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Cidz
01-09-2010, 09:27 PM
So I have replaced the proper files, changed the host path and the target on the shortcut and changed the names on the things needed yet When I click to start the game it acts as though it will start then crashes. The Debug report is at the bottom. I am running a 8800gts and amd fx 62 duo core processor. Any help would be awesome thanks!



2010-01-09 16:58:49 Starting EverQuest (Build Oct 31 2005 10:33:37)
2010-01-09 16:58:49 Timezone: UTC-8h00m
2010-01-09 16:58:49 Loading graphics DLL.
2010-01-09 16:58:49 Parsing INI file .\eqclient.ini
2010-01-09 16:58:49 INI file .\eqclient.ini loaded.
2010-01-09 16:58:50 Initializing timers.
2010-01-09 16:58:53 Checking critical files.
2010-01-09 16:58:53 Initializing WinSock.
2010-01-09 16:58:53 Enumerating 3D devices.
2010-01-09 16:58:53 Found adapter #0 - NVIDIA GeForce 8800 GTS 512 (6.14.11.9562)
2010-01-09 16:58:53 Adapter #0 - NVIDIA GeForce 8800 GTS 512 :
2010-01-09 16:58:53 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2010-01-09 16:58:53 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
2010-01-09 16:58:53 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2010-01-09 16:58:53 Initializing keypress handler.
2010-01-09 16:58:53 Parsing INI file .\defaults.ini
2010-01-09 16:58:53 INI file .\defaults.ini loaded.
2010-01-09 16:58:53 Loading keyboard tables.
2010-01-09 16:58:53 Creating window.
2010-01-09 16:58:53 Checking display driver version.
2010-01-09 16:58:54 Activating window.
2010-01-09 16:58:54 Picking a default resolution, desktop is 1680 x 1050, 32 bits
2010-01-09 16:58:54 Ratio is 1.60
2010-01-09 16:58:54 Resolution was capped at 1280 x 720
2010-01-09 16:58:54 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2010-01-09 16:58:54 Resolution selected 1280 x 720, 32 bits
2010-01-09 16:58:54 CRender::InitDevice: Using 32bit mode.
2010-01-09 16:58:54 CRender::InitDevice: Using vsync 0.
2010-01-09 16:58:54 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2010-01-09 16:58:54 CRender::InitDevice: HardwareTnL Enabled.
2010-01-09 16:58:54 Using hardware vertex shaders.
2010-01-09 16:58:54 CRender::InitDevice: Retrying without lockable backbuffer.
2010-01-09 16:58:54 CRender::InitDevice: Using Software Vertex processing.
2010-01-09 16:58:54 CRender::InitDevice: CreateDevice failed.

Flarestar
01-10-2010, 10:34 AM
Go into eqclient.ini.

Set WINDOWEDMODE=TRUE
Add a Video Modes section and give it a resolution.

Basically it's trying to start up fullscreen in a resolution that your graphics card dislikes.