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View Full Version : Game Mechanics: increase hit box


Lasher
01-29-2015, 10:55 AM
Pre patch it was way too large. Its closer to live now than before but now its too small.

Just like resist tweeks it takes a few adjustments. Haynar did well but needs another tweek in an increase in hit box. Hard to say how much. I dont know units of measurement in game. I can have my sword visibly touch a pc target with both of us stationary and not be able to melee

Smedy
01-29-2015, 10:57 AM
i'm playing with 200 ping and i absolutely love the new hitbox

just get use to it and it's it's fine, it's going to become a little crazy when everyone is aon though, i suggest adding name tag to skelly illusion

Lasher
01-29-2015, 11:03 AM
I'm glad you love it. But its smaller than live. I'd just like it more like live and I know it can be.

I like no name aon and non target rings. Sometimes I wish for target rings in like huge fights

Lasher
01-29-2015, 11:05 AM
Btw who you play now?

heartbrand
01-29-2015, 11:08 AM
hit box feels slightly too small but as Lasher stated no idea how to put that in terms of EQ Space measurements

Pikrib
01-29-2015, 12:29 PM
Btw who you play now?

He plays a melee.

Can I get some proof that the hitbox is too small? Feels perfect to me.

Smedy
01-29-2015, 02:02 PM
the real issue is z-axis range

needs to be removed entirely for both melee and spells

removed completely? that would be absolutely insane

lets take away one of the stongest feats casters have in the game (avoiding being hit by using levitate and z-axis) just as velious is releasing because pressing a button when you stand next to them is to hard

Crazycloud
01-29-2015, 03:23 PM
shit's classic dawg

Def is classic. I love the new hitbox but it def is a tad smaller then live. I won't complain if it doesn't get changed but prob fixing Z axis will make it better.

Nirgon
01-29-2015, 07:01 PM
Haynar already got slight size adjustment comin I think and maybe Z-axis he got close but had to pull cuz of oor message spam?

Lasher
01-30-2015, 12:52 AM
Nice, yeah z axis is annoying. have to be like dick to dick to hit

Ragnaros
01-30-2015, 01:03 AM
shit's classic dawg

you weren't even born when eq launched?

Handpartytowel
01-30-2015, 03:19 AM
hit box fine + ez to land. my alt rogue that i am bad at jousting on has np killing ppl.

Asahi
01-30-2015, 03:43 AM
Yeah, I am with Smedy and some of the others on this. Hit box seems ok.

I normally play with 240 latency and the biggest issue has been getting used to the box.

If it is changed meh. If it is not changed meh.

Nirgon
02-13-2015, 01:51 PM
I'm back and forth on making it just a hair bigger or not

Jousting around with a dwarven sap last night for the luls it felt perfect

RIP The Jacka
02-13-2015, 03:22 PM
green con goblin npc backstabbed me from 2 o clock position today