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View Full Version : Wineskin Mac OSX - No 3D devices found


Kawhi
03-03-2015, 03:00 AM
Here is the wine log file:

err:x11drv:error_handler XERROR: code 158 request 0 minor 3 xid 00000000
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D9 is not available without OpenGL.

Googling seems to suggest that it may be that the error is because Wineskin isn't finding a 32 bit version of OpenGL, but I am not sure how to go about fixing this if it is the issue. FWIW, I had a similar error when I tried running EQ Mac about 1.5 years ago.

Late 2011 MacBook Pro. OS X 10.9.5. Intel HD Graphics 3000 384 MB.

ctre
03-03-2015, 10:17 PM
Install with the wine loader 2.6
and the 13.1 wrapper

all will be wonderful again.. (( you can even use full screen ))

Kawhi
03-03-2015, 11:06 PM
Thanks, ctre. I think I did what you suggested. I reinstalled following the directions from this video (https://www.youtube.com/watch?v=_xfNbEUVweM), only using this instead:

Wrapper Version: Wineskin 2.6.0
Engine: WS9WineCX13.1.0


I got the same No 3D devices found. Shorter error message in the log file, but it seems to be a similar story.

err:x11drv:error_handler XERROR: code 158 request 0 minor 3 xid 00000000
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems

Kawhi
03-17-2015, 04:45 PM
Okay so I was able to resolve this issue by upgrading to Yosemite (10.10.2). I had upgraded from 10.9.x to 10.9.y and that did not help the issue, but going to Yosemite did the trick.

When I first ran the program, my character models were invisible. I was able to fix this by following the "solution" from this thread:

http://www.project1999.com/forums/showthread.php?t=155199&highlight=character+models

Wine warns that this should only be used for testing and is not really a solution, but it works for me and after playing a little bit I don't see any other issues.