View Full Version : so you guys are looking for EQ Minus....
drew0987654
06-22-2014, 03:20 AM
I wouldn't have understood it but recently they started giving away free lvl 85 chars with all of the aa's... even if you start from lvl 1, you can automatically get all of the aa's that you meet the requirements for once you lvl up enough. it's optional, yeah, but everyone does it so I can't really group up with anyone :(
other problems I had but could live with include mercs, lack of a death penalty, and gear that caps all of your stats insanely early in the game. oh and leveling so fast that you only need to get through 10 zones b4 being lvl 100.... given all of this nonsense though, I STILL wanted to play with SoE instead of you guys, until the free chars/aa's :(
I was wondering what it would take for you guys to go over to SoE. if they released a new server without the free chars/aa's, no mercs, no crazy gear, and reinstituted a real death penalty, would that be enough? or are most of you on here just b/c you can't live with levels beyond 60 or expansion X? I imagine there was just a final straw for most ppl here, whether it was the mercs, gear, or free aa's... maybe even the Plane of Knowledge was the last straw for some of you, I'm really curious though. so, what made you say, "screw this, I'm going back to vanilla"?
Troxx
06-22-2014, 03:33 AM
They'd have to make a classic server locked permanently up to velious with classic mechanics.
In short - they'd have to make project 199.
Even then it wouldn't be as good for a few big reasons:
-no two boxing allowed here
-hard stance vs RMT
-hard stance vs cheating
SoE server would be decidedly not classic with hacking, botting, legit boxing, and RMT.
That's why I now play on P1999
drew0987654
06-22-2014, 03:46 AM
wow... I don't think I ever ran into any Sam Deathwalker wannabes, and if anyone was using bots, hacking, or selling anything for real money I wasn't aware of it. then again I don't use any trade chat channels.
what is it about the Shadows of Luclin expansion you hate so much? the mobs, the environment, music, atmosphere, quests, the introduction of aa's, mounts, the nexus, the bazaar? you can't hate ALL of that... the aa's and bazaar are nice at least, right? what would it be, mainly? my guess is the nexus....
Bboboo
06-22-2014, 03:50 AM
Even then it wouldn't be as good for a few big reasons:
-no two boxing allowed here
-hard stance vs RMT
-hard stance vs cheating
SoE server would be decidedly not classic with hacking, botting, legit boxing, and RMT
Pretty much this. However I would quit P99 for a game that is basically
50%FFXI
49%Classic EQ
1%WoW
drew0987654
06-22-2014, 04:34 AM
.......so this is the forum where ppl just post pics of naked dudes?????? I'm wondering what kind of person decides to bomb this forum with that... SoE loyalists? die-die-hard eq purists who don't even want the KUNARK expansion? I have no sensible theory on this one....
how often does this happen and how long does it take for the mods to get rid of it? (not like I'm offended and necessarily need it to be gotten rid of, nature's nature to me, I don't give a damn)
Clark
06-22-2014, 04:35 AM
They'd have to make a classic server locked permanently up to velious with classic mechanics.
In short - they'd have to make project 199.
Even then it wouldn't be as good for a few big reasons:
-no two boxing allowed here
-hard stance vs RMT
-hard stance vs cheating
SoE server would be decidedly not classic with hacking, botting, legit boxing, and RMT.
That's why I now play on P1999
Bboboo
06-22-2014, 04:40 AM
.......so this is the forum where ppl just post pics of naked dudes?????? I'm wondering what kind of person decides to bomb this forum with that... SoE loyalists? die-die-hard eq purists who don't even want the KUNARK expansion? I have no sensible theory on this one....
how often does this happen and how long does it take for the mods to get rid of it? (not like I'm offended and necessarily need it to be gotten rid of, nature's nature to me, I don't give a damn)
You're only making it worse.
People need to understand if you don't feed attention to attention whores they go away.
drew0987654
06-22-2014, 04:53 AM
You're only making it worse.
People need to understand if you don't feed attention to attention whores they go away.
I wasn't even sure that it was just a troll, I thought he might have been trying to say something with the image. even if it was just to say that the thread was "gay." it's either that or he actually intends to shock or offend, but that is a pretty terrible attempt if so, don't you think? at least it put the Beatles's "Getting Better" in my head and there was nothing cringe-inducing about the nudes themselves, like a bad case of herpes or something. try harder next time, troll(?).
myriverse
06-22-2014, 07:22 AM
While I understand the need for expansions to one-up the previous one, it's really what I don't like about Live EQ. I like all of the additional races they added (especially cats on the moon) and the ease of travel, but the power bloat is just unreal. I look at Live EQ, and I just don't get PCs with 180k HP? I can't even wrap my head around a PC with 18k HP. Some of the added class abilities (after, say, GoD) don't sit well with me. And mercs? WTF?
Reubin
06-22-2014, 08:13 AM
what is it about the Shadows of Luclin expansion you hate so much? the mobs, the environment, music, atmosphere, quests, the introduction of aa's, mounts, the nexus, the bazaar? you can't hate ALL of that... the aa's and bazaar are nice at least, right? what would it be, mainly? my guess is the nexus....
Pretty much everything you listed except the music. SoL took the fantasy D&D style game I loved and changed the mechanics and made it a Sci-Fi game. It was still an ok game but the magic was gone for me. There is a reason people call it 'Cats on the Moon' here. I actually liked the PoP and LDoN expansions. But by that time it was a completely different game to me.
a_gnoll_pup
06-22-2014, 08:19 AM
nice try, Elidroth
Champion_Standing
06-22-2014, 08:40 AM
I can't believe SOE is making its interns do market research on the P99 forums
There is a reason people call it 'Cats on the Moon' here.
because there was a race of cats on the moon?
fastboy21
06-22-2014, 08:49 AM
modern EQ is still a good game...but its lost the original EQ flavor.
there is no community on the servers. you can easily solo with mercs (or box...free accounts now) almost to max level. you can raid with your guild without ever even knowing who the other raid guilds are most of the time (instanced content).
the game is so big now (15 years of content) that it is just feels unwieldy.
For me to go back to EQ: they would have to remove mercs, remove instancing, and somehow (progression server, locked static server) limit the content to somewhere between luclin and oow.
fastboy21
06-22-2014, 08:50 AM
because there was a race of cats on the moon?
there was also a race of snake men on the moon....don't forget about the snake men!
and four armed women with boobies!
Valdarious
06-22-2014, 09:05 AM
Whalers on the moon (http://youtu.be/doJj5hKyXuw).
In all seriousness, I don't remember, at the time, that the Vah Shir were literally on the moon but it was a race I liked to play. If the moon was not an issue would people here still have problems with the Vah Shir race? I see so much hatred at that race here but they have been around since the beginning with Kera island in a sense.
there was also a race of snake men on the moon....don't forget about the snake men!
and four armed women with boobies!
who could forget the boobies
Whalers on the moon (http://youtu.be/doJj5hKyXuw).
In all seriousness, I don't remember, at the time, that the Vah Shir were literally on the moon but it was a race I liked to play. If the moon was not an issue would people here still have problems with the Vah Shir race? I see so much hatred at that race here but they have been around since the beginning with Kera island in a sense.
so basically what we need is an impromptu city, and to replace vah shir graphics with kerrin
If that were to happen could I play a monk/shaman hybrid?
modern EQ is still a good game...but its lost the original EQ flavor.
there is no community on the servers. you can easily solo with mercs (or box...free accounts now) almost to max level. you can raid with your guild without ever even knowing who the other raid guilds are most of the time (instanced content).
the game is so big now (15 years of content) that it is just feels unwieldy.
For me to go back to EQ: they would have to remove mercs, remove instancing, and somehow (progression server, locked static server) limit the content to somewhere between luclin and oow.
I feel like the removal of isntances isnt entirely necessary. Sure with raid content, there should still be competition, but imho the LDoN expansion sort of breathed new life into the game which was slowly losing its replay value (I say that as I play p99 >_>)
TWDL_Prexus
06-22-2014, 09:52 AM
I can't believe SOE is making its interns do market research on the P99 forums
I don't even think it is an intern. He sounds a lot like a guy from SOE that posted a similar thread over on rerolled. They must see the 1000+ people on at a time and salivate at all those micro transactions that they think they are missing out on.
People play here cause they have no interest in that shit show known as EQ Live anymore.
myriverse
06-22-2014, 09:55 AM
there was also a race of snake men on the moon....don't forget about the snake men!
Snakes cool too, but NPCs really don't count.
and four armed women with boobies!
Feh. Armed women with four boobies would have been better. An Akhevan PC race might be cool.
so basically what we need is an impromptu city, and to replace vah shir graphics with kerrin
Always thought kerrans looked horrible (as all of the original graphics), like cats shoved in a clothes dryer for several hours. Or like they were heroin addicts or something. That's it! Bill the Cat!
fastboy21
06-22-2014, 09:58 AM
like nobody else used to aim themselves at aten ha's boobies when the ae gflux would go off...then start jamming the screen shot key in the hopes of getting a pic just right!
myriverse
06-22-2014, 10:06 AM
there is no community on the servers. you can easily solo with mercs (or box...free accounts now) almost to max level. you can raid with your guild without ever even knowing who the other raid guilds are most of the time (instanced content).
This was, generally, my Classic Live experience though. I knew a few people in a few guilds outside my own, but only a few. It never really mattered.
like nobody else used to aim themselves at aten ha's boobies when the ae gflux would go off...then start jamming the screen shot key in the hopes of getting a pic just right!
Uh... no. Too much real porn on the Net already.
Pretty much everything you listed except the music. SoL took the fantasy D&D style game I loved and changed the mechanics and made it a Sci-Fi game. It was still an ok game but the magic was gone for me. There is a reason people call it 'Cats on the Moon' here. I actually liked the PoP and LDoN expansions. But by that time it was a completely different game to me.
No. Luclin was never a scifi thing. The moon was just another place like Norrath.
Sadre Spinegnawer
06-22-2014, 12:15 PM
They'd have to make a classic server locked permanently up to velious with classic mechanics.
In short - they'd have to make project 199.
Even then it wouldn't be as good for a few big reasons:
-no two boxing allowed here
-hard stance vs RMT
-hard stance vs cheating
SoE server would be decidedly not classic with hacking, botting, legit boxing, and RMT.
That's why I now play on P1999
except for the part about locking it at Velious, ^^^ this. I personally wouldn't mind Luclin and PoP as long as classic ruleset was kept in place. Cats on the moon! Shards! Flagging raids! And damn, was Bertox ugly.
And basically, killing Quarm should reset the server back to classic. Xebuxuruk said it would....
drew0987654
06-22-2014, 01:29 PM
lol I wish SoE was interested in making a server for this crowd, sadly I'm the same "drew0987654" on eq and the official forums :(
I don't think those guys are interested. I really am surprised that 70% of you wouldn't be satisfied if they got rid of mercs/ridiculous gear/free aa's/fast travel.... the multiboxing/bots/hacking??? that's just something I never ran into, ever. it's obviously too rare for me to care about. I like how most of you also have a specific expansion + every single one after it that you're just like, 'nope, count me out if those zones are in here.' strange.... "luclin's fine, it's the damn PoP!" "huh? omens of war was the last good expansion!" lol.
at this point I have to assume that you forum folk are the most adamant and purist among the players here and that since 30% here don't need more than what I figured, then it's probably upwards of half of the members on p99 servers that would be happy with an official server if it just didn't have mercs and all that. do you guys think that's a fair assumption or do you feel like the poll's 30% represents it better? a third of 40k is still a whole lot, I hope SoE sees this....
fastboy21
06-22-2014, 01:43 PM
at this point I have to assume that you forum folk are the most adamant and purist among the players here and that since 30% here don't need more than what I figured, then it's probably upwards of half of the members on p99 servers that would be happy with an official server if it just didn't have mercs and all that. do you guys think that's a fair assumption or do you feel like the poll's 30% represents it better? a third of 40k is still a whole lot, I hope SoE sees this....
the logic and math here is fun. :)
Tecmos Deception
06-22-2014, 01:59 PM
God damn this OP is dumb.
I wish I had more to say, but every time I get through 1-2 sentences of his, I can't even continue reading, and I'm at a loss for what else to say than that.
Rararboker
06-22-2014, 03:17 PM
God damn this OP is dumb.
I wish I had more to say, but every time I get through 1-2 sentences of his, I can't even continue reading, and I'm at a loss for what else to say than that.
That ^. Lol.
SOE servers are a joke. And half of what you say sounds ridiculous. People are advertising RMT sales daily. You really don't see people advertising to buy/sell Kronos? That is RMT. The SOE store? That is RMT. I even saw a guy advertising Beam PL's for $8.99 per pull. He said you paid him over paypal and marked it as a "donation" to avoid any legal trouble. Not to mention the insane power bloat (as another member here put it) as well as mercs and some of the other crazy things they decided to add to the game.
TBH, the best suggestion I ever saw for making a good server was on this very forum. Guy said to add in classic/Kunark/Velious, skip Luclin, and add in PoP. Remove the books for fast travel (so wizard/druid port is the only way to get to PoK) and then remove PoT. Then you make connections in old world zones for all of the new planes. I don't remember the specifics of where they placed the spots but they would all work like PoFear now. Basically a spot in a zone where there is a portal/item to click that brings you there if you meet the requirements. I want to say Bertoxxulolus realm was in Qeynos Sewers, in the suggestion? Rallos Zek's zone-in would be somewhere near the Ogre homeland, perhaps inside the town? Etc for each of the individual planes.
I'd play that shit. Classic + some extra places to enjoy without ruining the overall dynamic that a classic server has. But then again, p1999 already mostly fits that anyway so it isn't a big concern.
myriverse
06-22-2014, 03:25 PM
Also, although I'm just being too nostalgic and I do see the need to generate interest in dead zones, I generally wasn't a fan of the zone revamps in the first 5-6 years. Befallen might be the only exception to that. One of my favourite experiences as an SK was the time spent in CT. It was nowhere near the same having to kill the Darkforge mobs outside.
Troxx
06-22-2014, 03:25 PM
Project 1999 is win because ...
-no revamped zones
-no revamped models
-no bazaar forces players to interface
-no instances forces players to interface
-no instances forces GUILDS to interface
-no nexus/PoP forces player to interface
-no Mercs forces players to interface
-no boxing forces players to interface
-original lore is intact
Modern EQ has devolved into a single player game. All of my best eq memories were the moments shared with others.
drew0987654
06-22-2014, 03:40 PM
God damn this OP is dumb.
I wish I had more to say, but every time I get through 1-2 sentences of his, I can't even continue reading, and I'm at a loss for what else to say than that.
this argument is flawless, grats tecmo's fan.
SOE servers are a joke. And half of what you say sounds ridiculous. People are advertising RMT sales daily. You really don't see people advertising to buy/sell Kronos? That is RMT. The SOE store? That is RMT. I even saw a guy advertising Beam PL's for $8.99 per pull. He said you paid him over paypal and marked it as a "donation" to avoid any legal trouble. Not to mention the insane power bloat (as another member here put it) as well as mercs and some of the other crazy things they decided to add to the game.
I already stated: I stay off of the trade chat channels so no I don't see ppl trying to sell krono for actual money. the soe store... that's cosmetic, it's not like they're selling top tier raid gear in there.
the logic and math here is fun. :)
well when 70% of the voters said "you'd have to do more than that" in a multiple choice poll, that means 30% of the voters think everything that needs to be changed is in the poll options. the forum posters are the hardest to please, the more casual (and majority) of players aren't posting in the forum. it's just an educated guess that at least 50% of the community here would be all for an official server if it had a death penalty and no merc's/free aa's/etc.
Varsha
06-22-2014, 03:41 PM
Project 1999 is win because ...
-no revamped zones
-no revamped models
-no bazaar forces players to interface
-no instances forces players to interface
-no instances forces GUILDS to interface
-no nexus/PoP forces player to interface
-no Mercs forces players to interface
-no boxing forces players to interface
-original lore is intact
Modern EQ has devolved into a single player game. All of my best eq memories were the moments shared with others.
I wouldn't mind the bazaar. Sitting in EC for hours sucks to sell or buy stuff.
Models? I prefer luclin models to classic. But I started playing in PoP era, could be why :P
The idea to skip luclin and go straight to PoP sounds awesome. Would love a nexus stone for nostalgic factor. Not a portal, just the stone as social spot :P
<3
Sirken
06-22-2014, 03:58 PM
TBH, the best suggestion I ever saw for making a good server was on this very forum. Guy said to add in classic/Kunark/Velious, skip Luclin, and add in PoP. Remove the books for fast travel (so wizard/druid port is the only way to get to PoK) and then remove PoT. Then you make connections in old world zones for all of the new planes. I don't remember the specifics of where they placed the spots but they would all work like PoFear now. Basically a spot in a zone where there is a portal/item to click that brings you there if you meet the requirements. I want to say Bertoxxulolus realm was in Qeynos Sewers, in the suggestion? Rallos Zek's zone-in would be somewhere near the Ogre homeland, perhaps inside the town? Etc for each of the individual planes.
<~~ Guy
Erydan Ouragan
06-22-2014, 04:18 PM
<~~ Guy
That's a good suggestion Sirken, but i can see several issues by doing that.
If you skip Luclin and directly go to PoP, how do you fix the gear progression? Would it be possible to go from Velious gear and transition directly to PoP, hp/mana/dmg wise?
Also, skipping Luclin altogether and going straight for PoP would require a tremendous amount of tuning, as the content is tuned not only for gear but for AAs as well, and i remember reading somewhere on these forums that Rogean scrapped the entire AA code. What would we do about that?
Other than that, i think it's a great idea. Luclin was my favorite expansion but i understand why people would want to skip it. Assuming your proposed changes get implemented and everything is fine-tuned correctly, i think your suggestion would be a boon for p99.
Never understood the Nexus hate. Nexus was great when couldn't find a porter but too damned slow otherwise unless you were RPing, in which case it was great just like the boats.
Bazaar was... bizarre.
Most of the rest of Luclin sucked, especially: cats on the moon, beastlords, shitty animations for new graphics, and most especially of all the half-elf plate dildo helm should've been jammed up the ass of the "artist" who created it and left there permanently.
Never understood the Soulbinder hate: "Hahahaha!! Fuck you, you poor sad fool. You chose to play a melee so not only are you less powerful than any caster and far more vulnerable when travelling naked than any caster but you can't control your own respawn point. Not only that, but even if you can find a caster to help you out you still can't bind anywhere interesting. Hahahahahah sucker!!!!!!!".
PoP sucked ginormous necrotic donkey balls if you weren't into raiding. PoK mostly sucked. PoK books completely and utterly sucked.
LoY was fun for a while, but other than the spell-casting animation the whole frog thing mostly sucked.
LDoN was an interesting idea implemented in just about the poorest imaginable fashion, so it too mostly sucked.
By then EQ was already getting pretty hard to recognize beneath all the layers of shitty cosmetics, glitter, and glue they had slapped on it. I've no idea wtf they're calling EQ nowadays.
Sadre Spinegnawer
06-22-2014, 04:45 PM
This thread roxxors, even if the poll doesn't even scratch the surface of what went wrong with eq -- as most of the comments here seem to agree on.
no bazaar.
no nexus
no PoK
no PoT (PLEASE NOTE I DID NOT TYPE NO POT)
I love the idea of a PoP re-vision where the zone entrances are placed throughout the old world, like the entrance to Bertox's being in Qeynos sewers.
My god. Can we de-nerf post-Velious eq?
But getting rid of Luclin? I never understood the Luclin hate. I thought that expansion worked pretty decently as far as content progression went. I thought shards were perfectly legitimate game design decision to slow down content consumption.
If anyone can explain why Luclin is so hated concisely, I'm all ears.
edit: is it about aa's? I thought they were a cheap trick myself. If we ever did see Luclin, I would vote no aa's. The gear from Luclin and PoP is already powerful shit. AA's made it pretty easy to basically recreate your class limits.
Troxx
06-22-2014, 05:03 PM
I wouldn't mind the bazaar. Sitting in EC for hours sucks to sell or buy stuff.
Models? I prefer luclin models to classic. But I started playing in PoP era, could be why :P
The idea to skip luclin and go straight to PoP sounds awesome. Would love a nexus stone for nostalgic factor. Not a portal, just the stone as social spot :P
<3
-The bazaar took out a lot of the social aspect of the game. I remember on mith marr wheeling and dealing in NFP (we were a weird server like that - NFP was our trade zone). Back then we didn't have a tracking wiki webpage to tell us fair market value. The value of what you had to sell could change on a day to day basis. Buying low and selling high was a lot more possible then than now. For every 'buy low' I had though - I'm sure I overpaid for other items just as much. Even with wiki price tracking, EC actually keeps prices LOWER here. When someone is bartering in EC, they aren't playing ... leveling ... grinding. There is an incentive to sell your wares faster so you can get back on the trail. But yeah ... more than anything it forces players to interact with each other. The net result is you have a nice player HUB where you can easily find a taxi, buffs, or just hang out.
-I'm not just talking about player models (though I prefer classic to luclin garbage). Over the years they revamped: specs, orcs, goblins, skeletons, wolves, snakes ... the list goes on and on. Pair that with the terrible zone revamps - no bueno. I started on p99 about 3 weeks ago. You want to know what I was most looking forward to when I first fired it up? Old Freeport, East/West Commonlands, and every other abomination of a zone from classic that SoE decided to revamp. I'm cool with them putting in new NPC models/animations moving forward ... but they basically made it so that I can't get my nostalgia fix on live by returning to these old zones. It didn't feel like the game i first started playing.
As for Luclin ... it did not FIT EQ really. Planes of Power was a step in the right direction. Gates of Discord was just as "out there" as Luclin was. I can think of other expansions that have come out over the years that made a lot more lore sense. I would have preferred if the concept of UNDERFOOT has been worked earlier into the expansion cycle. The first 3 (classic/kunark/velious) are undeniably the best expansions in most people's eyes. My personal opinion is that EQ reached it's climax in Planes of Power, but I didn't enjoy luclin/PoP nearly as much. My biggest beef with luclin and PoP was that for the first time the game started to feel smaller and smaller instead of larger and more vast. Even though luxuries such as shared banking, bazaar afk trading, and instant porting around felt convenient at the time - it shrank the vastness of Norrath.
Anyways we can all dicker around about what expansion concepts were good and what were bad, but that misses the point of p99. P1999 is about a classic EQ experience through the expansions that made this game great. I am glad they decided to open it up to Velious as I firmly believe those first 3 expansions go so well together, but I hope it doesn't go any further.
If SoE live were to create a P1999 type server with all the hardships and tough love we see here - that would be good. If they did as crazy of a job as policing it with the same general rule set (no 2 boxing, zero hacking tolerance, zero RMT tolerance) I'd play it in a heartbeat and pay them for it. The one thing that SoE live can offer us that an EMU server can't is population growth potential - but to be honest p1999 and it's players can tap into that pretty easily by drawing in old retired friends and those unhappy with the status of current EQ. It'd be nice if we could see 1k base population 24/7 with prime time peaks up in the 2000-4000 range. Certain areas would feel crowded, but the net result there is you'd see more people fanning out to xp and explore less utilized areas. Places like Lguk, seb, Solb, and KC will always have steady player populations ... but there are a lot of other dungeons that even on p1999 aren't played a whole heck of a lot.
Erydan Ouragan
06-22-2014, 05:10 PM
This thread roxxors, even if the poll doesn't even scratch the surface of what went wrong with eq -- as most of the comments here seem to agree on.
no bazaar.
no nexus
no PoK
no PoT (PLEASE NOTE I DID NOT TYPE NO POT)
I love the idea of a PoP re-vision where the zone entrances are placed throughout the old world, like the entrance to Bertox's being in Qeynos sewers.
My god. Can we de-nerf post-Velious eq?
But getting rid of Luclin? I never understood the Luclin hate. I thought that expansion worked pretty decently as far as content progression went. I thought shards were perfectly legitimate game design decision to slow down content consumption.
If anyone can explain why Luclin is so hated concisely, I'm all ears.
edit: is it about aa's? I thought they were a cheap trick myself. If we ever did see Luclin, I would vote no aa's. The gear from Luclin and PoP is already powerful shit. AA's made it pretty easy to basically recreate your class limits.
I think people hated Luclin because it was a massive timesink. Shards, shissarbane weapons. On top of that, Luclin mobs had massive hitpoints. Sure, everyone's damage was increased with AAs and new gear but mob's hps was too damn high. That made trash clears super boring in raids.
I think AAs were a great addition. It made classes that were considered useless, up to par with the rest. Druids, wizards, paladins, rangers come to mind here. The only problem with AAs is that the content was tuned for them, so they became necessary.
Troxx
06-22-2014, 05:21 PM
I think AAs were a great addition. It made classes that were considered useless, up to par with the rest. Druids, wizards, paladins, rangers come to mind here. The only problem with AAs is that the content was tuned for them, so they became necessary.
I will agree that AA's initially were a good thing - especially when they took so long to get. My first character to 60 was a ranger and archery mastery 3 with endless quiver made me feel like a ranger. Other neat things like paladin slay undead helped to round out classes that were lagging behind. Part of me would actually enjoy having the luclin aa's available to p1999 without luclin - but that would seriously screw up old world through velious balance ... so probably ultimately a bad idea. AAs are inexorably tethered to the luclin expansion, and I'd prefer to never go to the moon.
Alanus
06-22-2014, 05:23 PM
Progression server (up to Luclin) with 1 year til Kunark, 1 year til SoV, 1 year til Luclin being released.
With rules up to that expansion.
I think AA were fine in theory, but like was said, content was tuned to them (instead of the other way around) and there was far too many of them. If you didn't have certain AA (which required a good amount of grinding), you were useless. If you missed an expansion, you were hosed because you were many AA behind. It was essentially replacing levels with AA, which killed it.
The AA in Luclin (and even PoP) were totally fine, but after that it just got to be too much.
Also, Bazaar and PoK sucked.
Reubin
06-22-2014, 10:17 PM
No. Luclin was never a scifi thing. The moon was just another place like Norrath.
If that's the way you wanted to see it then fine...personally, I interpret space travel and aliens as sci-fi.
Kekephee
06-22-2014, 10:23 PM
Last time I logged in my head melted because there was so much shit happening at once. I would return to a simplified game with like 20 fewer expansions.
Ikonoclastia
06-23-2014, 01:59 AM
Gimme a hard game, without MQ, powerleveling mechanics, green mob farming and EQ's immersion and ideas and I'd pay a premium for it. I was paying for 10 accounts in EVE so I'd be more than happy to pay 100 a month for a hardcore fantasy mmo without the shite and shitebags.
1 account, 1 character per account, no proxies, no boxing, botting, RMT, cashshops, etc etc...
iruinedyourday
06-23-2014, 02:11 AM
To get me they'd have to pay rogen and staff 10x what rogen and staff ask for in order to make it a legit server.
iruinedyourday
06-23-2014, 04:11 AM
It doesnt have the one of arguably p99s most important thing.
Make eq as much as it possibly can be the way it was in 1999
I mean what Rogen & Nilbog have been able to do is make a better game, by themselves for free in a fraction of the 12+ years it took sony to slowly, expansion after expansion reduce their user base.
Sure p99 isnt exactly classic EQ, but if time froze and all we could do is play on the classic servers for the rest of our lives, p99 is exactly what it would be. People love p99 because the game was just overall better than it is post velious. Sure there were some decent things that came out of 12+ years of development, but overall it and all the MMO's that followed Classic EQ never managed to capture the same ascetic, feel, and plain old challenge. Classic EQ really is the D&D of MMO's.
Looking at Live, even on progression they got it wrong. That's because they made it guessing what it was people wanted. Rogan said, fuck it I'm gona MAKE what I want. You cant just replicate that kind of passion.
P99 is as much an anomaly IMO as ClassicEQ was.
Give Rogan directors cut and 30 million dollars, and Ill play whatever it is he makes.
Honestly sony is so bad, I half expect you to be the president of SoE, literately begging us to tell you what it is they have to do to stop fucking up.
We cant help you mr. president! Live BLOWS.
Ikonoclastia
06-23-2014, 04:30 AM
It doesnt have the one of arguably p99s most important thing.
Make eq as much as it possibly can be the way it was in 1999
I mean what Rogen & Nilbog have been able to do is make a better game, by themselves for free in a fraction of the 12+ years it took sony to slowly, expansion after expansion reduce their user base.
Sure p99 isnt exactly classic EQ, but if time froze and all we could do is play on the classic servers for the rest of our lives, p99 is exactly what it would be. People love p99 because the game was just overall better than it is post velious. Sure there were some decent things that came out of 12+ years of development, but overall it and all the MMO's that followed Classic EQ never managed to capture the same ascetic, feel, and plain old challenge. Classic EQ really is the D&D of MMO's.
Looking at Live, even on progression they got it wrong. That's because they made it guessing what it was people wanted. Rogan said, fuck it I'm gona MAKE what I want. You cant just replicate that kind of passion.
P99 is as much an anomaly IMO as ClassicEQ was.
Give Rogan directors cut and 30 million dollars, and Ill play whatever it is he makes.
Honestly sony is so bad, I half expect you to be the president of SoE, literately begging us to tell you what it is they have to do to stop fucking up.
We cant help you mr. president! Live BLOWS.
Amen
a_gnoll_pup
06-23-2014, 05:35 AM
there's life after velious
?!?!?!??!
Troxx
06-23-2014, 06:29 AM
It doesnt have the one of arguably p99s most important thing.
Make eq as much as it possibly can be the way it was in 1999
I mean what Rogen & Nilbog have been able to do is make a better game, by themselves for free in a fraction of the 12+ years it took sony to slowly, expansion after expansion reduce their user base.
Sure p99 isnt exactly classic EQ, but if time froze and all we could do is play on the classic servers for the rest of our lives, p99 is exactly what it would be. People love p99 because the game was just overall better than it is post velious. Sure there were some decent things that came out of 12+ years of development, but overall it and all the MMO's that followed Classic EQ never managed to capture the same ascetic, feel, and plain old challenge. Classic EQ really is the D&D of MMO's.
Looking at Live, even on progression they got it wrong. That's because they made it guessing what it was people wanted. Rogan said, fuck it I'm gona MAKE what I want. You cant just replicate that kind of passion.
P99 is as much an anomaly IMO as ClassicEQ was.
Give Rogan directors cut and 30 million dollars, and Ill play whatever it is he makes.
Honestly sony is so bad, I half expect you to be the president of SoE, literately begging us to tell you what it is they have to do to stop fucking up.
We cant help you mr. president! Live BLOWS.
This.
In a nutshell, this.
If Elidroth reads these forums long enough and hard enough he'll get it too. I'd pay 15 bucks a month or more for one account here if it were mandated. Hell sony could straight up buy this server and leave the present creators and GMs as paid staff to rule and fix as they see fit and I'd pay double the subscription cost that SoE live requires for gold. This isn't what I truly want - but if it doubled the player base on the server it'd be a good thing IMO.
15 bucks a month meant something when I was a poor college kid and broke high school kid. It's chump change at this point in my life. This server delivers what Live doesn't for me and I'd pay for it.
drew0987654
06-23-2014, 07:30 AM
reading all those posts was pretty enlightening. it's sad how they'd have to throw away expansions full of zones to make most of you happy. I doubt you need as much as you think you do, I think you're listing everything that you'd like to be changed instead of the bare minimum required change to get you back. I'd put up with a lot of nonsense and go back right now if they weren't giving away free lvl 85 chars with all of the aa's for example, but of course I'm also saying I'd like no mercs, no fast travel, no crazy gear, and a real death penalty. especially for those of you whose deals aren't broken with a certain expansion, I can't imagine you'd need more than that.
I loved the complaint about the "dildo helm" model in luclin, that's my fav so far. I tried pretty hard to find it but either the poster was exaggerating or google has failed me...
out of curiosity, I know no one really knows yet, but what are your hunches regarding EQNext? what did you guys think of eq2?!
a_gnoll_pup
06-23-2014, 07:42 AM
out of curiosity, I know no one really knows yet, but what are your hunches regarding EQNext? what did you guys think of eq2?!
I liked early EQ2, but like other SOE games, it tried to conform to the mainstream rather quickly and died off because it became another WoW clone. Also, SOE did nothing about the ISXEQ2 program and just like EQ1, the game has become bot city.
EQNext will likely meet the same fate, although, right now it's not even looking like SOE needs to work on EQNext. The few people they brainwashed in Landmark are doing it for them.
With how much revenue they will earn from Landmark, PlanetSide 2, and H1Z1, I doubt they will even need to make EQNext into a reality.
Daldaen
06-23-2014, 07:49 AM
Allow boxing
Add Luclin, PoP, LoY, LDoN and post-fixes-GoD
Classic Mechanics up to that point
^ Perfection. Al'Kabor was close... would've been nice to have LoY/LDoN/GoD to that server for a bit more content. But naturally SOE kills their best server and doesn't even try to capitalize on it by making some renovations and charging subscriptions.
Valdarious
06-23-2014, 07:50 AM
out of curiosity, I know no one really knows yet, but what are your hunches regarding EQNext? what did you guys think of eq2?!
I actually liked EQ2 a lot in the beginning if it weren't for some of the zones. I did not like how some of them were put together. If they would have renamed them, in my brain it probably wouldn't have effected me. I was so used to how the zones looked and were put together. With the same names and how they were structured, it just drove me crazy.
I loved the crafting system and some of the classes were cool.
At the present moment, all I am seeing from EQN is a big cash cow for them. Server based RMT is huge in that Trademark system. Plus, why the hell do I want to make a house in an MMO when 98% of the time in the game is spent roaming around killing stuff?
myriverse
06-23-2014, 07:58 AM
reading all those posts was pretty enlightening. it's sad how they'd have to throw away expansions full of zones to make most of you happy. I doubt you need as much as you think you do, I think you're listing everything that you'd like to be changed instead of the bare minimum required change to get you back. I'd put up with a lot of nonsense and go back right now if they weren't giving away free lvl 85 chars with all of the aa's for example, but of course I'm also saying I'd like no mercs, no fast travel, no crazy gear, and a real death penalty. especially for those of you whose deals aren't broken with a certain expansion, I can't imagine you'd need more than that.
Sony giving away free level 85 characters tells me that the "real" game doesn't even begin until 85, which means pretty much everything that was Live EQ to me is irrelevant. The game is just completely and utterly different than it was 15 years ago. At this point, they should just start the game at 85 (but call it "level 1"), and only have 15 levels. And probably call it something else.
For me, though, I'm not so sure I would throw out whole expansions, but there would be tons of line-item vetoes.
out of curiosity, I know no one really knows yet, but what are your hunches regarding EQNext? what did you guys think of eq2?!
Never played EQ2. The graphics were a turnoff.
I'm eagerly awaiting EQNext. I really like what I've seen so far. I'm in the minority around here.
drew0987654
06-23-2014, 08:29 AM
I thought "Landmark" was part of eq next, hmm, well w/e. I'm not sure how you recognize PCs as bots... if I run into someone and /con them DB-YLW I'll invite, if they don't say anything I guess it's possible that they could be a bot but I'd never know the difference between an actual person just ignoring me.... most ppl join and chat anyway and whoever's not in the group isn't part of my game so they don't really matter to me. is that the "hacking/cheating" ppl here are talking about? I feel like the whole bots/hackers/cheaters/boxers are largely invisible, easily ignorable and entirely insignificant compared to things that directly affect your experience every time like the mercs, gear, and free aa's that everyone uses.
I just thought of something... it's probably wishful thinking but seeing as how there are ppl willing to recreate and constantly manage entire servers for the love of this game, do you know of any groups of ppl that play on ghost-town servers like "Trakanon" for example and just sort of 'pretend' that the mercs/etc are off-limits? it would obviously be an honor system thing, and a lot of players on the server would have to be avoided, but isn't there some guild out there dedicated to this?
myriverse
06-23-2014, 09:14 AM
Well, Landmark is like proto-EQNext. It's more like a Minecraft thing that Sony wants players to use to create things that may or may not be used in the real EQNext when it gets released.
From what I've heard, some of the EQEmus are just a few players that multibox. I haven't tried so have no firsthand knowledge. No interest. Really, if I wanted to play on another Emu, I'd just play Live.
drew0987654
06-23-2014, 07:47 PM
Trakanon isn't another emulator, it's an official server but no one plays on it. I was talking about a guild on Live that might just ignore everyone except other guild members and played as though it were a special server (for example, mercs would be off limits and anyone who violates that rule would be kicked from the guild). there's nothing like that? maybe I'll try to start one sometime this year. it'll probably be a miserable and embarrassing failure, as all those interested would likely already be playing on an emulator somewhere but w/e. it'll be worth a shot since it's the only way I'm ever going back. it's a real shame, I was having fun until I reached lvl 55 and the free aa's became available... since then everyone I partied with just slaughters everything. no fun anymore :(
QuantumZebra
06-23-2014, 09:17 PM
Pretty much everything you listed except the music. SoL took the fantasy D&D style game I loved and changed the mechanics and made it a Sci-Fi game. It was still an ok game but the magic was gone for me. There is a reason people call it 'Cats on the Moon' here. I actually liked the PoP and LDoN expansions. But by that time it was a completely different game to me.
I'd still be playing EQ to this day if they skipped SoL and everything in it and went PoP > LDoN > GoD > OoW and never introduced mercs
Sirken
06-23-2014, 10:28 PM
Give Rogan directors cut and 30 million dollars, and Ill play whatever it is he makes.
i change my vote to that^
Enderenter
06-23-2014, 10:51 PM
It doesnt have the one of arguably p99s most important thing.
Make eq as much as it possibly can be the way it was in 1999
I mean what Rogen & Nilbog have been able to do is make a better game, by themselves for free in a fraction of the 12+ years it took sony to slowly, expansion after expansion reduce their user base.
Sure p99 isnt exactly classic EQ, but if time froze and all we could do is play on the classic servers for the rest of our lives, p99 is exactly what it would be. People love p99 because the game was just overall better than it is post velious. Sure there were some decent things that came out of 12+ years of development, but overall it and all the MMO's that followed Classic EQ never managed to capture the same ascetic, feel, and plain old challenge. Classic EQ really is the D&D of MMO's.
Looking at Live, even on progression they got it wrong. That's because they made it guessing what it was people wanted. Rogan said, fuck it I'm gona MAKE what I want. You cant just replicate that kind of passion.
P99 is as much an anomaly IMO as ClassicEQ was.
Give Rogan directors cut and 30 million dollars, and Ill play whatever it is he makes.
Honestly sony is so bad, I half expect you to be the president of SoE, literately begging us to tell you what it is they have to do to stop fucking up.
We cant help you mr. president! Live BLOWS.
/thread
Champion_Standing
06-24-2014, 12:12 PM
Sony giving away free level 85 characters tells me that the "real" game doesn't even begin until 85, which means pretty much everything that was Live EQ to me is irrelevant. The game is just completely and utterly different than it was 15 years ago. At this point, they should just start the game at 85 (but call it "level 1"), and only have 15 levels. And probably call it something else.
I seriously doubt that selling or giving away lvl 85s with a subscription is motivated by the fact that the game doesn't start till 85. People just want that shortcut. We even saw it here, people would threaten to quit this server every time the issue of banning account sales got brought up because leveling up toons was too boring and they demanded the right to buy their lvl 60s instead of level them. But while the sales were allowed here the market was booming, people want that shortcut of getting to max level or a high level quickly, even here in our little "classic" corner of the internet.
The other thing they doing is the smart thing and taking control of a market that already exists, if SOE didn't let you create lvl 85s the Chinese gold farmers would be happy to step up and sell you one.
Grimjaw
06-24-2014, 02:28 PM
take me back to the days where people had to buy combined weapons off vendors so that their mains could actually hit magic creatures, and ill come.
Kekephee
06-24-2014, 02:34 PM
I seriously doubt that selling or giving away lvl 85s with a subscription is motivated by the fact that the game doesn't start till 85. People just want that shortcut. We even saw it here, people would threaten to quit this server every time the issue of banning account sales got brought up because leveling up toons was too boring and they demanded the right to buy their lvl 60s instead of level them. But while the sales were allowed here the market was booming, people want that shortcut of getting to max level or a high level quickly, even here in our little "classic" corner of the internet.
The other thing they doing is the smart thing and taking control of a market that already exists, if SOE didn't let you create lvl 85s the Chinese gold farmers would be happy to step up and sell you one.
It's not so much that the game doesn't "start" until 85, it's that there's no point in doing any of it before that point except for sentimental value/fun. WoW is in the exact same place at the moment, and has done the same thing- they made it so you can get 1-80 in like three days, offered special deals where you could buy levels for your characters, that sort of thing. Because unless you get it in your head that you WANT to go and kill Ragnaros just for fun, there is 0 point in doing so. The gear is phenomenally obsolete- you can buy gear that's four times better from vendors in Mists of Pandaria for as much gold as it takes to buy like, a bag. But at level 80, you can just go solo him. So basically every second you spend not being level 80 you're immersed in trivial content that is completely meaningless- your gear is obsolete before you get it, there are very few people (in the case of wow very few, in the case of EQ NONE) who you can group with and kill with for levels, it's pointless. So you just jump to the first level that matters and save yourself the time and if you want to go back and kill some outdated content by yourself, it's open.
Can you imagine leveling 1-90 on EQ with no one to group with, knowing full well that every drop you get is absurdly underpowered for the next expansion that you reach? You hit level 60 and it's like, ok, well, I am shamefully underequipped to kill planes of power mobs because I never got to raid or kill any interesting group mobs because I've been solo this whole time... that'll be interesting. Ok, now I'm level 70, and the same thing applies for Gates of Discord (in fact, moreso) man I'm screwed.
My paladin was 65 when I reactivated a couple years ago to see what was up. I had to solo to 70 on mobs that I couldn't solo because I was in PoP gear and the GoD gear was psychotic, but I couldn't get my hands on any of it because I was solo. It was this horrible Kafkaesque clusterfuck of exp grinding and I made it like three levels before I gave up and said I'm never coming back.
Can you imagine leveling 1-90 on EQ with no one to group with?
:foreveralone: :(
Valdarious
06-24-2014, 02:44 PM
It is one of the main reasons I like the earlier levels and I don't race to get there. I know I am a minority when it comes to MMO's in this fashion but that is the good thing about choice. One of the reasons I like p99, I can level with other people that are messing around with alts or new people coming back.
Velerin
06-24-2014, 02:56 PM
Probably the thing I like best on p1999 and why I play here is no boxing (and no mercs). Anything else I could deal with. Keeps the game social. Yes, sometimes it can be a pain to find a group..but even worse if people are boxing, in which case forces you to box and perpetuates the problem.
iruinedyourday
06-24-2014, 03:02 PM
The very idea that someone is looking at my character and my sweet gear, and what they see is luclin models, makes me want to table flip...
P99 does have that problem but I'm going to tell myself only 1% of the server population has such bad taste.
Byrjun
06-25-2014, 03:42 AM
what is it about the Shadows of Luclin expansion you hate so much? the mobs, the environment, music, atmosphere, quests, the introduction of aa's, mounts, the nexus, the bazaar? you can't hate ALL of that... the aa's and bazaar are nice at least, right? what would it be, mainly? my guess is the nexus....
For the most part I didn't mind the moon "environment" that much. It wasn't a huge stretch as most people think, since the Shissar and the Combine living on Luclin was part of the original classic storyline. It was only a matter of time before EQ explored that portion of the lore.
The mobs for the most part were cool. The Shissar are probably my favorite race in the game. I hated the graphics update though, with the new models. Most of them were ugly and removed a lot of the original charm, but the real deal breaker was the animations. And then a lot of the NPCs started using the same system and everything had those weird creepy marble eyes.
A lot of zones were useless (Scarlet Desert), but some were really cool (Sanctus Seru). Fighting through this huge Roman city was awesome, the problem is no one ever really got to see it because there was literally no point to go there. How many people have even seen the huge gladiatorial colosseum in that zone?
AAs were great. Mounts were stupid because you had to use the new models, and I refused. The bazaar was ok but I prefer face to face trading and haggling.
Paludal was very damaging to the game because it forced every old world zone from level 10-20 to become deserted. And then people tended to move on to Netherbian Lair, Dawnshroud, etc. since they were close to Paludal, which made non-Luclin zones feel empty.
Ssra Temple is possibly the best raid zone of all time. It was the first time where raid encounters started to add some complexity outside of tank a mob while it AE damages everyone. It culminated with Emp Ssra, one of the most epic fights in MMO history.
The problem is that after Emp Ssra (and the most lengthy, frustrating quest until GoD's BiC) you gained access to Vex Thal, possibly the worst zone in the game. The fights took forever (even trash), everything was named the same, the zone rotated through about 2 models (4 armed alien dude and slime), and every single raid encounter was the same AEs over and over. It was complete garbage.
All in all, it was a mixed bag, but the ending was the worst so that's what a lot of people associate the expansion with.
I don't remember the specifics of where they placed the spots but they would all work like PoFear now. Basically a spot in a zone where there is a portal/item to click that brings you there if you meet the requirements. I want to say Bertoxxulolus realm was in Qeynos Sewers, in the suggestion? Rallos Zek's zone-in would be somewhere near the Ogre homeland, perhaps inside the town? Etc for each of the individual planes.
Just about every unused zoneline in the game would make sense for planar access. There's an unused zoneline in Oggok for Rallos Zek, and one behind Yael in the Hole for Brell, in Qeynos Catacombs for Bertoxxulous, etc. It's too much of a coincidence to imagine that the original intent wasn't to have more planar connections to the old world eventually. Plane of Tranquility was a cop out.
That's a good suggestion Sirken, but i can see several issues by doing that.
If you skip Luclin and directly go to PoP, how do you fix the gear progression? Would it be possible to go from Velious gear and transition directly to PoP, hp/mana/dmg wise?
It's funny since one of the main criticisms of Luclin was the poor loot quality. There really wasn't much gear progression from Velious to Luclin outside of ATH and a few outliers. Vulak's loot was still better than the majority of Luclin, which is why they artificially increased the difficulty of the encounter via the ring event.
PoP attempted to address this complaint but they overshot it by quite a bit, so you had players going from stuff like Sprinkler of the Spirits (http://lucy.allakhazam.com/item.html?id=31373) or Mace of Confusion (http://lucy.allakhazam.com/item.html?id=26553) to Time's Antithesis (http://lucy.allakhazam.com/item.html?id=24699), which is just an unfathomable power leap.
bigshowtime
06-25-2014, 04:12 AM
P99 classic style
FFA pvp, with item loot
Active gms for hackin scum
Resist code and mitigation done correctly
Time appropriate progression (no 5 year long expansion etc)
drew0987654
06-25-2014, 08:16 AM
woah, the whole power level difference is way exaggerated. look at original eq for example... the gear you get at lvl 1 is as much worse than the gear you get at lvl 50 as the gear you get at level 50 is from the gear you get at lvl 70, and it takes about as long to get from 1-50 as it does from 50-70 so it makes perfect sense. of course your gear is "obsolete" b4 you're even max lvl, I'd like it to always be obsolete compared to something... it's eq. you get better gear so that you can get better gear.... as soon as you have the best gear, I imagine you just reroll....
what do you guys do on this p99 server when you reach lvl 50(60 with kunark?) and acquire the best gear? there's no longer any way to improve w/o any aa's or achievements....
being "alone" is exaggerated as well, I was rarely alone while questing. I quit recently b/c I couldn't party with anyone b/c they were too powerful with their freely given aa's. if I was content with questing alone I wouldn't have quit, there were plenty of ppl my level and there would be more if there were no shortcuts.
and eq isn't great just b/c of antonica, there are over 900 zones now. over 100k trees! 20k spells! its land area is estimated at one third the size of texas! it's by far the biggest game ever made, the sheer magnitude is daunting.... that's what drew me back, just hearing those things I knew I had to see what I had missed out on. it's a shame so many of you can't appreciate all that content b/c of some silly models or b/c some insignificant portion of the playerbase multiboxes. it's sad that to over 70% of you, removing the hand-holding, freebies, and shortcuts wouldn't be enough....
and I can't believe not a single one of you knows of any guild that plays on an official server that doesn't allow mercs etc.........
skulldudes
06-25-2014, 08:24 AM
biggest game ever made?
you better go look up daggerfall, bubby
iruinedyourday
06-25-2014, 02:15 PM
it's sad that to over 70% of you, removing the hand-holding, freebies, and shortcuts wouldn't be enough....
Never say its sad that somoeone cant enjoy one type of mmo becuse they enjoy a different type of mmo.
the only thing sad about any of this is that we dont go camping and build log cabins and stuff... we live under blankets and kill virtual ghosts and dont hang out with our friends IRL... you wana talk sad there is no, one person is sadder than the other here.
we are all less than zero here folks.
BUT I DONT GAF NORRATH FOR LIFE!
(classic Norrath, like the Karanas bro > all expansions)
Leeyuuduu
06-25-2014, 02:23 PM
and eq isn't great just b/c of antonica, there are over 900 zones now. over 100k trees! 20k spells! its land area is estimated at one third the size of texas! it's by far the biggest game ever made, the sheer magnitude is daunting.... that's what drew me back, just hearing those things I knew I had to see what I had missed out on. it's a shame so many of you can't appreciate all that content b/c of some silly models or b/c some insignificant portion of the playerbase multiboxes. it's sad that to over 70% of you, removing the hand-holding, freebies, and shortcuts wouldn't be enough....
and I can't believe not a single one of you knows of any guild that plays on an official server that doesn't allow mercs etc.........
The thing is, the game you play, and the game this server runs may have the same name, but they are not the same game. They are completely different games now, so there's no point in saying X is better than Y or Y would be better than X and trying to pick and choose features to add or leave out. EQ Live is closer to EQ2 or other modern casual/RMT MMOs than it is to Project 1999 EQ.
jarshale
06-25-2014, 02:52 PM
Why is this guy shilling so hard for live?
Also,
there are over 900 zones now
Why would anyone want that?
Messianic
06-25-2014, 02:55 PM
Live is a totally different game. That's why people don't want to play it. They prefer classic. Almost every aspect of the game is different. Not just the few pithy examples in this poll.
Alanus
06-25-2014, 10:18 PM
It's funny since one of the main criticisms of Luclin was the poor loot quality. There really wasn't much gear progression from Velious to Luclin outside of ATH and a few outliers. Vulak's loot was still better than the majority of Luclin, which is why they artificially increased the difficulty of the encounter via the ring event.
PoP attempted to address this complaint but they overshot it by quite a bit, so you had players going from stuff like Sprinkler of the Spirits (http://lucy.allakhazam.com/item.html?id=31373) or Mace of Confusion (http://lucy.allakhazam.com/item.html?id=26553) to Time's Antithesis (http://lucy.allakhazam.com/item.html?id=24699), which is just an unfathomable power leap.
I always was of the opinion that the "boss" of the last expansion having some of the still best loot in the game isn't a big deal. I think the leap in gear from Velious to Luclin or from PoP to GoD was a good amount. Luclin had more effects (like flowing thought, aura of battle, etc) and had the then-max HP of 125 (versus 75-100).
Like having Vulak loot be comparable to non-Aten/Emp mobs in Luclin is not a bad thing, since then all of that work for Vulak loot during Velious isn't "wasted".
What killed live for me was going from playing hardcore (through Omens of War pretty much) to playing a lot more casual, and being unable to tank in experience groups anymore as a paladin since my gear was real solid from 2 expansions ago, but now is complete crap despite only a 2 expansion difference.
But your post did hit the nail on the head, particularly on Luclin
Why is P99 trying to follow live timeline to the T? the point of p99 is to correct the major fuck up that happened with 25 expeansions and game ruining bullshit. If things make sense thats cool, but why must so many things be a duplicate of what SOE did?
6 months after velious? how about whenever it makes sense to... if immediately makes sense then cool, if never makes sense then thats cool too.
like target color for example, thats a handy thing to see what lvl your pet is to know if you need to resummon.
Sense heading... if i am a character with magic powers or w/e and i can see the sun come up in the east and down in the west, why the fuk does it take 20 attempts to know what direction im going in? Why does p99 have to copy that bullshit?
regarding pvp windows. if i am in a 45+ zone and a lvl 5 bard mule runs by, i should be able to kill and loot them. the windows should also scale with zone lvls, THAT is realistic.
Glenzig
06-26-2014, 12:52 PM
Why is P99 trying to follow live timeline to the T? the point of p99 is to correct the major fuck up that happened with 25 expeansions and game ruining bullshit. If things make sense thats cool, but why must so many things be a duplicate of what SOE did?
6 months after velious? how about whenever it makes sense to... if immediately makes sense then cool, if never makes sense then thats cool too.
like target color for example, thats a handy thing to see what lvl your pet is to know if you need to resummon.
Sense heading... if i am a character with magic powers or w/e and i can see the sun come up in the east and down in the west, why the fuk does it take 20 attempts to know what direction im going in? Why does p99 have to copy that bullshit?
regarding pvp windows. if i am in a 45+ zone and a lvl 5 bard mule runs by, i should be able to kill and loot them. the windows should also scale with zone lvls, THAT is realistic.
You're probably playing the wrong server.
Messianic
06-26-2014, 01:08 PM
Why is P99 trying to follow live timeline to the T? the point of p99 is to correct the major fuck up that happened with 25 expeansions and game ruining bullshit. If things make sense thats cool, but why must so many things be a duplicate of what SOE did?
6 months after velious? how about whenever it makes sense to... if immediately makes sense then cool, if never makes sense then thats cool too.
like target color for example, thats a handy thing to see what lvl your pet is to know if you need to resummon.
Sense heading... if i am a character with magic powers or w/e and i can see the sun come up in the east and down in the west, why the fuk does it take 20 attempts to know what direction im going in? Why does p99 have to copy that bullshit?
regarding pvp windows. if i am in a 45+ zone and a lvl 5 bard mule runs by, i should be able to kill and loot them. the windows should also scale with zone lvls, THAT is realistic.
There are plenty of custom servers out there. They all have like 50 unique players.
That's why things are the way they are here.
myriverse
06-26-2014, 02:57 PM
Why is P99 trying to follow live timeline to the T?
The timeline affects the progression, thus the classic-ness. If you only had a certain amount of time to perform a certain action on Live, whether "good" or "bad," then straying from that can have undesirable effects. The purpose of the server is not just to fix things. Many fixes are not Kunark era, like the xp penalties that go away in Velious.
I would play Live right now if they made it f2p for my old characters (all of them) and did what normal f2p games did and charged me for cosmetics/leveling boosts that i'd never buy.
I wouldn't spend a lot of time on it, but I'd play it.
Troxx
06-26-2014, 10:31 PM
I have every class except rogue and monk at level 100 and 8-14k aa. Live eq is a joke these days. It is watered down, easy, and boring. There are too many zones and too few players to fill them. 99% of the game is a ghost town.
Seb? Empty
Both guks? Empty
CB, unrest, Najena, Chardok, BB, high keep, Paw ... Empty
All of velious? empty
Trash mobs in newbie yards drops gear that level 30s-40s here would drool over. Trash in the 30s drops gear better than classic raid and a full set gives you capped stats and resists.
No thanks.
I've only been here 3 weeks but it's far more fun.
iruinedyourday
06-26-2014, 10:56 PM
welcome troxx! its great yes :)
drew0987654
06-28-2014, 10:06 AM
Never say its sad that somoeone cant enjoy one type of mmo becuse they enjoy a different type of mmo.
the only thing sad about any of this is that we dont go camping and build log cabins and stuff... we live under blankets and kill virtual ghosts and dont hang out with our friends IRL... you wana talk sad there is no, one person is sadder than the other here.
we are all less than zero here folks.
BUT I DONT GAF NORRATH FOR LIFE!
(classic Norrath, like the Karanas bro > all expansions)
lol, going camping or doing anything for that matter is exactly as pointless (most eq players are familiar enough with camping anyway). I don't play a whole lot of videogames anymore but I'm not delusional enough to believe anything done IRL matters any more than what you do in videogames. why? there is always a chance that every member of our species will die, so given an infinite amount of time, it's inevitable. it doesn't matter how unlikely it ever becomes, there is always X amount of time required to make the chance that it happens 99.999%, and how many times can you dodge that? after our species is gone, what will it have ever mattered what anyone's ever done? philosophy and religion are bs, nothing matters and nothing can change that. I don't mean to be a downer, it just makes me sad that someone would be deluded enough to believe that "going camping" or "talking to friends" has "meaning." there isn't anything you can do that has any more "purpose" than anything else you can do in the long run. if you really think it matters after, say, quadrillions of years, well... sorry. if you think it's so depressing, it really isn't. no purpose lets you be carefree and carefree is happy.
biggest game ever made?
you better go look up daggerfall, bubby
I've played all of the elder scrolls games except for the recent mmo. eq IS the biggest game ever made... it's practically 21 games right now. daggerfall's area is entirely artificial and that game was made in what, 2 years was it? I'm sorry if I'm ruining the game for you but the first 2 ES games automatically generated some insane X amount of land area every time you set foot there. in the first game for sure, it wasn't actually even possible to get from 1 city to the next without a sort of "fast travel" feature. if you tried to walk the game would eventually glitch out and crash for trying to render so much random bs. I'm not so sure about daggerfall but I think it's the same thing... truly impossible to actually walk from 1 city to the next, it was all fast travel. I wouldn't count that as part of a game's area "made." no one technically "made" anything there.... daggerfall, arena, and even morrowind were sick though.
Troxx
06-28-2014, 01:42 PM
It was possible to walk from one city to another, but it would have taken you about as long as it would take to physically walk from Paris to Turkey because the game was that big. Eq is big. Daggerfall was much bigger.
My favorite part of daggerfall was that if you made a female character and took her armor off you'd get to see her bewbs.
I think I was like 13? 14?
In the pre-internet porn era that was gold.
a_gnoll_pup
06-28-2014, 01:47 PM
It was possible to walk from one city to another, but it would have taken you about as long as it would take to physically walk from Paris to Turkey because the game was that big. Eq is big. Daggerfall was much bigger.
My favorite part of daggerfall was that if you made a female character and took her armor off you'd get to see her bewbs.
I think I was like 13? 14?
In the pre-internet porn era that was gold.
Sounds good in theory, then you remember Daggerfall looked like this:
http://image.dosgamesarchive.com/screenshots/daggerfall12.jpg
webrunner5
06-28-2014, 01:57 PM
Luclin was a good expansion at the start. it did NOT have PoK stones at the time it first came out. Just the Nexus. The graphics engine went into warp drive on that expansion. Tons better. I would agree after PoP it sort of got silly. But I still play live today every week. This shit here gets pretty boring when you are used to hell, I don't know, 300 plus zones on live. And a hell of a lot of them are pretty killer if you take the time to explore them at the level you should. Like not going to Crushbone at level 100.
If you think going to KC and Seb 7 days a week is fun well what can I say. :(
They'd have to make a classic server locked permanently up to velious with classic mechanics.
In short - they'd have to make project 199.
Even then it wouldn't be as good for a few big reasons:
-no two boxing allowed here
-hard stance vs RMT
-hard stance vs cheating
SoE server would be decidedly not classic with hacking, botting, legit boxing, and RMT.
That's why I now play on P1999
Id just like to know from which classic handbook you pulled out the no boxing thing? imho boxing is way more classic than p99 ever will be.
Byrjun
06-29-2014, 03:08 AM
I always was of the opinion that the "boss" of the last expansion having some of the still best loot in the game isn't a big deal. I think the leap in gear from Velious to Luclin or from PoP to GoD was a good amount. Luclin had more effects (like flowing thought, aura of battle, etc) and had the then-max HP of 125 (versus 75-100).
Like having Vulak loot be comparable to non-Aten/Emp mobs in Luclin is not a bad thing, since then all of that work for Vulak loot during Velious isn't "wasted".
The problem was that Vulak was significantly easier than events like High Priest or Cursed, and outside of an item or two, Vulak's loot was vastly superior. There was no incentive to go do Luclin content if Vulak was up. This also caused a problem where the top guilds on each server needed/wanted tons of Vulak loot but the thing was always killed at 3 am by some Asian guild.
The solution was the ring event, which was incredibly stupid. They could have just made Vulak itself more difficult since it's pretty underwhelming compared to Vyemm, Nevederia, or even Aaryonar.
Vulak wasn't even balanced within Velious. Avatar of War was about 10x more difficult and dropped maybe 2 items that could compare to Vulak's 14+.
Peekae
06-29-2014, 03:53 AM
I think no boxing is good this being a f2p version with no drawbacks to making multiple accounts. On live boxing was around but people were paying for multiple accounts. Here with no sub there would be nothing holding people back from boxing 6 + characters each and solo farming everything in sight.
Troxx
06-29-2014, 05:22 AM
Id just like to know from which classic handbook you pulled out the no boxing thing? imho boxing is way more classic than p99 ever will be.
Unless you had multiple computers (most didn't) and a high speed internet connection (not dial up - again, most of us didn't) - boxing wasn't really possible in early EQ.
Classic or otherwise, boxing is arguably a detriment to the community. Again, this is a problem on live servers as over time it causes the community to drift further and further apart. This is my opinion ... but I've seen and experienced it first hand. I started 2boxing out of convenience in OoW (I played a warrior and having a cleric box meant I could always start a group rather than waiting on a healer). Over the years, more and more people started boxing. It started with 2, then 3 ... then ...
With the ISOboxer program (not against SOE EULA) - I've 4, 5 and 6 boxed with great success. But the game became a single player game.
This is their server and their rule set. My opinion is the no boxing rule, while low hanging fruit for complainers, is actually good for the community. It cuts down on the PLing of oneself and encourages actual grouping.
iruinedyourday
06-29-2014, 05:24 AM
Unless you had multiple computers (most didn't) and a high speed internet connection (not dial up - again, most of us didn't) - boxing wasn't really possible in early EQ.
Classic or otherwise, boxing is arguably a detriment to the community. Again, this is a problem on live servers as over time it causes the community to drift further and further apart. This is my opinion ... but I've seen and experienced it first hand. I started 2boxing out of convenience in OoW (I played a warrior and having a cleric box meant I could always start a group rather than waiting on a healer). Over the years, more and more people started boxing. It started with 2, then 3 ... then ...
With the ISOboxer program (not against SOE EULA) - I've 4, 5 and 6 boxed with great success. But the game became a single player game.
This is their server and their rule set. My opinion is the no boxing rule, while low hanging fruit for complainers, is actually good for the community. It cuts down on the PLing of oneself and encourages actual grouping.
Agree this ^^
drew0987654
06-29-2014, 06:49 AM
It was possible to walk from one city to another, but it would have taken you about as long as it would take to physically walk from Paris to Turkey because the game was that big. Eq is big. Daggerfall was much bigger.
My favorite part of daggerfall was that if you made a female character and took her armor off you'd get to see her bewbs.
I think I was like 13? 14?
In the pre-internet porn era that was gold.
yeah, I googled it and it appears that only in the first game are you required to use fast travel to get from 1 city to the next and it was possible to walk in daggerfall but seriously who would try that? it isn't the fact that it takes forever, that's epic... it's the fact that you'd be trudging through randomly generated pixels, which isn't epic at all, it's a waste of time. they could have easily entered a different value for "X" and the game could be "10x bigger." that's not "the largest game ever made," as it wasn't even technically "made," you just get a new randomly generated area every time you play and no one walks through it b/c they just use the fast travel feature. it's required in that game.
that's why I said, "I'm not sure about daggerfall, but in the first ES game it wasn't even possible to walk from 1 city to the next." it was probably my experience with the 1st game why I didn't even try walking in daggerfall.
oh, and there are only like 5 zones that you have to actually visit to finish the game, over 90% of the rest of it (probably closer to 99%) is filler. it was made in 2 years and it's an insult to say it's bigger than eq, it's not.
fastboy21
06-29-2014, 09:32 AM
"Travel as part of the adventure."
This is the beautiful alter that too many games have sacraficed themselves upon trying to create an immersive world.
bigshowtime
06-29-2014, 09:44 AM
:confused:
the point of p99 is to try and recreate the classic experience as close as possible and as best as we can, while trying to stay as close as possible to the live timeline.
Kunark for 3 years with over 75% of guild roster being best in slot including vp drops, not very classic. Still waiting to play in the snow tho pal , u got an eta yet
radditsu
06-29-2014, 10:04 AM
The problem was that Vulak was significantly easier than events like High Priest or Cursed, and outside of an item or two, Vulak's loot was vastly superior. There was no incentive to go do Luclin content if Vulak was up. This also caused a problem where the top guilds on each server needed/wanted tons of Vulak loot but the thing was always killed at 3 am by some Asian guild.
The solution was the ring event, which was incredibly stupid. They could have just made Vulak itself more difficult since it's pretty underwhelming compared to Vyemm, Nevederia, or even Aaryonar.
Vulak wasn't even balanced within Velious. Avatar of War was about 10x more difficult and dropped maybe 2 items that could compare to Vulak's 14+.
Vulak /Aow/velious had so much more ac on items than anything up until elemental PoP. Vulak haste belt is the best belt. You could even argue boots of the storm are better than anything pre elemental.... besides the INCREDIBLY rare Yttrium stuff. and seru sucks. Khati sha had some nice stuff....but who the hell ever did khati sha?
Glenzig
06-29-2014, 12:36 PM
Kunark for 3 years with over 75% of guild roster being best in slot including vp drops, not very classic. Still waiting to play in the snow tho pal , u got an eta yet
Yeah man. These developers really need to concentrate on doing more free work for us after they work their own 9-5 jobs. Have you ever stopped to think that that might be the reason that kunark era has lasted so long?
bigshowtime
06-29-2014, 06:42 PM
Yeah man. These developers really need to concentrate on doing more free work for us after they work their own 9-5 jobs. Have you ever stopped to think that that might be the reason that kunark era has lasted so long?
Get a brain moran
These people rele got u fooled
Glenzig
06-29-2014, 07:08 PM
Get a brain moran
These people rele got u fooled
Oh. Hows that?
Dragonsblood1987
06-29-2014, 10:31 PM
Pretty much this. However I would quit P99 for a game that is basically
50%FFXI
49%Classic EQ
1%WoW
If anyone ever made a ffxi emu set in chains of promathia exactly as the game was when it came out in the us, I'd play it in a heartbeat. I've still got my discs too, son.
What server were you on?
Dragonsblood1987
06-29-2014, 10:33 PM
Yeah man. These developers really need to concentrate on doing more free work for us after they work their own 9-5 jobs. Have you ever stopped to think that that might be the reason that kunark era has lasted so long?
Nah, it's probably got more to do with controlling the EC tunnel game for better rmt profits. Plus, everyone will be frothing at the mouths and willing to pay handsomely for all that velious gear if they hold off on releasing it.
iruinedyourday
06-30-2014, 12:49 AM
Nah, it's probably got more to do with controlling the EC tunnel game for better rmt profits. Plus, everyone will be frothing at the mouths and willing to pay handsomely for all that velious gear if they hold off on releasing it.
hahaha lololol ahhaaha
yes a programer hahahaa
omg you have any idea how much more money they could make programing hahahahahahah
Clark
06-30-2014, 02:18 AM
God damn this OP is dumb.
I wish I had more to say, but every time I get through 1-2 sentences of his, I can't even continue reading, and I'm at a loss for what else to say than that.
lol
PDX0621
06-30-2014, 11:05 AM
Get a brain moran
These people rele got u fooled
Get a dictionary! *moron *really
Seriously, I have nothing worthwhile to contribute to this thread, but had to point out the spelling error(s) above. Always find it ironic when someone tries to insult someone else or question their intelligence, but can't even spell their insult correctly :D
Carry on.
Alanus
06-30-2014, 11:13 AM
Get a dictionary! *moron *really
Seriously, I have nothing worthwhile to contribute to this thread, but had to point out the spelling error(s) above. Always find it ironic when someone tries to insult someone else or question their intelligence, but can't even spell their insult correctly :D
Carry on.
http://maniacball.net/wp-content/uploads/2014/02/get-a-brain-morans.jpg
Clark
06-30-2014, 12:24 PM
http://maniacball.net/wp-content/uploads/2014/02/get-a-brain-morans.jpg
A+
Grimjaw
06-30-2014, 05:41 PM
live EQ is a joke. now lock thread & go back to your horrible server.
Iandyan
07-01-2014, 11:43 AM
I'm here to experience EQ the same way I did 1999-2002ish. It's a nostalgia server. Everyone has a different "favorite" expansion they would like to experience again.
Uberbandit
07-01-2014, 08:54 PM
Wall of text inc, those of you with weak constitutions may wish to look away now.
at this point I have to assume that you forum folk are the most adamant and purist among the players here and that since 30% here don't need more than what I figured, then it's probably upwards of half of the members on p99 servers that would be happy with an official server if it just didn't have mercs and all that. do you guys think that's a fair assumption or do you feel like the poll's 30% represents it better? a third of 40k is still a whole lot, I hope SoE sees this....
Forum polls are always misleading. A sample of 173 users out of your assumed 40k is statistically irresponsible to say the least. Not a lot that can be done about that though, so you have to take the numbers with a grain of salt. Suffice it to say, unless you want a standard deviation of 10-20%, if not more, polls are essentially nothing more than a topic starter.
reading all those posts was pretty enlightening. it's sad how they'd have to throw away expansions full of zones to make most of you happy. I doubt you need as much as you think you do, I think you're listing everything that you'd like to be changed instead of the bare minimum required change to get you back. I'd put up with a lot of nonsense and go back right now if they weren't giving away free lvl 85 chars with all of the aa's for example, but of course I'm also saying I'd like no mercs, no fast travel, no crazy gear, and a real death penalty. especially for those of you whose deals aren't broken with a certain expansion, I can't imagine you'd need more than that.
People are listing everything they want back because it is what they are getting here. In a vacuum, yes people may only need a few changes to say they enjoy Live EQ. However, we are not in a vacuum and instead we have the choice between P99 and Live EQ.
Live EQ is presently a shit sandwich, I believe it is commonly agreed on that changes need to be made.
"Slight fixed" Live EQ is a piece of bread. We have removed the shit that makes it impossible to eat...literally. I would eat a piece of bread, if someone asked.
Project 1999 is a delicious sandwich. It has everything we (I) enjoy and is our favourite food. It reminds you of your grandmother's cooking and brings back good nostalgia vibes.
"Completely fixed" Live EQ, which would basically satisfy 99% of what everyone in this thread is asking for, would be a unicorn steak sandwich. Tastiest thing on the planet, but both the chance and realistic possibility it would happen are slim to none.
So that is why people are asking for more than you would think, because they don't want to settle for less.
I'm not sure how you recognize PCs as bots... if I run into someone and /con them DB-YLW I'll invite, if they don't say anything I guess it's possible that they could be a bot but I'd never know the difference between an actual person just ignoring me.... most ppl join and chat anyway and whoever's not in the group isn't part of my game so they don't really matter to me. is that the "hacking/cheating" ppl here are talking about? I feel like the whole bots/hackers/cheaters/boxers are largely invisible, easily ignorable and entirely insignificant compared to things that directly affect your experience every time like the mercs, gear, and free aa's that everyone uses.
I agree with you here, the bots/hackers could very well be largely invisible. Things like instancing and buying of levels separate players from each other. In classic EQ, as the P99 community uses the term, there is much more competition since there are no instances.
There is a magical horse by the name of Loot Piņata (his friends call him LP). LP drops good stuff for mid level characters, and even if the stuff isn't good for you it is worth some money. Sirken and Derubael (original names, do not steal) both are around the same level and want to kill LP for his drops. Sirken is using a maphack and can see exactly where LP spawns, and then can speedhack to go there instantly. Derubael is a clean player and is tracking with his Ranger (because why wouldn't someone play Ranger?). Obviously Sirken gets to LP first every time.
With instancing, Sirken goes and hacks his way through his personal version of LP's pony house and gets his loots and his happy. Derubael can clear his own instance legitimately and not have his experience ruined by hacking.
Since there isn't a lot of competition in Live EQ with the addition of instances, it is very easy to see why you wouldn't notice hacking/boxing/whatever. Personally, I like non-instanced games that are policed so that competition is fair instead of instances. I could go into why, but suffice it to say I am not the only one that has this preference and that we obviously want what we like in the videogame.
woah, the whole power level difference is way exaggerated. look at original eq for example... the gear you get at lvl 1 is as much worse than the gear you get at lvl 50 as the gear you get at level 50 is from the gear you get at lvl 70, and it takes about as long to get from 1-50 as it does from 50-70 so it makes perfect sense. of course your gear is "obsolete" b4 you're even max lvl, I'd like it to always be obsolete compared to something... it's eq. you get better gear so that you can get better gear.... as soon as you have the best gear, I imagine you just reroll....
what do you guys do on this p99 server when you reach lvl 50(60 with kunark?) and acquire the best gear? there's no longer any way to improve w/o any aa's or achievements....
As a player who has been on the p99 server for nearly 3 years now on and off my highest level character is a 32 Ranger. Instead of level capping, I enjoyed myself leveling nearly every class (Shadowknight and Wizard are still on my to-do list) into their 20's. Almost always the same zones, Gfay->Crushbone->Unrest->Oasis being my favourite. Classic EQ is set up in such a way that leveling is enjoyable, and not simply a time (money w/ subscription fees) sink. P99 has also retained the social aspect missing in many modern MMO's, and I know quite a few people that level into their 40's/50's and buff noobs or port people around since helping people is fun.
Other people enjoy slaying raid targets they never got to see in live, or enjoy being the best of the best. The playerbase is proof enough that people are enjoying themselves at all stages of the game, and too large and varied for me to list every possible reason they continue to play on Project 1999.
and eq isn't great just b/c of antonica, there are over 900 zones now. over 100k trees! 20k spells! its land area is estimated at one third the size of texas! it's by far the biggest game ever made, the sheer magnitude is daunting.... that's what drew me back, just hearing those things I knew I had to see what I had missed out on. it's a shame so many of you can't appreciate all that content b/c of some silly models or b/c some insignificant portion of the playerbase multiboxes. it's sad that to over 70% of you, removing the hand-holding, freebies, and shortcuts wouldn't be enough....
I think I cover most of this with the other posts, but one new topic is the content. The "over 70% of you" that is mentioned doesn't like the new content. More specifically, judging from posts here and general knowledge, they don't like the way that they are interacting with the new content. AA's change the game. New spells change the game. Magic teleport books change the game. Change isn't always bad, as a Ranger there is a lot of changes I am sad aren't implemented in p99 already (hybrid xp penalty removal and SoW being moved to level 30 both in Velious).
If the EQ devs took a step back to where they were at for Velious, it is entirely possible for them to preserve the things we liked about Classic EQ without making the unpopular changes. The easiest to describe offender is the PoK books. Porting classes are cool because they can get you to places very quickly when compared to the traditional method. We are talking maybe 2-3 minutes to meet up versus an up to 15 minute wait at docks, another 15 minutes on the boat, and then a half hour of running across zones that are often dangerous. Part of the fun of EQ is that it hates you, and isn't afraid to put obstacles in front of players. Yes, the travel time is a wall that can scare people off, but it is climbable. Porting classes can give you the ladder to get over that wall, but the PoK books put a door in it. Why ladder when you can door?
and I can't believe not a single one of you knows of any guild that plays on an official server that doesn't allow mercs etc.........
I can, the people posting here play on P1999 and are satisfied enough that they do not look deeply enough elsewhere to know these guilds offhand. Personally, I know it's been mentioned in a recent thread here that someone was starting such a thing up. I didn't have much interest, since the P1999 sandwich is much better than taking the shit out of the EQ Live shit sandwich yourself and trying to ignore the poo-stains.
Hopefully you now have all the answers you were looking for, if not I can try to sum it up in a few words. People like Project 1999 more than Live EQ, and even if Live EQ changed they have no reason to stop doing what they enjoy to follow after a game with a poor track record.
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