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Topgunben
03-18-2015, 05:50 PM
I was reading a thread out of curiosity

http://www.reddit.com/r/project1999/comments/2jg221/how_long_to_max_level/

2 of the people commenting said that getting to level 25 is about 1% of the time it take to get to 60. FYI I have/had never gotten to 60. I have a level 30 necro atm, and though I havent kept track of the time it took me to get to 30, I would probably say it was ~ 120 hours of playtime. Maybe 75 hours it took me to get to level 25?

Anyway, if it took me 75 hours to get 1% of the way, that would mean it would take me

99x75hours to get to 60 = 7425 hours from 25 to 60

I highly doubt this is the case, but was hoping someone could shed some light on this.

indiscriminate_hater
03-18-2015, 05:55 PM
i'm sure someone can do the math based on exp per level and exp gained per level of mob per level of character and ideal mob level per character per level etc. and integrate up to 60.

but, pulling numbers completely out of my ass, i'd say 1-25 takes at least 10-15% of your total leveling time. this number probably shrinks a lot if you're well-twinked and can just crush your way through the first 25 levels.

Liav
03-18-2015, 05:59 PM
Massively exaggerated.

I managed to get a character from 1-42 (Barbarian Rogue, minor xp bonus) playing half assed hours and sometimes skipping days over the course of about 3 weeks to a month. You could probably do this in two weeks if you pull stupid long gaming sessions and don't play a hybrid.

Most of my friends that I leveled up with are already 53-54 due to my decreased play time and me having quit my Rogue to play a Monk.

TL;DR: You could do 1-60 in a month on a low XP penalty class. Maybe 2-3 months with an xp penalty and lower play time.

Ele
03-18-2015, 06:00 PM
They probably mean 1% of the total xp, not "time," to get to 60, since you need more and more xp every level.

Mobs give more xp as they get higher, but you require more xp to level and they take more time/effort to kill, so it is a balance.

indiscriminate_hater
03-18-2015, 06:04 PM
They probably mean 1% of the total xp, not "time," to get to 60, since you need more and more xp every level.

yep

Topgunben
03-18-2015, 06:08 PM
They probably mean 1% of the total xp, not "time," to get to 60, since you need more and more xp every level.

Mobs give more xp as they get higher, but you require more xp to level and they take more time/effort to kill, so it is a balance.

thats what i was thinking. thanks for clarifying.

Lojik
03-18-2015, 06:41 PM
I could see 5-10% being a more reasonable number instead of 1%.

Sadre Spinegnawer
03-18-2015, 08:07 PM
I think, playing regularly, and without being twinked out or powerleveled, 1-60 = about a year. Sure, you can speed it up (or slow it down) but I am not sure it is reasonable to hit 60 much faster than that playing as a casual gamer.

Putting things on the original time frame, that seems to be correct. When original Kunark came out, the servers were not jammed full of level 50's. And months into Kunark, 60's were still pretty rare.

This goes against everything modern games make you think about gaming, of course. I think the norm now is, you are supposed to be able to "experience" most of what a game has to offer within 1 -2 weeks.

L.O.L.


edit: kickass sig Lojik. too funny.

Lunababy
03-18-2015, 09:12 PM
I'd wager 1-50 is equal to 51-60

towbes
03-18-2015, 09:53 PM
From my experience, Soloing / duoing as a chanter, regular levels 25ish up took an average of about 3.5 hours per level, hell levels closer to 7.5-8. Scale that up 54+ for whatever the multiplier is. That's actual killing monsters for exp time, not the time it takes to put a group together / move to a camp.

Secrets
03-18-2015, 10:11 PM
http://wiki.eqemulator.org/p?Experience_By_Level

The splitpaw scroll quest gives 1.1%, or 2000000 exp at 52, for reference. A dark blue NPC gives about the same experience at 52. Exp multipliers are not applied to quests, so this assumes you are a human wizard. An NPC that is level 45 takes approx. 5 nukes to kill as a wizard, with 5 minutes downtime inbetween kills provided you are killing a single NPC.

Someone else do the math because i'm lazy.

Donruss
03-18-2015, 10:32 PM
One year sounds about right, maybe 10 months. Assuming it is your first character, your not twinked, and you are not one of those solo-god's on the server. Also, this is assuming you do get bored sometimes and make at least one alt. 50+ is all hell lvls with a double hell LVL at 54 and a quadrupole hell lvl at 59... Something to look forward too.

Masq
03-19-2015, 02:13 AM
been playing since 2011 and im almost lv 57.. halfling rogue

bloodmuffin
03-19-2015, 04:35 AM
Wish I didn't use my SK as a tunnel mule and actually had a screenshot to prove my played time on him, my Troll SK had made it from level 1-52 in about 5-6 weeks which I was really surprised, this was playing mostly everyday with a couple of friends.

I was twinked at the time with a Noc blade and some darkforge. I remember our exact run. 1-10 Field of Bone, 10-19 in Kurns, 19-25 in Unrest, 25-35 in Mistmoore, 35-42 CoM, 42-45 was a scramble for various zones which took us the most time. 45-50 in SolB got from 50-52/53 in KC before my buddies wanted to switch games.

By the time I hit lvl 35 I was just barley making a level a day and I had been falling behind the group in levels for a bit, eventually I had to spend some extra time grouping/duoing at night to even the gap. We went pretty fast as a group after that and met some great players like ssaul, tolpa, and tenderizer along the way from 40-50's.

I think that was almost a year ago. Good times.

My SK still never made it to 60, he's just sitting naked :(

I'm sure it would be another 5-6 weeks till 60 anyway.

Itap
03-19-2015, 09:00 AM
I've had a few mid 50's characters here, and I agree with the previous post, 1-50 takes about as long as 51-60.

maskedmelon
03-19-2015, 09:10 AM
As a paladin: 30-50: 5blue/hour is screaming in a group. Solo: 2.5 blue/hour is flying. L45, 51-53 and 56-58 Solo: 1blue/hour is awesome. 54 and 59: just don't think about it and it will go away eventually...

maskedmelon
03-19-2015, 09:15 AM
http://wiki.eqemulator.org/p?Experience_By_Level

The splitpaw scroll quest gives 1.1%, or 2000000 exp at 52, for reference. A dark blue NPC gives about the same experience at 52. Exp multipliers are not applied to quests, so this assumes you are a human wizard. An NPC that is level 45 takes approx. 5 nukes to kill as a wizard, with 5 minutes downtime inbetween kills provided you are killing a single NPC.

Someone else do the math because i'm lazy.

7.5 hours to level

Donruss
03-19-2015, 02:09 PM
First character (no twink) Hardcore lvling prolly 3-4 months.

Casual who is also camping/questing gear, selling stuff in Ec, and doing other basic first character things, 10 months to a year prolly.

This is Assuming your play time is consistent, doesn't have to be a lot, but you can't take a month off either. Also, it is rare anyone gets to lvl60 without making an alt that they spend some time on.

For a solo class, skill wil be another factor. But casuals tend not to be the greatest solo'ers on the server.

fuark
03-19-2015, 09:38 PM
1-2 months if you level hard and do Chardok (1 month if Chardok is good, 2 months if your Chardok group wipes every other pull)

3-4 months if you level hard

8-12 months if you are a casual player who levels

1-50 is way faster than 51-60, I would redo 1-54 three times in place of doing 54-60

Donruss
03-19-2015, 10:33 PM
Lol I was going to say... Lot of people with mid 50's chars... 59 alone is almost as hard as 1-50

Reguiy
03-19-2015, 10:45 PM
5-30 days played depending on your class and how much you focus on leveling would be my approximation.

Kayd
03-19-2015, 11:19 PM
From my experience, Soloing / duoing as a chanter, regular levels 25ish up took an average of about 3.5 hours per level, hell levels closer to 7.5-8. Scale that up 54+ for whatever the multiplier is. That's actual killing monsters for exp time, not the time it takes to put a group together / move to a camp.

Most levels I think it was well under an hour per bubble, so 6-7 hours a level if you die a couple times isn't bad. Hell levels and those over 50 were much slower (like 2x). The first year of playing EQ the world was way overcrowded vastly slowing experience. It took many of the people I know nearly a year to make it to level 50, but there progress got way faster when Kunark came out and they could find mobs that weren't overcamped more easily.

Shawthis
03-20-2015, 02:53 AM
Hit 60 today on my first character on this server, a Human Druid. Made him on December 2nd of 2014.

perditionparty
03-20-2015, 11:48 AM
Hit 60 today on my first character on this server, a Human Druid. Made him on December 2nd of 2014.

This is good to see - I started January 18th and am 51 - so I got about a month left to 60.

Did you do solo or do Chardok?

Danth
03-20-2015, 01:37 PM
The wife and I leveled our Shadow Knight (me) and Shaman (her) duo at a pace normal folks would consider moderate but which counts as casual by P1999 standards. It took us about 10 months realtime to do 1-60, minus roughly a month break we took. A typical leveling session ranged from one to three hours, probably about five days a week or so while active. As I recall, as solo classes the Shadow Knight had a modest advantage at very low levels, but by the mid 30's the Shaman pulled ahead and the lead only grew as levels increased. If not for duo'ing, the Shaman could have made 60 significantly sooner.

I don't remember what our /played was. I don't think it really matters. Important thing is that our own experience agrees with most everyone else's: If you play a lot, you'll cap out in a few months. If you're more moderate, expect it to take the better part of a year. If you have alt-itis and can't dedicate to a character, you might not cap at all.

Danth

perditionparty
03-20-2015, 01:45 PM
I don't remember what our /played was.



does /played work for everyone else? Cause my /played time is the exact amount of time from when I created my character to now. I've played a neckbeard's amount of hours, but still nowhere near 24/7 since starting.

maskedmelon
03-20-2015, 02:17 PM
does /played work for everyone else? Cause my /played time is the exact amount of time from when I created my character to now. I've played a neckbeard's amount of hours, but still nowhere near 24/7 since starting.

No, /played is borked :/

Foggon
03-20-2015, 02:43 PM
If you have 8 hours a day to play and all you do is grind, probably take you 3-4 months. Once you get in your 50's even the best exp is about a blue an hour. It's worth it when you're finally there though. I wish I'd had this kind of focus back during classic :)

kenzar
03-20-2015, 04:32 PM
Did they scale back the xp at some point on blue or something? All these time periods look way too long to me. I took Minyin(druid) 1-50 in 5 days, and eventually when Kunark came out I went 51-60 in 4 days (59-60 in 13 hours charming bears.) all solo. Same story/timeframe with my shaman, except I couldn't charm, so it was a lot more boring. None of these are /played times, I installed Titanium, and 5 days later I was 50 on a druid, no idea about actual time played.

Sage Truthbearer
03-20-2015, 04:49 PM
Did they scale back the xp at some point on blue or something? All these time periods look way too long to me. I took Minyin(druid) 1-50 in 5 days, and eventually when Kunark came out I went 51-60 in 4 days (59-60 in 13 hours charming bears.) all solo. Same story/timeframe with my shaman, except I couldn't charm, so it was a lot more boring. None of these are /played times, I installed Titanium, and 5 days later I was 50 on a druid, no idea about actual time played.

Well, it varies depending on whether you solo or group, your play time, and experience penalties... But the other people's estimates seem right to me. As a hybrid who plays casually in groups it took me:

1-30: 2-3 months
30-53: 3-4 months
53-60: ??

perditionparty
03-20-2015, 04:49 PM
Did they scale back the xp at some point on blue or something?

No, you just played alot and played a class that could effectively solo.

Salahdin
03-20-2015, 04:53 PM
50-60 takes a long time.

@ 54, 95% of eq is open to you already so no real rush to 60.

It's a journey to 60 because all you do at 60 is raid or group for item upgrades you didn't get going 50-60 or Roll alts because the best part of eq is the grouping and xping.

Reguiy
03-20-2015, 05:37 PM
No, /played is borked :/

Is anyone else happy they can't see the amount of time they've spent on their toons? :) I know I am.

Shawthis
03-20-2015, 06:01 PM
This is good to see - I started January 18th and am 51 - so I got about a month left to 60.

Did you do solo or do Chardok?

Solo'd everything past 30 or so. No Chardok.

gummab
03-20-2015, 06:25 PM
My first char on live(druid.) Took me just short of under 1 year to get 60, mostly 3-4 hour sessions with a few days off here and there.

On p99 it took a lot less.

Reason being,i was a totally noob and spent a lot time traveling zones and not really doing the high xp lowbie quests(still sure these are borked and were nowhere near as good on live.)
Here i know what I'm doing and know how to shorten the journey,plus grouping is so much smoother with the amount of twinks floating about.