View Full Version : Question regarding server split
OldManNoPants
11-05-2014, 02:22 AM
So, supposing p99 continues to grow with Velious being released etc. etc. Has a blue server split ever been proposed / discussed / imagined? All I see in my first few days of playing are higher lvls bitching about complicated raid rotations and over camping of certain areas. If the numbers supported it, would a server split alleviate some issues?
I'll hang up and listen.
Latege
11-05-2014, 02:33 AM
Postin in a honey pot thread
OldManNoPants
11-05-2014, 02:35 AM
?
OldManNoPants
11-05-2014, 02:36 AM
I must be new here. I'll save everyone the trouble of posting the willy wonka meme lol
OldManNoPants
11-05-2014, 02:37 AM
http://weknowmemes.com/wp-content/uploads/2011/10/you-must-be-new-here-willy-wonka.jpg
Oleris
11-05-2014, 03:05 AM
Chest(sp?) proposed a competitive server and a rotation server during the super cast. They discussed that the funds could be raised in a day in a half to fund the server costs, but no logistical discussion as far as rules other than transfers and rotations were talked about.
Nuggie
11-05-2014, 03:06 AM
Tldr version: 2nd blue server isn't necessary.
The last I heard the goal was having two servers. Red and blue. Red will at some point have a secondary teams server for a while. But they will likely be merged and keep the most popular rule set.
I think hardware has advanced enough in the last 15 years that we won't overload the servers in that manner. I also think when velious drops we will see a spike in population that will eventually dwindle down, so we won't overload playable content in that manner.
Tldr version: 2nd blue server isn't necessary.
The last I heard the goal was having two servers. Red and blue. Red will at some point have a secondary teams server for a while. But they will likely be merged and keep the most popular rule set.
I think hardware has advanced enough in the last 15 years that we won't overload the servers in that manner. I also think when velious drops we will see a spike in population that will eventually dwindle down, so we won't overload playable content in that manner.
When you've got maybe 10% of the total player population playing red regularly (and that's counting all those who play both blue and red as red), is "most popular" really the proper way to describe "least despised"?
Secrets
11-05-2014, 06:51 AM
Chest(sp?) proposed a competitive server and a rotation server during the super cast. They discussed that the funds could be raised in a day in a half to fund the server costs, but no logistical discussion as far as rules other than transfers and rotations were talked about.
Chest isn't a GM, and I think making a second blue server is farfetched until Velious is done, and even then, the only reason to do so would be a custom content/resetting progression server split.
Nilbog has talked about this in another thread as a possibility where you'd have a progressive blue server that gets funneled into a custom content blue server when the game is 'beat' and everything is dead in Velious, with that custom content blue server being an extension of classic. But again, not confirmed.
arsenalpow
11-05-2014, 07:27 AM
Obviously I'm not a GM, I'm just trying to find a solution to the current raid scene issues. I feel like no one is happy with the system at this point. Class C tolerated the system because you gotta get pixels and 80% of class R guilds don't even go near the FFA scene.
Thiefboy777
11-05-2014, 07:47 AM
Man that'd be nice if it happened...
One server for the people that shit in socks.
One server for normal people, must show proof of at least 40hrs of work per week to play on it.
Bboboo
11-05-2014, 08:14 AM
Would probably never happen. I think it has been said that classic servers had upwards of 2000 people active and I think it's wishful thinking that will happen once Velious drops. Although it would be cool to see, if it did happen the numbers would probably start to drop off/go back to normal after a few months.
Also not everyone on Blue raids.
arsenalpow
11-05-2014, 08:28 AM
Would probably never happen. I think it has been said that classic servers had upwards of 2000 people active and I think it's wishful thinking that will happen once Velious drops. Although it would be cool to see, if it did happen the numbers would probably start to drop off/go back to normal after a few months.
Also not everyone on Blue raids.
You can't compare classic velious to p99 velious. Classic velious would have 2-3 guilds that could do all the content, on p99 you have something like 10-12 that can do the content. The current progression of the server has created a logjam at the top.
Consider Taken or BDA for example, we can obviously kill VP targets, BDA has at least done so before but the current ruleset keeps VP off limits unless you want to be about that class C life. When Velious drops how long should a guild be forced to wait before content like ST or NToV are available to the not hardcore sect. Plenty of Class R guilds have downed lots of stuff in ST and NToV and Tormax and Vindi and Statue etc etc. So should that content be full on socking content exclusively from the start?
GnashingOfTeeth
11-05-2014, 10:12 AM
Split that shit up YO!
http://media.giphy.com/media/JWqMGHjuq49Ve/giphy.gif
myriverse
11-05-2014, 10:36 AM
You can't compare classic velious to p99 velious. Classic velious would have 2-3 guilds that could do all the content, on p99 you have something like 10-12 that can do the content. The current progression of the server has created a logjam at the top.
There were a lot more than 2-3 guilds that could do the content during the classic era. By the time Velious started, even casual guilds were doing the content. Sure, not Sleeper or AoW, but much of the rest.
zanderklocke
11-05-2014, 11:18 AM
There were a lot more than 2-3 guilds that could do the content during the classic era. By the time Velious started, even casual guilds were doing the content. Sure, not Sleeper or AoW, but much of the rest.
Probably depends on server.
Halius
11-05-2014, 01:57 PM
My memory is a little foggy but I'm pretty sure Bristlebane had at least 4:
Club Fu, Circle of Legends, Ring of Valor, Arch Overseers, and if I remember the name right Circle of Valor?
Fountree
11-05-2014, 02:09 PM
My memory is a little foggy but I'm pretty sure Bristlebane had at least 4:
Club Fu, Circle of Legends, Ring of Valor, Arch Overseers, and if I remember the name right Circle of Valor?
I raided ToV and some easier Luclin targets with Crimson Blade during late Luclin/early PoP. Bristlebane was stacked with raid guilds.
Byrjun
11-05-2014, 02:12 PM
The competitive/rotation server split idea is bad because when you base a server on one aspect of the game (such as raiding) it has a negative impact on all other aspects of the game (economy, leveling 1-59, etc).
I like grouping with "casuals," doing Sky with new guilds (IB raided with Primal and Anonymous last night) and so on. Segregating the population would be totally against the homogenous spirit of classic EverQuest.
Also remember that on live servers were about double the size that P99 is right now. If another server is ever made, it'll be long after the release of Velious (1-2 years+) and we'd probably see the current server getting some "experimental" custom content additions while a second "time line correct" classic server would open.
wwoneo
11-05-2014, 02:14 PM
Man that'd be nice if it happened...
One server for the people that shit in socks.
One server for normal people, must show proof of at least 40hrs of work per week to play on it.
^
Would be the best server ever!
Buhbuh
11-05-2014, 02:22 PM
Red is your 2nd server. Send me PM'S if you want to start there and need some help. People are helpful and give out starter gear all the time.
If you haven't tried a mass PvP fight, then you dont have the full scope of how fun it can be, and you can't honestly disparage the server. Some of you, by the sound of it, tried Sullon Zek on live, which was honestly the most toxic of servers and rule sets. This Red99 is nothing like it. We're trying to make it a more Vallon Zek atmosphere, where lots of competing guilds can reign at the high end with reasonable, communicative PvP mixed in.
There are a few old SZ dudes on the server who really push the limits of what's legal on the server (and ask for really terrible changes from GMs that will never be implemented), but it's a very small crowd (albeit good and organized players).
The reality right now is: I am an officer of the dominant guild, <Holocaust >, and we are pretty actively trying to push for a changing of server culture. I'm hoping it works. And with most blue players, they're not fans of being griefed or attacked when there's clearly no chance of victory. I'm not a fan of that either. Most aren't over here.
But you guys on blue are also in a unique position to sort of usurp the old way of doing things on Red. With even a small percentage of your server, you would not only be playing a less populated server, but you'd have the influence to change this server into a format most of us have always wanted to see it exist as. It's a process, but if you dudes are even remotely interested in Red, now's the time to make a switch.
I'm betting most of you will enjoy it.
fastboy21
11-05-2014, 02:37 PM
Pretty sure Toop's server is up again if you're looking for some wild and crazy times...mostly crazy.
I don't think a split is even remotely necessary. The population of the servers is still a good thousand (i.e. doubling) from surpassing the population of live servers in era. So, the "over crowding" at this point is actually well under what it should be...more people and more crowding would be more classic. I guess you could argue that while the overall population is much smaller here that the population of high end raiders and 60 toons is higher than on live in era, but even still I don't think a split is needed.
Like Secrets said, my thoughts would be that if there is ever a second server it will be for a new blue server or for a custom expanded content server. Rogean has said many times that he doesn't consider a second server as remotely likely any time soon.
Ravager
11-05-2014, 02:39 PM
Get that server changed to blue rotation and we'll see you there.
hynch
11-05-2014, 05:15 PM
My memory is a little foggy but I'm pretty sure Bristlebane had at least 4:
Club Fu, Circle of Legends, Ring of Valor, Arch Overseers, and if I remember the name right Circle of Valor?
CoL represent! BB was so stacked that we had pickup raids in PoP to get the scrub guilds flagged for things. I don't remember ever having to poopsock anything on BB.
Orruar
11-05-2014, 05:20 PM
Make a 2nd blue that has a $500 one-time fee to keep out the unemployed.
wwoneo
11-05-2014, 05:41 PM
Make a 2nd blue that has a $500 one-time fee to keep out the unemployed.
Has good intentions, but unfortunately it won't work. Most of the "unemployed poopsockers" on this server are either rich kids who dont give a fuck and live at home still, or they receive welfare from the government for one reason or another. Both would be able to afford the fee.
I propose that people need to show pay-stubs in order to join the server.
Bboboo
11-05-2014, 05:55 PM
You can't compare classic velious to p99 velious. Classic velious would have 2-3 guilds that could do all the content, on p99 you have something like 10-12 that can do the content. The current progression of the server has created a logjam at the top.
Uh I was just talkin bout server pop. There's probably a lot more reasons why there would never be a server split. If there was a server split, doubt it would come down to, "Well there's just too many raiding guilds"
Naprox
11-05-2014, 06:10 PM
Has good intentions, but unfortunately it won't work. Most of the "unemployed poopsockers" on this server are either rich kids who dont give a fuck and live at home still, or they receive welfare from the government for one reason or another. Both would be able to afford the fee.
I propose that people need to show pay-stubs in order to join the server.
I retired after a military career. Does that mean I don't qualify for your special concept either?
I retired after a military career. Does that mean I don't qualify for your special concept either?
Well, yeah, you are obviously just another welfare queen sucking at the public teat and corrupting the freedom and family values championed by our glorious hero wwoneo.
salimoneus
11-05-2014, 07:40 PM
A new completely clean server would be the most fun and most classic IMO. Who wants to enter Velious in ez mode way overgeared with alt armies out the wazoo. Lame.
Buhbuh
11-05-2014, 09:30 PM
Red99.
Ziggy
11-05-2014, 09:59 PM
there is currently no need for a second blue server, but if server pop exploded to 3-4k it might be a good idea
jcr4990
11-05-2014, 11:15 PM
I like how people reference how Live servers had 2k players and think that's a valid point.
Did you guys forget P99 has been on Kunark for like 4 years? I bet out of those 2k players prolly 60% of them or more never reached max lvl before Luclin. I don't know the exact stats but I'd wager P99 has a higher % of the population at max lvl or at least 50+ crowding all the same zones/good camps. It's not even CLOSE to a fair comparison and you're dumb if you think it is. Not to mention there's a lot of basically untouched zones in P99 that had way more action back on Live cause ppl didn't know any better that the exp/loot wasn't worthwhile compared to other places.
iruinedyourday
11-05-2014, 11:27 PM
I like how people reference how Live servers had 2k players and think that's a valid point.
Did you guys forget P99 has been on Kunark for like 4 years? I bet out of those 2k players prolly 60% of them or more never reached max lvl before Luclin. I don't know the exact stats but I'd wager P99 has a higher % of the population at max lvl or at least 50+ crowding all the same zones/good camps. It's not even CLOSE to a fair comparison and you're dumb if you think it is. Not to mention there's a lot of basically untouched zones in P99 that had way more action back on Live cause ppl didn't know any better that the exp/loot wasn't worthwhile compared to other places.
I thnk people mostly want a server split because of player numbers, not the fact that everyone has so much BIS gear.. but to be fair everyone will be BIS in a new server in like 3 months anyway :P
cant change the knowledge of the game!
jcr4990
11-05-2014, 11:55 PM
I thnk people mostly want a server split because of player numbers, not the fact that everyone has so much BIS gear.. but to be fair everyone will be BIS in a new server in like 3 months anyway :P
cant change the knowledge of the game!I totally agree its cause of player numbers. The "Well there were 2k ppl on live servers" is a stupid argument was my only point. Cause on Live ppl didn't know any better and actually grouped in crappy zones. There were also LOTS more lower lvl ppl regularly playing. P99 everyone knows where the good exp/loot camps are and flocks there and the vast majority of people are 50+
1.2k players ends up feeling like a LOT more than 2k used to feel
Buhbuh
11-06-2014, 12:04 AM
Red99.
This guy so far makes a great irrefutable point and is very handsome and charming.
Stonecrush
11-06-2014, 12:16 AM
to any questions regarding server split. See Grumpy Cats response to Dashing through the...
NO.
Simple answer. Population would need to reach over 9000 for it to be a problem.
Orruar
11-06-2014, 12:31 AM
I like how people reference how Live servers had 2k players and think that's a valid point.
Did you guys forget P99 has been on Kunark for like 4 years? I bet out of those 2k players prolly 60% of them or more never reached max lvl before Luclin. I don't know the exact stats but I'd wager P99 has a higher % of the population at max lvl or at least 50+ crowding all the same zones/good camps. It's not even CLOSE to a fair comparison and you're dumb if you think it is. Not to mention there's a lot of basically untouched zones in P99 that had way more action back on Live cause ppl didn't know any better that the exp/loot wasn't worthwhile compared to other places.
Yep. I started on Live around the start of Velious, and Everfrost regularly had 10-15 people. Permafrost had 2-3 groups every evening. There's nothing like that here because we've had 4 years to level up.
jcr4990
11-06-2014, 12:41 AM
Yep. I started on Live around the start of Velious, and Everfrost regularly had 10-15 people. Permafrost had 2-3 groups every evening. There's nothing like that here because we've had 4 years to level up.Exactly. I remember having multiple groups of low lvl ppl killing trash orcs/leopards/mammoths in everfrost. How often have you witnessed that on P99? I remember there being a minimum of 2 groups going in Blackburrow at any given time. Outside of high lvls farming the shit out of fangs. How much action has Blackburrow seen lately?
iruinedyourday
11-06-2014, 01:00 AM
it be true, if I didnt want to play classic looking eq with crowded zones, I would just wander around EK on live picking flowers with ample space to spare.. im here for the crowds :D well the crowded classic zones that is.
Nothing is better than seeing someone in the karanas xping while you're running errands.. aka hailing farmers for no reason other than to RP
Fanguru
11-06-2014, 06:13 AM
The problem is not about the number of people on the server, it is about playstyle.
Let the competitors hoard pixels and fight each other.
Let the casuals work together and cooperate to enjoy the game.
Competitors are against it because they want casuals to marvel at them in awe and feel jealous of their pixels, but casuals do not want to deal with this annoying overbearing 10% of the population.
Happy to donate for a new rotation server.
fastboy21
11-06-2014, 07:25 AM
The problem is not about the number of people on the server, it is about playstyle.
Let the competitors hoard pixels and fight each other.
Let the casuals work together and cooperate to enjoy the game.
Competitors are against it because they want casuals to marvel at them in awe and feel jealous of their pixels, but casuals do not want to deal with this annoying overbearing 10% of the population.
Happy to donate for a new rotation server.
Yes. But this isn't a p99 problem...its a classic EQ problem. Casuals and Raiders finding ways to share the same virtual space is part of the classic experience (tm).
Faiding
11-06-2014, 09:53 AM
People really need to stop using the "it's not classic" excuse on P99. In reality, nothing about the experience on P99 is like classic EQ. And it has nothing to do with game mechanics or anything else tangible.
In classic EQ, a majority of players were new to MMOs, didn't know how to kill bosses that wouldn't even exist for years to come, didn't spec/gear their characters properly, and were running around like idiots for a week before they even achieved level 5. There also weren't fully comprehensive wikis or databases to look things up until much later.
If you want to "emulate" what EQ was like 15 years ago, you need to create rules that artificially do so (not being able to 2-box is actually a very good one). But people aren't going to like being handicapped just for the sake of austerity.
Ravager
11-06-2014, 09:58 AM
The competitive/rotation server split idea is bad because when you base a server on one aspect of the game (such as raiding) it has a negative impact on all other aspects of the game (economy, leveling 1-59, etc).
I like grouping with "casuals," doing Sky with new guilds (IB raided with Primal and Anonymous last night) and so on. Segregating the population would be totally against the homogenous spirit of classic EverQuest.
Also remember that on live servers were about double the size that P99 is right now. If another server is ever made, it'll be long after the release of Velious (1-2 years+) and we'd probably see the current server getting some "experimental" custom content additions while a second "time line correct" classic server would open.
You could just as easily play both servers simultaneously like you can on blue/red. That way you can have your cake and eat it too. Server split is not a bad idea.
Daldaen
11-06-2014, 10:43 AM
Server split would be cool.
But with the high burnout rate of 16-hour wall staring and 3AM Maestro kills, you will see guilss struggling for numbers, especially if there is no way to transfer between the servers. Would eventually die off if not enough new blood to fill their ranks. Would be even more of a ghost town than red.
brecon
11-06-2014, 10:46 AM
I don't really want to see a server split....what I'd love to see is a brand new blue server. There are so many long-standing players on this blue server that it is very top heavy and twink heavy. It would be great to start the experience fresh.
I wrote that I'd like to see a progression server...but in fact that's not true. It would be cool to have a fresh server with kunark and velious content, and you'd see xp groups and loot camps throughout the entire world. Plus a progression server would be a ton of work (though undoubtedly attractive).
Fanguru
11-06-2014, 10:58 AM
Server split would be cool.
But with the high burnout rate of 16-hour wall staring and 3AM Maestro kills, you will see guilss struggling for numbers, especially if there is no way to transfer between the servers. Would eventually die off if not enough new blood to fill their ranks. Would be even more of a ghost town than red.
I share this opinion. But we do not know for sure and that would basically show that the 10% of Class C feeds on the rest of the server and the majority prefers cooperation.
Daldaen
11-06-2014, 11:10 AM
I just find it funny that Class C is against this.
They want to reap the benefits of a large, casual server (thriving economy, groups in all sorts of zones, abilities to raid with them in planes etc.)
But they are vehemently opposed to expanding the raid scene to be more inclusive to the ever increasing casual raiding population.
Buhbuh
11-06-2014, 11:30 AM
It all just depends on how grim you think Velious will be, pals. I know on Red99, there's gonna be some brawlin' over dragons.
We need even more competition. 4 way, 5 way guild fights. Let's be like Peter Jackson and FIVE ARMY WAR IT, BROS.
Aadill
11-06-2014, 12:15 PM
I like how people reference how Live servers had 2k players and think that's a valid point.
Did you guys forget P99 has been on Kunark for like 4 years? I bet out of those 2k players prolly 60% of them or more never reached max lvl before Luclin. I don't know the exact stats but I'd wager P99 has a higher % of the population at max lvl or at least 50+ crowding all the same zones/good camps. It's not even CLOSE to a fair comparison and you're dumb if you think it is. Not to mention there's a lot of basically untouched zones in P99 that had way more action back on Live cause ppl didn't know any better that the exp/loot wasn't worthwhile compared to other places.
0-4 people in Kaesora, Droga, Nurga, and Dalnir and 12-30 people in CoM, 24-40 people in KC, and 20-40 people in Sebilis is EXACTLY where Kunark was right before Velious came out during peak hours. That's about what I've see on /w just about any night of any week.
Fanguru
11-06-2014, 12:31 PM
On Terris-Thule, CoM was always a ghost town. Noone went there for xp, it was just the odd shaman soloing to farm the books once, or people coming for ghiosk/nehashiir/rakashiir.
baalzy
11-06-2014, 12:50 PM
I totally agree its cause of player numbers. The "Well there were 2k ppl on live servers" is a stupid argument was my only point. Cause on Live ppl didn't know any better and actually grouped in crappy zones. There were also LOTS more lower lvl ppl regularly playing. P99 everyone knows where the good exp/loot camps are and flocks there and the vast majority of people are 50+
1.2k players ends up feeling like a LOT more than 2k used to feel
I would counter that the reason people grouped in 'crappy' areas is not because they were 'crappy' but because it was necessary due to the fact that other areas were full.
The big problem is the fact that everything is so top heavy. 2k pop live servers pre-velious launch were mostly sub 50 players. I'd venture less than 20% of the population was above level 50 on live. Here 85% of the server likely has at least one character above 50.
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