View Full Version : 35+ server seems crowded...
Cyrik
08-27-2010, 03:25 AM
I don't know about you guys but once I got to lvl 35+ I found it hard to lvl during peak hours. Everything seems to be camped to high hell... WTB Kunark.
Virtuosos
08-27-2010, 03:25 AM
500k i sell tomorrow!
Taluvill
08-27-2010, 03:56 AM
500k i sell tomorrow!
Damn chinese dwarven plat farmers.
Cyrik
08-27-2010, 04:30 AM
Any imput from other lvl 35-49 players? yall lvl 50's stfu pls and thx! =)
Qaedain
08-27-2010, 04:45 AM
And your class is...
Sareil
08-27-2010, 05:04 AM
Peak does seem pretty crowded everywhere. I only started a few weeks ago and even then peak on the weekdays was what, 600-700? Now its like 800-900 always.
Ingrum
08-27-2010, 05:29 AM
Double exp makes everything crowded. It also makes everyone act stupid. But it feels soooo good.
Most people end up in Sol B soon after 35 so that's probably a little saturated during peak hours.
krforrester
08-27-2010, 10:09 AM
Actually, things are pretty perma-camped from 30+.
azeth
08-27-2010, 10:12 AM
Crowded is a funny way to say populated.
To those of you who take issue with occupied camps during peak hours - When and on What server did you play on Live where this was not the case?
On Rodcet Nife from about Aug 99' til November '00 FG was perma camped.
oldhead
08-27-2010, 10:43 AM
once I got out of HHK at 30-32 with all my alts have found it harder to group / level. As the population grows it will defiantly get harder. Just how it is..
I can tell you this, its much easier than classic still. In classic there was 1-4 hours group lists for everything.
RussMac316
08-27-2010, 11:02 AM
Regardless, isn't this a good thing? Our old spots actually full of people and groups? This is what we wanted :D
Fists
08-27-2010, 11:06 AM
have you tried ANYWHERE outside of a dungeon?
Messianic
08-27-2010, 11:10 AM
Look - everything's crowded, time to introduce 2boxing
j/k =)
Tenurn
08-27-2010, 11:53 AM
Damn chinese dwarven plat farmers.
There are no Chinese in Edmond, Oklahoma. I know because I gathered my entire family and we agreed.
Raavak
08-27-2010, 12:10 PM
If its crowded with 900 think of how it was in vanilla Classic with 30k or whatever Live capped at.
Messianic
08-27-2010, 12:12 PM
If its crowded with 900 think of how it was with 30k or whatever Live capped at.
4k, virtually tops...rarely saw server pops above 3k
Raavak
08-27-2010, 12:15 PM
I stand corrected. They removed the population readout so long ago. But still, P1999 is only 25% as populated as then, though we on it are mostly the more serious gamers.
Messianic
08-27-2010, 12:16 PM
I stand corrected. They removed the population readout so long ago. But still, P1999 is only 25% as populated as then, though we on it are mostly the more serious gamers.
Definitely :)
I'm kind of intrigued at what might happen if we've got 1500 people during Kunark. I won't expect any KC/Seb groups unless i'm a tank/cleric (as was the case in live, since I was a wizard or monk). =P
Dantes
08-27-2010, 12:56 PM
The higher level I get, the more /tells I get to join groups, even when I'm not LFG. /shrug
Zubek
08-27-2010, 01:26 PM
There are no Chinese in Edmond, Oklahoma. I know because I gathered my entire family and we agreed.
none down here in Moore either Tenurn!
Messianic
08-27-2010, 01:27 PM
The higher level I get, the more /tells I get to join groups, even when I'm not LFG. /shrug
Ah, the life of a tank/cleric...
toddfx
08-27-2010, 03:46 PM
Time to pull out the old wait list!
HippoNipple
08-27-2010, 03:52 PM
I haven't been able to find a place to level up either. I'm a necro so have been mostly soloing but there is no longer anywhere to solo at 33 that isn't camped. I then tried to find groups but no replies, probably because a necro isn't the best grouping class. I guess I just have to come on, hope a good camp is free, and if it isn't log off. Will probably take me a lot longer to get to 50 than I expected but what can you do.
Arclanz
08-27-2010, 04:10 PM
4k, virtually tops...rarely saw server pops above 3k
True, the company used to show server pop on the login screen. And it was usually around 2500 when I'd log in.
Wow it did not seem 3x more crowded than here. Perhaps it's the abundance of twinks and PL'd folks here; and high level folks bogarting camps that are very green to them.
Can't relive your first kiss; and I just realized why....some lvl 50 necro/mage/chanter is bogarting the spawn... butt seriously, I think the inability of reliving the first kiss with EQ has a lot more to do with individual greed than it does with the game itself.
Virtuosos
08-27-2010, 04:16 PM
wait.......
tenurn you live in edmond too?
and who the fuck lives in moore.... :p
Tysus
08-27-2010, 04:17 PM
I live just South of Tulsa :D
Virtuosos
08-27-2010, 04:28 PM
WOO glad to know there are a few oklahomans here
Zubek
08-27-2010, 04:29 PM
WOO glad to know there are a few oklahomans here
I live in Moore and work on the North side of OKC.
yaeger
08-27-2010, 05:14 PM
Too many solo players, just join a nice group and take a spot. Haven't noticed too many groups 35+.
Personally, I see no problem with a full group stealing a camp from a solo player. Especially when they can't kill all the mobs at the camp in a short amount of time.
I think the server camping rules support that.
azeth
08-27-2010, 05:16 PM
Personally, I see no problem with a full group stealing a camp from a solo player.
wha?
support your local mages! and necros!
yaeger
08-27-2010, 05:25 PM
I saw this all the time at lower levels. An example would be a full group of people able and willing to move their group into Crushbone Throneroom, but the Throneroom was being camped by someone farming belts/pads/Emperor Crush and not getting any exp from it.
I see no problem with the group eligible to camp the room when it's within their level range.
I'm sure you can call that 'stealing'. In most cases the farmer will give up rights to the room if someone has a legitimate reason to kill the mobs there.
However, in the cases the farmer refuses to leave, I see nothing wrong with the group moving in and 'stealing' the camp.
Anaiyah
08-27-2010, 05:29 PM
I saw this all the time at lower levels. An example would be a full group of people able and willing to move their group into Crushbone Throneroom, but the Throneroom was being camped by someone farming belts/pads/Emperor Crush and not getting any exp from it.
I see no problem with the group eligible to camp the room when it's within their level range.
I'm sure you can call that 'stealing'. In most cases the farmer will give up rights to the room if someone has a legitimate reason to kill the mobs there.
However, in the cases the farmer refuses to leave, I see nothing wrong with the group moving in and 'stealing' the camp.
Just for comedy, Id like to hear your objective reasoning on what constitutes a legitimate reason to be at a camp, and what does not.
yaeger
08-27-2010, 05:43 PM
Just for comedy, Id like to hear your objective reasoning on what constitutes a legitimate reason to be at a camp, and what does not.
You're acting like 'legitimate' is a yes or no checkbox. However, there are levels of priority when you're determining camps. Groups generally have priority over soloer's. Players that can gain experience will generally have priority over those that can't at a camp.
The most important thing isn't just strolling in and taking whatever you want though. Ask, compromise, barter with the players. If you're in a group of level 45's and you want to camp the assassin room where a level 50 is camping for whatever reason, ask.
In the above example the group of 45's would have a more legitimate purpose to camp the room, as they'd be able to kill all of the mobs both in and below. But that doesn't mean that they can pick any ONE room and kick any soloer out.
Now let's say that the entire zone of LGuk is camped by level 50 players who are there for whatever reason. I see no problem with the experience group asking for a camp, or taking one if no one gives one up.
Obviously this isn't the case if there's 5 lvl 50's and 1 lvl 45 in group. Duo's or trios don't count either. PLers can go fuck themselves.
If they're farming an item and you want to move in, maybe offer to give the farmer the item if it drops.
azeth
08-27-2010, 05:44 PM
If they're farming an item and you want to move in, maybe offer to give the farmer the item if it drops.
qft
Problem with that is a high level mage can outdps most groups even if they are close in level ranges. Nerf Pets!
Anaiyah
08-27-2010, 06:06 PM
You're acting like 'legitimate' is a yes or no checkbox. However, there are levels of priority when you're determining camps. Groups generally have priority over soloer's. Players that can gain experience will generally have priority over those that can't at a camp.
The most important thing isn't just strolling in and taking whatever you want though. Ask, compromise, barter with the players. If you're in a group of level 45's and you want to camp the assassin room where a level 50 is camping for whatever reason, ask.
In the above example the group of 45's would have a more legitimate purpose to camp the room, as they'd be able to kill all of the mobs both in and below. But that doesn't mean that they can pick any ONE room and kick any soloer out.
Now let's say that the entire zone of LGuk is camped by level 50 players who are there for whatever reason. I see no problem with the experience group asking for a camp, or taking one if no one gives one up.
Obviously this isn't the case if there's 5 lvl 50's and 1 lvl 45 in group. Duo's or trios don't count either. PLers can go fuck themselves.
If they're farming an item and you want to move in, maybe offer to give the farmer the item if it drops.
Have you even been to guk on this server? Its almost exclusively solo-camped, and there is absolutely nothing illegitimate about that. If you are changing your position to "If you see a soloer and want the camp, ask" that is fine. But if you are maintaining your original attitude of "I see nothing wrong with stealing mobs if you are there for more legit purposes"...you've offered nothing to base that on.
Virtuosos
08-27-2010, 06:11 PM
man if im fucking farming crushbone.....aint no damn noobs be stealin him!
mostly because no noob group ever tries him since he is like lvl 20 or osmething, or ill pull the mob to them and tank it as they dps him down :p
but no, if a group moves into a spot im camping a named in, they are welcome to trash until i get my item and then ill leave....and during that time i spend my time healing and buffing >.> im so nice :p
Sarkov
08-27-2010, 06:15 PM
A solution to "bottomfeeding" that's worked for my wife and I is to give the lvl 50 the named mob spawn and we move in and take all the trash. We primarily care about XP anyway - getting a sweet camp at the cost of not having a chance at the named is usually a fine trade. Often the level 50s will buff or help out in a bad situation while we get the camp broken too.
Anyway, isn't a crowded server a far better problem to have than the reverse? People will whine about anything...
yaeger
08-27-2010, 07:42 PM
Have you even been to guk on this server? Its almost exclusively solo-camped, and there is absolutely nothing illegitimate about that. If you are changing your position to "If you see a soloer and want the camp, ask" that is fine. But if you are maintaining your original attitude of "I see nothing wrong with stealing mobs if you are there for more legit purposes"...you've offered nothing to base that on.
That's the whole point, if a lvl 50 is farming a camp and absolutely refuses to let a group move in and exp, then it's my opinion that the group can move in and take that camp.
The Camps Defined post goes on to state:
"Any deal between players trumps any of these rules so long as all players agree. These rules are here to be a guide to players for what rights they have while in the game. In my opinion this is very similar to what SoE did with camp disputes in game. As Nilbog has said in this thread, in 99 every named spawn in zones would have entire groups at them. If one group was capitalizing on more than one spawn and a second group wanted half or to share and then petitioned, PNP would be enforced and the groups would be forced to share. This is a guide explaining how we would like things to be shared."
Everywhere it talks about camps being claimed by groups. Groups have the priority. You can't camp one named or its placeholder, you have to take the entire camp. If you can't kill all the mobs at the camp, you're technically not camping the target and a group can move in and claim it.
It's ridiculous when the state of the game allows a solo class to farm end game dungeon content. Nilbog stated in '99 groups would camp these named spawns. Now we just see the exploitation of solo classes on this server because it's faster to level to max and significantly easier to farm.
Bubbles
08-27-2010, 08:50 PM
These examples are kinda backwards.
99% of what is actually going on is groups of 6 camping a couple nameds that spawn within spitting distance of each other and some idiot level 50 sitting down on one of the spawns and saying "ZOMGZ I CAMP THIS PNP".
Which is probably the opposite of what the rules were intending.
Hey, the devs made a conscious choice to buff town guards to quad for 200+. It seriously limits the xp / pp farming options in classic when you take out a dozen spawn points. That's their decision to make, and one that for some reason didn't raise the "zomgzthatsnotveryclassic" ire of the masses, or hell even remotely the attention that boats and newbie quests did.
In 1999, yeah there was 2000 players on a server.. But many were holding weddings / baking / fishing / roleplaying / swimming / learning languages / raising abjuration / questing / doing god knows what else. And the vast majority were really, really bad at EQ.
It doesnt even draw a reasonable comparison to what we have here : 1k peak time population of people who are mostly extremely good at the game, high level (on at least one toon) and playing solely to gain xp or camp ph4t l3wtz.
And with every patch new things get added that stray from classic values and further eliminate xp camps, cramp the server, and limit our options. But it's their server, it's a great server, and we all play on it.
I just laugh at the notion that Kunark is going to fix all of this. KC / Seb / HS / Droga / Chardok / Dreads etc is just going to get hammered with people and the moaning and complaining and griefing and PnPing is going to reach epic proportions. And I for one applaud the first druid who's going to bind in Trak's Teeth and burn down every forager and hunter that spawns out of sheer spite. Anyone who claims druids and rangers are pointless is going to be in for a rude awakening when their guild is bluebie-blocked from even entering the ruins of Old Seb by a team of rangers and druids.
Of course, i was actually quite surprised how relatively congenial everyone sharing skyplane has been so far, so /shrug. Maybe there is hope for us after all. We'll see.
mjavor
08-28-2010, 03:31 AM
Just to get back on topic here, yes, 35+ is insanely camped, but then again, I am fairly new to EQ.
I know of Rath Mountains for HGs, they seem to be a rare spawn right now.
Sometimes I go to Oasis for SGs, have yet to see Scepters not camped.
Have a few kill skills too during 2x exp. All bets seemed to be off.
Sigmastorm
08-28-2010, 06:41 AM
NEWSFLASH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!
Everquest sucks ass.
quellren
08-28-2010, 11:21 AM
True, the company used to show server pop on the login screen. And it was usually around 2500 when I'd log in.
Wow it did not seem 3x more crowded than here. Perhaps it's the abundance of twinks and PL'd folks here; and high level folks bogarting camps that are very green to them.
Can't relive your first kiss; and I just realized why....some lvl 50 necro/mage/chanter is bogarting the spawn... but seriously, I think the inability of reliving the first kiss with EQ has a lot more to do with individual greed than it does with the game itself.
QFT.
It seems back in the day, people grouped in camps in items they didnt need/couldn't use for exp and game balance. -clerics joined FBSS camps because they needed to. Or no tank is gonna help camp their drops.-
Here they roll and PL a caster, wait until its way green and camp it to sell (at ridiculous prices) to the people sitting at the entrance wishing they could get in on it.
The WoW mentality of 'GimmeGimmeGimme' is infecting even here.
zianlo1
08-28-2010, 11:30 AM
Fuck the pnp, If my group wants your camp (and we're able to outdps yours on kills/dmg) then we'll take it. I have no issue with you trying to take it back. There is a reason contested mobs were fun and challenging. Contested.....If you're able to take my groups named at a camp we've been at, good for you. If youre not, tough shit, maybe next time.
All this whining and bitching because someone stole your mob or because your guild wasnt able to take down CT before another, even though you cleared all the trash, is nothing but bullshit. Sony never enforced the pnp, it was an off the record suggestion of how to treat your other players. Several petitions went through and were returned with camps do not exist.
If my group wants your groups camp spot, and we're able to take it, then again, tough shit for you guys. If your group can take our camp and keep it, tough shit for us.
Anaiyah
08-28-2010, 11:48 AM
Fuck the pnp, If my group wants your camp (and we're able to outdps yours on kills/dmg) then we'll take it. I have no issue with you trying to take it back. There is a reason contested mobs were fun and challenging. Contested.....If you're able to take my groups named at a camp we've been at, good for you. If youre not, tough shit, maybe next time.
All this whining and bitching because someone stole your mob or because your guild wasnt able to take down CT before another, even though you cleared all the trash, is nothing but bullshit. Sony never enforced the pnp, it was an off the record suggestion of how to treat your other players. Several petitions went through and were returned with camps do not exist.
If my group wants your groups camp spot, and we're able to take it, then again, tough shit for you guys. If your group can take our camp and keep it, tough shit for us.
Thats all well and good, but maybe you should read this servers rules.
zianlo1
08-28-2010, 12:00 PM
Thats all well and good, but maybe you should read this servers rules.
I read the rules, but imo, its kinda bs. Plus, its just my opinion.
mwatt
03-23-2011, 04:41 PM
Heh this is a rather old thread but it is very topical still today.
Yes camp spots for say 35 to 50 (there is enough to experience still in low 30s IMO) are horrendously over-crowded. However, unlike a previous poster, I believe that Kunark will be very effective in correcting this problem.
Oh, I'll grant you that the choicest spots in the choice dungeons will still see heavy contention. However, the problem as it stands now is not just lack of spots to make experience in dungeons - the problem today is a shortage of ANY spots in which to make experience, be it in a dungeon or in an outdoor area. Kunark not only introduces a healthy dose of new and compelling dungeons, it also introduces acres and acres of real estate in which to farm roaming mobs.
Kunark will ease the overall pressure greatly.
Bruno
03-23-2011, 04:50 PM
Yea, before people quote the dude above you, his last post was 08-28-2010, 12:00 PM.
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