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View Full Version : Coldain 10th Ring War on Beta - This Friday


Daldaen
04-07-2015, 10:29 AM
http://www.project1999.com/forums/showthread.php?t=188175

7PM Eastern start time. Be there for glorious beta testing.

Ele
04-07-2015, 10:43 AM
Glory be unto the Beta.

Daldaen
04-07-2015, 10:44 AM
Glory be unto the Beta.

Praise its Wintery Appendages! Amen.

I'm hoping all Classhole's can show up to this raid. It's 2~ hours long, plenty of time to research tons of classic things.

Those unfamiliar with beta, you can copy a character to Beta and play P99 and Beta at the same time if you wish. You can also beta buff your character up to level 60 with decent gear and their spells, if your character is too low to participate in this event right now.

Rogean
04-07-2015, 10:57 AM
Let's get some good attendance on this please. Anyone who can participate.

Ele
04-07-2015, 11:00 AM
http://www.project1999.com/forums/showthread.php?p=1847537#post1847537

Daldaen
04-07-2015, 11:09 AM
I've run two in the past and both failed on wave 3. A few mechanics to look at since the latest beta update:

1. Snaring the NPCs. On live snare stopped a walking giant in its tracks. Snare slowed down a "charging" giant, however he would continue to walk towards Thurgadin when snared. Any snared NPC would turn and fight once someone with Aggro gets in their Melee range.
2. Rooting the NPCs should stop them and they will fight anyone who gets near them. Previously They would ghost/rubberband when rooted.
3. Collision of throwing items would cause Coldain Archers and Giant Spearmen to fight each other.
4. Giants were falling through the floor all over the place. Try to note locations of this if it happens.
5. All Giant NPCs should path towards Thurgadin in some way. They will stop and fight ONLY if you are in melee range. If they are continuing their charge while you're still in melee range fighting them, make note of this.
6. Anything else that looks buggy.

Cranky
04-07-2015, 12:10 PM
5. All Giant NPCs should path towards Thurgadin in some way. They will stop and fight ONLY if you are in melee range. If they are continuing their charge while you're still in melee range fighting them, make note of this.


A running mob is REALLY hard to be on top of... now include the extra lag(server and network) as a result of the event makes finding that tiny engage circle at full speed really hard. Try keeping up with a full-speed feared giant in Warsilks Woods and you know what I mean. My point is improvement of this mechanic is probably not something that is going to happen unless it is possible to widen the melee range of the giants.

Daldaen
04-07-2015, 12:45 PM
Melee range on the Giants is pretty reasonable.

The problem we had the last two runs was we would have people meleeing Giants and they would continue charging Thurgadin. This makes the event exponentially hard.

Ele
04-07-2015, 01:19 PM
Melee range on the Giants is pretty reasonable.

The problem we had the last two runs was we would have people meleeing Giants and they would continue charging Thurgadin. This makes the event exponentially hard.

This might be a fraps of it https://www.youtube.com/watch?v=smQuGbcwNps

Daldaen
04-07-2015, 01:29 PM
This might be a fraps of it https://www.youtube.com/watch?v=smQuGbcwNps

Yep the waves of 6, 4 warriors and 2 clerics, are the urukai waves. They start charging Thurgadin really far out and nothing stops them other than death.

Daldaen
04-10-2015, 08:39 AM
Bump this is happening this evening. Enjoy some good betaing tonight.

Grizzler
04-10-2015, 08:42 AM
Bump this is happening this evening. Enjoy some good betaing tonight.

Very good idea, if only I had raid experience in EQ, I would be right out there with you guys. Good luck!

Daldaen
04-10-2015, 08:46 AM
All the raid experience you need:

If you're a DPS

/assist PERSON

Where PERSON is the Main assist. (I will shout whom this is) And Attack that target til it dies. Then hit that Hotkey again and kill the next target

If you're a healer, just target Giants, /assist them and heal any tanks
If you're a buffer, just buff the people who tell you.

If you aren't level 60, tell the beta banker in North Ro "Beta Buff Me", this will bump you up to level 60. You can buy all your Velious spells off the other gnome vendors in NRo.

Everyone is welcome!

Erati
04-10-2015, 09:29 AM
Can I bring my monk for this?

Grizzler
04-10-2015, 09:35 AM
All the raid experience you need:

If you're a DPS

/assist PERSON

Where PERSON is the Main assist. (I will shout whom this is) And Attack that target til it dies. Then hit that Hotkey again and kill the next target

If you're a healer, just target Giants, /assist them and heal any tanks
If you're a buffer, just buff the people who tell you.

If you aren't level 60, tell the beta banker in North Ro "Beta Buff Me", this will bump you up to level 60. You can buy all your Velious spells off the other gnome vendors in NRo.

Everyone is welcome!


Well my cleric, name grizzler, that I lvl'd to ~54 a year ago is no longer associated with my forum account, for some reason. That would really be the only class I would feel comfortable with in a raid situation but maybe I will try and log on and get a char over there. I just don't wanna screw anything up...

Laugher
04-10-2015, 10:24 AM
Sounds fun Dald, thanks for coordinating :)

I will try and make it for this tonight

Daldaen
04-10-2015, 10:29 AM
Port to Thurgadin via the gnomes and zone out to Great Divide

slappytwotoes
04-10-2015, 10:59 AM
Can I bring my monk for this?

Need moar Eratanisrouter

Halius
04-10-2015, 11:12 AM
I would love to help but I have to catch a flight at 5PM MST which is exactly when you are starting, so maybe I can wifi it up on the plane since it's a 2 hour flight, but I would only be joining mid-fight and probably wouldn't be able to stay the whole time.

Daldaen
04-10-2015, 12:31 PM
I would love to help but I have to catch a flight at 5PM MST which is exactly when you are starting, so maybe I can wifi it up on the plane since it's a 2 hour flight, but I would only be joining mid-fight and probably wouldn't be able to stay the whole time.

I approve of this dedication. Even partial event assistance will be appreciated.

Joyelle
04-10-2015, 12:37 PM
Well my cleric, name grizzler, that I lvl'd to ~54 a year ago is no longer associated with my forum account, for some reason. That would really be the only class I would feel comfortable with in a raid situation but maybe I will try and log on and get a char over there. I just don't wanna screw anything up...

I doubt you can really screw anything up on this, especially as a cleric.

Daldaen
04-10-2015, 06:41 PM
Bump this is in 15minutes.

Daldaen
04-10-2015, 06:58 PM
Bump - 21 People here at 7PM... Need more assistance in beta testing. Rogean can still delay launch if he so desires!

Daldaen
04-10-2015, 07:26 PM
Seeking GM assistance. Are there any of you beta GMs trolling forums?

Oleris
04-10-2015, 07:26 PM
we failed pretty bad :\

Oleris
04-10-2015, 07:29 PM
looks like mobs fell through the ground with root and messed up encounter. also issues of warping. think I might have caught the very end of it on my twitch stream.

Oleris
04-10-2015, 07:31 PM
around 5:30-6:10 can see issues. http://www.twitch.tv/olerris/b/648401700

Man0warr
04-10-2015, 07:48 PM
Yeah Devs already know, they got FRAPs of our attempt last night.

Daldaen
04-10-2015, 07:53 PM
It was reported with the first 2 ring wars I ran a few weeks back as well. But it appears to still be an issue.

Man0warr
04-10-2015, 09:28 PM
They thought they had it fixed completely - it did seem to be a LITTLE better than initially.

wycca
04-10-2015, 09:31 PM
Probably a nightmare to have working properly. Thanks to those of you who showed up to test and make the rest of our experiences better come launch.