View Full Version : Chardok faction
lllinkk
04-14-2015, 05:19 PM
Anyone know the body count to achieve non kos faction in Chardok from droga/nurga?
About 30k plat worth of pulls.
lllinkk
04-14-2015, 05:25 PM
I can kill the move myself was just wondering what the body count would be? 2000 goblins?
Darkatar
04-14-2015, 05:52 PM
3700, if you're full KOS
(Edit: 3700 will bring you to max. You need just under half that to be non-kos.)
lllinkk
04-14-2015, 05:56 PM
Thank you.
Sivaeb
04-14-2015, 08:36 PM
I was max kos for leveling in Chardok. I solo camped droga for about 3 or 4 days straight and im now apprehensive
Swish
04-14-2015, 08:47 PM
I was max kos for leveling in Chardok. I solo camped droga for about 3 or 4 days straight and im now apprehensive
Yep. If you check in Chardok after a long grind from max kos and see yourself as still "scowl", rest assured once you get out to threatening you're soon at apprehensive... keep farming! :)
arsenalpow
04-14-2015, 09:25 PM
I can kill the move myself was just wondering what the body count would be? 2000 goblins?
About 2k worth of faction hits from the base starting point, closer to 4k to go from kos to max. A good AE pull can do 200-250 a pull though if you can get the right people.
webrunner5
04-15-2015, 10:01 AM
About 2k worth of faction hits from the base starting point, closer to 4k to go from kos to max. A good AE pull can do 200-250 a pull though if you can get the right people.
Good info. Thanks. :)
Brocode
04-15-2015, 10:30 AM
if velious is out, there are the turn in quests that make it faster, if you saved salts/ goblin skin that already drop, another good way to faction.
http://wiki.project1999.com/Di%27Zok_Signet_of_Service_Quest
The first step in these quests is getting the faction. It takes 3900 hits from max KoS to ally. If you have never taken hits to the Di`Zok faction (never killed sarnaks) it will take much less time. An agnostic Dark Elf magician will get to dubious (non KOS) status with 309 hits (specifically 62 salts and 72 skins). One goblin killed is +1 faction. Turning in 2 salts or 1 skin into Herald Telcha at the Chardok entrance is a +3 adjustment. The faction adjustment for killing Warlord Skargus is +300.
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