View Full Version : An idea...
Since everyone knows the early bugs, camps, nerfs at the start of Kunark. Why not keep them during the p99 release, but make them random with different items? That way it will have that early "feeling" of trying to camp something you just found out had a extreme drop rate, but not everyone knowing about it.
yaeger
10-03-2010, 03:01 PM
I tried suggesting that earlier.
People don't want change, they don't want adventure, they want predictability.
However, they'll challenge this with "I want Classic, no changes! (except positive ones that help me)." It's not about the classic experience, it's about keeping things the way they were so it's easily exploitable.
kinztz
10-03-2010, 03:09 PM
No offense, but to be fair you are playing on an emulated server of a 10 year old game which is named Project 1999 and seeks to relive the classic era. While everything can't be 100% its as close as possible.
If you were looking for change, or something less predictable... well... one might suggest trying a video game that isn't based on 10 year old content/expansions?
There's plenty of 'custom content' servers on the emu list if you want a variety, something new, something different but the same old everquest feel.
Just seems like this is one of those servers where you should really know what you're walking into =p
I dont know, I dont run the servers so I cant make the change, I just thought it would a nice surprise once and awhile. While I love reliving the old world, a big part of me is begging for some surprises, not a lot, just some.
Fawqueue
10-03-2010, 06:34 PM
No offense, but to be fair you are playing on an emulated server of a 10 year old game which is named Project 1999 and seeks to relive the classic era. While everything can't be 100% its as close as possible.
If you were looking for change, or something less predictable... well... one might suggest trying a video game that isn't based on 10 year old content/expansions?
There's plenty of 'custom content' servers on the emu list if you want a variety, something new, something different but the same old everquest feel.
Just seems like this is one of those servers where you should really know what you're walking into =p
This ^^
The suggestion is fine, but it won't happen. And that's not because this is a server full of people just wanting to exploit the game and get the mememe's. It's because on THIS server, most of us want either a do-over, or a recreation. I don't want a different experience, if I wanted that I'd be playing one of the many random MMO releases that came out this month. What I DO want is essentially a very vivid walk down memory lane.
As the quote says, there are dozens of other servers in the EMU queue. One of those might be up your alley if you want custom content or alterations.
yaeger
10-03-2010, 06:53 PM
That's not because this is a server full of people just wanting to exploit the game and get the mememe's. It's because on THIS server, most of us want either a do-over, or a recreation. I don't want a different experience.
I don't think switching the loot around would change the experience at all. It'd still be very Classic, as no one would know exactly which mob to kill for what.
It would actually be bringing it CLOSER to classic. The mobs will all be the same, it'll have the same feel, the camps will be the same, etc. The only difference will be the need to figure out which mob will drop what loot. To dungeon crawl like what people had to do in Classic.
It would not be a different experience at all.
Kassel
10-03-2010, 07:34 PM
To dungeon crawl like what people had to do in the first 2 months of Classic.
Fixed
yaeger
10-03-2010, 08:04 PM
Fixed
Yes! See, he gets it.
Ponden
10-03-2010, 08:22 PM
I think if you are wanting custom content, this is not the server for you. I would prefer to not have it changed. Most of us would hate that. And yes, it would be a different experience.
yaeger
10-03-2010, 08:27 PM
Why would you hate it?
Kassel
10-03-2010, 09:20 PM
Yes! See, he gets it.
No i disagree with you, when i played pre kunark you could find all spawn location/info on the web. Why would this server be any differance.
Why do you keep trying to change the obvious direction of this server?
Ponden
10-03-2010, 09:39 PM
Because I don't play here to have custom content. There are plenty of servers that offer that.
yaeger
10-03-2010, 10:58 PM
Because I don't play here to have custom content. There are plenty of servers that offer that.
It's custom content because the same named mob is moved to a diff PHer nearby? I gotta say bullsh^t on that one. It's more classic when you have to search for the gear. It's ridiculous that everyone knows where the best drops are, respawn times, strats for camp splits long before the expansion comes out.
If I recall correctly, the internet didn't become a major lookup tool until 2001/2002 where a couple of websites (Allkhaz, EQDiva, Graffes) started opening up forums and talking about it.
I have to say his suggestion, moving the item drops to different mobs, would make it MORE classic. That's what I want. More Classic.
fastboy21
10-03-2010, 11:18 PM
It's custom content because the same named mob is moved to a diff PHer nearby? I gotta say bullsh^t on that one. It's more classic when you have to search for the gear. It's ridiculous that everyone knows where the best drops are, respawn times, strats for camp splits long before the expansion comes out.
If I recall correctly, the internet didn't become a major lookup tool until 2001/2002 where a couple of websites (Allkhaz, EQDiva, Graffes) started opening up forums and talking about it.
I have to say his suggestion, moving the item drops to different mobs, would make it MORE classic. That's what I want. More Classic.
it isn't bull shit. its just that the two of you have different ideas about what "classic" means...does it mean 1. recreating all the content as closely as possible or 2. recreating the "feel" that content had during classic.
in fairness, while it isn't ridiculous to try to recreate the feel by changing the information is clearly not the stated objective of the server or what most people i've met here want. they want the ACTUAL copy and paste content from 1999...no changes.
there are some things that I raise an eyebrow at that i think the devs intentionally added that were not in classic, but were added because they are widely perceived to be better. for example, /tell queues. these were added by the devs when it is clearly not classic. in classic you got used to saying "zoning" to someone you were chatting with. it was lame, and it was awesome that they improved it (on live and here)...but it is definitely NOT classic...begging the question, why are some things good changes and implemented and others bad changes and not?
Deathmask
10-04-2010, 04:59 AM
Nobody ever liked getting nerfed in live, and I doubt people will again.
This time we get a chance to relive the past with the knowledge of the future, and I think that's very appealing to many gamers here. It is for me ;)
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