View Full Version : Come together to make corpsing bannable!
Ducket
11-10-2014, 12:15 AM
I know I'm not the only one who hates all this corpsing LORE item crap going on lately especially with the most recent forum post shedding light on camp handoffs etc.
We need to come together as a community and try and get our Devs/GMs to make this a bannable offense.
Without corpsing camps like AC would not have looping lists of the same people. This would open it up for other people to come take a shot at it while others are off trying to get rid of their MQ or turn in for themselves.
What do you think? Are you for or against it? Would you like to see it made bannable?
Jfertal
11-10-2014, 12:18 AM
This is slowly how live became so shitty.
Ella`Ella
11-10-2014, 12:25 AM
This is slowly how live became so shitty.
Call me, gay-j
Jfertal
11-10-2014, 12:27 AM
Call me, gay-j
sick as fuck atm breh
Derubael
11-10-2014, 12:35 AM
Unfortunately is classic and will not be changed.
Ducket
11-10-2014, 12:51 AM
I'm still going to hope for the best and assume that the community can outrule the classic shit that is really not classic because it was not this prevalent back then.
I think getting rid of toxic causing tactics would be a huge benefit for the entire server (classic or not). Classic experiences that cause such a large amount of negativity across the entire playerbase should be ruled over.
You can't tell me that if 80% or more of your entire playerbase want it gone you would still keep it... Seems kind of silly to keep it in place just because it was in the game 15 years ago.
I don't know, I'm still rooting for the community to keep putting in their votes. This server was made by you awesome devs for our enjoyment and if something as stupid as corpsing ruins it for a majority of the players then well maybe the whole "isn't changing because it wasn't classic" mentality should go out the window for maybe just a few things.
This server isn't truly classic as it is anyways.
EDIT:
Also, I bet if you outlawed corpsing you would make a lot of RMTers really angry. Isn't that a win too?
BlkCamel
11-10-2014, 12:53 AM
I'm still going to hope for the best and assume that the community can outrule the classic shit that is really not classic because it was not this prevalent back then.
I think getting rid of toxic causing tactics would be a huge benefit for the entire server (classic or not). Classic experiences that cause such a large amount of negativity across the entire playerbase should be ruled over.
You can't tell me that if 80% or more of your entire playerbase want it gone you would still keep it... Seems kind of silly to keep it in place just because it was in the game 15 years ago.
I don't know, I'm still rooting for the community to keep putting in their votes. This server was made by you awesome devs for our enjoyment and if something as stupid as corpsing ruins it for a majority of the players then well maybe the whole "isn't changing because it wasn't classic" mentality should go out the window for maybe just a few things.
This server isn't truly classic as it is anyways.
Blasphemy!:D
Jfertal
11-10-2014, 12:59 AM
Why would you assume item farmers are associated in RMT??
Raghnar
11-10-2014, 12:59 AM
If you spent this much time on the camp your butt wouldn't hurt so bad
Ducket
11-10-2014, 01:01 AM
Why would you assume item farmers are associated in RMT??
I'm not assuming all people who farm items are in RMT. But i'm sure there are a few.
Derubael
11-10-2014, 01:01 AM
You can't tell me that if 80% or more of your entire playerbase want it gone you would still keep it... Seems kind of silly to keep it in place just because it was in the game 15 years ago.
We totally do this all the time. Nilbog really doesn't care if something drives away players so long as it's classic. We all pretty much share that mentality.
Also, I bet if you outlawed corpsing you would make a lot of RMTers really angry. Isn't that a win too?
Already do this all the time. Don't want to push them too far, might get shot in a dark alley.
Corpsing lore items isn't a game breaking thing anyway. I know it seems like a huge deal right now, but that sentiment will slowly fade and it will slowly go from world-ending importance down to minor gripe.
Mendo
11-10-2014, 01:07 AM
Could you imagine a sky w/ no corpses?
toolshed
11-10-2014, 01:08 AM
We totally do this all the time. Nilbog really doesn't care if something drives away players so long as it's classic. We all pretty much share that mentality
Enable guildwar please. It is a classic feature after all
Raghnar
11-10-2014, 01:14 AM
Why would you assume item farmers are associated in RMT??
He is just butt hurt. Not one single ring looted by <The Illuminati> has been RMTd. I sold one MQ for plat and have given away about 5 more. Second has sold most of his for plat to finance a cleric epic MQ and given away a few other MQs. Dilaxzar and Soulsummenor have a couple as well, but all MQd to their alts or sold for plat. No RMT.
So what he is telling the world is that a guild with 4 people over level 50 are holding that camp down and not letting anyone else on it. There are a lot of folks who have gotten rings over the last couple weeks who know different.
toosweet
11-10-2014, 01:27 AM
Lets ban everything that everyone doesn't like, that way we will have nothing and nothing to do.
zanderklocke
11-10-2014, 01:51 AM
If you are farming Jboots to carry out RMT, you probably aren't doing it right.
Latege
11-10-2014, 02:03 AM
Unfortunately is classic and will not be changed.
Actually GM's did not let you corpse stuff like Sky keys during classic. So while technically it was possible, it was enforced to not be feasible.
BlkCamel
11-10-2014, 02:07 AM
Actually GM's did not let you corpse stuff like Sky keys during classic. So while technically it was possible, it was enforced to not be feasible.
Tunare GM's revived Guilds sky corpses on server resets. Obviously this is not universal.:D
Uteunayr
11-10-2014, 02:21 AM
I don't see any reason to remove corpsing items. If I remember correctly, it has been stated that if a mob is being camped, and the item drops, the camper cannot corpse that item, and then continue camping if someone else is waiting in line for the camp. Once the item is dropped, the camper is to pass the camp on to the next.
This removes every problem I have with corpsing of lore items.
Derubael
11-10-2014, 02:37 AM
Actually GM's did not let you corpse stuff like Sky keys during classic. So while technically it was possible, it was enforced to not be feasible.
Was never a thing on my server. People corpsed pretty much whatever they wanted. Then again, we had crazy lenient/uncaring GM's.
I don't see any reason to remove corpsing items. If I remember correctly, it has been stated that if a mob is being camped, and the item drops, the camper cannot corpse that item, and then continue camping if someone else is waiting in line for the camp. Once the item is dropped, the camper is to pass the camp on to the next.
This removes every problem I have with corpsing of lore items.
^that
Winter
11-10-2014, 03:21 AM
I know I'm not the only one who hates all this corpsing LORE item crap going on lately especially with the most recent forum post shedding light on camp handoffs etc.
We need to come together as a community and try and get our Devs/GMs to make this a bannable offense.
Without corpsing camps like AC would not have looping lists of the same people. This would open it up for other people to come take a shot at it while others are off trying to get rid of their MQ or turn in for themselves.
What do you think? Are you for or against it? Would you like to see it made bannable?
I'm going say this as nicely as I can
GET THE HELL OVER YOUR PITTY PARTY
returning back to our schedule boardcasting
Winter
11-10-2014, 03:26 AM
double post
khanable
11-10-2014, 03:33 AM
Make corpsing a bannable offense?
Voting no because question is too vague and I don't want rangers to be deleted from the server
Thiefboy777
11-10-2014, 08:28 AM
Also get rid of all MQs
myriverse
11-10-2014, 08:56 AM
There's cats on that thar moon!
GnashingOfTeeth
11-10-2014, 09:00 AM
Lore item status should perform corpse check....
Korben
11-10-2014, 09:04 AM
This is stupid. You can't corpse an item and then hold the camp if someone is waiting.
Also nobody is RMTing off of AC rings, lol.
So what's the problem exactly?
Secrets
11-10-2014, 09:46 AM
Not classic, and not an issue.
Either do, or do not.
Thulack
11-10-2014, 10:28 AM
I'm still going to hope for the best and assume that the community can outrule the classic shit that is really not classic because it was not this prevalent back then.
I think getting rid of toxic causing tactics would be a huge benefit for the entire server (classic or not). Classic experiences that cause such a large amount of negativity across the entire playerbase should be ruled over.
You can't tell me that if 80% or more of your entire playerbase want it gone you would still keep it... Seems kind of silly to keep it in place just because it was in the game 15 years ago.
I don't know, I'm still rooting for the community to keep putting in their votes. This server was made by you awesome devs for our enjoyment and if something as stupid as corpsing ruins it for a majority of the players then well maybe the whole "isn't changing because it wasn't classic" mentality should go out the window for maybe just a few things.
This server isn't truly classic as it is anyways.
EDIT:
Also, I bet if you outlawed corpsing you would make a lot of RMTers really angry. Isn't that a win too?
This isn't a democracy. It's a dictatorship. Learn to deal with it.
maestrom
11-10-2014, 10:30 AM
If no one shows up to take the camp from the corpse camper, then the camper should be able to camp as many items as he/she is willing to camp. It maximizes pixel availability for the server. I vote no because its not "the problem"
What I do really have a problem with is this list ignoring stuff that I keep reading about (though I haven't encountered it in person). I am strongly in favor of a policy of rigid enforcement of the camp hand-off policy mentioned before. On demand, the camper gives to the prospective camper the names and positions of everyone on the list and is placed at the end of the list.
I would be in favor of adding the following: On demand means relatively quickly. Allowing for some wiggle room in the event of the afk camper, the list must be given within a reasonable time period after the list request is made. If the prospective camper is ignored, then the prospective camper can assume that he/she is next on the list.
Obviously this requires some common sense. If I roll up to a camp and X is clearly camping it and Y and Z are sitting there clearly waiting for the camp, then silence on the part of the camper does not allow me to claim that I'm next because I'm on notice that Y and Z are probably waiting for the camp.
Daldaen
11-10-2014, 10:30 AM
I would like to see GMs randomly summon your corpse to random annoying zones/locations if you are corpsing multiple items.
Would create some great dungeon crawls if you drop them in the back of HS or top of PoSky or basement in Sebilis or undead tower of the Hole.
Korben
11-10-2014, 10:35 AM
I would like to see GMs randomly summon your corpse to random annoying zones/locations if you are corpsing multiple items.
Would create some great dungeon crawls if you drop them in the back of HS or top of PoSky or basement in Sebilis or undead tower of the Hole.
That's true, and it makes sense because GM's don't really have much to do, and it wouldn't create extra petitions, plus everybody who corpses am item is the scum of the earth RMTer. AND it's classic that GM's put player corpses all over the world in hard to access locations.
As an added benefit, there'd be way more MQ's available / items for sale by being rid of the pixels acquired by someone when nobody else was on or in the area to begin with.
Walth
11-10-2014, 10:48 AM
If no one shows up to take the camp from the corpse camper, then the camper should be able to camp as many items as he/she is willing to camp. It maximizes pixel availability for the server. I vote no because its not "the problem"
What I do really have a problem with is this list ignoring stuff that I keep reading about (though I haven't encountered it in person). I am strongly in favor of a policy of rigid enforcement of the camp hand-off policy mentioned before. On demand, the camper gives to the prospective camper the names and positions of everyone on the list and is placed at the end of the list.
I would be in favor of adding the following: On demand means relatively quickly. Allowing for some wiggle room in the event of the afk camper, the list must be given within a reasonable time period after the list request is made. If the prospective camper is ignored, then the prospective camper can assume that he/she is next on the list.
Obviously this requires some common sense. If I roll up to a camp and X is clearly camping it and Y and Z are sitting there clearly waiting for the camp, then silence on the part of the camper does not allow me to claim that I'm next because I'm on notice that Y and Z are probably waiting for the camp.
There is no "list" beyond one person. The camp holder holds the fate of that camp in his hands when his turn/time is over.
Gm/Guide has said it in game - Deru/Eunomia can verify that statement.
maestrom
11-10-2014, 11:36 AM
Pretty clear-cut, and these exact rules have been around in one form or another for quite some time. I really need to compile a "Project 1999: Errata and other extraneous information" post to put all this stuff. For now, this will have to do:
Camp holder has the right to pass the camp to whoever he would like. However, and this is very important, two things must happen in order for this to be a legitimate hand-off:
1) The player being handed the camp must be present around the time the first placeholder spawns after the last holder of the camp has gotten his or her item in hand. The person handing off the camp must stay at the spawn until the next person in line arrives, if that person is on their way to take the camp. There is a little leeway here, and we refuse to set an exact timer on how long the placeholder can be up before the camp is forfeited, but in general it should never be for more than a couple minutes or so. We tend to give the benefit of the doubt to the person coming in to take the camp in these situations as CSR staff, so waiting a bit longer will never hurt. W
2) The person holding the camp cannot mislead you, or change his mind after telling you who is next. Something that no one ever does (and I will never understand why) is to specifically address the camp holder, asking who is next or if you can be next. The camp holder does need to reveal to you who the next intended camp holder is - if he doesn't, you may ask to be next and your claim will be valid unless he reveals the next person immediately. This person cannot change after the camp holder has "revealed" the next person to take the camp to you. It is an automatic forfeit if this occurs. If you ask to be the next camp holder and are told yes, the camp holder may not later retract or change this agreement and attempt to hand the camp off to someone else - it's yours once he has gotten his item or moved on from the camp.
Something else important to note about handing off camps - in particular, popular ones, but this applies to any camp that becomes contested. If you are solo camping, once you attain the item you were waiting for (an AC ring, for example) you are done camping that mob. The person coming to take the camp had better be prepared at this point in order to come eliminate the very next placeholder spawn in order to "stake his claim" on the mob. You cannot work wacky corpse lines on lore items in order to grab multiple items in the same "camp session" if there are others waiting to take the camp. Please be aware that we reserve the right to apply this same ruling to any camp if we deem it necessary, including camps with multiple players.
Figured it would be useful to bring Deru's post on the issue over to this thread.
There are no lists but this doesn't change the analysis. 2nd and 3rd persons on a "list" are not recognized by CSR but whoever is "next" is recognized by CSR folks.
But Deru, in 2, pretty clearly requires the decision regarding to whom to pass a camp to be made as soon as a prospective camper asks to be next and cannot be reserved to "when his turn/time is over"
Korben
11-10-2014, 11:40 AM
Since OP had to be a fuckwit and make this one issue 2 threads, here's Deru's post from today in OP's other thread.
confirmed lists do not exist. Each person who takes over the camp gets to pick, when they take control, who is next.When I say "when they take control" I'm assuming there is someone asking about who's next right after they occupy the camp. Once they've chosen a person to be next, and made that choice known, that choice cannot be changed.
you can still theoretically create a list, based around that rule-set, but the rules for hand-offs themselves don't actually acknowledge that lists can exist.
maestrom
11-10-2014, 11:48 AM
That seems like a pretty reasonable system.
Edit: and to bring it back on topic. Removes any need to make corpsing items a bannable offense.
Derubael
11-10-2014, 11:51 AM
Finally went back and removed any reference to the word "list" in that post.
It was causing confusion and I had meant to change it weeks ago but forgot.
harnold
11-10-2014, 11:52 AM
Shut up ducket
Sirken
11-10-2014, 11:57 AM
I would like to see GMs randomly summon your corpse to random annoying zones/locations if you are corpsing multiple items.
Would create some great dungeon crawls if you drop them in the back of HS or top of PoSky or basement in Sebilis or undead tower of the Hole.
i spoke to haynar and nilbog about this, and its much harder than it sounds, largely impart to how the corpses work, and essentially cant be done without changing the entire way certain things work. im not a dev and wont try to repeat the fancy dev lingo. but if haynar or nilbog see this, im sure they will chime in.
its really too bad cause it would have been an awesome lil fix
Holdath
11-10-2014, 11:57 AM
Server overcrowding. Let's keep spinning this in all directions. It seems to be the norm.
Crawdad
11-10-2014, 12:09 PM
Doesn't get any more classic. Sucks to see dozens of Tranix Crowns/AC Rings/FBSS/Whatever's got yer goat, but (at least on Luclin) people corpsed all the time.
http://www.youtube.com/watch?v=N_yJFLvmjJY
I assume we're all adults here (call me naive), so it should really be just that simple.
Samoht
11-10-2014, 12:46 PM
You cannot work wacky corpse lines on lore items in order to grab multiple items in the same "camp session" if there are others waiting to take the camp. Please be aware that we reserve the right to apply this same ruling to any camp if we deem it necessary, including camps with multiple players.
Corpsing lore items isn't a game breaking thing anyway. I know it seems like a huge deal right now, but that sentiment will slowly fade and it will slowly go from world-ending importance down to minor gripe.
Wait... wut?
So if Deru says it's already against the rules, why is he here saying it will never be against the rules?
Walth
11-10-2014, 12:47 PM
Key words: same "camp session"
And that would really only apply if someone as made their interest in said camp clear.
khanable
11-10-2014, 01:00 PM
Wait... wut?
So if Deru says it's already against the rules, why is he here saying it will never be against the rules?
Probably because Derubael understands that there is a difference between corpsing an item at prime time when there are folks waiting to have their shot at the camp versus showing up to an empty zone at 4:30am and getting a second item and corpsing. It seems people want to lump these both into the same category and make it bannable under any circumstance, which is silly to me IMO.
The spirit of the rule is don't be a greedy dildo and block folks out of their turn.
Derubael
11-10-2014, 01:02 PM
^what they said. if someones there, you gotta move on. if there's no one there... grab as many as you want until someone shows interest.
GnashingOfTeeth
11-10-2014, 01:09 PM
^what they said. if someones there, you gotta move on. if there's no one there... grab as many as you want until someone shows interest.
I think the point is, this is not happening. Etiquette appears to be broken on P99.
Haynar
11-10-2014, 01:39 PM
The issue with an 8 hr spawn, is you show up and camped. You can get next turn after he spawns. And you have to stay there the next 8 hrs.
Noone wants to camp Tranix. They want to come in and he be up. Noone wants to sit there.
The rules are fair to those willing to sit out the camp and wait. Noone wants to wait. They want to bitch about the person who does.
I say making polls to try and croud source overturning staff decisions, should be a banable offense.
If noone buys the crowns from the person camping, then they will move on.
Make corpsing banable, then they just find ways to put crowns on other account. It wont fix the perceived problem.
Duh.
H
Glenzig
11-10-2014, 01:42 PM
I say making polls to try and croud source overturning staff decisions, should be a banable offense.
H
Yes please.
Korben
11-10-2014, 01:54 PM
The issue with an 8 hr spawn, is you show up and camped. You can get next turn after he spawns. And you have to stay there the next 8 hrs.
Noone wants to camp Tranix. They want to come in and he be up. Noone wants to sit there.
The rules are fair to those willing to sit out the camp and wait. Noone wants to wait. They want to bitch about the person who does.
I say making polls to try and croud source overturning staff decisions, should be a banable offense.
If noone buys the crowns from the person camping, then they will move on.
Make corpsing banable, then they just find ways to put crowns on other account. It wont fix the perceived problem.
Duh.
H
Haynar I revere your stance on these issues. Now get out of my head.
would love to see sky key corpsing gone. Count me in.
Jfertal
11-10-2014, 02:32 PM
would love to see sky key corpsing gone. Count me in.
oh my, this be interesting.
Swish
11-10-2014, 02:40 PM
Etiquette appears to be broken on P99.
zanderklocke
11-10-2014, 02:54 PM
I can't believe 61 people are voting yes to this. At 3AM when no one is at the camp, you definitely shouldn't be allowed to corpse an item. :confused:
Ducket
11-10-2014, 03:06 PM
The issue with an 8 hr spawn, is you show up and camped. You can get next turn after he spawns. And you have to stay there the next 8 hrs.
Noone wants to camp Tranix. They want to come in and he be up. Noone wants to sit there.
The rules are fair to those willing to sit out the camp and wait. Noone wants to wait. They want to bitch about the person who does.
I say making polls to try and croud source overturning staff decisions, should be a banable offense.
If noone buys the crowns from the person camping, then they will move on.
Make corpsing banable, then they just find ways to put crowns on other account. It wont fix the perceived problem.
Duh.
H
I have absolutely no issues waiting for a camp. My problem is with people rotating camps out with their friends/guildies for days on end.
I think you are looking at the problem through rainbow covered glasses because people who actually want to have a chance don't even get it due to the current system which is abused heavily.
Deru stated that whacky corpse lines can't be made. Yet people work whacky corpse lines and nothing can be done about it. So why is it even mentioned that it can't be done when in fact, it is done and nothing comes of it.
Players who do their corpsing at odd hours when no one else is around, fine.. I have no issues with those players. But what about those players who are doing it during peak hours and rotating out the spawns with their fellow guildies/friends via corpsing and adding themselves back to their list.
There are actually people like myself who give a shit and when we roll by and see that kind of thing happening we won't even bother wasting our time asking to be added to the list because 1) They will probably just ignore your messages about a list or being added to it 2) Won't even bother calling you when it would be your turn because lists don't even matter 'only the current camp holder has rights to say who is next'.
The majority of the servers loot/camp rules are vague, bent, and abused. I understand this is a free server and you can try and shove that down my throat all you want, or even ban me because I'm not bending to your mighty Dev powers but I'd like to think I'm one of the good people who likes to see new players continue to play and enjoy their experience here.
As for me, my experience was totally ruined when I got around level 50 and tried to experience money camps. Even if it is open there is always some ass-hole sitting/waiting/hiding for you to fuck up and be afk for 1 second too long because god forbid you have to take a shit during that 12 hour camp.
It's been mentioned to me that Devs don't even care if new players leave so clearly all sides will be taken with long time players who have control over anything they wish. Maybe I just don't belong on a server controlled by Hitler and his minions.
Daldaen
11-10-2014, 03:07 PM
You don't need to, you could run to EC and transfer or sell it off and get back to keep camping it. If really no one is going to contest the camp from you in the time that you left and got back...
Locust
11-10-2014, 03:10 PM
I can't believe 61 people are voting yes to this. At 3AM when no one is at the camp, you definitely shouldn't be allowed to corpse an item. :confused:
the best part about this poll is it doesn't matter
You can't tell me that if 80% or more of your entire playerbase want it gone you would still keep it... Seems kind of silly to keep it in place just because it was in the game 15 years ago.
this type of attitude is why new games are a bunch of hand holding lowest common denominator bulls**t
Ducket
11-10-2014, 03:11 PM
I can't believe 61 people are voting yes to this. At 3AM when no one is at the camp, you definitely shouldn't be allowed to corpse an item. :confused:
The problem with that is if corpsing is allowed at all it is always going to be abused by people and ruin the experience for others. I personally have no issue with corpsing when no one else is anywhere to be found. But that's not how its been going down recently. People have been corpsing items during peak hours to maintain a solid position in a "line".
Even if peak hour corpsing was enforced to where people could not corpse an item and then be put back on a friend/guild controlled list for 6 hours or something I would be fine with that.
It's just too easy to abuse the current system and nothing seems to be enforced unless it involves RMT or FTE on raid mobs.
Glenzig
11-10-2014, 03:12 PM
Wow! Step back a second bro! You're getting all hot over a 15 year old game. I understand the frustration, but just stop and cool off for a bit. If you can't deal with the current system in place then just come on over to Red where you can take any camp you want as lo g as you win in pvp. Just a thought. An added bonus would be that you would have an outlet for your obvious rage issues. It could be cathartic.
Unfortunately is classic and will not be changed.
wasn't taking out an entire raid mob with that clicky DD earning classic too but changed/removed on this server?
Daldaen
11-10-2014, 03:12 PM
would love to see sky key corpsing gone. Count me in.
I can get behind this under two conditions.
1. Sky Quests are MQable (classic).
2. Camping out in sky deletes your keys as well (not exactly classic).
#1 is necessary so that you can MQ pieces to those who get stuck or can't make it. #2 is necessary so that Efreeti cycle doesn't become a target only for guilds with enough alt's such that they can leave 30 permanently in sky.
Or just make porting down to 1 in sky eat keys. That would work too.
Would be some super classic sky crawls if this happened though. Prioritizing who you key up and setting up corpse summon groups... So classic.
BlkCamel
11-10-2014, 03:13 PM
I have absolutely no issues waiting for a camp. My problem is with people rotating camps out with their friends/guildies for days on end.
I think you are looking at the problem through rainbow covered glasses because people who actually want to have a chance don't even get it due to the current system which is abused heavily.
Deru stated that whacky corpse lines can't be made. Yet people work whacky corpse lines and nothing can be done about it. So why is it even mentioned that it can't be done when in fact, it is done and nothing comes of it.
Players who do their corpsing at odd hours when no one else is around, fine.. I have no issues with those players. But what about those players who are doing it during peak hours and rotating out the spawns with their fellow guildies/friends via corpsing and adding themselves back to their list.
There are actually people like myself who give a shit and when we roll by and see that kind of thing happening we won't even bother wasting our time asking to be added to the list because 1) They will probably just ignore your messages about a list or being added to it 2) Won't even bother calling you when it would be your turn because lists don't even matter 'only the current camp holder has rights to say who is next'.
The majority of the servers loot/camp rules are vague, bent, and abused. I understand this is a free server and you can try and shove that down my throat all you want, or even ban me because I'm not bending to your mighty Dev powers but I'd like to think I'm one of the good people who likes to see new players continue to play and enjoy their experience here.
As for me, my experience was totally ruined when I got around level 50 and tried to experience money camps. Even if it is open there is always some ass-hole sitting/waiting/hiding for you to fuck up and be afk for 1 second too long because god forbid you have to take a shit during that 12 hour camp.
It's been mentioned to me that Devs don't even care if new players leave so clearly all sides will be taken with long time players who have control over anything they wish. Maybe I just don't belong on a server controlled by Hitler and his minions.
Hyperbole much? Calling dev's and staff Hitler? I think you need to take a deep breathe, you really wont win like this:D
Niedar
11-10-2014, 03:13 PM
I think people who voted yes should play red, if they want the camp then take it.
GnashingOfTeeth
11-10-2014, 03:16 PM
There are clearly ppl here that embrace the corpsing, others that detest it.
Either way, thread = teh Jimmys be movin!
Locust
11-10-2014, 03:27 PM
The problem with that is if corpsing is allowed at all it is always going to be abused by people and ruin the experience for others.
if a guild member manages to find the AC camp open and wants to monopolize it in order to get their guildies booted, that's their prerogative
as is someone who wants to spend their life mindlessly killing PHs to corpse rings for MQ
just because it doesn't agree with your expectations of what a positive experience should be, doesn't mean there should be a rule against it
once you get jboots, whats next? unfair that hierophant is perma camped? tranix? seb king? epic mobs? kunark dragons? vp?
there's a game that caters to people with your opinion of a positive experience
everquest live
Vidar
11-10-2014, 03:34 PM
Unfortunately is classic and will not be changed.
how many things on p99 arent classic but wont be changed...
Naprox
11-10-2014, 03:51 PM
We totally do this all the time. Nilbog really doesn't care if something drives away players so long as it's classic. We all pretty much share that mentality.
Already do this all the time. Don't want to push them too far, might get shot in a dark alley.
Corpsing lore items isn't a game breaking thing anyway. I know it seems like a huge deal right now, but that sentiment will slowly fade and it will slowly go from world-ending importance down to minor gripe.
Way to not so elegantly spit on us.
You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."
You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
The topic of discussion is significant in so much as has been stated and furthermore, has direct impact upon sustainability of your pet project.
That being said, you're recent clarification on this behavior should imho alleviate the Lore item issue and for that, many of us are grateful. The true concern of the OP I believe is just the general manipulation and deceitfulness of specific individuals. Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.
So to the OP I say this, you're on the right pathway for change. It must come from us, the players. There are ways that we can and should deal with individuals who are toxic to the server. Rally your support in game. Your concerns are shared by many.
Samoht
11-10-2014, 04:07 PM
As for me, my experience was totally ruined when I got around level 50 and tried to experience money camps. Even if it is open there is always some ass-hole sitting/waiting/hiding for you to fuck up and be afk for 1 second too long
waiting for you to fuck up? what server do you play on? on this one, TMO will just train you and get away with it.
Jfertal
11-10-2014, 04:17 PM
if a guild member manages to find the AC camp open and wants to monopolize it in order to get their guildies booted, that's their prerogative
as is someone who wants to spend their life mindlessly killing PHs to corpse rings for MQ
just because it doesn't agree with your expectations of what a positive experience should be, doesn't mean there should be a rule against it
once you get jboots, whats next? unfair that hierophant is perma camped? tranix? seb king? epic mobs? kunark dragons? vp?
there's a game that caters to people with your opinion of a positive experience
everquest live
fucking nailed it...
Jfertal
11-10-2014, 04:19 PM
It's been mentioned to me that Devs don't even care if new players leave so clearly all sides will be taken with long time players who have control over anything they wish. Maybe I just don't belong on a server controlled by Hitler and his minions.
Also you are extremely delusional and confused ,how have you made it this far in real life?
Ducket
11-10-2014, 04:30 PM
Also you are extremely delusional and confused ,how have you made it this far in real life?
I bet you are pleasant to be around...
Jfertal
11-10-2014, 04:37 PM
lol you have no idea bud, I'm pretty fucking awesome.
Thulack
11-10-2014, 04:57 PM
how many things on p99 arent classic but wont be changed...
I believe 2 things. Ivandyr's Hoop and Varience.
Thulack
11-10-2014, 05:00 PM
Way to not so elegantly spit on us.
You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."
You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
The topic of discussion is significant in so much as has been stated and furthermore, has direct impact upon sustainability of your pet project.
That being said, you're recent clarification on this behavior should imho alleviate the Lore item issue and for that, many of us are grateful. The true concern of the OP I believe is just the general manipulation and deceitfulness of specific individuals. Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.
So to the OP I say this, you're on the right pathway for change. It must come from us, the players. There are ways that we can and should deal with individuals who are toxic to the server. Rally your support in game. Your concerns are shared by many.
You do realize that they dont care if anyone plays on this server or not. The server is for Rogean and Nilbog and anyone that wants to follow their path. Not the first time they have said if you dont like it then leave and it's basically true. If anything p99 is more of a trouble for nil and rog then anything
myriverse
11-10-2014, 05:18 PM
Way to not so elegantly spit on us.
You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."
You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
This server pretty much became the success that it is now either because or in spite of this attitude (it's certainly not new or recent). I really doubt anyone is going to come along with a similar server that comes near the quality of P99, but they're more than welcome to try.
Glenzig
11-10-2014, 05:30 PM
Way to not so elegantly spit on us.
You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."
You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
The topic of discussion is significant in so much as has been stated and furthermore, has direct impact upon sustainability of your pet project.
That being said, you're recent clarification on this behavior should imho alleviate the Lore item issue and for that, many of us are grateful. The true concern of the OP I believe is just the general manipulation and deceitfulness of specific individuals. Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.
So to the OP I say this, you're on the right pathway for change. It must come from us, the players. There are ways that we can and should deal with individuals who are toxic to the server. Rally your support in game. Your concerns are shared by many.
A) They aren't providing a service to you or me or anyone else. This is their hobby and they allow us to play here. You are not required to make any sort of payment for your playtime here. You can donate if you want, but that won't warrant any sort of special treatment on their part toward you.
B) This is not a democracy.
Secrets
11-10-2014, 05:49 PM
You know, there was another game server with that same "head up your ass" mentality and guess what happened to them as soon as someone made another similar server? 98% of its player base left for the new server. They decided it was better to start all over from 11 years of investment rather than continue to put up with this kind of arrogance. This poll (while purely anecdotal currently) is not saying bow down to the whims of the few vocal minority, rather take note the concerns of people for whom you claim to be providing this service to.
I do not know of that game server in question with these fake percentages you pulled out of your ass.
But what I do know is that if you listen to a vBulletin forum poll where everyone can vote multiple times with multiple forum accounts on the same IP, not to mention a good 5% of the server actually uses the forums, you'll get a server with boxing enabled, some abhorrent ruleset of teams pvp, training allowed, an exp modifier of 500%, no corpse runs, instant level 50, and every trade being audited by JFK's grandchildren to ensure no corruption happens on the server.
Derubael
11-10-2014, 05:51 PM
It's been mentioned to me that Devs don't even care if new players leave so clearly all sides will be taken with long time players who have control over anything they wish. Maybe I just don't belong on a server controlled by Hitler and his minions.
The majority of the servers loot/camp rules are vague, bent, and abused. I understand this is a free server and you can try and shove that down my throat all you want, or even ban me because I'm not bending to your mighty Dev powers but I'd like to think I'm one of the good people who likes to see new players continue to play and enjoy their experience here.
As for me, my experience was totally ruined when I got around level 50 and tried to experience money camps. Even if it is open there is always some ass-hole sitting/waiting/hiding for you to fuck up and be afk for 1 second too long because god forbid you have to take a shit during that 12 hour camp
The Development team doesn't make rules on the server at all. You're singling out someone who literally had no hand in the creation of the system you are upset about. CSR makes the rules and regulations, and is a completely separate unit entirely (though we still interact often).
The Guides and GM's who both set and enforce the rules here get to enjoy a "macro" view of what's going on during the day to day across the server - something a player, who likely only sees a small sliver of the overall activity in any given 24 hour period, doesn't get to experience. For example, when these threads starting popping up about item corpsing and AC ring monopolies, I pulled up the last 500 ancient cyclops kills in OOT. Since the beginning of November (~10 days ago) we've had 35 different people get an AC ring. The group of people that are being singled out for monopolizing the camp have maybe been there a week, and plenty of other people have gotten them during that time too. Those numbers tell me that things are fine and this is just a handful of people talking themselves into a panic that is blown out of proportion.
Way to not so elegantly spit on us.
You just overtly said "piss off, Nilbog doesn't give a shit that this behavior is caustic and causes more harm than good, we're going to do it because it's classic."
Nilbog started this server out of a desire to create an emulation of Classic EQ as it was up to and during Velious. Little details such as when patches were implemented, where we reside on the timeline, and the quirks of technology limitations are all paid attention to wherever possible. If a change - like con color no longer displaying on the target window, or the map/compass being removed - is classic, but hated by most or even all, the Development Team is ok with that. My wording was poorly phrased, but the meaning is the same.
CSR staff follows a similar philosophy when setting rules for the server - while writing the PnP, I ripped the old Live Play Nice Policy off in its entirety, changing it to fit Project 1999 where needed - but much of the original wording is there, and nearly all of the original rules are present.
Project 1999 is Classic Everquest, with a handful of exceptions. If that's not what you want to play, we won't take offense if you leave.
Lastly,
Unfortunately, you can do nothing to change their behavior which will truly address it permanently. There are too many ways to circumvent the system which you have loosely setup in an effort to provide maximum enjoyment to the largest percentage of the player base.
This is a tiny percentage of the population, and when these issues come up, that's why we have Guide's with much more power and freedom than Guide's ever did on live, so that they can resolve disputes as needed. If you feel there is a problem, use the petition system. As I stated above, after reviewing the issue being discussed multiple times (not just today, we just addressed this in a meeting recently) I truly feel things are fine. Or to respond in classic GM fashion:
Working as intended.
bigsykedaddy
11-11-2014, 04:26 AM
^what they said. if someones there, you gotta move on. if there's no one there... grab as many as you want until someone shows interest.
how does this apply to a group doing King? Do we wait until we each have a Fungi and then pass it on or?
Phantasm
11-11-2014, 05:31 AM
Sounds an awful lot like you need to work on another money making venture mister Docket! The staff is not here to please you they are here to recreate an experience to the best of their ability.
Perhaps you could instead try going over to Seafury Island? In about the same time you wait around for your turn on a "list" you could have earned the plat needed to buy yourself some JBoots. And if you are just planning on selling them, then your point is moot and you just want more rings yourself.
Many people have spent a lot of time on this server and experience most of the content available to them. If they want to corpse a ring when nobody is around, well then Mr. Docket, who are you to say you can't?
Toodles
11-11-2014, 08:05 AM
Unfortunately is classic and will not be changed.
The problem is that :
A) This server does not actually have an authentic classic only approach. The raid scene alone is testament to that.
B) No matter how much we aim for classic, we have to consider the variables to the equation have changed over the years - such as the internet, providing even the newest of players all they'd ever need to know about EQ. Or special programs, like triggers that can now connect with smart devices to automate a text message as a bat phone.
And don't forget, people are also mostly grown up now, with schedules that don't always allow eighteen hour gaming shifts. We also have less people than back in the day, so support for some things is hard to get(go play Red, they got the right attitude, just not the numbers).
Ultimately, there are things that need to be 'updated' to fit with the current nature of EQ gaming/gamers in this modern time - which means having some relaxations on the 'classic' approach.
Current things that are 'classic' but need amending to accommodate the modern environment:
Contested epic mobs in non raid zones.
Why are we making people wait up to seven days for a random spawn that's going to be conversed upon by hundreds of people via a text trigger message to their phone at 3am, of which half of them are already camped out there with 'alt' characters who are one of their seven level 60s and has nothing better to do but sit there and be a support class for contested mob spawns?
What we should do : Make them up full time - instant repops.
MQ on epic items
How many people have been grouped in Karnors with their monk when the pipe drops, only to be told it's a greed roll rather than NBG?;
How many people bought their epic?
What we should do : MQ barred on epic items
Corpsing
This thread should speak enough to that - besides the fact it's an obvious problem.
What we should do : Ban it
Boxing
This is probably the biggest example of where the DEVs have disallowed something due to discretion, claiming it's going to 'hurt' the server..and yet...
What we should do: Allow it for up to two clients simultaneously. This won't allow people to have 'full groups' by themselves and present some sort of market dominance which we are told would happen, that's dirty fear mongering. Besides, the current market is such a free economy right?
The majority of boxing would be used for mere convenience (such as self porting, self resurrection, self buff etc), I can promise that if normal players could get more opportunity to go into places and farm items that were previously limited to guild lock downs, then the market would open up ten fold.
These things are exacerbated and have become 'issues,' because the advancements and changes in modern gaming have allowed outside influences uch as the internet, smart phones and voice communications to change the dynamic of the game.
The DEVs KNEW all of this would happen - they couldn't not have, it was written on the wall. A hundred people locking down content was bound to stifle any sort of 'free market,' and instead of taking preventive measures to release the pressure of the synthetic bottlenecks, we're just burying our heads in the sand. The fact that anti-boxing is the only exception to these rulings, is laughable.
The only thing not classic about P99 now, is the fact that it's hanging onto this 'it's classic,' excuse.
Iumuno
11-11-2014, 09:02 AM
Good points except for that last one. No idea why you lump boxing in there as it has absolutely zero relevance.
khanable
11-11-2014, 09:18 AM
The problem is that :
A) This server does not actually have an authentic classic only approach. The raid scene alone is testament to that.
B) No matter how much we aim for classic, we have to consider the variables to the equation have changed over the years - such as the internet, providing even the newest of players all they'd ever need to know about EQ. Or special programs, like triggers that can now connect with smart devices to automate a text message as a bat phone.
And don't forget, people are also mostly grown up now, with schedules that don't always allow eighteen hour gaming shifts. We also have less people than back in the day, so support for some things is hard to get(go play Red, they got the right attitude, just not the numbers).
Ultimately, there are things that need to be 'updated' to fit with the current nature of EQ gaming/gamers in this modern time - which means having some relaxations on the 'classic' approach.
Current things that are 'classic' but need amending to accommodate the modern environment:
Contested epic mobs in non raid zones.
Why are we making people wait up to seven days for a random spawn that's going to be conversed upon by hundreds of people via a text trigger message to their phone at 3am, of which half of them are already camped out there with 'alt' characters who are one of their seven level 60s and has nothing better to do but sit there and be a support class for contested mob spawns?
What we should do : Make them up full time - instant repops.
MQ on epic items
How many people have been grouped in Karnors with their monk when the pipe drops, only to be told it's a greed roll rather than NBG?;
How many people bought their epic?
What we should do : MQ barred on epic items
Corpsing
This thread should speak enough to that - besides the fact it's an obvious problem.
What we should do : Ban it
Boxing
This is probably the biggest example of where the DEVs have disallowed something due to discretion, claiming it's going to 'hurt' the server..and yet...
What we should do: Allow it for up to two clients simultaneously. This won't allow people to have 'full groups' by themselves and present some sort of market dominance which we are told would happen, that's dirty fear mongering. Besides, the current market is such a free economy right?
The majority of boxing would be used for mere convenience (such as self porting, self resurrection, self buff etc), I can promise that if normal players could get more opportunity to go into places and farm items that were previously limited to guild lock downs, then the market would open up ten fold.
These things are exacerbated and have become 'issues,' because the advancements and changes in modern gaming have allowed outside influences uch as the internet, smart phones and voice communications to change the dynamic of the game.
The DEVs KNEW all of this would happen - they couldn't not have, it was written on the wall. A hundred people locking down content was bound to stifle any sort of 'free market,' and instead of taking preventive measures to release the pressure of the synthetic bottlenecks, we're just burying our heads in the sand. The fact that anti-boxing is the only exception to these rulings, is laughable.
The only thing not classic about P99 now, is the fact that it's hanging onto this 'it's classic,' excuse.
interesting (http://us.battle.net/wow/en/)
Phantasm
11-11-2014, 01:34 PM
So simply removing the fact that you can MQ and corpse items will remove all of the pre-epic'd people who can respond to a target faster? The problem is over crowding, your attempts to limit peoples ability to obtain an item will only have them make someone have their alts ready to loot an item faster.
You then go on to suggest boxing on a server that is already way over crowded and with camp disputes rising out of the dust. Imagine what would happen when a camp you couldn't camp by yourself now goes derp mode with a shaman/monk holding it down indefinitely.
The problems a few handful of people have are not indicative of a mass problem. I have never had a problem with corpsed items aside from a few Tranix spawns that were being monopolized(and I wasn't actively waiting for him to leave, so who cares?).
I suggest you guys stop suggesting additions and changes and perhaps change your own play-style to enable you to have a more enjoyable experience.
skipdog
11-11-2014, 02:56 PM
This is stupid. You can't corpse an item and then hold the camp if someone is waiting.
Also nobody is RMTing off of AC rings, lol.
So what's the problem exactly?
sums things up nicely!
Clark
11-11-2014, 03:17 PM
Unfortunately is classic and will not be changed.
Derubael
11-11-2014, 03:17 PM
Current things that are 'classic' but need amending to accommodate the modern environment:
Contested epic mobs in non raid zones.
Why are we making people wait up to seven days for a random spawn that's going to be conversed upon by hundreds of people via a text trigger message to their phone at 3am, of which half of them are already camped out there with 'alt' characters who are one of their seven level 60s and has nothing better to do but sit there and be a support class for contested mob spawns?
What we should do : Make them up full time - instant repops.
MQ on epic items
How many people have been grouped in Karnors with their monk when the pipe drops, only to be told it's a greed roll rather than NBG?;
How many people bought their epic?
What we should do : MQ barred on epic items
Corpsing
This thread should speak enough to that - besides the fact it's an obvious problem.
What we should do : Ban it
Boxing
This is probably the biggest example of where the DEVs have disallowed something due to discretion, claiming it's going to 'hurt' the server..and yet...
What we should do: Allow it for up to two clients simultaneously. This won't allow people to have 'full groups' by themselves and present some sort of market dominance which we are told would happen, that's dirty fear mongering. Besides, the current market is such a free economy right?
The majority of boxing would be used for mere convenience (such as self porting, self resurrection, self buff etc), I can promise that if normal players could get more opportunity to go into places and farm items that were previously limited to guild lock downs, then the market would open up ten fold.
These things are exacerbated and have become 'issues,' because the advancements and changes in modern gaming have allowed outside influences uch as the internet, smart phones and voice communications to change the dynamic of the game.
The DEVs KNEW all of this would happen - they couldn't not have, it was written on the wall. A hundred people locking down content was bound to stifle any sort of 'free market,' and instead of taking preventive measures to release the pressure of the synthetic bottlenecks, we're just burying our heads in the sand. The fact that anti-boxing is the only exception to these rulings, is laughable.
The only thing not classic about P99 now, is the fact that it's hanging onto this 'it's classic,' excuse.
:eek:
:eek:
Haha. This is a very special thread. "OMG! Something the neighbor did annoyed me! Somebody bring me the 8" howitzer and a couple tacnukes!!!"
Oakengroves
11-11-2014, 04:12 PM
:eek:
OH, BRAVE NEW WORLD, WITH SUCH PEOPLE IN IT!
THE NEW CLASSIC IS BORN!
Jfertal
11-11-2014, 04:21 PM
The problem is that :
A) This server does not actually have an authentic classic only approach. The raid scene alone is testament to that.
B) No matter how much we aim for classic, we have to consider the variables to the equation have changed over the years - such as the internet, providing even the newest of players all they'd ever need to know about EQ. Or special programs, like triggers that can now connect with smart devices to automate a text message as a bat phone.
And don't forget, people are also mostly grown up now, with schedules that don't always allow eighteen hour gaming shifts. We also have less people than back in the day, so support for some things is hard to get(go play Red, they got the right attitude, just not the numbers).
Ultimately, there are things that need to be 'updated' to fit with the current nature of EQ gaming/gamers in this modern time - which means having some relaxations on the 'classic' approach.
Current things that are 'classic' but need amending to accommodate the modern environment:
Contested epic mobs in non raid zones.
Why are we making people wait up to seven days for a random spawn that's going to be conversed upon by hundreds of people via a text trigger message to their phone at 3am, of which half of them are already camped out there with 'alt' characters who are one of their seven level 60s and has nothing better to do but sit there and be a support class for contested mob spawns?
What we should do : Make them up full time - instant repops.
MQ on epic items
How many people have been grouped in Karnors with their monk when the pipe drops, only to be told it's a greed roll rather than NBG?;
How many people bought their epic?
What we should do : MQ barred on epic items
Corpsing
This thread should speak enough to that - besides the fact it's an obvious problem.
What we should do : Ban it
Boxing
This is probably the biggest example of where the DEVs have disallowed something due to discretion, claiming it's going to 'hurt' the server..and yet...
What we should do: Allow it for up to two clients simultaneously. This won't allow people to have 'full groups' by themselves and present some sort of market dominance which we are told would happen, that's dirty fear mongering. Besides, the current market is such a free economy right?
The majority of boxing would be used for mere convenience (such as self porting, self resurrection, self buff etc), I can promise that if normal players could get more opportunity to go into places and farm items that were previously limited to guild lock downs, then the market would open up ten fold.
These things are exacerbated and have become 'issues,' because the advancements and changes in modern gaming have allowed outside influences uch as the internet, smart phones and voice communications to change the dynamic of the game.
The DEVs KNEW all of this would happen - they couldn't not have, it was written on the wall. A hundred people locking down content was bound to stifle any sort of 'free market,' and instead of taking preventive measures to release the pressure of the synthetic bottlenecks, we're just burying our heads in the sand. The fact that anti-boxing is the only exception to these rulings, is laughable.
The only thing not classic about P99 now, is the fact that it's hanging onto this 'it's classic,' excuse.
You know everquest live did all this just for you! They cater to your play style
Kayso
11-11-2014, 05:00 PM
No option to ban both corpsing and OP? Or just OP?
Korben
11-11-2014, 05:04 PM
No option to ban both corpsing and OP? Or just OP?
I will stop corpsing if we ban OP
Daldaen
11-11-2014, 05:09 PM
I will say...
Instant Respawn raid mobs would be fun for a day or two.
The time Lady Vox bugged out and spawned on us back to back to back was pretty awesome. First 2 kills were trivial but by the 3rd spawn we were running low on mana and lost a few people... Was intense.
Having that happen on A harder mob would be even more boss.
Imagine... Chain spawning Cazic-Thule. The train repopping each time. So glorious.
Joyelle
11-11-2014, 05:13 PM
Daldaen is a sadist.
Daldaen
11-11-2014, 05:24 PM
Would be cool to see the number of kills doable in a row by certain guilds.
Just have to death touch anyone using a Donal's BP then it should be good.
kunark is just too easy <shrug>
Daldaen
11-11-2014, 05:50 PM
Kunark was designed for level 55 cap I thinks. If we were capped at 55, it would be so much more baller around here.
Can't AE the Chardoks, can't torpor shaman everything, can't easily hold high charmed pets, way more people would get AE'd... Would be pretty fantastic.
Swish
11-11-2014, 05:59 PM
Kunark was designed for level 55 cap I thinks. If we were capped at 55, it would be so much more baller around here.
Can't AE the Chardoks, can't torpor shaman everything, can't easily hold high charmed pets, way more people would get AE'd... Would be pretty fantastic.
As long as it doesn't effect your epic MQs right? :p
Ducket
11-11-2014, 06:26 PM
I will stop corpsing if we ban OP
Don't worry, I'm done with this server for now atleast until a few months after Velious.
I guess all you scumbags win. Keep on keeping the server endgame toxic.
bigsykedaddy
11-11-2014, 06:55 PM
how does this apply to a group doing King? Do we wait until we each have a Fungi and then pass it on or?
Dizey
11-11-2014, 08:25 PM
Unfortunately is classic and will not be changed.
Multi boxing is classic too. Doesn't mean it isn't bad for the server.
Bboboo
11-11-2014, 08:32 PM
Kunark was designed for level 55 cap I thinks. If we were capped at 55, it would be so much more baller around here.
Can't AE the Chardoks, can't torpor shaman everything, can't easily hold high charmed pets, way more people would get AE'd... Would be pretty fantastic.
Should play red, red doesn't have this problem.
Derubael
11-11-2014, 09:29 PM
If an item you want being locked for a week by a group of people + several others not associated with the lockdown is causing enough distress to quit then coming back a few months into Velious is going to be a very rude awakening when we have closer to live server populations knowing where all the best and coolest stuff is and camping it as often as possible.
Corpsing is a non-issue already dealt with by camp hand-off rules preventing permacamping.
Reguiy
11-11-2014, 09:38 PM
Corpsing is a non-issue already dealt with by camp hand-off rules preventing permacamping.
Ya, a non issue if everyone follows the rules and don't choose to use one of the many ways to easily exploit them.
Seredoc
11-12-2014, 01:06 AM
Ya, a non issue if everyone follows the rules and don't choose to use one of the many ways to easily exploit them.
Exploit what?
See guy camping MOB X, call him TOON A
TOON B is sitting ten feet behind him
"/t TOON A Hey man who's next?"
"/r TOON B is next"
Oh Look, it's handled, wait your turn and stop crying because you don't want to camp the mob because you would rather be somewhere else.
Some people will make a circle, get ring, check for MQ buyers or go hand in themself/get rapier/check on Hasten
If ten people from 3 or 4 different guilds make a circle and all start corpsing the rings are you guys going to come back with tinfoil hats and another conspiracy theory?
What about the people that don't corpse it but have a guildy/friend run a mule over to loot? Should we ban that too?
iruinedyourday
11-12-2014, 01:53 AM
Ya, a non issue if everyone follows the rules and don't choose to use one of the many ways to easily exploit them.
ya man you IF you think someone is trying to pull shenanigans you just have to sit next to them, wait for their rep to come, sit next to them and then take camp.. its an investment in time, but if you have a cross to bare you can definitely do something about it.
If waiting through 2 rare drops in order to get the camp is too much for you, then you just dont have the stamina to camp certain names on p99.. and also in like 2 weeks you can probably find someone that will put you on list, allow you to log on an alt and youll get the camp super easy anyway.
and bonus! if you wait next to them, you can finally roll that red toon you've always wanted to roll! :P
Clark
11-12-2014, 01:54 AM
No option to ban both corpsing and OP? Or just OP?
lol
Reguiy
11-12-2014, 02:56 AM
ya man you IF you think someone is trying to pull shenanigans you just have to sit next to them, wait for their rep to come, sit next to them and then take camp.. its an investment in time, but if you have a cross to bare you can definitely do something about it.
If waiting through 2 rare drops in order to get the camp is too much for you, then you just dont have the stamina to camp certain names on p99.. and also in like 2 weeks you can probably find someone that will put you on list, allow you to log on an alt and youll get the camp super easy anyway.
and bonus! if you wait next to them, you can finally roll that red toon you've always wanted to roll! :P
I'm not sure if you're being sarcastic. I'll respond under the assumption that you're not. For one, there's more than one way to get around that rule. IE - A friend of theirs coming along to "see if it's camped", while the camper hands off the item. And I'm sure people would find other ways around it. Secondly, you shouldn't have to sit around long enough for that item to drop twice not even knowing whether or not you'll actually get the camp. Camps in EQ can take a long time, you shouldn't have to camp it twice or three times just because there's some douchebag cockblocking you.
iruinedyourday
11-12-2014, 02:58 AM
what item? like AC ring? well thats easy, if u see ac, its gona drop a ring.. tranix? well hopefully they arnt looting mithral torqs & destroying them, just ask them to leave the one they have on them there.. and if they dont then you can assume they got the hat.
what like frenzied? yea.. maybe... there are like 5 10k item merbs out there, so when 1 is camped, then just move to another one, where senior jerk jerky jerk isnt there...
I agree that its a long camp to wait for 2 rare drops before you can get your chance at it.. but seriously 9/10 times people are COOL in game! and will put you on a list and you don't even have to sit there next to them... Hell i prefer if people DONT sit next to me when im camping something because chances are there is this MASSIVE RP drama going on in my head and sometimes i like to act it out in game with /emots and :things.. So im happy to take down an alts name and send them a tell when I'm done...
Its gona get cray in velious yes, and to get some of that stuff you know you want, you are going to have to figure out how to camp an item for at least 2 drops, maybe more.. you may find a camp with like 8 people in line literately standing there waiting for a camp.. shits cray, but that is how i got my Jboots off najina 15 years ago, by waiting in a virtual que for 25hrs.. so technically it is classic.
Im just trying to say that its not as bad as it is in our heads, in reality... and it will be as bad as it is in our heads once velious is launched, but its not exactly a terrible thing.
I for one am getting by just fine, even though I wasnt here early enough to get a DE mask.. id LIKE a de mask, but then again, id also like super sonic jet that runs on perpetual motion.
Im just tryin to say its not as bad as it may seem to be, in reality.. on the server.. outside of forums :D
hell me and clark hate eachohter, jk I dont think we hate each other at all, but I argued with him about this for days and it turned out a-ok and #bluetopia is real.
buffmagnum
11-12-2014, 03:15 AM
Try other things besides banning people. It is not a people problem its a system problem. It is classic. You can't ban a bard if they are following the rules...a druid, a shaman. This small problem we have can be resolved in a different way than banning someone. I think its also a population issue and will go away once Velious comes out. Let's hope the rumors of a new server on the correct timeline are true and that should cut the population even further. Til then try harder to get along with others in the game, maybe set your mouse down walk outside and stop being part of the problem.
I am Phry.
I voted no.
Thulack
11-12-2014, 10:01 AM
This is why camping items in general sucks. Making money in EC much quicker and requires way less work :). Sitting at a camp waiting on 1 drop is for newbs. Sit in EC and you have a chance at any item in the game coming around to get your hands on :)
Toodles
11-15-2014, 07:23 PM
what item? like AC ring? well thats easy, if u see ac, its gona drop a ring.. tranix? well hopefully they arnt looting mithral torqs & destroying them, just ask them to leave the one they have on them there.. and if they dont then you can assume they got the hat.
what like frenzied? yea.. maybe... there are like 5 10k item merbs out there, so when 1 is camped, then just move to another one, where senior jerk jerky jerk isnt there...
I agree that its a long camp to wait for 2 rare drops before you can get your chance at it.. but seriously 9/10 times people are COOL in game! and will put you on a list and you don't even have to sit there next to them... Hell i prefer if people DONT sit next to me when im camping something because chances are there is this MASSIVE RP drama going on in my head and sometimes i like to act it out in game with /emots and :things.. So im happy to take down an alts name and send them a tell when I'm done...
Its gona get cray in velious yes, and to get some of that stuff you know you want, you are going to have to figure out how to camp an item for at least 2 drops, maybe more.. you may find a camp with like 8 people in line literately standing there waiting for a camp.. shits cray, but that is how i got my Jboots off najina 15 years ago, by waiting in a virtual que for 25hrs.. so technically it is classic.
Im just trying to say that its not as bad as it is in our heads, in reality... and it will be as bad as it is in our heads once velious is launched, but its not exactly a terrible thing.
I for one am getting by just fine, even though I wasnt here early enough to get a DE mask.. id LIKE a de mask, but then again, id also like super sonic jet that runs on perpetual motion.
Im just tryin to say its not as bad as it may seem to be, in reality.. on the server.. outside of forums :D
hell me and clark hate eachohter, jk I dont think we hate each other at all, but I argued with him about this for days and it turned out a-ok and #bluetopia is real.
What your post really touches on for me, is just how awfully (and I am speaking generally here) exploited and manipulated camps/spawns/mobs/drops will be, come the release of Velious. Right now there are hundreds of people who know way too much about all the places to be in Velious when the doors open.
It's nothing like it was back in the day, there will be zero exploration and adventure - just straight to the shooting gallery.
If people think Velious is going to 'open up' any thing, they're in for a rude awakening.
jarshale
11-15-2014, 07:32 PM
What your post really touches on for me, is just how awfully (and I am speaking generally here) exploited and manipulated camps/spawns/mobs/drops will be, come the release of Velious. Right now there are hundreds of people who know way too much about all the places to be in Velious when the doors open.
It's nothing like it was back in the day, there will be zero exploration and adventure - just straight to the shooting gallery.
If people think Velious is going to 'open up' any thing, they're in for a rude awakening.
This. Everything will be permacamped for months I'm sure.
fastboy21
11-15-2014, 07:51 PM
What your post really touches on for me, is just how awfully (and I am speaking generally here) exploited and manipulated camps/spawns/mobs/drops will be, come the release of Velious. Right now there are hundreds of people who know way too much about all the places to be in Velious when the doors open.
It's nothing like it was back in the day, there will be zero exploration and adventure - just straight to the shooting gallery.
If people think Velious is going to 'open up' any thing, they're in for a rude awakening.
to some extent, yes...but most of the problem you're describing is the natural consequence of a 15 year old MMO emulator. this is a static server once velious opens and the patch timeline runs through. thats it. the pain of the situation would have been put off if the actual time line had been possible to implement, but this is where we are.
in the long run, this isn't anything we didn't know was bound to happen from the first time Nilbog made his announcement that he was working on developing a classic server.
this is still the best classic emu server out there, by far. its exactly what it set out to be and more in my opinion.
iruinedyourday
11-15-2014, 08:01 PM
yea also dont forget in my post, i said its never really as bad on the server as it seems on the forums :D
Daldaen
11-15-2014, 08:05 PM
TMO suspended from raiding for 2 weeks?
http://blastmagazine.com/wp-content/uploads/2013/07/bringoutyerdead.gif
Expect corpses to pile up at all the cash camps. There is pixel attaining to do.
Tasslehofp99
11-15-2014, 08:07 PM
already enough non-classic rules on p99, no ty
Clark
11-15-2014, 11:45 PM
This is slowly how live became so shitty.
iruinedyourday
11-15-2014, 11:55 PM
idk pretty sure it was all that shitty content they added :P
Grizzled
11-17-2014, 01:01 PM
Repeating sony's fook ups is not classic. Its ignorance. Just my 2cp.
Derubael
11-17-2014, 04:06 PM
Ya, a non issue if everyone follows the rules and don't choose to use one of the many ways to easily exploit them.
I made a post in either this thread or the other thread related to this one that goes into further details as to why this isn't a problem.
It's a molehill being turned into a mountain by a handful of people who expect camps to be open and available when they want them to be. That just isn't going to happen. I looked into all the major "problem" camps that people seem to be complaining about in these threads - the same camps that are "perma-camped" to the point where it's become a "serious issue" - like the AC, Tranix, etc. and found that they are all being rotated just fine. Plenty of people are getting an opportunity to camp these items - hence, a non-issue.
We don't necessarily like it, but Sirken already asked if it was possible to limit lore items to 1 even on corpses - unfortunately, because of the way corpses are coded, this would be exceedingly difficult and time consuming. Not worth it.
Niedar
11-17-2014, 04:19 PM
I made a post in either this thread or the other thread related to this one that goes into further details as to why this isn't a problem.
It's a molehill being turned into a mountain by a handful of people who expect camps to be open and available when they want them to be. That just isn't going to happen. I looked into all the major "problem" camps that people seem to be complaining about in these threads - the same camps that are "perma-camped" to the point where it's become a "serious issue" - like the AC, Tranix, etc. and found that they are all being rotated just fine. Plenty of people are getting an opportunity to camp these items - hence, a non-issue.
We don't necessarily like it, but Sirken already asked if it was possible to limit lore items to 1 even on corpses - unfortunately, because of the way corpses are coded, this would be exceedingly difficult and time consuming. Not worth it.
If they were to play on red on the other hand...
Clark
11-17-2014, 04:21 PM
It's a molehill being turned into a mountain by a handful of people who expect camps to be open and available when they want them to be. That just isn't going to happen. I looked into all the major "problem" camps that people seem to be complaining about in these threads - the same camps that are "perma-camped" to the point where it's become a "serious issue" - like the AC, Tranix, etc. and found that they are all being rotated just fine. Plenty of people are getting an opportunity to camp these items - hence, a non-issue.
I was done with Tranix before you made rule to be frank; only continued to push it because of the thread somebody made. I'm not interested in the camp anymore and haven't been for quite some time since I pushed it to my limit, but having said that BDA has held the camp the whole time since Asgard did it for few days after myself.
Nobody even asked me to get on list for the last 3 weeks I camped it, and the week the new rule was input. More power to BDA for holding the camp it's a good item, and I don't knock them for it because I enjoy playing an EQ with less rules. A sandbox EQ that was around before it was tarnished with ridiculous rules. However, its silly to white knight the situation when in reality they've controlled the camp ever sense lol. Nobody has used the new list rule at Tranix as far as I've witnessed; doesn't seem successful.
Man0warr
11-17-2014, 05:18 PM
BDA isn't corpsing crowns in order to push up the price in EC, though. Nor are we there AFK on one char then switching over to another (thus technically losing your camp) to kill Tranix - there is always a force there.
We have a bunch of guildmates who need a crown for resist gear so essentially we are passing the camp off to another guildmate when a crown drops - which is well within the rules. The people there camping Tranix are not the same ones that were there last week, or even a few days ago.
iruinedyourday
11-17-2014, 05:43 PM
I was done with Tranix before you made rule to be frank; only continued to push it because of the thread somebody made. I'm not interested in the camp anymore and haven't been for quite some time since I pushed it to my limit, but having said that BDA has held the camp the whole time since Asgard did it for few days after myself.
Nobody even asked me to get on list for the last 3 weeks I camped it, and the week the new rule was input. More power to BDA for holding the camp it's a good item, and I don't knock them for it because I enjoy playing an EQ with less rules. A sandbox EQ that was around before it was tarnished with ridiculous rules. However, its silly to white knight the situation when in reality they've controlled the camp ever sense lol. Nobody has used the new list rule at Tranix as far as I've witnessed; doesn't seem successful.
well you may be able to say that you coincidentally were done with it the day that Derb posted the rule about having to pass over a camp after you get your item.. But whether you know it or not, everyone I spoke to that took the camp after said "I'm camping it cus now you have to hand the camp over when you get your item".
I'm not saying that the rule is the reason you left, but it seemed to be working immediately.
Also people weren't sending you tells because everyone was saying to each other, 'he is permacamping it, so there is no point in trying to camp it' because people didn't know that you had to pass the camp on after you got your item.
If the rule was well known as it is now when you started your permacamping clark, you would not have been able to own it as long as you did.
You had a great run and ima let you finish but taylor swift had the best video of all time.
jeremy0818
12-02-2014, 11:27 AM
I think one of the major problem is the knowledge base, available knowledge and expectations of average player of the population, which you really can't 'ban' or 'reverse'
- Back in kunark/velious far less players aimed or achieved reaching lvl 60, especially on newer servers, let alone alts
- Much less players knew about epic quests, end gear etc let alone obtaining them
- Much less players cared about min/maxing stats, race benefits, class and so on
- Very few end players ever cared about obtaining utility toys, such as bracers of hidden, Pegasus cloak, bunch of other clickies and rechargeables
- Even 2-boxing was quite a rarity, it was rare for people back then to own two machines capable of running EQ smoothly, and it was even rarer for people to think about paying the price of 2/3 of a brand new game every month to run two characters on a game. I know it is not allowed to box here, but almost everyone here know it as if it is some common sense
- Not as many information about quests, spawns, statistics, maps, tactics, guides, quest walkthrough were available back then, or at least some of the information were not complete or inaccurate. Chardok, Howling Stones, Veeshan's Peak, Plane of Sky, Temple of Veeshan, Siren's Grotto, Skyshrine, Sleeper's Tomb and some other maps were incomplete or not very public until far into Luclin to give some example
- Bard PL, corpsing, DS-sit PLing were definitely not prevalent as far as I remember and there weren't guides for it, item re-charging via vendor was some what known but a lot of people didn't dare to try, especially with items like the puppet string
- Selling or MQing epic was definitely not prevalent
All these knowledge and expectations of each players on this server lead to what the current server is at right now, with raid mobs being tracked and kited by bard and ranger mules as soon as they spawn, npcs that drop lucrative items or quest pieces camped 24/7 etc, and honestly in my opinion changing mechanics or rules to 'satisfy players needs' would make things worse, and at worst case it would chase away so many players on the server (majority of the end game people) it would no longer be worth running the server
The game is not designed to have majority of the 1500 or so active players to have their main and alts to 60, have end game items in each slot, with all or almost all utility items, just enjoy the game as it is, or just create a bunch of Magelo profiles and drool over it, or create your own emu server where you can create toons to equip with whatever you want
numpad
12-02-2014, 01:09 PM
Bannable? That's a bit extreme. I think MQ for epics should be allowed. MQ for everything else disallowed.
ghost182
12-02-2014, 01:16 PM
Voting no because question is too vague and I don't want rangers to be deleted from the server
harsh.
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