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View Full Version : Is the Snare bug fixed yet?


Zalora
05-05-2014, 08:18 PM
Just curious if its okay to hunt raptors again or if I'm going to be eaten by their super speed. :confused:

Briscoe
05-05-2014, 08:19 PM
Snare bug?

Zalora
05-05-2014, 08:39 PM
Snare bug?

Snare doesn't slow enemies to the proper speed.

Somekid123
05-05-2014, 08:40 PM
Was server run speed patch, which is fixed, yes.

Haynar
05-05-2014, 09:25 PM
Run speed is too fast for some mobs. Snare is slowing proper percentage. Waiting for a patch that updates more mob speeds.

H

moklianne
05-05-2014, 09:32 PM
I was going to say, they seem a bit fast still. Thanks.

HawkMasterson1999
05-06-2014, 08:34 AM
They have to adjust mob speeds individually, zone by zone, mob by mob so It may take some time. Them devs working hard for our pixels /Salute

Tasslehofp99
05-07-2014, 02:35 PM
I haven't been out by raptors in years, but when I did hunt there they always ran pretty fast. In fact I specifically remember casters using Jboots complaining that they weren't able to escape. I was glad to be a druid that day.

moklianne
05-07-2014, 03:02 PM
Aviaks in SK seem a bit fast.

Telin
05-07-2014, 05:00 PM
Is there a certain percentage where models switch from the running to the walking animation? Is it safe to assume that models who continue to use the running animation after being ensnared are most likely going too fast? For example, Hill Giants appear to be running after being ensnared.

*Also, I ensnared myself and I was extremely slow going forward and could not move backward unencumbered.