grouped with a guy truly amazing and now i'm converted, wizards get a priority spot in my groups any time possible.

It's a shame there's so few of them, though.

Tasslehofp99
05-03-2014, 06:45 AM
Wizard are the best raid dps from Classic to Call of the Forsaken.

14 years of pure ownage, never challenged. Velious (with banes) being the arguably (some people will claim pre nerf Beams Era was even better) the Zenith of Wizard domination.

Wizard is hands down the best raid dps up until velious. Rogues and monks will dominate velious dps since the fights are a lot longer and wizards will likely be oom halfway through most fights.


That is of course your raid has like 20 wizards.

HeallunRumblebelly
05-03-2014, 07:01 AM
Putting the perspective of DPM on a wizard is absurd.

You don't get a wizard for DPS, you get a wizard because they're a safety valve. They're like your car insurance, you only realize how good it is the day an accident happens. When your cleric or CC goes suddenly LD or accidental overpull or weird glitchy pathing happens and you suddenly need THIS mob do die RIGHT NOW, it's then you realize wizards are made of pure brutal awesomeness.

No other class in the game can unload as fast and with that power, not even close.

With evac and the best burst in the game, wizards are the CEOs of Wipe Prevention Ltd.

I thought that wizards sucked and were just an afk xp sponge until i grouped with a guy truly amazing and now i'm converted, wizards get a priority spot in my groups any time possible.

It's a shame there's so few of them, though.

BiS rogues can do 4k in 12 seconds with a perfect duelist. Averaging closer to 3k. On a lure only mob, wizards are only doing about 1500-1800 in that time period. Rogues are just god tier dps :P

Messianic
05-03-2014, 07:02 AM
When your cleric or CC goes suddenly LD

In which case a backup healer/shaman/second CC (Bard + Chanter for example) is still more effective than a "safety valve" that can deal, at most (if we ignore what happens if he gets aggro from unloading his mana), about 3.1 x total mana (Estimated at 2700ish x 3 so 8100... still pitiful compared to what a necro who absolutely bombs dots and feigns can do) prior to 60.

or accidental overpull

Second CC class is better. Even two enchanters in the same group is better still than a chanter and a wizard.

need THIS mob do die RIGHT NOW

Have you actually calculated the burst of a Mag pet + mag nukes or Necro pet + necro nukes or chanter charmed pet + chanter nukes or druid charmed pet (if you happen to be so lucky, i.e. plane of hate) + druid nukes?

wizards are made of pure brutal awesomeness.

If brutal awesomeness is the total HP level of the weakest mobs in seb for an entire mana bar.

No other class in the game can unload as fast and with that power, not even close.

I wonder if the numbers actually bear this out.

With evac and the best burst in the game, wizards are the CEOs of Wipe Prevention Ltd.

That's chanter/bard/druid/shaman.

Wizard is hands down the best raid dps up until velious. Rogues and monks will dominate velious dps since the fights are a lot longer and wizards will likely be oom halfway through most fights.

That is of course your raid has like 20 wizards.

It's the last part of a fight where wizards are needed; CH from unstunnable/unmezzable mobs is kind of an annoying problem in velious. You need a massive amount of damage in the last minute or two of a fight. But yeah, rogues and monks over the course of the entire fight.

fastboy21
05-03-2014, 07:17 AM
you mean...EQ classes aren't balanced equally? omg, sound the alarm...

the only thing worth mentioning is that a good wizard who logs in wanting to help out and is a cool guy is better than a shitty chanter/bard/rogue/monk/etc who doesn't log in to help others out and is a jerk.

so, as it should in a role-playing game, it really depends on the person behind the toon.

Erydan Ouragan
05-03-2014, 07:23 AM
In which case a backup healer/shaman/second CC (Bard + Chanter for example) is still more effective than a "safety valve" that can deal, at most (if we ignore what happens if he gets aggro from unloading his mana), about 3.1 x total mana (Estimated at 2700ish x 3 so 8100... still pitiful compared to what a necro who absolutely bombs dots and feigns can do) prior to 60.

Ok.



Second CC class is better. Even two enchanters in the same group is better still than a chanter and a wizard.

I guess you're right on that.



Have you actually calculated the burst of a Mag pet + mag nukes or Necro pet + necro nukes or chanter charmed pet + chanter nukes or druid charmed pet (if you happen to be so lucky, i.e. plane of hate) + druid nukes?

No but i have calculated that when Venus aligns with the second moon of the third month of an even year, very situational things happen once in a while.



If brutal awesomeness is the total HP level of the weakest mobs in seb for an entire mana bar.

Well considering the weakest mob in seb is a lvl 41 Froglok Kor Shaman with 2091hp, i'd say you're wrong on this one. Wizards can't 2-shot Trak though.



I wonder if the numbers actually bear this out.

I wonder too. I'm going to cross-post to the math forums and get back to you.



That's chanter/bard/druid/shaman.

Possible, but i think cleric/cleric/cleric/cleric would even be better.



I guess you were right man, i viewed wizards as suck, then awesome and now they're back to suck. If i was OP i'd reroll a chanterdruidbardshaman with a hate pet that can necrodotbomb and FD.

I'd still log on the wiz to port for plat, even though druids are better because they have sow.

Erydan Ouragan
05-03-2014, 07:40 AM
you mean...EQ classes aren't balanced equally? omg, sound the alarm...

the only thing worth mentioning is that a good wizard who logs in wanting to help out and is a cool guy is better than a shitty chanter/bard/rogue/monk/etc who doesn't log in to help others out and is a jerk.

so, as it should in a role-playing game, it really depends on the person behind the toon.

That's the best post in this thread.

Real power in EQ isn't your gear or your money or even your class. It's your social circle. It's who you know and who knows you.

If you're a nice, helpful and fun to be around with kind of person, people are going to remember you, you're going to get added on friend lists, you're going to get invites.

If you get in a group and don't even say "thanks for the invite" and stay silent the whole time you're there, then you become another_dude00 to them. This is not a game with 8 minutes instances with people you're never going to see again. You're probably going to kill orcs with them for a few hours, get to know them. Start conversations. Have a genuine interest in what they're saying. If you make the social effort, it will pay off tremendously later. Then they see your name in ooc stating you're LFG, they're not going to calculate your DPM compared to the sustained monk DPS with Celestial Fists active or whatever, they're going to remember you're a cool, funny and interesting guy to group with and if they know they will have a good time being with you for the next few hours, you get in front of the list, guaranteed.

Of course you're going to be rejected by the min/maxing elitists because your gear isn't BiS, but they're a very small minority, so they don't really count.

Messianic
05-03-2014, 08:17 AM
Well considering the weakest mob in seb is a lvl 41 Froglok Kor Shaman with 2091hp, i'd say you're wrong on this one. Wizards can't 2-shot Trak though.

I overestimated their life, but it's not as low as 2091. I stumbled onto a file called "EQSpawns.xls" three or four years ago and all of its numbers have been accurate so far (min level/max level, min hp/max hp are the final #'s):

froglok kor shaman Ruins of Sebilis 42 44 4194 4234
froglok jin wizard Ruins of Sebilis 43 46 5855 5915
froglok jin shaman Ruins of Sebilis 43 47 5835 5935
sebilite golem, a Ruins of Sebilis 45 49 7199 9530
froglok bok wizard Ruins of Sebilis 46 49 7914 7994
froglok dar knight Ruins of Sebilis 43 50 5855 7994
froglok bok knight Ruins of Sebilis 46 50 7914 7994
froglok bok shaman Ruins of Sebilis 46 50 7934 8014
iksar necromancer, an Ruins of Sebilis 46 50 7914 7994
froglok krup knight Ruins of Sebilis 48 52 9510 9610
froglok krup shaman Ruins of Sebilis 48 52 9530 9610
froglok krup wizard Ruins of Sebilis 50 52 9550 9610
myconid priest Ruins of Sebilis 51 53 11544 11699
myconid warrior Ruins of Sebilis 50 54 11274 11724
myconid reaver Ruins of Sebilis 52 56 13206 13651
froglok zol knight Ruins of Sebilis 44 44 4234 4234
skeletal champion Ruins of Sebilis 46 46 5306 5306
krup ghoul knight Ruins of Sebilis 47 47 10828 10828
dar ghoul knight Ruins of Sebilis 47 47 10828 10828
leprous scarab, a Ruins of Sebilis 48 48 7954 7974
skeletal crusader Ruins of Sebilis 49 49 7974 7974
skeletal champion Ruins of Sebilis 50 50 7994 7994
leprous scarab Ruins of Sebilis 50 50 9570 9570
skeletal duke Ruins of Sebilis 51 51 10411 10411
skeletal baron Ruins of Sebilis 51 51 10411 10411
spectral harbinger Ruins of Sebilis 51 51 5246 5246
froglok ilis shaman Ruins of Sebilis 53 53 12279 12279
froglok ilis wizard Ruins of Sebilis 53 53 12259 12259
froglok ilis knight Ruins of Sebilis 53 53 12259 12279
myconid adept Ruins of Sebilis 54 54 13616 13616
froglok reet knight Ruins of Sebilis 55 55 12259 12279
froglok reet wizard Ruins of Sebilis 55 55 12259 12279
froglok reet shaman Ruins of Sebilis 55 55 12279 12279
sebilite juggernaut Ruins of Sebilis 57 57 16459 16479
sebilite protector Ruins of Sebilis 60 60 20050 20050
Trakanon Ruins of Sebilis 65 65 32000 32000


I guess you were right man, i viewed wizards as suck, then awesome and now they're back to suck. If i was OP i'd reroll a chanterdruidbardshaman with a hate pet that can necrodotbomb and FD.

If you don't want to have a serious discussion, that's fine. Just admit you hadn't actually analyzed it; you'd just said "omg a wizard just used 6 minutes worth of meditation and 0 DPS to take off 60% of a mob's life, that clearly is absolutely unique and is irreplaceable". Or say nothing. I don't mind, i'm just giving you an analysis that it appeared that you hadn't considered.

Tecmos Deception
05-03-2014, 08:22 AM
Grouped

There's your problem!

Seriously though, you're setting yourself up for a bad time by trying to play a 60 wizard, in a grinding group, on a server where every 50+ melee has monster sustained damage, on a server where people tend to want to stack sustained damage, etc. Wizards are great for easy 1-60 solo, great for AE groups, great for raiding (even when only wearing some cheapo resist gear), great on a more "balanced" server in terms of timeline/melee gearing, etc.

You wouldn't try to solo dark blues in a dungeon on a 60 rogue and then wonder what is wrong with the rogue class when it doesn't work, right? You wouldn't try to tank raid mobs on an enchanter and then wonder what is wrong with the enchanter class when you die instantly, right? You wouldn't try to solo heal a king group as a 60 druid and then wonder what is wrong with the druid clas when you can't cut it, right? Of course not. And you shouldn't try to do a 60 grind group on a wizard on this server and then wonder if something is wrong with the wizard class when you aren't a perfect fit in that group.

Messianic
05-03-2014, 08:34 AM
PBAoE grouping is where it's at. But yeah, traditional grouping is a no-no for me as a wizard. I used to think my goal was to just frontload damage on specific mobs, rarely root park, rarely stun or help finish casters...But even then, I realized other classes would be more useful in any of those settings.

But no one stuff like the efficiency of the Jyll's line :D

webrunner5
05-03-2014, 12:14 PM
you mean...EQ classes aren't balanced equally? omg, sound the alarm...

the only thing worth mentioning is that a good wizard who logs in wanting to help out and is a cool guy is better than a shitty chanter/bard/rogue/monk/etc who doesn't log in to help others out and is a jerk.

so, as it should in a role-playing game, it really depends on the person behind the toon.

True statement.

The best class in this game is ANY class that is played well by a GREAT player. I have been AMAZED at how good once in a great while a player shows up in a group and is just F'ing awesome. It is a thing of beauty to watch. The rest of the group can almost go AFK and things roll along. That is what makes it here.

So if you can strive to be the best god damn Wizard on P1999 you will get in any top end group and guild on here. You would sure be welcome in mine. :)

Yumyums Inmahtumtums
05-03-2014, 12:27 PM
Also two enchanters for cc is a nightmare. Unless they're the same level they're going to overwrite one another and fuck eachothers timers up.

Daldolma
05-03-2014, 02:11 PM
pm me wiz acct info pls, thanks

Origin
05-03-2014, 05:54 PM
Wizard in Velious pre-banes is absolutely horrid. So we'll have 6ish (iirc) months of bad. But post-banes it gets decent.

As for Kunark, wizard is hands down one of the most fun classes to play in raids. IB wiz crew represent!! In groups not so much. Especially before you get epic + rend robe.

Clark
05-03-2014, 09:22 PM
I thought Wizards were burst, not sustained DPS...so you shouldnt expect to be on par with melee.

Plus the mobility/evac is nice...

This. Also better on raids than in groups. More versatile in group for PvP with ports and burst DPS.

webrunner5
05-03-2014, 09:31 PM
You have to remember the very first person to make it to 50 on Red was a Wizard. :eek:

Messianic
05-03-2014, 10:17 PM
You have to remember the very first person to make it to 50 on Red was a Wizard. :eek:

Red's a different animal, and quadding for exp 55+ is so tedious as to be demoralizing.

::Quad::
::1% exp::
::~8 minutes elapse::
::Quad::
::1% exp::

Ihova
05-04-2014, 05:16 AM
Wizards job in group is to toss 1 nuke at the right percentage so its just enough to make it flee, saving healer mana. Other than that burn adds/casters, root if needed, port/evac.

Need to consider higher mana/int items and saves items for raiding. Tov dragons will just piss on you with aoe's w/o resist gear.

And as they pointed out, u need your epic and the nuke robe (any other free nuke items later on) to have sustained dps. Unless you got a chanter with you in group and as many mana regen items as you can get during vel.

If they decide to pull the spell buffs on items during late vel that will also help alot.

Clark
05-05-2014, 12:56 AM
BiS rogues can do 4k in 12 seconds with a perfect duelist. Averaging closer to 3k. On a lure only mob, wizards are only doing about 1500-1800 in that time period. Rogues are just God tier dps :P

:cool:

Ikonoclastia
05-05-2014, 09:34 PM
On live we used to do seb with wizard friend all the time. He was a good guy, ported us a rounded and saved us from many wipes with evac. That was good enough for us. We pretty much all levelled up and grouped from newbs together.

I do remember him saying OOM a lot but meh

Confit
05-05-2014, 11:47 PM
I love having a wizard in my group. Who cares about sustained DPS when my wizard buddy will give my group what it needs when it needs it. Whether it be burning a mob down, helping with CC via root/snare/stun, or evacs and ports. A well played wizard makes a group live through those oh crap moments when it counts!

twizztid
05-06-2014, 11:48 AM
I feel your pain. At least you got a group in Seb lol..... I haven't gotten 1 I don't think and I'm a 60 wiz. I usually only cast 1 spell a fight unless there is a caster. Start your sunstrike around 60% ( depends on mob ). You want the nuke to hit around 30 ish % so that the mob has less run time, and allows chain pulls because the puller doesn't need to do the extra damage to make sure it doesn't keep hitting tank or running away.

Plus yes, our evac and stuff is sexy.

sox7d
05-06-2014, 02:46 PM
I love having a wizard in my group. Who cares about sustained DPS when my wizard buddy will give my group what it needs when it needs it. Whether it be burning a mob down, helping with CC via root/snare/stun, or evacs and ports. A well played wizard makes a group live through those oh crap moments when it counts!

When the mobs take 1-2 full minutes each to take down because the tank and other dps can't cut it, sustained dps becomes an issue.

I feel your pain. At least you got a group in Seb lol..... I haven't gotten 1 I don't think and I'm a 60 wiz. I usually only cast 1 spell a fight unless there is a caster. Start your sunstrike around 60% ( depends on mob ). You want the nuke to hit around 30 ish % so that the mob has less run time, and allows chain pulls because the puller doesn't need to do the extra damage to make sure it doesn't keep hitting tank or running away.

Plus yes, our evac and stuff is sexy.

thanks i've been starting my nukes at 15% so i can always get the slain message. ill try it youre way

Tecmos Deception
05-06-2014, 02:50 PM
TMO and IB need to do a public service to the project's wizards and hand out wiz VP clickies to all comers.

Messianic
05-06-2014, 03:22 PM
Wizards job in group is to toss 1 nuke at the right percentage so its just enough to make it flee, saving healer mana.

Vastly more sustained DPS saves a lot more mana than this.

lecompte
05-06-2014, 03:25 PM
Work your epic, stat, so you can get in on the TMO Cazic Skin handout ;p