View Full Version : What good is classic Treeform?
Somekid123
05-18-2014, 06:14 PM
What good is classic Treeform? Im currently using Spirit of Oak and have played with the level 9 Treeform, realizing that majority of mobs see through it, I recall in classic that treeform gave you at least indifferent to a handful of mobs because.. obviously your a tree! why bother!
I would assume most undead see you behind the illusion, but even now being in FoB the iksar bandits, guards, scorpions, skeletons, bonecrawlers, etc etc see through it, is this classic?
Koota
05-18-2014, 06:28 PM
I mean, you look like a tree. Def + in my book
Layne
05-18-2014, 06:58 PM
I thought tree form had a small boost to mana Regen
fastboy21
05-18-2014, 07:05 PM
its a role playing game...how dare they add spells with no obvious in-game "use" other than role playing.
Hamahakki
05-18-2014, 07:09 PM
Mostly for fun. It makes you look like a tree.
Level 9 version adds a small amount of health regen, level 59 version adds health and mana regen. Neither add enough to really be useful, especially since they also remove your SoW.
Tasslehofp99
05-18-2014, 07:23 PM
Mostly for fun. It makes you look like a tree.
Level 9 version adds a small amount of health regen, level 59 version adds health and mana regen. Neither add enough to really be useful, especially since they also remove your SoW.
What?!?!
That's crazy talk. Spirit of Oak is amazing; it basically gives you clarity that stacks with clarity 2. I'm also fairly sure that the regular treeform adds a substantial amount of hitpoint regeneration; so its useful for situations where you don't wanna waste mana on a regular regen (treeform is only 10 mana.)
Jauna
05-18-2014, 07:52 PM
I used it by for playing Hide and Seek on Bertox years ago. Have a druid say "Find me for X item or plat!" Treeform in EC or another forested area and shazam
Hamahakki
05-18-2014, 07:59 PM
What?!?!
That's crazy talk. Spirit of Oak is amazing; it basically gives you clarity that stacks with clarity 2. I'm also fairly sure that the regular treeform adds a substantial amount of hitpoint regeneration; so its useful for situations where you don't wanna waste mana on a regular regen (treeform is only 10 mana.)
Treeform costs 30 mana. You have to re-cast your SoW so it's 70 mana total. It adds a tiny amount of health regen, you'd have to sit still for 3 minutes to break even with the healing you'd get from just casting your healing spells.
Spirit of Oak is better, but "amazing" is a stretch. The mana you get from medding under Spirit of Oak is less than 50% better than regular meditate, and there is still a 65 mana initial investment. You also have to sit there without SoW on. The biggest problem with Spirit of Oak is that it is a level 59 spell, so you can't even cast it until you are done with most of your outdoor leveling.
I honestly like to cast the tree illusion on myself and go to business per usual in heals mode.. You can continue to cast while a tree, you can change between sit and stand and I'm pretty sure its effective as an illusion in that mobs wont attack you on sight... at least that's what I've noticed.
T You have to re-cast your SoW so it's 70 mana total.
Why the fuck would you waste mana on sow when the spell essentially roots you in place?
NegaStoat
05-18-2014, 08:14 PM
As mentioned before, the level 9 treeform spell grants really stellar health regen for a cheap initial mana cost and an extended length duration. At the time you get it at level 9, you can use it to Porcupine tank some tough targets with thorns cast on yourself, again and again.
Pretend that you're in South Ro at an orc camp that you used Harmony to clear out to single spawns. You can remain in tree form and tank orcs for days without casting a single heal. The downside is that this server has your tree size and hitbox being WAY larger than old retail. It's stupid that mobs will get to that "you must move closer to hit" range as often as they do. The upside to this is that if you cast it on a crease of the zone floor, the illusion doesn't form but you still get the effect (and have a smaller hit box).
I'll agree that it's broken towards how monsters interact with you. The dwarven bandits in Butcherblock could care less about me when I was a tree on old retail. Here, they'll remain aggressive which is wrong. It used to give you the *exact* same faction shift as the Enchanter's Lesser Illusion spell.
Visual
05-18-2014, 09:11 PM
it's to annoy people which is most valuable
captnamazing
05-18-2014, 10:18 PM
that's like asking "What good is minor illusion"
using it in crowded zones then spamming your Rod of Insidious Glamour at people shouting about how you're a magic bush
what could be better than that?
August
05-19-2014, 12:30 PM
I used to treeform myself on sister island to kill elona and hugin tunbrin.
the HP regen was awesome.
Jimjam
05-19-2014, 12:51 PM
I guess against outdoor dragons it will stop you from running in fear?
moklianne
05-19-2014, 02:11 PM
A number of mobs are not supposed to aggro you while in treeform. I'm not sure if its working correctly here, but on live I distinctly remember giants in Frontier Mountains conning as dubious on live way back in the day.
raitheon
05-19-2014, 06:44 PM
that's like asking "What good is minor illusion"
using it in crowded zones then spamming your Rod of Insidious Glamour at people shouting about how you're a magic bush
what could be better than that?
Filbus Smells.
Also, I have absolutely nothing to add to this thread.
Refrigerator.
Vladesch
05-20-2014, 07:53 AM
Brilliant spell when used properly.
It's a cheap way to heal if you need to med for a while anyway.
It's particularly good if you can find a spot where you can pull and kill without having to move, so the regen is happening all the time. Use porcupine mode to kill the mobs.
Healing is free. You just need to med for offensive magic. You will level almost twice as fast with the free regen.
There aren't a lot of places where you can do this.
One that used to work well was the tower on the osland with 2 close aviak guards up top. (in lake rathe). I think that got broken somehow though.
I've also made it work on the bandit camp in the NW of NK. You really need to know your harmony spell.
One annoying thing is when the mobs run away and you need to cancel treeform to loot them. If it's a toon I don't suppose that matters though.
Note also that treeform gets better with level. Up to a point.
On the original servers it was possible to get knocked through the world by some mobs. I think it was bash that did it. I've never seen that happen on p1999 though.
Bad thing is it cancels sow which is the stupid historical quirk that we must endure. Irritating but not such a big deal. Esp if you are under level 14.
Yumyums Inmahtumtums
05-20-2014, 08:07 AM
Makes it easy for people to find you if you/they are ever lost. Just spin in circles.
webrunner5
05-20-2014, 09:12 AM
The biggest problem with Spirit of Oak is that it is a level 59 spell, so you can't even cast it until you are done with most of your outdoor leveling.
Good point. At that stage of the game you are pretty much done with even playing a Druid. Just a port whore for guild and friends.
Daldaen
05-20-2014, 09:38 AM
I use Spirit of Oak for a few thinks.
Mainly for when I am Manastone/Clicky Healing. Regrowth+Oak ends up being about 30 HP a tick, which is a free Manastone every 2 ticks. Roughly 10 mana a tick. Plus the mana regen it actually provides. It helps going from oom to FM quicker.
Also I will use it when powerleveling in Unrest if I'm pulling basically the whole zone sans first floor stuff. It allows me to almost never have downtime for medding and never have to wait on respawns cause there's always stuff.
I use it occasionally on a dragon fight underneath the mob to root self in place if I may get feared... But not really worth it once you get decent MR gear.
And lastly to make fun corpses.
Tecmos Deception
05-20-2014, 09:45 AM
I guess against outdoor dragons it will stop you from running in fear?
Do treeform and spirit of the oak actually do this? That's pretty cool, if yes. I mean, not that being stuck in place but still without control of your character is really a GOOD thing... but it's slightly less bad than running around I guess.
Daldaen
05-20-2014, 09:46 AM
Yea it does. But it doesn't block fear outright. It just keeps you still.
Useful if your Druid is low level or low MR i suppose.
LulzSect
05-20-2014, 09:49 AM
I used treeform when soloing undead. Somewhat useful in PvP vs dumb opponents.
Jimjam
05-20-2014, 10:10 AM
Do treeform and spirit of the oak actually do this? That's pretty cool, if yes. I mean, not that being stuck in place but still without control of your character is really a GOOD thing... but it's slightly less bad than running around I guess.
I seem to remember Bark Potion did this, I don't see why tree form wouldn't.
http://everquest.allakhazam.com/db/spell.html?spell=873
webrunner5
05-20-2014, 11:06 AM
Maybe I am crazy but I seem to remember you could move around a bit in Treeform. We would get like 6 or 7 Druids and sort of block the whole entrance to the tunnel on Torvo. But that was a LONG time ago. :eek:
Nihilist_santa
05-20-2014, 01:39 PM
Maybe I am crazy but I seem to remember you could move around a bit in Treeform. We would get like 6 or 7 Druids and sort of block the whole entrance to the tunnel on Torvo. But that was a LONG time ago. :eek:
I remember this on Torvon. Who were you there?
Imslap
05-20-2014, 02:11 PM
Treeform costs 30 mana. You have to re-cast your SoW so it's 70 mana total. It adds a tiny amount of health regen, you'd have to sit still for 3 minutes to break even with the healing you'd get from just casting your healing spells.
Spirit of Oak is better, but "amazing" is a stretch. The mana you get from medding under Spirit of Oak is less than 50% better than regular meditate, and there is still a 65 mana initial investment. You also have to sit there without SoW on. The biggest problem with Spirit of Oak is that it is a level 59 spell, so you can't even cast it until you are done with most of your outdoor leveling.
Spirit of Oak is one of the best spells in the druid's repertoire. Fungi + Regrowth + Treeform is something like 47 hp/tick. With a manastone this is a huge deal. Without Manastone/Fungi it still is a godmode spell. Its like 10 mana/tick 17 hp/tick. You are a moron if you are doing any outdoor camp and not using this.
Protip: If you cast wolf form first then you just become a giant version of your race and it doesn't cause the annoying giant tree hit/click box
Erati
05-20-2014, 02:30 PM
Protip: If you cast wolf form first then you just become a giant version of your race and it doesn't cause the annoying giant tree hit/click box
Double Protip: This also works by simply using your Guise of the Deceiver. Just be in Dark elf form when you cast and voila, you turn into your 'real' race and not a tree.
Imslap
05-20-2014, 02:48 PM
Double Protip: This also works by simply using your Guise of the Deceiver. Just be in Dark elf form when you cast and voila, you turn into your 'real' race and not a tree.
Lol I love it Eratani!
Champion_Standing
05-20-2014, 03:36 PM
"Increase Hitpoints by 3 per tick (L9) to 5 per tick (L16)"
Source: http://wiki.project1999.com/Treeform
please close this thread
LulzSect
05-31-2014, 07:15 PM
http://i.imgur.com/8KxBTzq.jpg
Clark
05-31-2014, 08:24 PM
Lol
hivemind
05-31-2014, 08:29 PM
Bro, do you even PVP?
Auvdar
05-31-2014, 08:35 PM
Treeform was good for hiding on PvP servers back in the day.
hivemind
05-31-2014, 08:35 PM
Treeform was good for hiding on PvP servers back in the day.
Bro, you PVP(ed).
t0lkien
06-01-2014, 04:14 AM
I still remember the first time I saw a tree in the middle of the road in the Karanas, thought it was odd prop placement by the devs, and as I flew by with Selos it rotated. I freaked out. It was great.
Having things that don't need to be justified from a power-gaming point of view is what made this game great.
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