View Full Version : hide corpse classic?
Norathorr
03-20-2015, 06:08 PM
My friend thinks /hidecorpae was not a classic feature. Is this true? Discuss.
Connecticut
03-20-2015, 06:32 PM
Patches from July 2000 - December 2000
Stand Out Occurrences:
- Karana splits into two servers, the other being Terris Thule (June & July)
- NPCs stop saying "hit by non-melee for XX points" (July 19)
- /hidecorpse and /fastdrop commands introduced (July 19 & Aug. 1)
- Wurmslayer becomes a one-hand slasher (Aug. 9)
- NO RENT tags are added to NO RENT items (Aug. 9)
- Epic quests are introduced (Sept. 19)
- Players are now able to exceed 200 in one tradeskill (Sept. 19)
- Corpses of NPCs 55th level or higher get 30-minute decay timers (Sept. 28)
- Tholuxe Paells introduced as a new server (Sept. 28)
- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)
- Pauses are added to socials, /camp command added (Sept. 28)
- DirectX 7 becomes required to play EverQuest (Nov. 15)
- Povar and Tarew Marr servers split to Xev (Nov. 21)
- Velious goes live (Dec. 6)
- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)
- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro (December)
(http://everquest.allakhazam.com/history/patches.html)
towbes
03-20-2015, 06:43 PM
Well that was a pretty quick discussion.
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