View Full Version : Game Mechanics: PVP spell damage should not be reported to the caster.
Jaxon
08-06-2014, 10:32 AM
Current behavior:
When a client is the target of a direct damage spell cast by another client, the amount of damage that the spell does is reported both to the target and the caster.
Classic behavior:
When a client is a target of a direct damage spell cast by another client, the numerical damage should not be reported to the caster. The damage should still be reported to the target.
I've been wanting to report this for a while but just now found screenshots. I'm sure anyone who played on a classic PvP server will remember this behavior.
Screenshots from Sullon Zek, 2001(Velious Era).
https://web.archive.org/web/20020613003216/http://saecula.com/stuff/EQ000010.jpg
http://i.imgur.com/yILV4bO.jpg
https://web.archive.org/web/20020824044507/http://saecula.com/sullonzek/screens/pk_mynxx_by_jaxon.jpg
http://i.imgur.com/wyAs8YN.jpg
Zalaerian
08-06-2014, 11:01 PM
Need dev focus on more important things like Verious. Not wasting time on on classic-like shit on a non classic server not to mention being able to see numbers lets us know that partials are working as intended ect.
Haynar
08-06-2014, 11:17 PM
So caster should not see damage of nukes?
How should dots work?
H
Nirgon
08-06-2014, 11:46 PM
Shouldn't see any damage messages in pvp.
Health bars should deplete slowly instead of giving an instant result but maybe that's askin' too much. Thread just made me think of it is all. That goes for players and npcs.
silo32
08-06-2014, 11:58 PM
sz was released well after velious wich this server timeline is not up to yet
sz had its own special resist code and hard coded teams'
not relavant to p99 red
Nirgon
08-07-2014, 12:13 AM
Ya cept it was like that before Velious but good try
Haynar
08-07-2014, 10:09 AM
So damage messages should not exist for spells? Except on player being damaged?
I am kind of confused on the extent.
Other players see no spell damage either?
Nirgon
08-07-2014, 10:20 AM
No reports of any damage for pvp spells just the on hit effect but no numbers
ie: your skin ignites
(dats it)
Colgate
08-07-2014, 11:14 AM
judging by the location he's fighting in that screenshot and the fact that a froglok jin wizard begins to cast a spell, quite possible that it was the NPC that nuked him
Daldaen
08-07-2014, 11:18 AM
How should dots work?
H
DoT Damage (http://www.project1999.com/forums/showthread.php?t=65504) should never show on this server for the caster or the damage taker.
But apparently we are keeping it until we get the 3-4 Velious DoTs in and tuned. I would happily go test them on beta if that means making it classic and removing their damage displays!
Technique
08-07-2014, 11:21 AM
No reports of any damage for pvp spells just the on hit effect but no numbers
ie: your skin ignites
(dats it)http://i.imgur.com/BRec2y5.jpg (http://facultas.50megs.com/cgi-bin/i/IE/KinthafN03.JPG)
"You feel your skin freeze over. You have taken 164 points of damage."
If Haynar is basing development decisions on stupid shit Nirgon comes up with no evidence, logs, or proof we are fucked.
Yumyums Inmahtumtums
08-07-2014, 11:27 AM
Dat ping
Haynar
08-07-2014, 12:52 PM
http://i.imgur.com/BRec2y5.jpg (http://facultas.50megs.com/cgi-bin/i/IE/KinthafN03.JPG)
"You feel your skin freeze over. You have taken 164 points of damage."
Not changing this yet.
And if you think I am so dumb to listen to one person? You are correct. But its not Nirgon.
And not you.
For those who think its fun to give me crap when I am trying to help, stand warned, you will go on ignore. Its hard enough to filter through all the bullshit and contradictory info.
H
Jaxon
08-07-2014, 01:08 PM
So damage messages should not exist for spells? Except on player being damaged?
Correct. On direct damage spells only the player being damaged sees the numbers. Also note in the above Sebilis screenshot where the player getting hit is getting messages that his attacker is being damaged by his damage shield, but no numbers are being reported.
At this point I'm only willing to say that this only happens in PvP. In PvE I think damage numbers were reported to the caster but I'm not 100% certain. I know it was like that on blue servers.
So imagine this scenario:
I'm a level 50 something dwarf cleric just chilling all alone outside the Thurgadin bank. I'm sitting there running a /who every 10 or 15 seconds and I see Mezmoriah enter the zone. Mez is a level 50 something dark elf wizard who has a reputation for running around solo and preying on defenseless newbies. I just sit and wait. I'm a cleric, I have full mana, resist gear on, resist buffs on and remedy memorized. I have nothing to fear from any wizard.
Sure enough I see Mezmoriah come round the corner and start casting. Now on SZ there was no common tongue that everyone shared so it was difficult for members of different teams to communicate. Numbers however would go through ungarbled. I decide to be a pal and tell him how much his nukes are hitting for since I know that I will see the damage numbers and he will not.
Get nuked by a random wizard nuke, see the damage
Jaxon says, '248'
Jaxon says, '312'
Jaxon says, '178'
...and so on
'Mezmoriah nods.'
His mana exhausted, Mezmoriah sits down to meditate. And that's when I start whacking him with my hammer and force him out of the zone, all the while attempting to rally my guild and all the neutrals exping in GD to hunt down and expel the invader.
Nirgon
08-07-2014, 01:19 PM
http://i.imgur.com/BRec2y5.jpg (http://facultas.50megs.com/cgi-bin/i/IE/KinthafN03.JPG)
"You feel your skin freeze over. You have taken 164 points of damage."
You ever consider that's from an NPC?
I personally played with Kaaq (60 gnome wizard, Facultas) and Gestahl (60 warrior, actually made a dark elf) during this era and they were 60. No one in pvp was casting that lil shitty nuke on them :).
Kinthaf was a rogue. Full name Kinthaf Athief.
Ya I got prof:
http://ralloszek.stephans.org/rz/playerhistory.php?player_name=Kinthaf
you will go on ignore.
Don't hesitate sir, you should pretty easily be able to tell who is bullshitting if you follow us through the threads and who isn't.
And its not contradictory info, its twisting and lies.
Technique
08-07-2014, 01:45 PM
Not changing this yet.
And if you think I am so dumb to listen to one person? You are correct. But its not Nirgon.
And not you.
For those who think its fun to give me crap when I am trying to help, stand warned, you will go on ignore. Its hard enough to filter through all the bullshit and contradictory info.
HI quoted what that other guy said as a dig against Nirgon, this self-professed classic EQ guru with a shoddy memory who posts contradictory info that has to be corrected by evidence, not you.
And I don't care whom you listen to or ignore, as long as the only thing you act on is evidence.
Nirgon
08-07-2014, 01:51 PM
My memory is so shoddy I know the guild names and races/classes of the people in that screen shot.
All the people who like spamming wildfire, please stop being selfish. It makes for terrible game play where only numbers and mashing buttons matters.
I'll take damage only seen by player hit actually :P.
Nirgon
08-07-2014, 01:58 PM
The healing isn't reported on the drain coming back in either
http://facultas.50megs.com/IE/Tavil01.jpg
And yes proof, you should see damage done to you by players as in this lure of ice hitting Nuerox (click it and squint at right above the guild chat line)
http://facultas2.50megs.com/TB/cepheus_2.jpg
No regular reports on dot ticks tho.
Technique
08-07-2014, 02:17 PM
And yes proof, you should see damage done to you by players as in this lure of ice hitting Nuerox (click it and squint at right above the guild chat line)Congratulations, you've confirmed something that was already established before you even denied it.
http://i.imgur.com/I8t1r6y.jpg (http://facultas.50megs.com/cgi-bin/i/TB/Machaira01.jpg)
"You succumb to the lure of lightning. You have taken 426 points of damage."
Grimjaw
08-07-2014, 02:31 PM
a lot of things shouldn't be reported to the client that currently are. this is definitely one of them
Nirgon
08-07-2014, 02:36 PM
Yah I knew dots shouldn't and double checked DD. Like I said I want it classic.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.