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BigMagicJerk
05-03-2015, 07:39 PM
I just joined this server and have a question about shaman viability for PvP -

I know I'm coming up against twinks; however, from having everything either resisted, dispelled via pumices or cured with an unending chain of potions - I am beginning to question their power.

Have I just been unlucky? Maybe I should just go with a SK afterall :p

Maybe it gets better at higher levels (low level PvP right now) - what do you guys think?

Dulu
05-03-2015, 08:05 PM
Shamans are amazing.

Don't judge the game by low level PvP.

Blind, Root, DoT ---- Win.

rollin5k
05-03-2015, 08:22 PM
Shamans are good for pve encounters

alaiwy0503
05-03-2015, 08:27 PM
Shamans are amazing.

Don't judge the game by low level PvP.

Blind, Root, DoT ---- Win.

This person clearly hasn't played a shaman since the recent resist changes. It's more like Malo, Tash, Blind, let group kill. If you don't have tash and malo you're probalby not landing anything. If you run with an enchanter they're amazing. If you run solo they're adequate but not great right now. PVE they are amazing as expected.

daasgoot
05-03-2015, 09:17 PM
Shaman's were a great solo and group PVP class before the recent resist changes.

Right now, shaman's are viable in group PVP, with an unresistable debuff and strong DOT's as well as heals, stat buffs, hp buff, haste, resist buffs etc..

With the ability for player's to cure your dots with potions and dispell your debuff's with pumice.. Shaman is not an ideal solo pvp class.

Efwan
05-03-2015, 09:44 PM
This person clearly hasn't played a shaman since the recent resist changes. It's more like Malo, Tash, Blind, let group kill. If you don't have tash and malo you're probalby not landing anything. If you run with an enchanter they're amazing. If you run solo they're adequate but not great right now. PVE they are amazing as expected.


+1

Dulu
05-03-2015, 10:03 PM
This person clearly hasn't played a shaman since the recent resist changes. It's more like Malo, Tash, Blind, let group kill. If you don't have tash and malo you're probalby not landing anything. If you run with an enchanter they're amazing. If you run solo they're adequate but not great right now. PVE they are amazing as expected.

Well, shit.

Gzaz
05-04-2015, 02:27 AM
Shaman's were a great solo and group PVP class before the recent resist changes.

Right now, shaman's are viable in group PVP, with an unresistable debuff and strong DOT's as well as heals, stat buffs, hp buff, haste, resist buffs etc..

With the ability for player's to cure your dots with potions and dispell your debuff's with pumice.. Shaman is not an ideal solo pvp class.

Not true shamans can still pvp ok solo , just more of a challenge :)

Colgate
05-04-2015, 02:35 AM
shamans are one of the best 1v1 classes in the game

goot has no idea what he's talking about

Gzaz
05-04-2015, 02:38 AM
shamans are one of the best 1v1 classes in the game

goot has no idea what he's talking about

Yep

iiNGloriouS
05-04-2015, 03:16 AM
Shaman's were a great solo and group PVP class before the recent resist changes.

Right now, shaman's are viable in group PVP, with an unresistable debuff and strong DOT's as well as heals, stat buffs, hp buff, haste, resist buffs etc..

With the ability for player's to cure your dots with potions and dispell your debuff's with pumice.. Shaman is not an ideal solo pvp class.

I like you Goot; but shamans are still really good. The fact that they retroactively nerfed channeling on pure melees makes them just as good as before.

I mean from all I've heard about Live, Bane should never land above 80 PR. But it does everytime.

daasgoot
05-04-2015, 10:45 AM
I like you Goot; but shamans are still really good. The fact that they retroactively nerfed channeling on pure melees makes them just as good as before.

I mean from all I've heard about Live, Bane should never land above 80 PR. But it does everytime.

i agree, they are good in group pvp situations for all the reasons i listed.

daasgoot
05-04-2015, 10:47 AM
Yep

http://www.r99pvp.com/seasonone/showplayer.php?p=Gzaz

Doors
05-04-2015, 10:47 AM
Shamans are incredible in both aspects of the game.

daasgoot
05-04-2015, 11:11 AM
shamans are one of the best 1v1 classes in the game

goot has no idea what he's talking about

Mains T-staff Monk

I like you Goot; but shamans are still really good. The fact that they retroactively nerfed channeling on pure melees makes them just as good as before.

I mean from all I've heard about Live, Bane should never land above 80 PR. But it does everytime.

Mains a Rogue

Shamans are incredible in both aspects of the game.

Mains a Rogue

Zalaerian
05-04-2015, 11:15 AM
Shamans are still great. They are still great 1v1 and synergize well w chanters, and melee.


Bard chanter shaman together in velious will absolutely destroy

Nirgon
05-04-2015, 11:44 AM
Lure of Bane of Nife is pretty goog

Fighting a melee with and without shaman buffs is a pretty noticeable difference

And you can buff like 30 melees so.. wouldn't call that bad

Qtip
05-04-2015, 12:05 PM
Bane and rain. Shaman is still damn good.

Syft-X
05-04-2015, 12:06 PM
I like you Goot; but shamans are still really good. The fact that they retroactively nerfed channeling on pure melees makes them just as good as before.

I mean from all I've heard about Live, Bane should never land above 80 PR. But it does everytime.

1000 single hit backstabs aren't classic, dmg on backstab on live was capped.

AC not factoring hit or miss values, and hits rolling solely off weapon skill is not classic. That would be like a casters spells rolling of their Alteration or Evocation without factoring in resists.

Line of sight on beginning and end cast isn't classic. Line of sight only factored the initial cast and you couldn't run out of los after the spell was begun.

And 80 for poison lol no was more like 120, but blindly sticking to "It's Classic" for spells when the gear is beyond what it ever was on classic is pure silliness and rule lawyering for nerfs.

If we blindly adhere to what is "Classic" then you must and add Fear and Charm in PvP and nobody wants that.

http://everquest.allakhazam.com/history/patches-2002-2.html

See PvP patch notes...It's Classic

Luniz
05-04-2015, 12:09 PM
goot worst player on box

Tassador
05-04-2015, 12:30 PM
Mains T-staff Monk



Mains a Rogue



Mains a Rogue


Cwall was shammy and doors had a barb shaman named doors. Shaman is alight real good starter personally like halfling Druid for starter.

Syft-X
05-04-2015, 12:38 PM
I like you Goot; but shamans are still really good. The fact that they retroactively nerfed channeling on pure melees makes them just as good as before.

I mean from all I've heard about Live, Bane should never land above 80 PR. But it does everytime.

It was never set to 80 that's far to low that would mean anyone with DMF is immune to all poisons.

The argument for it's classic is being used to lawyer-doctor the rules to an impractical degree. Asking for classic resists on a server where the average gearset is 2-3x what it was during this era is ludicrous.

Duelist Backstabs landing for Lifeburn dmg is not Classic. Melee dmg overall set this high is not classic. They had max hits capped on live. Ac not being factored into hit or miss values is not classic. Currently hits rolls solely off weapon skill that would be like spells rolling solely off Evocation without factoring resists.

If we are gonna blindly adhere to classic when it makes no sense then we need to add stupid things like Fear and Charm on players back because...it's classic.

Luniz
05-04-2015, 12:43 PM
tldr

Tameth
05-04-2015, 01:01 PM
shamans

Syft-X
05-04-2015, 01:03 PM
tldr

Now that the server is being endorsed by Daybreak gaming and it's gaining serious traction, we should all try to refrain from immature trolling in Server Chat.

We have an entire section devoted to acting like a clown no reason to let it spill everywhere else.

Luniz
05-04-2015, 01:14 PM
summary plz

lovecheese
05-04-2015, 01:15 PM
It's 3 pages. Read it.

Syft-X
05-04-2015, 01:21 PM
summary plz

You shouldn't need cliff notes for a single paragraph

iiNGloriouS
05-04-2015, 02:21 PM
Another syft account to ignore. Was hoping this firegiant would stay off the forums for good.

Nobody gives a shit about you or your opinion.

Colgate
05-04-2015, 02:26 PM
lawyer-doctor

Nirgon
05-04-2015, 02:41 PM
"I need torpor and unresistable bane/unresistable double strength malosini to play a shaman."


Heh

He was actually bragging about skill during this red99 era

Syft-X
05-04-2015, 02:46 PM
Another syft account to ignore. Was hoping this firegiant would stay off the forums for good.

Nobody gives a shit about you or your opinion.

Please takes personal attacks to RnF where they belong Server chat is not intended for this, New players need valuable input based on classes as does the staff who's time is limited and unable to know whats going on at any given moment.

We have an entire forum devoted to trolling we all for the good of the community should refrain from letting it spill to other forums.

"I need torpor and unresistable bane/unresistable double strength malosini to play a shaman."


Heh

He was actually bragging about skill during this red99 era

I bug reported malosini landing on high MR targets day one of that patch, I still remain one of the few people on the forums able to put my personal needs above the integrity of pvp, and have consistently bug reported my own classes I was "Main'ing" at the time in the benefit of the server. I bug reported aoe's unlimited range when i played a wizard and unresistable highsun when I played a bard as well.

My class choices are never based on momentary imbalances and I'm always the first one to report my own class if it threatens pvp balance.

Doors
05-04-2015, 02:48 PM
Not sure why Goot is calling me out when I was the first 50 barbarian shaman on the box. Maybe do some research while leveling up whatever fotm class is now solid due to the resist changes bro.

iiNGloriouS
05-04-2015, 03:10 PM
Can't wait til Doors, Salt and I are all AoN'd out rollin around boulderquesting you nerds.

The Barbarian Connection is what we'll call ourselves.

Nirgon
05-04-2015, 03:39 PM
BK is trying to get fear/charm put on the server which is not classic for our current timeline, although he truly believes it is

Previously he tried to lawyer that malosini/blind spam was fine and should stay

Grade A stupid right here

Syft-X
05-04-2015, 03:58 PM
BK is trying to get fear/charm put on the server which is not classic for our current timeline, although he truly believes it is

Previously he tried to lawyer that malosini/blind spam was fine and should stay

Grade A stupid right here

Actually that isn't what I said at all, actually directly stated I was against it but everyone can read the notes for themselves.

http://www.project1999.com/forums/showthread.php?t=191918


It is shameful that some players try to manipulate the developers, wasting their valuable and charitable time trying to skew changes in favor of their guild or class using the argument "It's Classic" only when it benefits their personal agenda.

It would be great if we could all stop playing petitionquest and just let PvP settle our personal grievances instead of dragging the staff into player vendettas.

Lime
05-04-2015, 04:03 PM
It was never set to 80 that's far to low that would mean anyone with DMF is immune to all poisons.

The argument for it's classic is being used to lawyer-doctor the rules to an impractical degree. Asking for classic resists on a server where the average gearset is 2-3x what it was during this era is ludicrous.

Duelist Backstabs landing for Lifeburn dmg is not Classic. Melee dmg overall set this high is not classic. They had max hits capped on live. Ac not being factored into hit or miss values is not classic. Currently hits rolls solely off weapon skill that would be like spells rolling solely off Evocation without factoring resists.

If we are gonna blindly adhere to classic when it makes no sense then we need to add stupid things like Fear and Charm on players back because...it's classic.

Dots did full pvp damage on RZ back in the day as well. Only direct damage spells were pvp reduced. The difference between Winged Death doing 110 damage per tick and 72 is a pretty large power difference. This is made even worse by items like fungi/regen races, where a dot that did 110 damage on live, is reduced to 72 on emulator, and then further nullified by worn regen race + fungi+regrowth. An iksar monk that eats a full winged death in this manner only takes 300 damage here.

Pets also did full damage so while you were fire dotted/splurted/ebolted/bonded for 100 % damage you got to enjoy 0 melee channeling + a pet quadding you for 50s and bashing you.

Epic Mage pet with resist magic and velocity and no pvp damage reduction would pretty much rambo any small group down that didn't flee to a zoneline.

Bunch of other non classic things I didn't even bother mentioning. Pretty much have to play a warrior, monk, or rogue here if you want to be an endgame pvp damage dealer. Everyone else is basically a support/utility class to them.

Syft-X
05-04-2015, 04:34 PM
Dots did full pvp damage on RZ back in the day as well. Only direct damage spells were pvp reduced. The difference between Winged Death doing 110 damage per tick and 72 is a pretty large power difference. This is made even worse by items like fungi/regen races, where a dot that did 110 damage on live, is reduced to 72 on emulator, and then further nullified by worn regen race + fungi+regrowth. An iksar monk that eats a full winged death in this manner only takes 300 damage here.

Pets also did full damage so while you were fire dotted/splurted/ebolted/bonded for 100 % damage you got to enjoy 0 melee channeling + a pet quadding you for 50s and bashing you.

Epic Mage pet with resist magic and velocity and no pvp damage reduction would pretty much rambo any small group down that didn't flee to a zoneline.

Bunch of other non classic things I didn't even bother mentioning. Pretty much have to play a warrior, monk, or rogue here if you want to be an endgame pvp damage dealer. Everyone else is basically a support/utility class to them.

Well the dmg reduction to dots and nukes made sense when it was instituted, but flash forward 15 years lvl in land where melee's have no dmg cap, gear is 2-3x better than majority ever attained in that era, and you get an extremely lopsided pvp in the favor of melee's. Not at all resembling Classic PvP.

jeffd
05-04-2015, 06:15 PM
assuming an enemy carries pumices + cure pots, how could a shm hope to do well in a 1v1?

not trolling, fill my mind w/ knowledge

Nirgon
05-04-2015, 07:03 PM
Dots did full pvp damage on RZ back in the day as well. Only direct damage spells were pvp reduced. The difference between Winged Death doing 110 damage per tick and 72 is a pretty large power difference. This is made even worse by items like fungi/regen races, where a dot that did 110 damage on live, is reduced to 72 on emulator, and then further nullified by worn regen race + fungi+regrowth. An iksar monk that eats a full winged death in this manner only takes 300 damage here.

Pets also did full damage so while you were fire dotted/splurted/ebolted/bonded for 100 % damage you got to enjoy 0 melee channeling + a pet quadding you for 50s and bashing you.

Epic Mage pet with resist magic and velocity and no pvp damage reduction would pretty much rambo any small group down that didn't flee to a zoneline.

Bunch of other non classic things I didn't even bother mentioning. Pretty much have to play a warrior, monk, or rogue here if you want to be an endgame pvp damage dealer. Everyone else is basically a support/utility class to them.

nope

pets did reduced dmg

lure of ice focus fire is ridiculous in mass pvp

SK is going to be real, real, real stupid (you think duelist is bad...)

iiNGloriouS
05-04-2015, 07:05 PM
Against pure melees it'd be easier than before with the before mentioned Channeling change.

1 attack ruins it. So real easy.

Casters should be easy enough too should be able to outlast most, but don't see you getting a YT due to the rampant amount of plugging and gating as soon as rune breaks or you land a dot or two.

HalflingWarrior
05-04-2015, 07:09 PM
"I need torpor and unresistable bane/unresistable double strength malosini to play a shaman."


Heh

He was actually bragging about skill during this red99 era

Plays BIS TStaff monk hahahahahaha.....eat shit. Pal

Colgate
05-04-2015, 07:25 PM
nirgon has a best in slot tstaff monk?

intredasting

Galacticus
05-04-2015, 07:29 PM
assuming an enemy carries pumices + cure pots, how could a shm hope to do well in a 1v1?

not trolling, fill my mind w/ knowledge

This is the real issue. A level 24 spell that normally casts in 4 seconds and has a 2 second recast time on a potion that has the same effect as a spamable 2 second cast craftable item.

400 Mana bane is cured in 4 seconds. It takes 5 seconds to cast the spell.

Having those potions in game is like having a rune pot that absorbs 500 damage every 2 seconds but it only effects shamans and necros.

I cant find any information on Bane of Nife Counters or people casting level 24 spells to remove a level 56 dot.

From what I remember, those low level spells weren't powerful enough to remove something 25 levels above it.

Syft-X
05-04-2015, 07:37 PM
nope

pets did reduced dmg

lure of ice focus fire is ridiculous in mass pvp

SK is going to be real, real, real stupid (you think duelist is bad...)

Max dmg Unholy Aura disease based low resist disc Shadowknight HT max dmg 900ish

Duelist Rogue Backstab max I've seen 2000, sometimes I really wonder if we are playing the same game.

Nirgon
05-04-2015, 07:48 PM
I'll remember this every time you get unholy aura HT'd

Do you realize duelist backstabs can miss? or roll low?

I should expect this from someone who spends most of his time sitting at players' binds and pretending to be other people because he is so shameful

Keep pushing for fear on your necro u goofball

Syft-X
05-04-2015, 07:55 PM
I'll remember this every time you get unholy aura HT'd

Do you realize duelist backstabs can miss? or roll low?

I should expect this from someone who spends most of his time sitting at players' binds and pretending to be other people because he is so shameful

Keep pushing for fear on your necro u goofball

Repeating a lie 20 times doesn't make it any more true, but i do love that story you tell about how you pvp'd all through classic and don't know shock of lightning is almost as unresistible as a lifetap. Ya know something that even the worst pvp wizard was well aware of from that era.

http://www.project1999.com/forums/showthread.php?t=173712&page=3

Can you please tell us that story again, that way we can all be sure what a credible source of info you are for classic pvp mechanics. Remind us what class you played again?

Jimmybones
05-04-2015, 08:00 PM
Against pure melees it'd be easier than before with the before mentioned Channeling change.

1 attack ruins it. So real easy.

Casters should be easy enough too should be able to outlast most, but don't see you getting a YT due to the rampant amount of plugging and gating as soon as rune breaks or you land a dot or two.


aforementioned*

: )

Jimmybones
05-04-2015, 08:02 PM
Max dmg Unholy Aura disease based low resist disc Shadowknight HT max dmg 900ish

Duelist Rogue Backstab max I've seen 2000, sometimes I really wonder if we are playing the same game.

2000 dmg in 1 backstab round? lol what a fuckin LIE

Syft-X
05-04-2015, 08:07 PM
2000 dmg in 1 backstab round? lol what a fuckin LIE

it doesn't happen often but it does happen, saw someone get wrecked by a 1500 the other night one for 1000 one for 498 one dw duelist backstab.

Everyone here as probably ate a 1200-1700 backstab at some point, I only seen a 2k shot twice but it can and does happen.

raka
05-04-2015, 08:11 PM
Sicken, venom of snake, insidous malady, then bane.

daasgoot
05-04-2015, 08:18 PM
skimmed a little bit since my last post, i feel like some of you guys coming at me didn't read my original post.

i think shamans are great for group+ pvp.. they bring alot to the table. obviously buffs and heals... but additionally the DOTS and Debuff's are more effective in group pvp because the target would have to stop to dispell/cure and that would leave them extremely vulnerable to the melee's stomping their face.

to call shaman's great solo PVP'rs i think is a gross overstatement, any good player will pell/cure anything the shaman can throw at them.

even if someone is not prepared and doesn't have cure pots, they will most likely make it to a ZL before your DOT stack can finish them.

Colgate
05-04-2015, 08:24 PM
so you win a fight through attrition and they zone and die/plug

somehow that means you aren't good at 1v1?

Syft-X
05-04-2015, 08:28 PM
Sicken, venom of snake, insidous malady, then bane.

Sicken and I.Malady are disease based so they would not effect poison based spells or add counters.

VoS is 7 counters, Bane of Nife is 10 counters

To cast both would be around 10 second including item click spell refresh.

Counteract poison pots are 2 secs and remove 8 counters, so what would take 10 seconds to cast would take 6 seconds to remove(since items don't have global refresh)

Not to mention that the shaman is now down 585 mana and the potion users didn't spend a thing.

It's amazing that people would push for poisons to be resisted at 80 PR when you consider all that.

Syft-X
05-04-2015, 08:33 PM
so you win a fight through attrition and they zone and die/plug

somehow that means you aren't good at 1v1?

I guess that's why you use Imbued fighter staff and not T-Staff because you're happy causing more dmg and pushing them to the zoneline faster and not getting the kill...oh wait you use a T-staff.

Lime
05-04-2015, 08:35 PM
nope

pets did reduced dmg

lure of ice focus fire is ridiculous in mass pvp

SK is going to be real, real, real stupid (you think duelist is bad...)

Pets did way more damage in classic...They were gradually nerfed.

------------------------------
September 13, 1999
------------------------------
Pets:
- High level pets (44th and 49th lvl spells) do less damage
- Pets will now navigate some outdoor and dungeon areas better


------------------------------
September 28, 1999
------------------------------
- Pet damage inflicted during PvP combat has been slightly reduced.


------------------------------
October 13, 1999
------------------------------
- The Burnout Series has had the negative HP component reduced
(improvement) and the stat buff increased (improvement). Because of
this, the spells are no longer permanent. They now have a 15 minute
duration. Burnout III has also had its casting cost reduced.


------------------------------
November 29, 2000 3:00 am
------------------------------

- Random-effects on weapons carried by pets will now behave as if the
pet is a player character rather than an NPC. The change last patch
reduced them to a rate below player characters. As part of this patch,
target-specific random effects will only work if the target is the
intended type. For instance, a weapon that processes "Dismiss Summoned"
will only "go off" on a summoned NPC instead of everything.

Jimmybones
05-04-2015, 08:36 PM
it doesn't happen often but it does happen, saw someone get wrecked by a 1500 the other night one for 1000 one for 498 one dw duelist backstab.

Everyone here as probably ate a 1200-1700 backstab at some point, I only seen a 2k shot twice but it can and does happen.

1200 dmg is not 2000 - Its almost double the amount. 2000 dmg BS's dont exist u fuckin turd. Let's see some screenshots or something of actual substance.

FaithlessKR
05-04-2015, 08:47 PM
It was never set to 80 that's far to low that would mean anyone with DMF is immune to all poisons.

The argument for it's classic is being used to lawyer-doctor the rules to an impractical degree. Asking for classic resists on a server where the average gearset is 2-3x what it was during this era is ludicrous.

Duelist Backstabs landing for Lifeburn dmg is not Classic. Melee dmg overall set this high is not classic. They had max hits capped on live. Ac not being factored into hit or miss values is not classic. Currently hits rolls solely off weapon skill that would be like spells rolling solely off Evocation without factoring resists.

If we are gonna blindly adhere to classic when it makes no sense then we need to add stupid things like Fear and Charm on players back because...it's classic.

As someone who mained a shaman from Kunark into Gates of Discord, I can tell you for certain that anyone with dmf was in fact resisting bane at least 60% of the time. If you went above 75 pr you didnt have to worry about it landing except maybe 1/3 of the time. If you hit 100 you were basically immune.

Syft-X
05-04-2015, 08:47 PM
1200 dmg is not 2000 - Its almost double the amount. 2000 dmg BS's dont exist u fuckin turd. Let's see some screenshots or something of actual substance.

I fail to see the need to prove something everyone is well aware of being true. I could prove that planes crashed into the twin towers or that neil armstrong walked on the moon but some things are just common knowledge.

I'm sure I'm not the only one here who's been hit for a 1700 backstab or seen or heard about something getting 1900-2k shotted. I saw Murda catch one from Chuckslaw once on hamburgler.

As someone who mained a shaman from Kunark into Gates of Discord, I can tell you for certain that anyone with dmf was in fact resisting bane at least 60% of the time. If you went above 75 pr you didnt have to worry about it landing except maybe 1/3 of the time. If you hit 100 you were basically immune.

Nope I believe you played during Gates of Discord but just DMF alone making someone immune no way wasn't until luclin,Pop gear was introduced that a dmf+ gear would suffice for immunity, and back then not everyone was well stocked with potions.

Can you tell me during velious how many times a rogue one shotted people with duelist? Because I remember watching rogues die on Druid thorns. Funny how ok you are with 4x the dmg and no caps but EXPECT total adherence to classic in regards to spells regardless of the gear being 3x better than the average during that era.

Jimmybones
05-04-2015, 08:54 PM
I fail to see the need to prove something every is well aware of being true. I could prove that planes crashed into the twin towers or that lance armstrong walked on the moon but some things are just common knowledge.

I'm sure I'm not the only one here who's been hit for a 1700 backstab or seen or heard about something getting 1900-2k shotted. I saw Murda catch one from Chuckslaw once on hamburgler.



Nope I believe you played during Gates of Discord but just DMF alone making someone immune no way wasn't until luclin,Pop gear was introduced that a dmf+ gear would suffice for immunity, and back then not everyone was well stocked with potions.

Can you tell me during velious how many times a rogue one shotted people with duelist? Because I remember watching rogues die on Druid thorns. Funny how ok you are with 4x the dmg and no caps but how EXPECT total; adherence to classic in regards to spells.

Are you claiming max is 1700 or 2000? Make up your mind because 2000 does not exist

Colgate
05-04-2015, 08:55 PM
I guess that's why you use Imbued fighter staff and not T-Staff because you're happy causing more dmg and pushing them to the zoneline faster and not getting the kill...oh wait you use a T-staff.

this might be possibly the dumbest post you have ever made

holy shit my brain hurts

Syft-X
05-04-2015, 08:58 PM
this might be possibly the dumbest post you have ever made

holy shit my brain hurts

Really because this is one of the dumbest things I ever heard

so you win a fight through attrition and they zone and die/plug

somehow that means you aren't good at 1v1?

"I'd much rather people zone from me than get YT"

Said no one ever.

Colgate
05-04-2015, 09:01 PM
with current gear, i don't think it's possible to get a 2000 damage backstab

before they fixed sitting melee damage calculation from being theoretical max(max ATK), the highest backstab was around 2200 damage

it's impossible to achieve that amount of ATK in this era; the only thing i could see pushing a backstab to 2000+ damage would be max strength and avatar with a max hit roll on a double backstab

which of course is a magical christmas scenario that will likely never actually happen in kunark

Colgate
05-04-2015, 09:02 PM
Really because this is one of the dumbest things I ever heard



"I'd much rather people zone from me than get YT"

Said no one ever.

how the fuck does saying winning a 1v1 and not getting yellowtext come anywhere close to your idea of using an IFS over a tstaff to do more damage and not get a kill

which still doesn't make sense because a tstaff does more DPS than an IFS

daasgoot
05-04-2015, 09:04 PM
so you win a fight through attrition and they zone and die/plug

somehow that means you aren't good at 1v1?


im not one of those tards that /tell "name" in ooc if someone gets away from me.

It's either YT or fail.. i want to sit on the persons face when the fight is over.. not boast in /ooc about how i almost killed someone.

Nirgon
05-04-2015, 09:05 PM
unholy aura and primal gonna make ya'll weep

primal = old melee damage

unholy aura = gibbed at 40%

Colgate
05-04-2015, 09:05 PM
so because you make someone zone and either plug or die that doesn't mean you're a good 1v1 class?

just making sure that you're genuinely this dumb

Syft-X
05-04-2015, 09:07 PM
so because you make someone zone and either plug or die that doesn't mean you're a good 1v1 class?

just making sure that you're genuinely this dumb

What made you more rustled the 20x you plugged from me or the time i knelt over you?

I'm glad you are happy reducing so many other classes to support roles by bombarding bug reports with fictional claims about an era you never played during. But you know how many Monks were ranked top 100 on the only official leaderboard EQ had...none.

So I'm glad you are enjoying your very custom unclassic abilities and no dmg caps while simultaneously telling everyone else to enjoy being support only due to your bug report crusade.

FaithlessKR
05-04-2015, 09:10 PM
skimmed a little bit since my last post, i feel like some of you guys coming at me didn't read my original post.

i think shamans are great for group+ pvp.. they bring alot to the table. obviously buffs and heals... but additionally the DOTS and Debuff's are more effective in group pvp because the target would have to stop to dispell/cure and that would leave them extremely vulnerable to the melee's stomping their face.

to call shaman's great solo PVP'rs i think is a gross overstatement, any good player will pell/cure anything the shaman can throw at them.

even if someone is not prepared and doesn't have cure pots, they will most likely make it to a ZL before your DOT stack can finish them.

On live as a shaman the only things that ever made me leave the zone 1v1 were paladins after they got their disease/poison combined into one cure, bards, and epic mages during kunark-> velious.

At the very least they would need help to push me out of a zone, or would have to leave in frustration because I will eventually win. I also never cast any poison dot after the first month I had bane. Would just use insid decay, -> overwrite with malady and use pox/plague while jousting with a scourge hammer (after you could stack multiple levels of dots obviously).

The fact that I've never seen insidious decay ever cast on this server despite it being a core spell on live just highlights how messed up the shaman resist code is.

Syft-X
05-04-2015, 09:17 PM
unholy aura and primal gonna make ya'll weep

primal = old melee damage

unholy aura = gibbed at 40%

I'm glad you were able to theorycraft and figured this out but this is very old news to anyone who actually pvp'd during classic. You know like players who played wizards and know shock of lighting landed like a lure.

http://www.project1999.com/forums/showthread.php?t=173712&page=3

Lime
05-04-2015, 09:23 PM
unholy aura and primal gonna make ya'll weep

primal = old melee damage

unholy aura = gibbed at 40%

Naw just LNS to next zone and then force another team fight before 72 minute cooldown comes back up.

Also I doubt anyone will come close to tears when you can just LNS out of a zone after getting killed, while simultaneously talking shit on your boxed out of range spy account camped in the same zone. With stakes that low you might as well feign death and /quit out instead of camping because who cares if you die.

Nirgon
05-04-2015, 10:07 PM
you'd be surprised how much of a problem people have with it

just look at how rustled BK is

daasgoot
05-04-2015, 10:21 PM
so because you make someone zone and either plug or die that doesn't mean you're a good 1v1 class?

just making sure that you're genuinely this dumb

sure, if you want to highlight only a part of what i said and put it in a different context.

FaithlessKR
05-04-2015, 10:28 PM
This server is just way too obsessed with their names being on the good side of a yt. So if it becomes harder for them to do that they think their class must be underpowered.

I rarely got to loot anyone on live due to plugging/dot credit not carrying across zones, but lots of people got the idea very quick that they had no chance of beating me. I personally find that to be just as valuable as my ranking on some killshot leaderboard.

daasgoot
05-04-2015, 11:03 PM
This server is just way too obsessed with their names being on the good side of a yt. So if it becomes harder for them to do that they think their class must be underpowered.

I rarely got to loot anyone on live due to plugging/dot credit not carrying across zones, but lots of people got the idea very quick that they had no chance of beating me. I personally find that to be just as valuable as my ranking on some killshot leaderboard.

whether my name is displayed in yellow text or not, i want to see your corpse lying on the ground.

in general, EQ doesn't fit my gaming playstyle, but for some reason i keep playing.

Syft-X
05-05-2015, 12:06 AM
you'd be surprised how much of a problem people have with it

just look at how rustled BK is

You seem to confuse honesty with rustle, some of us just want a balanced pvp server because we came here to enjoy classic pvp.

I didn't rush off to blue when I couldn't raid all day, red for me is about pvp. I don't try to distort and twist the rules to avoid pvp simply because I want to cut the blue lines for pixels.

Efwan
05-05-2015, 12:09 AM
Syft for prez 2016

Syft-X
05-05-2015, 12:17 AM
Syft for prez 2016

Haha I'm too honest to run for office. But thx brutha

Jimmybones
05-05-2015, 12:35 AM
Syft for prez 2016

convicted felons can't hold public office

iiNGloriouS
05-05-2015, 02:56 AM
convicted felons can't hold public office

Buhbuh
05-05-2015, 02:57 AM
syft still pvps?

i never see orym

i saw a fully buffed fell and foxybrown die in 10 seconds to a warrior tho

was real goog pvp

Syft-X
05-05-2015, 06:37 AM
syft still pvps?

i never see orym

i saw a fully buffed fell and foxybrown die in 10 seconds to a warrior tho

was real goog pvp

Funny you don't mention the lvl 60 healers keeping the warrior up, and you claim I'm the one distorting the stories hue hue hue typical Cyren die in game lie on forums.

Syft-X
05-05-2015, 06:41 AM
convicted felons can't hold public office

LOL clean whistle in game and life, seems you have me mistaken with someone else. But this is a video game you shouldn't be mentioning anything about RL on a video game forum especially outside of RNF.

If someone has gotten you so mad over a video game you feel the need to slander them in real life you should probably take a break.

FaithlessKR
05-05-2015, 06:48 AM
BK why don't you try to go post some more nonsense in pvp bugs about fear/charm working on PvP servers.

FaithlessKR
05-05-2015, 06:52 AM
If we blindly adhere to what is "Classic" then you must and add Fear and Charm in PvP and nobody wants that.

http://everquest.allakhazam.com/history/patches-2002-2.html

See PvP patch notes...It's Classic

There is no year given on those patch notes only months. I know Rallos zek had changed fear and charm earlier than 2002 but we aren't going by solely Rallos Zek classic rules if we were item loot should be added.

Everquest wouldn't have put this...

- It is no longer possible for PC's to fear other PC's at all on any
server. The same was also done for charm.

In patch notes dating 2002 if fear and charm had been removed from all pvp servers.

Syft is referring to these patch notes where it states November 15th, 2:00pm


*PvP and PvP-Teams*

Any spell that results in a "Fear" or "Charm" effect may no longer be cast on other players. Please note that this change will only be active on Rallos Zek (PvP), Tallon Zek, and Vallon Zek (PvP-Teams).

In that same thread of patch notes you can see this:

December 10th, 4:00pm
---------------------

The EverQuest servers will be coming down at 7:00am pacific, on Tuesday the 14th, for an update. The approximate downtime is 4 hours.

If we search for december the 14th and cross-reference it by tuesday, then these were patch notes from 1999.

Please give it a rest.

1999 calender (http://www.timeanddate.com/calendar/?year=1999)

You can check the next 3 years if you want, but I've already done it and the only dec 14th on a tuesday in that time span was in 1999.

Syft-X
05-05-2015, 06:57 AM
BK why don't you try to go post some more nonsense in pvp bugs about fear/charm working on PvP servers.

Someone has to stick up for the integrity of classic everquest pvp, I for one don't want two players who never pvp'd during classic dictating pvp balance.

If you're saying I'm advocating fear and charm being added lol what can I say you need to work on those reading comprehension skills.

FaithlessKR
05-05-2015, 07:03 AM
Someone has to stick up for the integrity of classic everquest pvp, I for one don't want two players who never pvp'd during classic dictating pvp balance.

If you're saying I'm advocating fear and charm being added lol what can I say you need to work on those reading comprehension skills.

If you actually did pvp in classic, then you know fear and charm were taken out less than a month into the teams server era.

You have no clue what you're talking about and are trying to advocate for non-classic resists and such by using fear/charm being fixed on blue servers (they worked in duels on blue until 2002 yes).

Get it through your head, fear/charm working in pvp was removed in 1999, before Kunark was ever released. We showed you proof and instead of checking for the proof, you want to stick to the only ammunition you thought you had.

Melees are not the problem with the state of the server, Kunark lasting for 3 years and creating extreme gear saturation is.

Syft-X
05-05-2015, 07:09 AM
If you actually did pvp in classic, then you know fear and charm were taken out less than a month into the teams server era.

You have no clue what you're talking about and are trying to advocate for non-classic resists and such by using fear/charm being fixed on blue servers (they worked in duels on blue until 2002 yes).

Get it through your head, fear/charm working in pvp was removed in 1999, before Kunark was ever released. We showed you proof and instead of checking for the proof, you want to stick to the only ammunition you thought you had.

Melees are not the problem with the state of the server, Kunark lasting for 3 years and creating extreme gear saturation is.

You are editing my quotes a usual Empire lie and deny tactic, I directly said I don't want fear added.

Gear saturation doesn't explain why rogues here are hitting harder then they ever did in velious, but as a rogue I completely understand why you are trying to defend a completely overpowered class that resembles nothing classic from this era.

Tassador
05-05-2015, 07:12 AM
Damn dude could you chill out its a game?

Syft-X
05-05-2015, 07:14 AM
Damn dude could you chill out its a game?

I know salt rustled

Tassador
05-05-2015, 07:15 AM
Lol welcome back to the boards

FaithlessKR
05-05-2015, 07:19 AM
You are editing my quotes a usual Empire lie and deny tactic, I directly said I don't want fear added.

Gear saturation doesn't explain why rogues here are hitting harder then they ever did in velious, but as a rogue I completely understand why you are trying to defend a completely overpowered class that resembles nothing classic from this era.

Haven't edited a single quote of yours, they're all in the other forum for everyone to see. Also never stated that you were asking for fear/charm to be added for pvp, that's your lack of reading comprehension working for you there as well. I have, on numerous occasions now, stated that you're trying to create false evidence to show that fear/charm worked in pvp until 2002 (which they didnt), and have slandered everyone who tells you or has showed you proof otherwise.

Granted my memory isn't perfect, but I can say for certain that in my time in live during the end of kunark and start of velious...that I saw several rogues backstabbing for mid to high 400's at the gfay spires.

While that's not the 520 that we're capable of, our 520's are also with capped strength and the rogues I watched did not have any buffs. People from Tallon Zek will remember rogues like Amuk, Quiknuss, Tzuten etc who were all elves that spent a lot of time pvping at wizard spires. People from those eras will also remember that every big name shaman on that server would never have poison dots memmed because they didn't land (something else bk is crying for is the ability for shaman to pvp). They all relied on insidious decay and pox/plague to do damage.

So whether or not rogues hit as hard there I can't really say, if you can provide proof that we didn't I could give 2 shits about my class being nerfed, I am confident enough in my ability to contribute even if they take 70 damage off my max backstabs. And I sure as hell wont come crying to the forums about it, at worst I'll make another character and level it up if people feel I'd be of more use on a different class.

Syft-X
05-05-2015, 09:29 AM
Haven't edited a single quote of yours, they're all in the other forum for everyone to see. Also never stated that you were asking for fear/charm to be added for pvp, that's your lack of reading comprehension working for you there as well. I have, on numerous occasions now, stated that you're trying to create false evidence to show that fear/charm worked in pvp until 2002 (which they didnt), and have slandered everyone who tells you or has showed you proof otherwise.

Granted my memory isn't perfect, but I can say for certain that in my time in live during the end of kunark and start of velious...that I saw several rogues backstabbing for mid to high 400's at the gfay spires.

While that's not the 520 that we're capable of, our 520's are also with capped strength and the rogues I watched did not have any buffs. People from Tallon Zek will remember rogues like Amuk, Quiknuss, Tzuten etc who were all elves that spent a lot of time pvping at wizard spires. People from those eras will also remember that every big name shaman on that server would never have poison dots memmed because they didn't land (something else bk is crying for is the ability for shaman to pvp). They all relied on insidious decay and pox/plague to do damage.

So whether or not rogues hit as hard there I can't really say, if you can provide proof that we didn't I could give 2 shits about my class being nerfed, I am confident enough in my ability to contribute even if they take 70 damage off my max backstabs. And I sure as hell wont come crying to the forums about it, at worst I'll make another character and level it up if people feel I'd be of more use on a different class.

I think I stated like 10 times on that thread I don't want fear or charm added here, you're arguing with patch notes not me. I only played on Rallos and Sullon so I can't confirm when fear or charm was nerfed on every server.

Notes state 2002 for all.

No You may not have come to the forums crying about it but your guild mates Colgate and Nirgon cry on bug reports every damned day to get classic mechanics changed in favor of their guild. So you don't have to do it they will happily do it for you.

Although you make some fun claims that are all total BS I was the one who bug reported malosini landing, yep that was me buddy day 1 of patch, when I mained a shaman. But your elaborate ruse to keep your class insanely overpowered was almost as entertaining as your fictional story of how u fully resisted fire spells with 108 fire, totally forgetting about mods on spells t-flux staff. Or how rogues where the badasses of whatever server you played on but when EQ had an official board there was maybe 1 rogue ranked in the top 100.

For someone who calls for proof for everything you sure give nothing to back up these wild stories of yours.

Nirgon
05-05-2015, 11:18 AM
Syft is referring to these patch notes where it states

In that same thread of patch notes you can see this:



If we search for december the 14th and cross-reference it by tuesday, then these were patch notes from 1999.

Please give it a rest.

1999 calender (http://www.timeanddate.com/calendar/?year=1999)

You can check the next 3 years if you want, but I've already done it and the only dec 14th on a tuesday in that time span was in 1999.

an admirable effort to adjust BK to reality

he's always going to be a dumb fuck, don't waste your breath

the patch notes I dropped put an end to his retard parade, just pay him no mind

Syft-X
05-05-2015, 11:24 AM
an admirable effort to adjust BK to reality

he's always going to be a dumb fuck, don't waste your breath

the patch notes I dropped put an end to his retard parade, just pay him no mind

Was it that before or after you claimed to be an authority on classic pvp and stated shock of lightnings should be easily resisted in this era?

hue hue hue

Nirgons quest for custom rules to continue his uncontested pixel parade.

Nirgon
05-05-2015, 11:44 AM
BK... people didn't have 190 unbuffed MR on RZ in Kunark/early Velious

get that thru your sicko dome

fred schnarf
05-05-2015, 11:57 AM
I just joined this server and have a question about shaman viability for PvP -

I know I'm coming up against twinks; however, from having everything either resisted, dispelled via pumices or cured with an unending chain of potions - I am beginning to question their power.

Have I just been unlucky? Maybe I should just go with a SK afterall :p

Maybe it gets better at higher levels (low level PvP right now) - what do you guys think?

About BigMagicJerk
Biography
I work in insurace, I'm married and I have children
Location
Phoenix, AZ
Interests
Gaming, Warhammer
Occupation
Actuary


clicked on your name by accident

works in insurace ya'll

ps too many shamans around

Syft-X
05-05-2015, 12:11 PM
BK... people didn't have 190 unbuffed MR on RZ in Kunark/early Velious

get that thru your sicko dome

Shock of lightning landed like a lifetap in classic lol you're digging your hole deeper and deeper. Literally everyone who pvp'd knew this, it had zero to do with someones MR.

Kirban never resisted a shock of lightning and his gear was the absolute best in luclin era. Even Macken took every shock of lightning without a single resist and he was a BIS vex thal geared Enchanter, you will never attain the gear Ruin had at their disposal and never once did I see a single resist from shock of lightning it wasn't until pop that sol was changed.

All you are doing right now is proving to everyone that you never pvp'd in classic.

Nirgon
05-05-2015, 12:14 PM
ok i never pvped on Rallos Zek you got me, now will you shut up

I hope you realize that if channeling is correct you're going to take lures/ice spear to the face if you try shock of lightning spam on a lvl 60

I'm sure this also has nothing to do with you being the person playing Murda all the time

Syft-X
05-05-2015, 12:30 PM
ok i never pvped on Rallos Zek you got me, now will you shut up

I hope you realize that if channeling is correct you're going to take lures/ice spear to the face if you try shock of lightning spam on a lvl 60

I'm sure this also has nothing to do with you being the person playing Murda all the time

I don't play Murda lol that is Runya. (I know your really trying to BS the staff but ya know they can check and confirm I don't play Murda)

Lure is 4.5 Shock of lightning was considered the bread and butter of wizards in classic, it was VERY rare to see someone channel a 4.5 after they got blasted with an sol. Duck interrupt casting also helps time and jam spells with much more skill. Icy spear is faster but won't land now even with -10 mod especially not after blue diamond jewelry is made.

Can't fathom how deranged a player has to be to spend all day on Bug reports arguing for classic when they never pvp'd in classic. You and Colgate are prolly the shadiest immersed players ever to grace this server.

Lime
05-05-2015, 01:04 PM
Shock of Lightning and Chaotic Feedback (.1 stun) were both effective in classic and basically useless here. Good players could counter it somewhat by using f9 to get a top down camera view, and adjusting your character's position back to the original position and hoping to regain your channeling so it carried a risk when using it on good players that they would adjust and then you eat a nuke to the face.

Became much less effective in Kunark with the addition of 3 second cast offensive spells, meaning if you were chain casting it you could just wait for it to land on you and then draught of fire/deflux immediately.

Gotze
05-05-2015, 01:10 PM
Shamans are overall not that bad in pvp and are exceptionally well in PVE, even more so in velious compared to other classes

Syft-X
05-05-2015, 01:35 PM
Shock of Lightning and Chaotic Feedback (.1 stun) were both effective in classic and basically useless here. Good players could counter it somewhat by using f9 to get a top down camera view, and adjusting your character's position back to the original position and hoping to regain your channeling so it carried a risk when using it on good players that they would adjust and then you eat a nuke to the face.

Became much less effective in Kunark with the addition of 3 second cast offensive spells, meaning if you were chain casting it you could just wait for it to land on you and then draught of fire/deflux immediately.

BOOM finally someone who actually did pvp during classic, Mage shock of blades and necro poison bolt worked the exact same way.

Chaotic Feedback was the worst of the four because it had a stun attached but it wasn't spammable due to the cooldown.

Nirgon
05-05-2015, 01:39 PM
I had people gate or nuke me through shock of lightning after lvl 40ish pretty regularly for the era

My necro pal would asystole me most of the time through it in duels, but at low levels it was bad ass. This is just how channeling worked bud.

I stopped using it by the time most people were lvl 60 in Velious that I fought

You are wrong about it being rare that people channeled through it, and need to calm down

Nirgon
05-05-2015, 01:57 PM
No shock of lightning memmed here in lvl 60 pvp... HMMMM...

http://facultas.50megs.com/cgi-bin/i/AD/Shoeii03.jpg
http://facultas.50megs.com/cgi-bin/i/MIM/Daemondred01.jpg
http://facultas.50megs.com/cgi-bin/i/MIM/Wardaen01.jpg
http://facultas.50megs.com/cgi-bin/i/MIM/dufort.JPG


Here's getting hit with shock of lightning and casting through no prob (again.. 50+ range) but it also does give credit to chaotic feedback being viable (I agree with this)

http://facultas.50megs.com/cgi-bin/i/MIM/Ellos01.jpg

And someone getting smoked by an ice spear (you can also see that hitting a clicky refreshed ALL spell gems instantly, not just the top slotted one)

http://facultas.50megs.com/cgi-bin/i/MIM/Jaynie01.jpg


Ice spear would get resisted or partialed by people in resist gear but if you got a good roll on it, it was a great quick finisher and a go to for trying to drop a healer on the ropes.


Seeing all the great caster kills reminds me that item loot was a good thing, people had to risk their resist gear. If they were a terribad and they were afraid to wear it ... then the good pvpers could assume substantial risk and have an upper hand. And sometimes the good pvpers got taken down by a band of clowns or had bad luck/bad resist or hit rolls.

Hopefully those images load for ya. Can fix if not.

The end of the shock of lightning debate is if channeling is implemented correctly here and if the spell has the appropriate push back, it will be working as designed. As far as it being unresistable for people with 180+ MR yeah ok, sure post prof.

Lime
05-05-2015, 02:08 PM
I had people gate or nuke me through shock of lightning after lvl 40ish pretty regularly for the era

My necro pal would asystole me most of the time through it in duels, but at low levels it was bad ass. This is just how channeling worked bud.

I stopped using it by the time most people were lvl 60 in Velious that I fought

You are wrong about it being rare that people channeled through it, and need to calm down

I think the level of the spell effected how hard it was to channel after movement. Gate being a low level spell made it easier to channel. So it was harder to channel Sunstrike than it is draught of fire or gate. Also the direction the target convulsed was based on the direction your character was facing. So you could rotate your character while you were casting it to achieve different movement effects on the enemy. To achieve a higher chance to interrupt you would want to rotate so they would move diagonally or sideways. This made it harder to simply step forward or backwards and adjust your position to the start of the channel.

Nirgon
05-05-2015, 02:14 PM
All they have to do is get the spell push amount right (looks right to me!) and verify that channeling is correct. Then everything else falls into place on this issue.

As far as poison bolt: I was playing Huff and got poison bolt spammed but was able to move back to my original casting location and get gate off prior to the big 200 man Sunday fight... felt real classic 2 me. The first few DID interrupt me and I do remember ebolt (so probs poison bolt too) being a pretty good interrupt.

I had more than enough people cast through shock of lightning when I was fighting them once channeling went up.

If you want caster buffs you need to start asking for item loot and spell clickies to instantly refresh ALL spell gems and not just the top slot. Chaotic feedback having its own special resist rate would be mucho classic too :).

r34m
05-05-2015, 02:27 PM
Shamans are great. 99% of people don't cure pix of bertox, which will alone kill any caster self buffed. If people are curing bane of knife, lead with a level 5 poison. Torrent of poison is deadly.

Syft-X
05-05-2015, 02:59 PM
The end of the shock of lightning debate is if channeling is implemented correctly here and if the spell has the appropriate push back, it will be working as designed. As far as it being unresistable for people with 180+ MR yeah ok, sure post prof.

Everyone knows it landed regardless of MR, SMH it was like a lure.

Just stay off bug reports you seriously don't know what you are talking about.

Lime
05-05-2015, 03:05 PM
Seeing all the great caster kills reminds me that item loot was a good thing, people had to risk their resist gear. If they were a terribad and they were afraid to wear it ... then the good pvpers could assume substantial risk and have an upper hand. And sometimes the good pvpers got taken down by a band of clowns or had bad luck/bad resist or hit rolls.


Ya plz stop posting RZ screenshots because your making me far too excited. Nothing quite like a server with item/coin loot. Nothing quite like taking someones robe off them and auctioning it immediately afterwards. Eve is probably the only game on the market with a similar ruleset where you have to risk assets to compete.

Luniz
05-05-2015, 03:36 PM
nothing quite like 4 boxing a 10 person server and feeling like the best

FaithlessKR
05-05-2015, 05:24 PM
Notes state 2002 for all.

- It is no longer possible for PC's to fear other PC's at all on any
server. The same was also done for charm.

Notes state that 2002 is when they changed the rest of the servers. With proper reading comprehension you can infer that some servers have already been changed (pvp servers herpderp). If fear/charm hadn't been taken out yet, then it would say removed the ability for pc's to fear other pc's in pvp. Instead they say that it is impossible for pc's to fear other pc's at all (because you could in duels on blue) on any server (because red servers had already been changed).

Galacticus
05-05-2015, 05:58 PM
Shamans are great. 99% of people don't cure pix of bertox, which will alone kill any caster self buffed. If people are curing bane of knife, lead with a level 5 poison. Torrent of poison is deadly.

Wrong. Just takes another click of a pot and it's gone. It doesn't matter what you lead with because if bane is landed then someone will spam cure pots. Hate to burst your bubble but disease pots are just as easy to get. The only people who fight 60 shamans are those who have pots. It's so good against them it's a requirement.

Bazia
05-05-2015, 06:00 PM
shamans and necros easy kills unless they box oor healers (Drakaris)

Bokke
05-05-2015, 11:03 PM
Duelist Backstabs landing for Lifeburn dmg is not Classic. Melee dmg overall set this high is not classic. They had max hits capped on live. Ac not being factored into hit or miss values is not classic. Currently hits rolls solely off weapon skill that would be like spells rolling solely off Evocation without factoring resists.
.

Never really bothered to ask anyone but I'm glad I finally have an answer on this now.
I really didn't remember melee damage being so ridiculously high in classic - but I only played velious++.

I knew they'd messed with resists, dots, and spell casting here but never had it confirmed that melee were in an unclassic state.

Bokke
05-06-2015, 12:18 AM
I'm sure I'm not the only one here who's been hit for a 1700 backstab or seen or heard about something getting 1900-2k shotted. I saw Murda catch one from Chuckslaw once on hamburgler.



I can vouch for at least 1700.

http://i.imgur.com/HZFNbfF.jpg

Jimmybones
05-06-2015, 12:46 AM
I can vouch for at least 1700.

http://i.imgur.com/HZFNbfF.jpg

Yeah 1700 was certainly possibly 1 (2?) years ago with the old melee dmg and max hit on sitting. Colgate already stated this though but is not currently possible.

Bokke
05-06-2015, 12:58 AM
Yeah 1700 was certainly possibly 1 (2?) years ago with the old melee dmg and max hit on sitting. Colgate already stated this though but is not currently possible.

Ah well this was probably about a year ago.

FaithlessKR
05-06-2015, 02:55 AM
Yeah 1700 was certainly possibly 1 (2?) years ago with the old melee dmg and max hit on sitting. Colgate already stated this though but is not currently possible.

2040 for sure is possible, as I recently saw a 1020 duelist. It's just a very small chance of it happening. The issue at hand is whether or not we should be hitting this hard, I've seen archived screenshots of rallos zek that nirgon posted, where a rogue backstabs for 470 without duelist.

Mid to high 400's is something I did frequently see on live from rogues without any buffs (were elves as well so they were nowhere near 250 str). So it's really hard to figure out if rogues are doing more max damage than intended. What is certain is that armor class is not working correctly, as I can see no difference in damage numbers between cloth and plate for the most part. I almost feel like I backstab plate for higher average damage than cloth.

Drakaris
05-06-2015, 04:39 AM
shamans and necros easy kills unless they box oor healers (Drakaris)

U on drugs? Why u putting my name out there son.

Syft-X
05-06-2015, 07:41 AM
Oh three melees in empire two of which play rogues said so must be legit, lol you guys seriously trying to sell that?

Pls chuckdusky hit someone for a 1600 a few weeks ago, Reebz jacked an empire for 1600 just the other day, you guys seriously trying to sell this BS?

fiegi 8.0
05-06-2015, 07:51 AM
I just joined this server and have a question about shaman viability for PvP -

I know I'm coming up against twinks; however, from having everything either resisted, dispelled via pumices or cured with an unending chain of potions - I am beginning to question their power.

Have I just been unlucky? Maybe I should just go with a SK afterall :p

Maybe it gets better at higher levels (low level PvP right now) - what do you guys think?

Yea this is pretty standard for this server, everyone is prepared with pots and pumice - really you shouldn't be dying to a shaman period in pvp as long as your prepared.

FaithlessKR
05-06-2015, 07:52 AM
Oh three melees in empire two of which play rogues said so must be legit, lol you guys seriously trying to sell that?

Pls chuckdusky hit someone for a 1600 a few weeks ago, Reebz jacked an empire for 1600 just the other day, you guys seriously trying to sell this BS?

944 damage backstab on live (http://facultas.50megs.com/cgi-bin/i/AD/DaxxN01.JPG)

Looks to me like if that was a double, that would be a 1900 damage double. And that character probably didn't have capped strength. The melee damage is exactly where it should be at, the problem is that AC isn't providing a big enough effect.

The chances of backstabs hitting for 1600+ is very low, and we get one chance every 30 minutes. I personally haven't hit that hard on anyone who wasn't sitting, and rogues always oneshot people on live who were sitting if they used duelist. Quit qq'ing

fiegi 8.0
05-06-2015, 08:09 AM
haha facultas 50megs ss's still up? geezus wish I put all my ss's up there!

filthyphil
05-06-2015, 08:49 AM
you pals love to jerk each other off, this thread went off topic on page 3.

Pikrib
05-06-2015, 09:12 AM
2040 for sure is possible, as I recently saw a 1020 duelist. It's just a very small chance of it happening. The issue at hand is whether or not we should be hitting this hard, I've seen archived screenshots of rallos zek that nirgon posted, where a rogue backstabs for 470 without duelist.

Mid to high 400's is something I did frequently see on live from rogues without any buffs (were elves as well so they were nowhere near 250 str). So it's really hard to figure out if rogues are doing more max damage than intended. What is certain is that armor class is not working correctly, as I can see no difference in damage numbers between cloth and plate for the most part. I almost feel like I backstab plate for higher average damage than cloth.

944 damage backstab on live (http://facultas.50megs.com/cgi-bin/i/AD/DaxxN01.JPG)

Looks to me like if that was a double, that would be a 1900 damage double. And that character probably didn't have capped strength. The melee damage is exactly where it should be at, the problem is that AC isn't providing a big enough effect.

The chances of backstabs hitting for 1600+ is very low, and we get one chance every 30 minutes. I personally haven't hit that hard on anyone who wasn't sitting, and rogues always oneshot people on live who were sitting if they used duelist. Quit qq'ing

Guy in pic prob has avatar and duelist against a sitting opponent. Pic was taken in Velious, that 944 was probably close to max hit for Velious era. In Kunark R99 sees 1K+ backstabs, in Velious we will be seeing 1.1k+ duelists with avatar.

Shits broke, please fix Rog backstabs thx.

Syft-X
05-06-2015, 09:36 AM
Guy in pic prob has avatar and duelist against a sitting opponent. Pic was taken in Velious, that 944 was probably close to max hit for Velious era. In Kunark R99 sees 1K+ backstabs, in Velious we will be seeing 1.1k+ duelists with avatar.

Shits broke, please fix Rog backstabs thx.

1k+ those are just the regular ones, there is absolutely no cap on BS dmg saw Reebz hit someone for like 1600 the other day and no they weren't sitting just one of his hits was 1k the other was like 598.

But of course Salt is gonna lie he plays a rogue and still dies indoors, like when Slathars Necro dropped him 1v1 in seb.

Pikrib
05-06-2015, 09:50 AM
I agree swift you are 100% correct. 2100 double BS's are BS If they can't fix AC they should just drop 40% off all melee damage imo. =)
















After agreeing with Syft just now I got the ugly feeling that I am trolling myself more than I am trolling Salt at this point.

*Pikrib exits thread and walks into incoming traffic then gets hit by porche on it's way to Hogwarts*

Syft-X
05-06-2015, 09:54 AM
I agree swift you are 100% correct. 2100 double BS's are BS If they can't fix AC they should just drop 40% off all melee damage imo. =)
















After agreeing with Syft just now I got the ugly feeling that I am trolling myself more than I am trolling Salt at this point.

*Pikrib exits thread and walks into incoming traffic then gets hit by porche on it's way to Hogwarts*

LOL it really is just a common sense thing, so don't feel too bad. Can't ask for classic rules on every other class, and expect to keep custom dmg on melee's.

If you want classic it has to be across the board.

Smedy
05-06-2015, 09:57 AM
pure melee especially monk needs a big tone down on red99, try the pvp bugs forum

if rogues are hitting for 1600, ya lol, i never saw a bs over 450 and that was with primal and max velious tov gear in luclin....

Syft-X
05-06-2015, 10:52 AM
pure melee especially monk needs a big tone down on red99, try the pvp bugs forum

if rogues are hitting for 1600, ya lol, i never saw a bs over 450 and that was with primal and max velious tov gear in luclin....

I been dawg, problem is you fight an uphill battle vs liars like Colgate, and Salt desperately trying to keep their overpowered custom dmg while trying to nerf everyone else because "It's classic"

Luniz
05-06-2015, 10:53 AM
k dawg

Syft-X
05-06-2015, 11:05 AM
k dawg

People like this who try to lawyer quest the code and get nerfs on casters while they main a melee

I hate the anecdotes from classic (especially Rallos) because a) we were 14ish, b) it was 15 years ago, c) an item loot server meaning players did play head2toe costco resist gear

So, when someone from rallos classic says "xx landed 100% of the time"

If it was true the targets were prob 70ish mr versus reds 120 average which is a difference.

And I doubt people were pvping as 50v50s or even 60svs60 for very long if at all Which is a difference.

When meanwhile everyone who pvp'd in classic knows shock of lightning landed like a lure even against max MR vex thal geared toons in luclin.

Nirgon
05-06-2015, 11:36 AM
i never saw a bs over 450 and that was with primal and max velious tov gear in luclin....

Check the screenshots I linked from Velious

My screenshots are big liars lemme tell ya

Syft-X
05-06-2015, 11:40 AM
Check the screenshots I linked from Velious

My screenshots are big liars lemme tell ya

Links screenshots of people doing half the dmg in velious as they are doing in kunark here, thinks he won argument...

http://img2.wikia.nocookie.net/__cb20131001135318/walkingdead/images/0/0c/Double_facepalm.jpg

Luniz
05-06-2015, 11:50 AM
asperburger

Nirgon
05-06-2015, 12:01 PM
Links screenshots of people doing half the dmg in velious as they are doing in kunark here, thinks he won argument...

http://img2.wikia.nocookie.net/__cb20131001135318/walkingdead/images/0/0c/Double_facepalm.jpg

the damage i posted showed a paladin in full kael armor or better getting trucked by a primal rogue

you already quit your shaman when it got fixed, might as well try your hand on the fotm rogue train (I'm sure you are horrible at melee, hence threads)

go bump your fear/charm in pvp thread, quite laughable

fred schnarf
05-06-2015, 12:02 PM
yea quite lauhable fuck u buddy !

Syft-X
05-06-2015, 12:10 PM
the damage i posted showed a paladin in full kael armor or better getting trucked by a primal rogue

you already quit your shaman when it got fixed, might as well try your hand on the fotm rogue train (I'm sure you are horrible at melee, hence threads)

go bump your fear/charm in pvp thread, quite laughable

You making shit up again? Lol quit my shaman in January just got bored of um. Why you always resort to lying when logic fails to win you the argument?

I think I said 20 times I'm opposed to fear and charm being added in pvp?
I agree Fear and charm was classic in pvp. When exactly it was changed across all servers I do not remember. I also don't agree it should be implemented here.

People can read the thread dude, I don't see why you always lie and then get busted and ignore the fact that you just got busted, hasn't it gotten old by now?

Luniz
05-06-2015, 12:12 PM
tell us about luclin on live

Nirgon
05-06-2015, 12:18 PM
lols

Syft-X
05-06-2015, 12:20 PM
tell us about luclin on live

Calm down man no need to angrily post on every thread and disguise it as just trolling, I remember you sperging out in TS daily thought your heart was gonna blow.

Efwan
05-06-2015, 01:19 PM
People can read the thread dude, I don't see why you always lie and then get busted and ignore the fact that you just got busted, hasn't it gotten old by now?

Nah man apparently that shit is Empire 101. Constant BS spewing

Nirgon
05-06-2015, 01:20 PM
posting a classic screenshot is spewing bs

got it

fred schnarf
05-06-2015, 01:22 PM
tell us about your 47 wizard dog

Syft-X
05-06-2015, 01:51 PM
tell us about your 47 wizard dog

Fist got well past 47 clearly remember ice cometing many a fool, that site aint 100% but we all know you don't rely on facts Tomato.

Luniz
05-06-2015, 01:51 PM
tell us about luclin and darkenbane

Syft-X
05-06-2015, 02:02 PM
tell us about luclin and darkenbane

Never said my first toons name said Bindcamper was my last name which it was on 5 different toons, not my fault Gyno is tarded and searched for Syft who didnt exist on Rallos.

Efwan
05-06-2015, 02:27 PM
Lol dbl post my bad

FaithlessKR
05-06-2015, 03:02 PM
pure melee especially monk needs a big tone down on red99, try the pvp bugs forum

if rogues are hitting for 1600, ya lol, i never saw a bs over 450 and that was with primal and max velious tov gear in luclin....

All big name rogues in Kunark/Velious I saw would bs for mid to high 400's on sitting targets without any buffs at all. These were elves who didnt have max str, so other than the fact that AC doesn't work here the damage is pretty close. They even changed this server so backstab doesn't do max damage on sitting targets anymore and already reduced rogue backstab damage at least once. I don't care if it gets reduced again, I'll continue to survive with my rogue, but it won't fix anything. AC is what needs to be worked on.

Links screenshots of people doing half the dmg in velious as they are doing in kunark here, thinks he won argument...

http://img2.wikia.nocookie.net/__cb20131001135318/walkingdead/images/0/0c/Double_facepalm.jpg

Half damage...what? (http://facultas.50megs.com/cgi-bin/i/AD/DaxxN01.JPG)