PDA

View Full Version : The Left Goblin Ear Problem


Trelaboon
08-14-2014, 09:56 AM
I know this was an issue for a long time in Blackburrow, with high levels farming every Gnoll in the zone so that their buddy or alt could loot as many fangs as possible, and PL their way out of the noobie levels. It wasn't until lately, as I started leveling an alt, that the same issue exists in Highkeep with the goblins.

Last night, I make the run to Highkeep to check out the Goblins, and when I show up, there is a Monk who asks me to duo, and of course I agree. We run down to Goblins, and notice a level 60 Monk from BDA named Tofusin killing all of the goblins (LR/GR/WR/RR). We ask him if it would be okay for us to kill the goblins in any one room, and he responds "No, sorry, i've been here a while, I will be gone in a bit"

As far as I was aware, this had always been 4 camps, and I reminded him of this when he simply said "In 1999 it is - On this server, this is all one camp"

Either way, I think this is a generally terrible attitude and completely unlike the classic experience. This morning, I logg in to check the Goblins once again, and before I even make it down to look, a level 51 Warrior named Glorn sends me a tell "Sorry, goblins are camped at the moment"

I get a little frustrated and mention it and he tells me "I get a lot of sob stories when I try to make some plat"

Now, i'm not normally the type to RnF, but I think this is absolutely ridiculous. This isn't an instanced MMO, and when all of the low level grind spots are being manipulated by higher levels who refuse to share, it completely ruins the classic experience, as well as breaks up the community.

I really don't even know the actual rules for this server regarding camps like that. The Monk last night told me the rules state it is impossible to ruin an entire zone, and there were still plenty of mobs to kill. He reminded me that he killed guards from 30-40. Well that's great Mr. Iksar Monk, but i'm a Gnome Rogue and would prefer to keep my faction. I believe this is in fact disruption of an entire zone, and i'd love to see it corrected.

Just my rant for the day

Glenzig
08-14-2014, 10:10 AM
No one can hold all camps in a zone. They would get first pick on which camp to keep, but they would be required to relinquish at least one camp.

Ele
08-14-2014, 10:18 AM
Sounds like you offered him the pick of rooms since he was there first, so you should have just went and started camping one of them since he can't claim them all. Then you petition him when he inevitably KSs you.

I really don't even know the actual rules for this server regarding camps like that.

You should read up on them, know your rights.

http://www.project1999.com/forums/showthread.php?t=132299

"You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up."

The Monk last night told me the rules state it is impossible to ruin an entire zone, and there were still plenty of mobs to kill.

He's full of crap. The rules say you can't monopolize a zone or disrupt it.

"Zone/Area Disruption is defined as any activity designed to harm or inconvenience a number of groups rather than a specific player or group of players. This includes, but is not limited to::

-Monopolizing most or all of the kills in an area.

- Refusing to cooperate with the other parties at a contested spawn site after having been instructed to do so by a P99CSR."

Whirled
08-14-2014, 10:18 AM
-Monopolizing most or all of the kills in an area.

http://www.project1999.com/forums/showthread.php?t=132299

Whirled
08-14-2014, 10:19 AM
doh~ Ele running auto fire enter =P

Ele
08-14-2014, 10:22 AM
High Keep is a bit of an oddity on P99 with the lower levels being so spread out and Kunark opened up. One group usually does hold all 4 classic goblin camps depending on the group's ability. HHK was so crowded back in the day though it was 3-5 camps, if not individual spawns being claimed.

Trelaboon
08-14-2014, 10:28 AM
Well, we did in fact offer him his pick of camps, in fact, we told him he could have 3 and we'd be happy with only 1. We tried killing mobs in the Guard Room, but he stood at the spawns and waited, and would KS them. I started a petition but never heard back from a GM before I had to log

sulious
08-14-2014, 10:32 AM
Nevermind the goblins its those Iksars that we have to worry about!

Nirgon
08-14-2014, 10:32 AM
What's more important... a few extra goblin ears or someone to talk to while you do it?

Whirled
08-14-2014, 10:40 AM
Well, we did in fact offer him his pick of camps, in fact, we told him he could have 3 and we'd be happy with only 1. We tried killing mobs in the Guard Room, but he stood at the spawns and waited, and would KS them. I started a petition but never heard back from a GM before I had to log

Sounds like you tried to be as civil to try to work out an arrangement like should be done. I've had a few experiences similar to yours with some people who feel entitled to do whatever they want and on top of that; tell everyone else what they can & cant do.

Harmonicdeth
08-14-2014, 10:40 AM
This is awfully like the gnoll fang problem. Time to nerf goblin ear xp?

Dick move by this monk... its not the first time I have heard of people trying to hog all those mobs and not allow actual XPers to camp there...Sad people don't actually, I don't know play the game and group with their toons.

Man0warr
08-14-2014, 11:04 AM
There was no group at goblins when I got there (note, it's always ONE group that claims all goblins). I went to HHK with the intent to buy ears from the low levels killing them to faction/exp an alt, so instead I just started killing them myself.

About 3-4 hours later this 30 rogue and 35 monk show up (35 monk? No goblin group would invite someone so over-leveled).

On this server I've never seen more than one group/entity at goblins and they claim the entire goblins as their camp. So I kept on killing all the goblins I had been killing for hours under that assumption.

I also let them know I'd be logging very soon, which ended up being under 30 minutes when I got my 60th ear.

By that time they had already logged or left I guess so they must not have wanted the camp that badly.

Swish
08-14-2014, 11:37 AM
Had a 60 necro doing exactly this the other night.

Peak time and no HHK groups because of it.

Swish
08-14-2014, 11:38 AM
By that time they had already logged or left I guess so they must not have wanted the camp that badly.

lol'd... that self justification tho

littlestar
08-14-2014, 11:47 AM
ITT: Another player was holding the camp that OP wanted. OP tried to KS him, but failed. OP then left crying that it's not classic.

I've been hunting the 4 sisters in Lfay for the last couple of days. This is a hotly contested camp, and a couple of the people I've found camping it have been high 20's/low 30's clerics/pallies there for the cash. They have the same claim to the camp as anyone else. Should I call one of the sisters a "camp" and demand that they let me kill it? Get out of town...

Swish
08-14-2014, 11:50 AM
I've been hunting the 4 sisters in Lfay for the last couple of days. This is a hotly contested camp, and a couple of the people I've found camping it have been high 20's/low 30's clerics/pallies there for the cash.

gotta get dem tunnelquest tokens tho, hu$tle

Ele
08-14-2014, 11:51 AM
There was no group at goblins when I got there (note, it's always ONE group that claims all goblins).

That's fine.

I went to HHK with the intent to buy ears from the low levels killing them to faction/exp an alt, so instead I just started killing them myself.

How righteous of you. Also fine to kill everything since no one else was there.

About 3-4 hours later this 30 rogue and 35 monk show up (35 monk? No goblin group would invite someone so over-leveled).

It isn't your concern what level he is. Another level 60 could show up wanting to split the rooms and you are obliged per the PNP to work something out with that person.

On this server I've never seen more than one group/entity at goblins and they claim the entire goblins as their camp. So I kept on killing all the goblins I had been killing for hours under that assumption.

Try reading the rules.

I also let them know I'd be logging very soon, which ended up being under 30 minutes when I got my 60th ear.

By that time they had already logged or left I guess so they must not have wanted the camp that badly.

You couldn't share 3-4 goblin spawns for the <30 minutes you had left?

Trelaboon
08-14-2014, 11:54 AM
ITT: Another player was holding the camp that OP wanted. OP tried to KS him, but failed. OP then left crying that it's not classic.

I've been hunting the 4 sisters in Lfay for the last couple of days. This is a hotly contested camp, and a couple of the people I've found camping it have been high 20's/low 30's clerics/pallies there for the cash. They have the same claim to the camp as anyone else. Should I call one of the sisters a "camp" and demand that they let me kill it? Get out of town...

The sister camp is 1 camp. HHK goblins consist of four individual camps (LR/GR/WR/RR)

It would be like those high levels claiming the sisters, and then running over to kill bandits, and making it back before the sisters spawned to kill them again. They leave the camp and kill at another camp, and yet claim both belong to them and not agreeing to share. Your example is flawed, and not even close to the same thing.

littlestar
08-14-2014, 11:55 AM
except that bandits is all the way across the zone, not 30 feet away. I read the camp rules. you have to be close, not at the spawn. Also, others have said that goblins is often one camp. Example is fine.

littlestar
08-14-2014, 11:57 AM
At best, OP and camp holder disagreed on what constituted the camp. Is there a list of camps on this server?

Trelaboon
08-14-2014, 11:57 AM
except that bandits is all the way across the zone, not 30 feet away. I read the camp rules. you have to be close, not at the spawn. Also, others have said that goblins is often one camp. Example is fine.

Why does your 0 post count make me think this is just Tofusin building an invisible army?

littlestar
08-14-2014, 11:58 AM
Can send me a tell in game. Name is Littlestar. Not sure why I have 0 posts.

Whirled
08-14-2014, 12:02 PM
^^If you keep posting in RnF you will gain no posts.

Also regarding the camp dispute:

Originally Posted by Derubael http://www.project1999.com/forums/images/buttons/viewpost.gif (http://www.project1999.com/forums/showthread.php?p=1236086#post1236086)
Players are subject to these supplementary rules while playing on Project 1999. While by no means an all-inclusive list of the do's and don'ts on Project 1999, it provides a suitable foundation by which the player can determine what activities are appropriate:

You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up.

Skinned
08-14-2014, 12:04 PM
At best, OP and camp holder disagreed on what constituted the camp. Is there a list of camps on this server?

Being there is probably one criterion of something being a camp. If it isn't inhabited it is an open camp. You just go somewhere, if it is empty, you set up shop. First come first serve. You can't camp things and not be there. The monk in question couldn't be in four places at once unless he is quantum in his camping, and if that is the case, it is just game over go somewhere else :)

littlestar
08-14-2014, 12:05 PM
That's the rule I was referring to. At, or very near the spawn. Sounds like he was always in the area.

Glenzig
08-14-2014, 12:05 PM
except that bandits is all the way across the zone, not 30 feet away. I read the camp rules. you have to be close, not at the spawn. Also, others have said that goblins is often one camp. Example is fine.

So you read the camp section of the server rules and totally missed this part obviously.

"In general, if the placeholder or placeholders for a spawn are being killed, that 'camp' can be considered held by the player doing the killing so long as they are keeping the placeholders cleared. You do not necessarily need to be at the spawn point to call it 'claimed' while it is uncontested, however, if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it. It should also be noted that if you camp out or leave the zone, you have forfeited a camp. You cannot hold multiple 'camps' if another group wishes to contest one that you are holding. The player holding multiple 'camps' retains the right to choose which 'camp' to give up.

Please do your best to use courtesy and common sense when interacting with other players in spawn disputes."

littlestar
08-14-2014, 12:08 PM
Once again, the issue seems to be what constitutes the goblin camp, or camps. If it's one camp, then he was always at his camp. If it is multiple camps, then he should have given one up.

Glenzig
08-14-2014, 12:17 PM
Once again, the issue seems to be what constitutes the goblin camp, or camps. If it's one camp, then he was always at his camp. If it is multiple camps, then he should have given one up.

Its multiple camps since its spread out over multiple rooms.

Man0warr
08-14-2014, 12:17 PM
Why does your 0 post count make me think this is just Tofusin building an invisible army?

Nah I posted in the thread already, not anonymously.

So you read the camp section of the server rules and totally missed this part obviously.

I was killing every goblin as it spawned.

This basically comes down to if HHK Goblins is considered 1 or 4 camps on P99. I've never seen more than 1 group claiming a different goblin camp on this server, it's always one group clearing all 4 "rooms" (or attempting to).

What if there was a group there already instead of me soloing? Would you have tried to muscle them out of a spawn? I don't think so, you would either get on the waiting list or go somewhere else. This is no different.

Glenzig
08-14-2014, 12:20 PM
So now all camps can be considered 1 camp if you can kill them all quickly enough?

littlestar
08-14-2014, 12:20 PM
Its multiple camps since its spread out over multiple rooms.

So is the part of Seb Crypt with the 4 named considered 4 different camps here? This doesn't seem like a good way of determining camps, but if that's the way it is, then my apologies.

Thulack
08-14-2014, 12:21 PM
So is the part of Seb Crypt with the 4 named considered 4 different camps here? This doesn't seem like a good way of determining camps, but if that's the way it is, then my apologies.

Yes that is considered 4 different camps.

-TK-
08-14-2014, 12:25 PM
I've seen this enough times on this server to know that the camp should have been shared. Many times has a group been killing all the goblins for exp and some high level comes in and takes the raider room to farm ears. GM's have been called and they say you have to share if the person sits in the room and keeps them down. The group continues to pull the rest. This is a common occurrence in HHK.

Whirled
08-14-2014, 12:26 PM
If only there were a rule, guideline or policy to help people to play nice.

littlestar
08-14-2014, 12:27 PM
That seems really silly to me. Solb royals are 3 different camps here? There are a number of classic camps that covered multiple rooms.

Trelaboon
08-14-2014, 12:28 PM
I also would like to point out, that Tofusin originally said he would leave "After he got his 40 last ears" not "In 30 minutes"

Assuming all of the 16 mobs in basement dropped an ear each time (unlikely), you would need almost a full three cycles to get what you needed (Nearly an hour and a half). So of course we left....you're right, I didn't want the camp badly enough to sit there for an hour and a half (probably much longer considering every mob does *not* drop an ear) in order to just get some experience, so yes, we logged.

How convenient that you logged 30 minutes after we did, in spite of your claims to be sticking around for 40 more ears.

Swish
08-14-2014, 12:29 PM
So is the part of Seb Crypt with the 4 named considered 4 different camps here? This doesn't seem like a good way of determining camps, but if that's the way it is, then my apologies.

Not sure why anything other than the hierophant would be camped as 1 room.

Ele
08-14-2014, 12:39 PM
That seems really silly to me. Solb royals are 3 different camps here? There are a number of classic camps that covered multiple rooms.

They could be if people wanted to force the issue, they would only do themselves a disservice as there are more than enough mobs to go around at those level ranges. When SolB and LGuk had 80-120 people during prime time on live, camps were 3-5 mobs per a group of 6 people.

Undead tower in LGuk? Usually held by one group, but can easily be split into at least four, if not more, camps: 1) Ass/sup, 2) cav, 3) exe, 3) sage.

Lisset
08-14-2014, 12:39 PM
Boo freaking hoo.

Goblins is ONE camp. When my rogue was high 20's I would be in a group and we'd kill every goblin and who've to wait for respawns. Just because you sucked on your live server and couldn't kill more than 3 goblins every 15 minutes doesn't mean that what your sorry ass could kill is a camp. There are about 3 goblins in each room, so to claim that there are 4 camps is utter bullshit.

Long story short: wahhhhh!!! My friend and I wanted to farm ears but someone beat us there so I was a whiny little bitch about it.

Ele
08-14-2014, 12:41 PM
Boo freaking hoo.

Goblins is ONE camp. When my rogue was high 20's I would be in a group and we'd kill every goblin and who've to wait for respawns. Just because you sucked on your live server and couldn't kill more than 3 goblins every 15 minutes doesn't mean that what your sorry ass could kill is a camp. There are about 3 goblins in each room, so to claim that there are 4 camps is utter bullshit.

Long story short: wahhhhh!!! My friend and I wanted to farm ears but someone beat us there so I was a whiny little bitch about it.

Short story shorter: You are wrong.

Lisset
08-14-2014, 12:44 PM
Short story shorter: You are wrong.

Woah! I guess you told me! How could any argument stand up to the classic refutation that is "nuh-uh"?

Tewaz
08-14-2014, 12:44 PM
The butthurt is strong in here.

Prescription: Try Red.

Ele
08-14-2014, 12:46 PM
Woah! I guess you told me! How could any argument stand up to the classic refutation that is "nuh-uh"?

You can read page 1 of this thread if you need a refresher on the server PNP. ;)

Nivar Quartz
08-14-2014, 12:52 PM
Boo freaking hoo.

Goblins is ONE camp. When my rogue was high 20's I would be in a group and we'd kill every goblin and who've to wait for respawns. Just because you sucked on your live server and couldn't kill more than 3 goblins every 15 minutes doesn't mean that what your sorry ass could kill is a camp. There are about 3 goblins in each room, so to claim that there are 4 camps is utter bullshit.

Long story short: wahhhhh!!! My friend and I wanted to farm ears but someone beat us there so I was a whiny little bitch about it.

Strong Twat hurt nerd words, go back to AEing for god's sake, unless taken has stolen ur camp again..

Gaffin 7.0
08-14-2014, 12:57 PM
hard on these streets without xp quests, lol shut the fuck up

loramin
08-14-2014, 01:12 PM
You can read page 1 of this thread if you need a refresher on the server PNP. ;)

Eunomia
08-14-2014, 01:17 PM
If only there were a rule, guideline or policy to help people to play nice.

:D

Several of you need to read the Play Nice Policy https://www.project1999.com/forums/showthread.php?t=132299

if someone else wishes to contest the 'camp' you do need to return to the 'camp' and maintain a presence at or very near the spawn(s) in order to hold it.

He can't maintain presence at all the spawns.

I strongly suggest the person camping all the spawns prior to contest to offer spawns and continue to offer spawns until an agreement is reached. If staff is called, you would only be granted the spawns you can see from one advantage point.

Glenzig
08-14-2014, 01:17 PM
Just reread the OP. Why is a 60 monk using left goblin ears to make plat? Can anyone explain this part of the story?

Trelaboon
08-14-2014, 01:20 PM
Just reread the OP. Why is a 60 monk using left goblin ears to make plat? Can anyone explain this part of the story?


The Monk was collecting the ears for his alt to powerlevel with, the 51 Warrior this morning was making plat by selling the ears.

This happened on two separate occasions, once last night, and the other this morning, the more radical being last night.

Glenzig
08-14-2014, 01:26 PM
The Monk was collecting the ears for his alt to powerlevel with, the 51 Warrior this morning was making plat by selling the ears.

This happened on two separate occasions, once last night, and the other this morning, the more radical being last night.

Hmm. Still, a level 51 farming ears at an average of 20pp per ear? I'm sure there are much better camps.

Juevento
08-14-2014, 01:42 PM
Eh, I like to stop by MM when I'm in the area and stock up on gargoyle eyes. Granted no one ever goes into the castle aside from Lasna and HBC so I usually have my run of the place.

Ciroco
08-14-2014, 01:45 PM
Hmm. Still, a level 51 farming ears at an average of 20pp per ear? I'm sure there are much better camps.

None that are that easy for that kind of cash. I'd camp ears if I was a jerk.

Swish
08-14-2014, 02:08 PM
Hmm. Still, a level 51 farming ears at an average of 20pp per ear? I'm sure there are much better camps.

Can kill 4-5 Highkeep guards for the same cash, simples.

Susvain2
08-14-2014, 02:13 PM
On classic there was 4 camps - lookout room, main room, warrior room, and raider room

i mean technically you can force that if you want, GM's would rule in yuor favor. but it dont exist here

Swish
08-14-2014, 02:16 PM
http://i.imgur.com/cAZTGLv.jpg

Man0warr
08-14-2014, 02:24 PM
I also would like to point out, that Tofusin originally said he would leave "After he got his 40 last ears" not "In 30 minutes"

Assuming all of the 16 mobs in basement dropped an ear each time (unlikely), you would need almost a full three cycles to get what you needed (Nearly an hour and a half). So of course we left....you're right, I didn't want the camp badly enough to sit there for an hour and a half (probably much longer considering every mob does *not* drop an ear) in order to just get some experience, so yes, we logged.

How convenient that you logged 30 minutes after we did, in spite of your claims to be sticking around for 40 more ears.

Bullshit, I never said either of those things. All I said is I'd be leaving in a little while to Roxan.

Also, the goblins aren't on a 30 min timer either. I didn't time them but it's like 16 minutes max, maybe even closer to 10.

Aviann
08-14-2014, 02:25 PM
http://i.imgur.com/cAZTGLv.jpg

SCOTTY P Y"EARD ME

Derubael
08-14-2014, 05:08 PM
Eunomia pretty much already settled this, but just for further specific clarification:

The HHK basement is in fact 4 separate camps (Raiders, Warriors, Guards, and Lookouts). Feel free to set-up shop and point them to this post if this happens again in the future. The fact that he wasn't willing to share the camps without the need of CSR intervention is a poor attitude and not something I'm a fan of.

This is the way it was on Live, and it's the way I've always enforced the basement of HHK. lrn2shareplz.

zanderklocke
08-14-2014, 05:32 PM
On the subject of sharing camps. What about 2 hour and 3 hour spawns and hell, even 8 and 12 and 24 hour spawns?

I imagine if u log out in between spawns, you have no claim on the camp. So if multiple people log in for the purpose of killing the mob when it respawns, who owns the camp?

example:

2 hours
Chardok Royals (overking, queen, prince)

3 hours
Tolapumj
Sebilite Protector

8 hours
King Tranix
Warlord Skarlon
Magi Roykyl

12 hours
Phinny
Ishva

12+ hours velious
Lodizal
...am I getting too far ahead of myself here?

Anyways, I don't think anyone can dispute that the rules for these mobs aren't covered by normal camp rules. nobody stays logged on for the duration of the timer that these mobs are on to consider them as being camp and cleared of phs because there is no phs.

When the mob dies, the group that killed it knows the timer and logs back in to kill it before it repops. What if another person or group starts showing up at the same time? Who is now camping the mob - first person in the area or first group capable of killing it? Is it an FTE race? If it is not considered a raid mob, then what rules cover it?

If you log out, you are not camping the mob, even if you know the kill timer. When you log out, you lose claim to the camp. Very cut and dry rule.

Victorio
08-14-2014, 05:33 PM
Ishva is 36 hours not 12 =P

Derubael
08-14-2014, 05:45 PM
These are actually a huge headache for us, and we've come up with (and posted about) a few "special rules" in regards to a few of these camps.

On the subject of sharing camps. What about 2 hour and 3 hour spawns and hell, even 8 and 12 and 24 hour spawns?

I imagine if u log out in between spawns, you have no claim on the camp. So if multiple people log in for the purpose of killing the mob when it respawns, who owns the camp?

As always, if you log out, you're giving up the camp.


example:

2 hours
Chardok Royals (overking, queen, prince)

3 hours
Tolapumj
Sebilite Protector


Fortunately, rarely do these camps get attempted by multiple people at the same time. As a general rule, if the mobs are up (they usually are), whoever gets there and starts pulling/clearing first would have claim. For example, with Tola, engaging any of his golems would be considered claiming that camp. Keep in mind that as with a raid target, you need to engage with the intention of pulling and killing the named you are after. This is to prevent people from locking down spawns indefinitely to block someone else.


8 hours
King Tranix
Warlord Skarlon
Magi Roykyl


This one comes into question more than any others, as it's an easy to reach and popular camp. Basically, we've managed to simplify it as much as possible in a way that makes sense (to us, at least). If you're camping Tranix, you have to stay in his room. You're free to go kill Skarlon or any of the other giants, but if someone comes into Tranix's room while you're out killing the other giants, you've forfeited the camp. The other camps work the same way. Also keep in mind that for Tranix to be camped you must keep the giants in his room clear.



When the mob dies, the group that killed it knows the timer and logs back in to kill it before it repops. What if another person or group starts showing up at the same time? Who is now camping the mob - first person in the area or first group capable of killing it? Is it an FTE race? If it is not considered a raid mob, then what rules cover it?

I think I answered these questions above, but if not feel free to poke holes where necessary.

dustysr06
08-14-2014, 06:19 PM
On red, you'd just call your homies and take that mothafukka's camp.

try it, you might like it.

Wrench
08-14-2014, 06:28 PM
On red, you'd just call your homies and take that mothafukka's camp.

http://www.barnorama.com/wp-content/images/2013/01/you_dont_say/01-you_dont_say.jpg

Sorbic
08-14-2014, 07:43 PM
Mannowarr - i recall a druid with that name going complete ape shit if any one came any where near his quad area or any poor bard that just happened to zone into the same zone he was in.

Man0warr
08-14-2014, 08:38 PM
Only after a bard stole a mob I was quadding and then failed his kite and I got rail roaded by about 30 cockatrices.

iruinedyourday
08-14-2014, 08:53 PM
To be fair to everyone, this is what EQ does to everyone.

https://dl.dropboxusercontent.com/u/25736152/EQ/mrwheeler.gif

Lictor
08-14-2014, 11:53 PM
On red, you'd just call your homies and take that mothafukka's camp.

try it, you might like it.

Do said homies only log in at 4am?

DetroitVelvetSmooth
08-15-2014, 12:36 AM
To be fair to everyone, this is what EQ does to everyone.

https://dl.dropboxusercontent.com/u/25736152/EQ/mrwheeler.gif

for real. +3 excellent gif

pufen
08-15-2014, 02:14 AM
tldr; BDA scum

ManosMan
08-17-2014, 01:13 PM
tldr; BDA scum
I know right?
What if there was a group there already instead of me soloing? Would you have tried to muscle them out of a spawn? I don't think so, you would either get on the waiting list or go somewhere else. This is no different.
This guy is seriously going to compare himself to a group being there and say it's no different? Yea that makes sense...

Champion_Standing
08-17-2014, 01:22 PM
On red, that camp is open.

FTFY

Ravager
08-18-2014, 08:50 AM
On red, you'd just call your homies and take that mothafukka's camp.

try it, you might like it.

I was unaware this was an option on red.

Temig
08-18-2014, 09:30 AM
Going to jump on this thread with a similar situation and see if this was handled properly:

Location: Unrest
Situation: Group camping MR. Another group set up at back door. MR group has been there for awhile and has been clearing basically the entire first floor before anything re-pops. When back door group shows up, MR group leaves that room and the back hall spawns alone. Eventually the back group starts running around the front of the house looking for spawns (going through all the side rooms) and eventually grabs one and brings it back to their camp. I've been pulling for MR and see it so I whisper the puller and ask that they keep to the back since we're camping the mobs and get a reply along the lines of "If there are mobs up because you can't keep up with the spawns, I'm going to pull them." I replied stating that we were, indeed, keeping up with the spawns as evidenced by the fact that they needed to run around and do 3 laps through the side rooms just to find that one mob that had just spawned. There were a few other messages including their puller's belief that MR meant just MR (the 3 spawn points) and I replied stating that I'd simply never seen the side-rooms as contested spawns so long as the group was keeping them all cleared. In the end, the back group apparently decided to just keep killing the spawns at the rear of the house and my group continued to kill what we had been. I still feel like my take on the situation was perfectly reasonable, but upon reading this thread I'm not 100% sure. We handled the situation without any CSR intervention, which is good, but for future reference, what would the official policy be on something like this in terms of defining these camps? (I'd try to draw my own conclusions based on what was stated regarding HHK but I've never done the camp there so I have no idea how (dis)similar it is to my scenario.)

Glenzig
08-18-2014, 09:55 AM
Going to jump on this thread with a similar situation and see if this was handled properly:

Location: Unrest
Situation: Group camping MR. Another group set up at back door. MR group has been there for awhile and has been clearing basically the entire first floor before anything re-pops. When back door group shows up, MR group leaves that room and the back hall spawns alone. Eventually the back group starts running around the front of the house looking for spawns (going through all the side rooms) and eventually grabs one and brings it back to their camp. I've been pulling for MR and see it so I whisper the puller and ask that they keep to the back since we're camping the mobs and get a reply along the lines of "If there are mobs up because you can't keep up with the spawns, I'm going to pull them." I replied stating that we were, indeed, keeping up with the spawns as evidenced by the fact that they needed to run around and do 3 laps through the side rooms just to find that one mob that had just spawned. There were a few other messages including their puller's belief that MR meant just MR (the 3 spawn points) and I replied stating that I'd simply never seen the side-rooms as contested spawns so long as the group was keeping them all cleared. In the end, the back group apparently decided to just keep killing the spawns at the rear of the house and my group continued to kill what we had been. I still feel like my take on the situation was perfectly reasonable, but upon reading this thread I'm not 100% sure. We handled the situation without any CSR intervention, which is good, but for future reference, what would the official policy be on something like this in terms of defining these camps? (I'd try to draw my own conclusions based on what was stated regarding HHK but I've never done the camp there so I have no idea how (dis)similar it is to my scenario.)

Regardless of whether he felt that it was all one camp or not, the point is that we gladly gave up the back room per PnP camping policy. We weren't under any obligation to give up additional camps to that group.

Locust
08-18-2014, 10:29 AM
I know right?

pro cheer leading skills right here. he might let you blow him in the locker room if you keep it up!

Porz
08-18-2014, 10:35 AM
Do said homies only log in at 4am?

Said homies got that bat phone. Hmu I got you.

Juryiel
08-18-2014, 11:03 AM
Going to jump on this thread with a similar situation and see if this was handled properly:

Location: Unrest
Situation: Group camping MR. Another group set up at back door. MR group has been there for awhile and has been clearing basically the entire first floor before anything re-pops. When back door group shows up, MR group leaves that room and the back hall spawns alone. Eventually the back group starts running around the front of the house looking for spawns (going through all the side rooms) and eventually grabs one and brings it back to their camp. I've been pulling for MR and see it so I whisper the puller and ask that they keep to the back since we're camping the mobs and get a reply along the lines of "If there are mobs up because you can't keep up with the spawns, I'm going to pull them." I replied stating that we were, indeed, keeping up with the spawns as evidenced by the fact that they needed to run around and do 3 laps through the side rooms just to find that one mob that had just spawned. There were a few other messages including their puller's belief that MR meant just MR (the 3 spawn points) and I replied stating that I'd simply never seen the side-rooms as contested spawns so long as the group was keeping them all cleared. In the end, the back group apparently decided to just keep killing the spawns at the rear of the house and my group continued to kill what we had been. I still feel like my take on the situation was perfectly reasonable, but upon reading this thread I'm not 100% sure. We handled the situation without any CSR intervention, which is good, but for future reference, what would the official policy be on something like this in terms of defining these camps? (I'd try to draw my own conclusions based on what was stated regarding HHK but I've never done the camp there so I have no idea how (dis)similar it is to my scenario.)

I think the fact that you worked it out without CSR is the best way to do it, but technically if you can't see the spawns from your camp they can contest them. Something like that seems to be what is typically enforced.

no chewie dont
08-18-2014, 11:16 AM
Have u tried waiting til he pulls then harmtouching him? Thats what I would do, wouldnt have even bothered with a thread

GinnasP99
08-18-2014, 11:24 AM
That's so Bregan

ManosMan
08-18-2014, 01:37 PM
pro cheer leading skills right here. he might let you blow him in the locker room if you keep it up!
Right because the message was all about cheering on Rando X Person and NOT noting the incredible ridiculousness of your guildie camping a lowbie spot and saying it's no different than if he were a group of people getting exp there. Hurrrrrrrrr....... why do you always look like such an idiot when you try to quote me?

Traxan
08-18-2014, 01:48 PM
My favorite is when you are right at a spawn and camping it. You answer camp check. Then about 5 minutes later you see some uber guild cleric training through it. It pays to be prepared for halfling surprises. I /ooc X is camped please do not train through that area. I receive a tell: "sorry, I am so lost" I seriously have a hard time believing "THIS" particular cleric was lost. A helicopter monk was twirling behind as well that had been trying to poach the area for a while. Coincidence, thinking not. lolz

Man0warr
08-18-2014, 04:09 PM
Right because the message was all about cheering on Rando X Person and NOT noting the incredible ridiculousness of your guildie camping a lowbie spot and saying it's no different than if he were a group of people getting exp there. Hurrrrrrrrr....... why do you always look like such an idiot when you try to quote me?

They are one entity, both clearing all the spawns.

Also, the guy bitching here was an overleveled twink who just wanted to solo all the goblins too - not some group of newbies.

ManosMan
08-18-2014, 04:28 PM
They are one entity, both clearing all the spawns.
Yet in this hypothetical example we have a group of six people, working together and sharing the mobs with each other versus one person, working with no one and sharing nothing. If you can't see the difference then you definitely have issues playing nice.
Also, the guy bitching here was an overleveled twink who just wanted to solo all the goblins too - not some group of newbies.
Which changes nothing about what you stated or the above response. You said "What if there was a group there already instead of me soloing? Would you have tried to muscle them out of a spawn? I don't think so, you would either get on the waiting list or go somewhere else. This is no different."
The differences should be pretty obvious... if you want to camp a bunch of lowbie mobs over a lowbie and his overleveled friend, you can do that, but don't compare yourself to a group.

Man0warr
08-18-2014, 05:11 PM
If I come to a camp that a solo person or a group is camping, I move on, not rules lawyer them.

There's is no difference on the number of people at a camp if they are capable of killing all the spawns.

ManosMan
08-18-2014, 05:21 PM
One 60 is always going to be capable of killing all the spawns at any number of lowbie camps. I'm really not getting how you don't see the difference between that one person monopolizing everything versus 6 people sharing it.

Man0warr
08-18-2014, 05:58 PM
No I don't see the difference - the goblins drop something I wanted, and were unclaimed when I got there. Doesn't matter what level I am.

Do a group of 30s deserve the Hooded Black Cloak camp more than a single level 60? Or a group of 50s deserve Efreeti more than a solo 60 shaman?

ManosMan
08-18-2014, 06:12 PM
So a full group of lowbies wanting to get in on the goblins would have gotten the same stonewall from you? And that wouldn't make you feel bad? Or embarrassed?