View Full Version : Enchanter Help
jbidrovo
08-31-2010, 03:49 PM
Hey guys, pretty new to the server and after making a shaman for a few days I've decided to re-roll enchanter. I was wondering if anyone could give me an recommendations on how to allocate my starting points as an erudite. I was thinking 20 in CHA and 10ish in INT. I'm very bad at major decisions...
guineapig
08-31-2010, 03:59 PM
Go all int or all stamina in my opinion. I went all stamina but some will argue against that.
Charisma is very easy to get over 200 (well if you are rolling a high-elf that is) and the uses for charisma are limited to high level charming.
Hitpoints and mana on the other hand you need all the time. Also, the sooner you max out your int the sooner you start concentrating on HP and mana gear.
jbidrovo
08-31-2010, 04:07 PM
Crap, that Stamina theory is exactly what I was hoping wouldn't come up....but I am taking into consideration. I mean there must be some truth to it if more than one advocates it.
HippoNipple
08-31-2010, 04:09 PM
Stamina isn't as good for cloth wearers as for other characters. Its waste for the most part. If you want hps you need tog et +hp items. An erudite can get +cha gear yes... but those +cha gear items usually don't have that good of stats besides the +cha. I think what you said with the +20 cha +10 int sounds good. Erudites start with a good amount of int so 10 will work.
You should be able to max out your int/cha quicker this way and then just go straight for the +mana/hp items.
guineapig
08-31-2010, 04:10 PM
Just keep in mind the hitpoints gained are barely noticeable for a long time and if you don't plan on getting raid geared, etc then maybe stamina is not the way to go.
On the flip side consider that eventually (we're talking Kunark/Velious) you will be maxed out on charisma and intelligence and that really only leaves stamina as an important stat for enchanters.
You definitely will have to make that final decision based on where you plan on taking this character.
jbidrovo
08-31-2010, 04:15 PM
What about 25 in CHA and 5 into INT, leaving me at CHA: 105 and INT: 122
redghosthunter
08-31-2010, 07:08 PM
ENCs get whacked all the time... When your Charm or Mez breaks. GO STA. HPs keep you alive. I've always put all my points in it.
Roll a Darkelf and put it in CHA/Stam. Instant hide to break charms is very nice.
Go CHA so your charm and mez doesn't break as often.
wrxBRAH
08-31-2010, 11:49 PM
sta if you're a min/maxer
Nedala
09-01-2010, 01:24 AM
I put all my stats in cha/int, i think sta is not worth it. You rather have a few slots where you dont need anymore cha/int items because you have it maxed without them, and replace them with +hp gear the sta=hp rate for enchs is very low.
Im grouping all the time and really dont die a lot, i keep my selfbuffs up all the time and always demand cleric or druid buffs and watch my buffs all the time. I dont think more sta would make much off a difference.
Omnimorph
09-01-2010, 07:32 AM
Sta is a waste, even if you're considering the long term in velious, that extra sta will only get you maybe 20-30hp, and the road to get there will be a lot harder as a result of not having int / cha that you could have had.
From another perspective, cha gear is probably a damn sight cheaper than int gear (oppalline earrings -50p each, 7cha wrists - 30p each, 7cha rings - 100p, 9cha neck 150p, crude stein - 50p, drake hide leggings - 100p) So for the thrifty ench, put your points in ench and buy cha gear for fairly cheap.
And erudite with max points in int will be at 140int or so... so might be worth it looking at that way.
As a dark elf ench, i went max points in cha, and rest in int or sta... i forget which. Hide is nice, but not reliable enough to be a necessity. Most of the time i'll still mem invis to break charm.
As far as gearing up goes, i have hp gear set for every day / raid use. Cha gear set for charming, and int gear set for tradeskilling. Downside of this is not much space left in my bags.
Raavak
09-01-2010, 10:28 AM
Yeah the hp return on Sta isn't worth it for a robe wearer
guineapig
09-01-2010, 10:36 AM
Go CHA so your charm and mez doesn't break as often.
Mez is a set duration. Once it lands it doesn't matter what any of your stats are.
The calculations for charisma are a bit baffling on this server. It seems to work differently on lower level spells than it does with Allure. Best I can tell you is that at level 50 I am only called on to charm in certain situations during a raid and I have a set of gear specifically for those occasions to put my charisma around 240+. At all other times I'm either using resist gear, HP gear, or a combination of the 2.
I put zero points into charisma when I rolled my enchanter.
Omnimorph
09-01-2010, 05:51 PM
base int / cha for races
Dark elf = 109 / 70
Erudite = 117 / 80
High elf = 102 / 90
So putting all my points in cha got me 109int / 100cha.
Stamina is such a waste i'd argue strength over it. It'll be more useful to you.
Mez is a set duration. Once it lands it doesn't matter what any of your stats are.
Ah but you want it to land and not crit fail! Though one could argue that this doesn't happen that often anyway.
Omnimorph
09-02-2010, 07:49 AM
Ah but you want it to land and not crit fail! Though one could argue that this doesn't happen that often anyway.
I thought there was no evidence suggesting mez was remotely dependent on cha. But MR and levels.
Cha affects charm duration, as well as whether or not paci will aggro mobs on a resisted cast. That's it as far as i always believed.
I thought there was no evidence suggesting mez was remotely dependent on cha. But MR and levels.
Cha affects charm duration, as well as whether or not paci will aggro mobs on a resisted cast. That's it as far as i always believed.
I just realized that I meant lull, not mez, when I typed that. But I think the same place I read that it prevents lull crit failing also mentioned mez.
Arclanz
09-02-2010, 05:23 PM
What about 25 in CHA and 5 into INT, leaving me at CHA: 105 and INT: 122
That sounds right. Do not even THINK about putting points into Stamina. I researched things *after* i rolled enchanter and wasted points by putting them into STA. Frankly I'm pissed. Utter waste of allocation points.
Your idea is firm; stick with it.
Thac0
09-02-2010, 06:06 PM
To be fair, you can cap out char or int with pre Kunark gear, more so post Kunark and laughably so in Velious.
Not that it matters much cause 20 extra int or stam or charisma wont break your toon nor will it make it if you play like a moron. So put your points where you see fit. but for gods sake talk with other high level enchanters if you are unsure on how a certain ability works or not sure how it works on p1999.
TLDR stats dont matter much if you play like a moron.
jbidrovo
09-03-2010, 05:00 PM
Thank you very much everyone for your input.
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