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Tox
05-19-2015, 01:48 PM
So me and my buddy started fresh here on p99, he's made a druid and I've made an enchanter due to previous forum posts, however this class is really not my cup of tea, can anyone suggest other classes good with druids 1-60, thanks!

Riotgirl
05-19-2015, 01:56 PM
I'd personally choose a Tank / Melee (good aligned - so Paladin over SK) because during low to mid levels, Druids can keep pace with Clerics in the healing stakes; plus the godly Snare, Damage Shields [Monks will LOVE you], and SOW.

webrunner5
05-19-2015, 02:08 PM
Why not just go the Holly Grail and do Shaman, Monk. Probably the best duo in the game along with Enchanter, Cleric in my opinion. :D

Both combos are the best in the game. :)

Tox
05-19-2015, 02:18 PM
Cause he's a Druid, and we are looking into making that work.

nyclin
05-19-2015, 02:18 PM
Necro is decent to duo with druid. They can already solo just fine. Druid just makes them better at it.

Wizard might be decent. You could quad kite stuff together but it probably wouldn't be that much faster than soloing.

Rogue is also a good partner for druid. Druid holds aggro with Flame Lick/Snare and rogue does lots of DPS. Rogue can Instill Doubt and Druid can Panic Animal if you want to fear kite stuff.

Druids pair well with any DPS class really. Avoid tanks because you won't have the damage output to kill stuff, and Druid heals fall off hard later on.

nitrix
05-20-2015, 01:58 AM
I'm a bit late here, but what about Mage? Druid heals and snare compliment mage's pet and nukes pretty well.

Ella`Ella
05-20-2015, 09:33 AM
Cause he's a Druid, and we are looking into making that work.

Like I told your friend in the other thread, don't play a druid - especially if you're looking to duo.

You should now play a shaman and either solo or find a monk to duo to 60 with in a few days and farm any cash camp.

Tasslehofp99
05-20-2015, 09:39 AM
Ella always hates on druids.

nyclin
05-20-2015, 03:07 PM
Like I told your friend in the other thread, don't play a druid - especially if you're looking to duo.

You should now play a shaman and either solo or find a monk to duo to 60 with in a few days and farm any cash camp.

"in a few days" lol

these are their first chars on the server and shm/mnk being a good duo is fairly dependent on gear, also there's nothing wrong with druids as long as you aren't raiding

Danth
05-21-2015, 03:14 AM
In a Druid/X duo where X is a melee, most the time the melee will end up wishing the Druid was a Shaman while the Druid could make faster experience quadding. A Druid can be made to work with a melee, just as most other non-optimal duo's can be made to work (my traditional duo was Paladin/Cleric, so I know!), but if you choose that option go into it knowing you're electing hard mode in a game where even easymode is still pretty unforgiving.

Choosing a second caster to pair with the Druid likely represents a safer choice. It's cheaper, too, usually, due to lower gear dependence. Enchanter works best, but if you don't want to be an Enchanter then the Necromancer, as suggested by nyclin, will also give adequate service. Most any other offensive casting type could be made to work tolerably well. Casters also ensure both players in the duo have the option to solo effectively in the event the other doesn't log on.

Danth

Darkatar
05-21-2015, 03:49 AM
Dru/Nec for sure.

You'll save the necro tons of mana with your infinitely cheaper snare (which has no dot component..but this leaves the necro with more mana for their better dots)

The necro will heavily benefit from your Regen and later from your skin like nature/natureskin/(in velious, POTG)

The druid will benefit from the extreme amounts of spare mana the necro finds his/herself with and can get away with a twitch here and there to keep mana flowing while kiting for the pet.

With this combo you should rarely be in a situation where being OOM // having a med break becomes an issue. If you both are getting low, drop a snare and a flame lick on the nearest exp mob and kite for the necro pet (and possibly charmed animal, in the later levels) to beat the mob down (with no 50% exp theft cuz grouped)

As a Good/neutral (druid) and evil (necro) aligned characters, one of you should be able to interact vendors anywhere, excluding cabilis (unless the necro is an iksar, which I would recommend. The regen is worth the exp pen imho)

If necro is not your cup of tea, my second recommendation would be an enchanter.
The druid can snare the enc's charmed pet to keep charm breaks safer, thorns on the enc charmed pet for a very beastly pet tank, or just kite like you would with a necro, and enc C for mana regen constantly while kiting.

Mage is another good choice for a druid combo, with reasons why similar to above. You may find the lack of mana regen bonuses a bit discouraging (until velious) but a mage pet rocking weapons quickly minces up most mobs (expecially later water pets) unless you run into healers. At which point you have the 2nd and 3rd best nukes in the game to burn them down.

Now, in the endgame with any of these choices, summoning mobs/kiting (the kiteable areas get slimmer and slimmer as you level)/no slows (unless enchanter) may/will become an issue, but with proper fearing/pet control/pulling you shouldn't have any real problems taking the duo to 60.

Bromgard
05-21-2015, 04:10 AM
If your goal is to level quickly, Cleric or Shaman.

I presume the reason you made an enchanter is because you understand that charming is the absolute, non-negotiable fastest way to get exp. And DRU/ENC is the powerhouse duo for that. So you were on the right track.

A cleric or shaman will be the best way to maintain that direction while giving you an option to play something other than an enchanter.

If you want to take a totally different path than charming, however, then NEC or WIZ would be your options for a kiting duo. But I STRONGLY recommend sticking with the charming. :)

There is a another option, which is a Rogue, but the proof for this is a bit long and many people who dont understand will try to refute me on the forums. But a DRU/ROG combo can rival DRU/ENC in xp rates with the right strategy. :)

webrunner5
05-21-2015, 11:52 AM
My main is a 60 Druid and I can tell you they are not good with any other class to Duo with long term.

Running around stabbing a mob in the Ass gets damn old damn quick. It ain't going to happen like the 2 combos I suggested will in the long run. YMMW, but I doubt it. :(

Druid is a Solo class for quick XP, or a Healer in a full group up to level 50. End of story.

Kutsumo
05-21-2015, 12:08 PM
Completely agree on druid+necro. Especially in places where one or both can charm a pet you'll have some very nice fear kite DPS (though you'd want to focus on areas that the druid can charm since necro can summon a regular pet).

curtischoy
05-21-2015, 12:34 PM
Necro is a great choice. One charmed mob tanking is powerful. One charmed mob attacking a feared mob is very powerful. Two charmed mobs attacking a feared mob is fantastic.

What level did you get the enchanter to? I'm guessing not very high. Unlike most other classes ench just get more powerful the more you level. Keep it on the back burner as a possibility.

Omnifiend
05-21-2015, 12:40 PM
Mage works well if you dont like the necro. Ultimately you can duo just about anything with a druid. It wont be the most optimal but you can make it work. I did monk/druid with my buddy from vanilla to PoP on live. Not the most optimal but we had fun so who cares?

webrunner5
05-21-2015, 12:58 PM
"in a few days" lol

these are their first chars on the server and shm/mnk being a good duo is fairly dependent on gear, also there's nothing wrong with druids as long as you aren't raiding

Druid has NO slow or Haste to give for the Melee, whether it is a Pet or a Monk. Snare does not work until the mob is under 18% more like 16% to 14%. And Druid heals suck compared to a Cleric mana efficiency wise, past level 34, and totally suck past 39 when Cleric gets CH. And by 34, a Shaman regens mana a LOT faster than a Druid with Canni dance. But still not as good as a Cleric, not till Torpor at 60. And CH is still better than that. They, a Cleric, have a huge mana pool at 60 to push a level 39 spell, and maybe have a Clicky to even heal on top of that. Epic, BP. Now if you group with a Ikky Monk or Ikky, Troll SK with a Fungi, CoF, well that is a different story lol.

Druid only gets Fear animal. Not that many animals in the game, and where most are, Bards a kiting all of them at one time in a 100 mob pull.

True, a Nerco gets Darkness spell so that works, but if you are a Necro why to hell would you even WANT to group at all. Plus any Necro, even Human, is a evil race, so half the places you go one of you will be KoS. So Who is going to die, who might not, is a total pain in the butt playing in this game.

Like I said, a Druid just is not good at duoing plain and simple long term. They are not terrible, but they are not as good as others. But Druid Harmony spell is a great tool in outdoor zones.

But I can think of worse combos, but not many. Druid, Nerco would be best combo if you are hell bent on doing a Druid like others have said. They have strengths both indoors and outdoors. Just don't like the Good Evil thingy.

Lady Julae
05-21-2015, 01:06 PM
...Druids can keep pace with Clerics in the healing stakes...

Wait... lol, what? Druids are always 5 levels behind clerics with heals, and never get a better heal past Greater Healing (at level 29). So if you plan on wanting a better healer post level 34, you would want a cleric duoing with you.

That said, druids are heavy on utility, ports and other goodies to make life easier. I currently duo my druid with a wizard friend. We quad kite with insane damage so no heals are really needed, we can port anywhere, and we have SoW, invisibility and other tricks to make it a formidable and worth-while team-up. :D

Riotgirl
05-21-2015, 01:23 PM
because during low to mid levels, Druids can keep pace with Clerics in the healing stakes

Wait... lol, what? Druids are always 5 levels behind clerics with heals, and never get a better heal past Greater Healing (at level 29). So if you plan on wanting a better healer post level 34, you would want a cleric duoing with you.

That said, druids are heavy on utility, ports and other goodies to make life easier. I currently duo my druid with a wizard friend. We quad kite with insane damage so no heals are really needed, we can port anywhere, and we have SoW, invisibility and other tricks to make it a formidable and worth-while team-up. :D

You cut my quote too liberally. Note I stated "During low to mid levels". Also, given the OPs predominant playing style (duo), I'd much favour utility > focused power. That said, all dependent on what type of content the OP plans to duo.

Deadmantis
05-21-2015, 01:29 PM
Asking what class to play here tends to yield a wide range of responses. Some people will tell you to "play what's the most fun for you" and some will tell you not to because whatever it is you decide won't be optimal. Take it all with a grain of salt, and try em all out until you find the class that fits your play style, and works well with a druid.

I played a druid as a main on live from release till Omens of War and got him to 70, soloing mostly, but also in small groups and duos with all other classes. Yes I know, all other classes are better, but it's what I liked playing. One friend I used to duo with alot said it was like having a Swiss army knife in his pocket.

Bromgard
05-21-2015, 02:32 PM
My main is a 60 Druid and I can tell you they are not good with any other class to Duo with long term.

[...]

Druid is a Solo class for quick XP, or a Healer in a full group up to level 50. End of story.

This is just simply wrong. Being that charmed pets dont leech exp when grouped with someone else, a duo situation with a charmed pet can be very advantageous. I did 54-60 on my druid in about a week mostly duoing with other druids in the Bear Pits. That's CRAZY fast compared to the exp I've gotten playing any other class, solo or grouped.

However, I agree that outside of using charmed pets, any kind of kiting or heal/melee duo with a druid will be sub-optimal. But there are still plenty of decent options that will allow you to have fun and be productive with your friend. TL;DR Druid is very versatile, and there are lot of different classes you can play to complement it and get by.

unleashedd
05-22-2015, 02:00 AM
stick to enc. me and my brother duo-charming get 1 level per hour

Sadre Spinegnawer
05-22-2015, 02:41 AM
everyone is making this way too complicated.

ogre warrior:
http://cdn.meme.am/instances/500x/62106570.jpg

BossThunderace
05-22-2015, 03:35 AM
depends how you want to play the game..

want to charm?

Dru/Enc

want to fear kite?

Dru/Nec
Dru/Enc

want to root rot?

Dru/Sham

want a challenge?

Dru/Bard

want a rez when you die?

Dru/Clr

webrunner5
05-23-2015, 10:03 AM
everyone is making this way too complicated.

ogre warrior:
http://cdn.meme.am/instances/500x/62106570.jpg

Makes a pretty good case lol. :D

Waedawen
05-24-2015, 11:29 PM
Anyone who is trying to tell you druid is a bad duo class is simply hopelessly wrong.

It's a shame that enchanter just doesn't suit you, because I really don't think there are any duo combinations that can be quite as exciting or lucrative as druid/ench. A monk and a shaman is tank-and-spank knuckle dragging, but a druid an enchanter can handle 2 versus 20 if they put their minds to it. And at any point hit the evacuate button if they decide to give up. And then go teleport and check a new camp.

Druid simply makes any class they're with that much better, safer and flexible. As such, try to pick a class that is already pretty good at soloing. Necromancer and Shaman are very good companions because they pretty much can do their own thing already and the druid just greases the wheels in every way imaginable. Lower Guk with druid/necro is almost criminal. And if you think you're TOO invincible and you bite off too much, just succor back to south ro and walk 20 feet. With double invis. Druid Shaman is a great combination in itself, but the real perk comes when you get high level and recruit a melee to be your third.

If not -- Wizards and Magicians are perfectly capable duo partners as well, just not as lucrative. Mage pet and Charmed animal is pretty fricken sweet, and with a wizard you have more ways to kill mobs than you can count, yet your ability to make money and really excel takes a dive in the late 50s. With a Magician your cash and xp flow is practically the same from level 4 to level 60.

And if you have to go Melee, pick a Monk or Shadowknight for the ability to couple harmony outdoors and feign death indoors for ultimate pull control. Shadowknights are awesome tanks and monks are awesome in general, so you two make the perfect foundation to a group.

Raev
05-25-2015, 12:46 AM
So me and my buddy started fresh here on p99, he's made a druid and I've made an enchanter due to previous forum posts, however this class is really not my cup of tea, can anyone suggest other classes good with druids 1-60, thanks!

There are not really any classes good with druids 1-60, because druids at 50+ are basically broken. Druids are supposed to be a priest class, but they cannot heal a group. A Paladin chaining the deepwater helm will do better. Druids get substantial upgrades in Velious (ATK debuffs, POTG, more animals to charm) but it was not until Luclin that Verant finally fixed their design with Tunare's Renewal.

Basically a good duo for a druid is a good solo class with the druid firmly attached to said solo class' nuts.

webrunner5
05-25-2015, 08:36 AM
There are not really any classes good with druids 1-60, because druids at 50+ are basically broken. Druids are supposed to be a priest class, but they cannot heal a group. A Paladin chaining the deepwater helm will do better. Druids get substantial upgrades in Velious (ATK debuffs, POTG, more animals to charm) but it was not until Luclin that Verant finally fixed their design with Tunare's Renewal.

Basically a good duo for a druid is a good solo class with the druid firmly attached to said solo class' nuts.

Heh, very well put. Other than quick evac's or porting around, DS, a Druid brings very little to most other classes.

Classes that NEED a group, Warrior and Rogue come to mind, a Druid really can't heal a Warrior fast enough, and a Rouge will only benefit with snare and fear animal hitting a mob in the ass for hours on end. Not much fun for either class, and because a Druid can't hit a bull in the ass with any Melee weapon. And charm animal does not seem to last as long compared to a Enchanter with good cha in my experience. But it does add DPS no doubt, and time to Med. But you are a mile away from the mob when it does die duoing.

Like I said, a druid pretty much blows for a Duo. I am not saying it is useless, but it sure as hell is not ideal. And there are some Ideal combos on here that are Much better together. :(

Waedawen
05-25-2015, 03:38 PM
You can pretty much safely ignore anything that Raev says, ever. He's had to change his name and his forum name about 3 times now at this point because of how many people think he's a dingle.

alittleviral
05-25-2015, 04:55 PM
I could use some help finding level 5 druid spells. For some reason I can't post new threads, so I'll put my question here.

I started in Qeynos. Got spells through level 4 in Surefall Glade. But I can't find level 5 spells there. Where is the safest place a very basic, non-twinked druid can travel to from Qeynos to get her level 5 spells?

nyclin
05-25-2015, 09:14 PM
In an ideal world where everyone can bring any class they want, I'll agree.. Druids are just port and PL bots.

In the real world where people enjoy playing a specific class, only have one character that they've committed to, or where choice for groupmates is limited.. Druids perform just fine.

A Druid can act as healer in a group as long as they have a slower and mana regen (DRU/ENC/SHM or variations). In fact they actually work really well with Warrior tanks because they can keep the WAR in zerker mode most of the time.

Their DPS isn't *terrible*, it just relies on DOTs for mana efficiency which usually don't work in a group setting, unless your DPS is slow.

Clark
05-26-2015, 09:16 PM
Shaman would be the strongest, followed by Magician. You'd also be good going with a Warrior/SK/Monk.