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View Full Version : Disturbing trend in groups: if you die, you're dropped


Revol
10-05-2010, 08:26 PM
I don't know if this is just my bad luck in Guk, but it seems like groups don't get the whole "Leave no one behind" mentality on this server.

This happened a couple times in the last week - both times pickup groups in Uguk.

Start camping - things go well for a while. Suddenly there's a train or unexpectedly bad pull or a LD, sometimes all three - this is Guk, remember. Things don't go perfect and someone dies. There's little interest in the group in getting the person that dies to their corpse, or battling back out to the zone line and dragging the corpse as you go.

For melee classes, it's doubly painful because you need to run all the way from Freeport to Guk then hope there's enough groups in Uguk so you can run back to your camp unmolested. Sometimes you don't have either invisi or lull or FD, depending on your class to make your trip easier.

The last situation left me and a rogue dead and dropped from the group. I had to join forces with another group just to get to my corpse.

I would just chalk it up to a bad night and maybe inexperienced players, but it's happened twice in the last week, and on my live server 8 years ago this was unheard of. I started in April of 1999 and have never had such a run of bad groups, even with people I didn't know.

Anyone have a similar experience, or is this just shitty luck? Has WoW screwed things up for the older players?

At this point I don't know if I'm going to log back in. If this is the new mentality, I'm not playing another game with such a painful CR process, or just not playing another MMO period.

Harm
10-05-2010, 08:34 PM
Its the entire group's fault for letting you die (unless it obviously is your own fault). So they should be finding you a rez, let alone getting you back to your corpse. I would name names so we can avoid them. Remember reputations are supposed to be more important in Classic EQ than in games like WoW, so start ruining reputations when its deserved (imo).

Daymar
10-05-2010, 08:43 PM
Just bad luck man, I hope anyway as this has never happened to me. I always do what I can to leave each group member a good experience when disbanding.
And yes reputations go a long way in EQ, use that.

kilyen
10-05-2010, 08:47 PM
thats just wrong

i love classic BUT i have to say one of the best none classic changes SOE ever did to EQ was if you die you respawn with all your gear

Revol
10-05-2010, 08:57 PM
Thanks! Hopefully it's just a run of bad luck.

Sometimes it's no one's fault that someone died, things just happen. But I remember on the live servers I played on that if someone died the first thought wasn't getting more xp but getting the player reunited with their corpse ASAP.

We are talking about groups in their lower 20s, maybe there's a learning curve with people who aren't used to dungeons - oasis is PACKED on this server, but hardly anyone in Unrest or HH pass in the teens.

It seems like I'm encountering a lot of former WoW players as opposed to EQ nerds from 1999.

Tork
10-05-2010, 09:06 PM
I think CR is an essential part of the EQ experience.

Glaani
10-05-2010, 09:08 PM
Former EQ nerd here, and proud of it.

I'm appalled at the thought of getting dropped from a group after a death. I'd be furious.

The EQ protocol has ALWAYS been to make corpse retrieval a group's priority when someone dies. I remember many times staying on long past when I needed to log off in order to help someone do a CR. After all, it could always be me next time who needs the help to get my body + gear back. As people said above, you are your reputation, especially with such a small population as we have now.

Revol
10-05-2010, 09:11 PM
I think CR is an essential part of the EQ experience.

Yeah, but when you have to do a CR solo because the group thinks it needs another Cleric over another melee then it's not EQ anymore. It's WoW for free with a shitty death experience.

I'm just going to assume that was just a weird run of bad luck. Unless it happens again the next time I log on.

feste
10-05-2010, 09:34 PM
now thats some dirty pool

Dantes
10-05-2010, 09:48 PM
I've never had this happen to me. I've been in groups with people who bitch about how long the run is when I die, or people who bail as soon as people in the group die because they are too lazy to wait for everyone to CR... "Like, oh I just remembered I have to go walk the cat..." But I've never been removed/replaced.

Hoggen
10-05-2010, 11:02 PM
I could understand one player, maybe even TWO if it was husband wife or such, trying to get your corpse for awhile then having an emergency force them offline, but 4 or 5 people? No excuse.

Revol
10-05-2010, 11:09 PM
I took note of their names will will group accordingly. However I'm thinking of going to SK for a few levels, just for a break. It's easy and not that involved.

Arena is a bindable zone, isn't it?

Lazortag
10-05-2010, 11:16 PM
I've never had this happen to me. I've been in groups with people who bitch about how long the run is when I die, or people who bail as soon as people in the group die because they are too lazy to wait for everyone to CR... "Like, oh I just remembered I have to go walk the cat..." But I've never been removed/replaced.

I don't think this is unreasonable at all really in some situations. I've left a bunch of groups on my enchanter because the players had down syndrome, and I know that bad players are equally as capable of killing me as they are of killing themselves.

DekThai
10-05-2010, 11:26 PM
Well to be fair, I grouped with this group couple days ago. We were suppose to head one of the camp spots in UGuk and 2 of the members kept aggroing mobs and trained them to group. I usually don't get frustated but they just refused to listen or don't understand about "FOLLOW" my lead.

We spent 30 mins running back to zone and try to come back and zone and back and zone because 2 of the members refused to follow instruction and eventually trained killed 1 or 2 of them I can't remember. I got frustrated so I just exit and go to sleep. I did remembered the name and probably will try to avoid them.

rainingvodka
10-05-2010, 11:33 PM
I took note of their names will will group accordingly. However I'm thinking of going to SK for a few levels, just for a break. It's easy and not that involved.

Arena is a bindable zone, isn't it?

arena is bindable.

axionjaxion
10-05-2010, 11:56 PM
i've never had anyone drop me for that reason. matter of fact i had a group wait 2
hours in uguk to help me get my corpse. flame on.

not changing anything but in my defense i'm slightly retarded

Randiesel
10-06-2010, 02:54 AM
Heh, I've never had that happen, but I've noticed a lot of groups are ridiculously unorganized.

At least once a day someone sends ME a tell asking ME to come to a group (usually on the other side of the world), and I run, or donate MY plat to get there, and by the time I arrive its either "spot is filled bro, sry", or the group has disbanded. And bare in mind, I'm usually sending repeated tells to whoever initially sent one.

That definitely gets old. Please coordinate your CR's and Invites better people of p99.

Evandor
10-06-2010, 03:05 AM
Has anybody here seen my Corpse? (http://www.youtube.com/watch?v=AKDkvy9sKuY) ;)

kilyen
10-06-2010, 03:05 AM
its the WOW mentality that game is so easy no one gives a crap you cant think like that with classic EQ ITS HARD

oldhead
10-06-2010, 05:32 AM
its wow... its 4chan... its the kids...its trolls... its flamers... its <insert here>

Its just the way people are now bro.

The net used to be a very chillax place back in the 90's.

That era is over.

Being the biggest dick (or troll) is "cool" now.

RKromwell
10-06-2010, 05:39 AM
If you get killed and your group boots you, you are better off without them. ANd if you happen to train them while getting your body back...they are the ones who made things a lot harder than they should be by kicking you.

Omnimorph
10-06-2010, 06:19 AM
I've had that when you are replacing someone and invite someone to run halfway across the world, and then the rest of your group leaves before he gets there, and you were the one who invited the person over so makes that person instantly hate you, when it's not even your fault.

I've not grouped with any genuinely bad players on p99 so far, or if i have, the rest of the group picked up their slack well enough for it to not be threatening.

I find grouping with bad players more challenging than being with great players :p makes it more fun.

YendorLootmonkey
10-06-2010, 06:30 AM
If you get killed and your group boots you, you are better off without them. ANd if you happen to train them while getting your body back...they are the ones who made things a lot harder than they should be by kicking you.

You're a ranger, all that ends up doing is creating a second corpse. :)

Glaani
10-06-2010, 07:16 AM
Has anybody here seen my Corpse? (http://www.youtube.com/watch?v=AKDkvy9sKuY) ;)

Haha! I remember this video -- good stuff :)

iamjack
10-06-2010, 07:28 AM
hmm, semm like u met some bs group leader =(
http://www.youtube.com/watch?v=IHWeuQyFouo
hope this might help.

Weltmacht
10-06-2010, 07:59 AM
I agree with just about everything that's been said thus far, but group dropping after a death appears to be a recent bug-- nothing more. I've been playing with an rl friend for the past few days, and every time he dies (or the once I did :p) our duo group has been disbanded.

Lagaidh
10-06-2010, 08:16 AM
I'm as flabbergasted as some of the above posters. In my tenure, there wasn't even a question about what to do when a group mate died. There was no talk, no debate... we all just went into CR mode.

azeth
10-06-2010, 08:39 AM
I find a lot of group issues, or really any person to person sort of issue, stem largely from lack of communication. As the OP said about his/herself, I'm someone who will send tells repeatedly to folks that I'm grouping with/trading with etc really only to keep the flow of communication open in the event of a change in plans. Being dropped from a group due to death is disgusting, however if the situation was for instance - if you died and then sat at your bind spot expecting a rez, or expecting your group to remedy the situation without any communication on your part, you're doing nothing but making the decision to replace you easier on the rest of the group. Not saying that's what happened in the OPs situation, and it goes the other way too. If a player dies, even if a CR isn't doable for a good amount of time or not doable altogether, the only thing people want is just a tell or chat letting them know what's going on.

edit - Consider if your ranger, rogue, offtank etc (non essential class) dies in UGUK and is bound in WFP. If the surviving group members identify asap that a CR isn't doable, then they are allowing their deceased members time to hoof it back and resume exping.

TmackHack
10-06-2010, 11:46 AM
i love classic BUT i have to say one of the best none classic changes SOE ever did to EQ was if you die you respawn with all your gear


Get out.

Messianic
10-06-2010, 11:54 AM
Get out.

LOL

Engraverwilliam
10-06-2010, 12:40 PM
Along with the OP's gripe, another thing I find highly annoying is when you find enough members for a well balanced group. You all proceed to the dungeon. After a few awesome pulls when the exp starts to flow something happens and there is a wipe. Suddenly people start to leave after they get their corpse. Even knowing darn well that a few mins pulling will erase the exp loss of the wipe. Gating happens leaving just a couple groupers standing alone in a re-popped dungeon with nothing to do but gate out themselves. :(

Randiesel
10-06-2010, 01:40 PM
I've had that when you are replacing someone and invite someone to run halfway across the world, and then the rest of your group leaves before he gets there, and you were the one who invited the person over so makes that person instantly hate you, when it's not even your fault.


True, it may not be specifically your fault, but you should make sure people are staying before inviting someone new. Or at least let them know you might be breaking up.

Messianic
10-06-2010, 01:42 PM
Someone should at least drag corpses. That's easy...

tinidas
10-06-2010, 01:59 PM
Had this happen once, guy invited several of folks to a dungeon I hadn't been to in years (and one of the others hadn't been to ever). He overpulled killing himself and one other and immediately disbanded the group (he was leader) leaving the rest of us to regroup to try and recover the other corpse. Needless to say he's on my no group list... otherwise all groups have been fine :)

Hodge
10-06-2010, 02:19 PM
@ Daymar, is your first name Chris, from Oak Park?

Mojorisin
10-06-2010, 02:37 PM
That is ridiculous. If I were in a group that refused to assist in a CR of a fallen group mate, that group would need to find another enchanter. I agree with the person who said to share the names of your groupmates that ditched you, because reputation is everything in EQ.

SK is a good idea. It will be uncommon for you to find an active group anywhere in the zone (it seems to be the place where mages/necros/druids come to be alone with their xp) but you could probably start one up. I'm bound there and am lvl 24, so if you want to group up just shoot me a tell.