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View Full Version : EQ2 PVP/PVE locked progression server coming next month


Paleman
06-10-2015, 05:45 PM
So I guess they are gonna try to put out two progression servers for eq2. One PVP one PVE.


https://forums.daybreakgames.com/eq2/index.php?threads/producer%E2%80%99s-letter-new-fabled-ethereal-items-server-stuff-and-more.560706/


I am excited for PVP server, eq2 had some very fun and engaging pvp situations.


anyone else interested in this? :)

Paleman
06-11-2015, 10:35 AM
just me then. ok

B4EQWASCOOL
06-11-2015, 10:53 AM
Never played eq2. Is it fun?

BulletCatcher
06-11-2015, 11:04 AM
Holy shit I want this. Really bad. I prob only play up until KoS or Kunark, but gawd give this to me.

Paleman
06-11-2015, 11:12 AM
Never played eq2. Is it fun?

pve is whatever, pvp is pretty great if you play with a group since there is alot of class synergy.

Paleman
06-11-2015, 11:16 AM
Holy shit I want this. Really bad. I prob only play up until KoS or Kunark, but gawd give this to me.

thats what I am saying. IM wondering how pvp will be during DoV if the server stays populated. Should be fun doing the public quests haha.

B4EQWASCOOL
06-11-2015, 11:28 AM
How, if at all, was 2 better than 1. How was the PvP better?

BulletCatcher
06-11-2015, 11:33 AM
2 and 1 are not the same. Its different. I like 1, I play p99. I like eq2, and if a TLP was offered, i would play that too. one is not better than the other. Its nostalgic for me. EQ2 really wet my pallet for MMOs in general. EQ2 was tough at first with corpses and group exp debt, but was soon removed for the ease of play.

EQ2 (classic) is great. EQ1 (p99) is great. The versions of those games in the form they exist today are not fun for me.

EQ2 all the way.

Paleman
06-11-2015, 12:01 PM
How, if at all, was 2 better than 1. How was the PvP better?

I think the raids are better in eq2. Quests are better. As for PVP the open worldness of pvp is pretty good in all tiers of eq2. The class system works well for pvp if balanced. 24 classes each with its own strengths in pvp. Alot more combinations with group set up so it makes group v group kind of like chess, combined with some twitch game play.

Korain
06-11-2015, 04:45 PM
I've always been very interested in what EQ2 was like when it was released, as I've never played it. I would be interested in giving this a go if we got a guild or a group together.

Will it suffer from EQ syndrome, and thus have some of the old zones (there was like one unified newbie zone, right) removed as they are now?

Mandalore93
06-11-2015, 05:07 PM
Damn DBG for raking in that sweep TLP cash. I would love to do this but I'm balls deep in Ragefire atm as well...Guess I don't really need a life.

Nocsucow
06-11-2015, 05:08 PM
Played Eq2 pvp till the stupid battlegrounds were added

Paleman
06-12-2015, 10:23 AM
Played Eq2 pvp till the stupid battlegrounds were added

battlegrounds will be disabled for this new server thank god.

Paleman
06-12-2015, 10:29 AM
I've always been very interested in what EQ2 was like when it was released, as I've never played it. I would be interested in giving this a go if we got a guild or a group together.

Will it suffer from EQ syndrome, and thus have some of the old zones (there was like one unified newbie zone, right) removed as they are now?

there wasnt one unified newbie zone there was 2, and they arent coming back. freeport and qeynos have been revamped since launch and they arent changing them back. I personally like the new FP/qeynos because they are better for pvp imo.

B4EQWASCOOL
06-12-2015, 11:45 AM
Cost $? Just doesn't make sense to pay when p99 holds my attention fine and is free.

Paleman
06-12-2015, 12:19 PM
Cost $? Just doesn't make sense to pay when p99 holds my attention fine and is free.

uh then theres no point in answering your question. If you want to find out the cost im sure you have the mental resources to do just that. ;)

B4EQWASCOOL
06-12-2015, 12:30 PM
uh then theres no point in answering your question. If you want to find out the cost im sure you have the mental resources to do just that. ;)

But what's the monthly fee, if any?

Korain
06-12-2015, 12:56 PM
But what's the monthly fee, if any?

http://lmgtfy.com/?q=How+much+will+the+EQ2+TLP+server+cost%3F

Afaik, they haven't said.

B4EQWASCOOL
06-12-2015, 01:01 PM
Cool. If free, I will put it on my list to check out. If not, I'll I'll wait until it's streamed to see if I like it.

Korain
06-12-2015, 01:15 PM
Judging based on the fact that Ragefire required a sub, logic would determine that the EQ2 server will also require a sub.

Watching a stream =/= playing the game. I don't mind watching other people play ESO; I would rather drive a spike through my skull than play that game.

Bigtokes
06-12-2015, 02:09 PM
I'll play EQ2 again

jarshale
06-12-2015, 02:51 PM
Was eq2 ever fixed for dual core? Only thing I remember about it is you needed a crazy single core cpu to run it.

Paleman
06-12-2015, 04:36 PM
Was eq2 ever fixed for dual core? Only thing I remember about it is you needed a crazy single core cpu to run it.

It still taxes CPU but they have improved it alot. I dont ever have problems with it now.

nhdjoseywales
06-12-2015, 04:51 PM
eq2 at release was fun. it didnt get stupid for a few expansions

Paleman
06-12-2015, 06:18 PM
eq2 at release was fun. it didnt get stupid for a few expansions

yeah it was a very immersive game and improved from launch. It really lost its luster during DoV when everything was unfinished and gated.

I am excited to roll on pvp and do the interrim contested raids as well as prismatic timeline, and froglock timeline. This was a very fun point in eq2 and pvp wasnt enabled during this so it should be unique.

Paleman
06-16-2015, 02:05 PM
Greetings Fellow Norrathians!

We wanted to make a post this week and give you a glimpse of what we are planning for our Time-Locked Expansion Servers and what you can expect to see here in the very near future.

Our current plan is to launch 2 new TLE Servers, a PvE and a PvP version. Both of these servers will have back up servers in case we need them. I am going to go over the current iteration of how they will be launching and what our plans are with them, and also list what we are considering, which we will give you, our player base, a chance to vote on with in-game polls. More on that later.

What can we expect to be in place with the launch of the Time-Locked Expansion servers?

The plan is to shoot for maximum nostalgia that is still within our power to make happen. So there will be many features that will not be available to players when we launch these servers and many that will never be available, especially for PvP.
PvP server: no battlegrounds EVER!
PvP server: no prestige housing!
PvP server: no flying, leaping or gliding EVER!
PvP server: No more pvp stats on gear. Procs return to items that have them.
PvP server: Travel bells will be restricted, more information to be determined.
There will only be ground mounts and they will have reduced ground speed. Most likely 45%/50% run speed.
Only All Access Members will be able to create characters and log into the TLE-Servers.
A new queue system for logging into the servers
Content will be locked to classic EverQuest 2, starting areas will be Frostfang Sea and Darklight Wood. More on this later.
Expansions will be voted to be unlocked at certain times by the population of the server. Majority vote 2/3 of the population.
No Veteran Rewards or Veteran experience bonus.
No Recruit a Friend
No /claims. Anything you could claim on your normal accounts will not be available on the new TLE-Servers
Loyalty System and daily quests will be locked to Chains of Eternity expansion.
Legendary, Fabled and Mythical crits will be locked to Altar of Malice Expansion.
No dungeon finder
Level agnostic dungeons will be locked to an undetermined expansion feature.
No races or classes will be restricted from character create if you own them. They will all be playable at launch.
Re-forging, Mercenaries, and Tradeskill apprentices will be locked to Age of Discovery.
Mercenaries may or may not return to PvP, this will most likely become a poll in the future.
Guidhalls and their amenities will be locked to a undetermined expansion. We are still considering this.
No prestige home portal or home UI will be available.
Marketplace will be highly restricted and polls will be done to determine what will be available.
Experience penalty will be returned to launch levels of experience gain
Coin will also be returned to launch levels of coin gain.
Adventure packs will be linked to specific expansions, still being determined.
What will be the AA and level caps, levels and restrictions for the PvE and PvP Servers?

Exp01: Desert of Flames, Adventure, Tradeskill and Guild Level raised to 60, Guild Level Cap Increased to 60
Exp02: Kingdom of Sky, Adventure, Tradeskill and Guild Level raised to 70, Alternate Advancement Subclass Window unlocked with a 50 AA cap, Guild Level Cap Increased to 70
Exp03: Echoes of Faydwer, AA Class Tree Unlocked, AA Cap is Raised to 100, Tinkering, Transmuting, and Adorning Unlocked
Exp04: Rise of Kunark, Adventure, Tradeskill and Guild Level raised to 80, AA Cap is Raised to 140, Guild Level Cap Increased to 80, Guild Halls
Exp05: The Shadow Odyssey, AA Shadows Tree Unlocked, AA Cap is Raised to 200
Exp06: Sentinel's Fate, Adventure, Tradeskill and Guild Level raised to 90, AA Cap is Raised to 250, Guild Level Cap Increased to 90
Exp07: Destiny of Velious, Adventure, Tradeskill and Guild Level raised to 92, AA Heroic Tree Unlocked, AA Cap is Raised to 300, Flying, Leaping and Gliding Mounts
Exp08: Age of Discovery, AA Cap is Raised to 320, Mercenaries, Apprentices, Reforging
Exp09: Chains of Eternity, Adventure, Tradeskill and Guild Level raised to 95, Prestige Window Unlocked, Guild Level Cap Increased to 95
Exp10: Tears of Veeshan, AA Dragon Tree Unlocked, AA Cap is Raised to 350
Exp11: Altar of Malice, Adventure, Tradeskill and Guild Level raised to 100, Prestige Class Tree is Unlocked, Guild Level Cap Increased to 100, Legendary, Fabled and Mythical crits
There are going to be a few things we are going to allow you guys to vote on with in-game polls. We also can add additional poll questions as they come up and we deem them important for the player base to determine. Okay, so what will the polls involve and when can we vote?

*Note – In order to vote in the PvE and PvP polls you must be an all access member or have an account that is more than 30 days old*

Polls will be coming in-game today, and the first poll will run until Tuesday, June 23. These will be touching on a lot of subjects. For instance, we have guild halls slated to go in with Kunark. We may do a poll that asks, do you want guild halls with Kunark? Do you want guildhalls at all?

After this post, we will do our best to answer questions we see and also perhaps find additional items to add to future polls.

We look forward to getting these servers up and running and are really excited to see what comes next! Approximate beta for TLE Servers is Jul 7th. Thanks everyone!


Faq update for new servers.

Itap
06-16-2015, 02:19 PM
Never played EQ2. To someone that has played EQ2 extensively, will the TLE server be worth playing?

BulletCatcher
06-16-2015, 02:24 PM
I dont mean to be an ass but where is the citation? I'd like to send this to friends but they wont believe it coming from here.

If TLP is F2P, i will chew on glass before playing. Those freemium people can go get bent. EQ at launch was P2P. $15/month. keep that model.

"Only All Access Members will be able to create characters and log into the TLE-Servers." Woot, fuck your free to play.

BulletCatcher
06-16-2015, 02:26 PM
Yes.. my gawd yes. the TLP will be sweeeettt.....

It will be different that EQ2 today. I mean people do billions of DPS, its arbitrary. Honestly, give it a try. EQ2 was great....

I mean ratongas... I mean... PvP server with all ratonga guild called Rat Pack... "Welcome to RATONICA... Where the streets are paved with CHEESE!!!"
If you were on Venekor at launch, you knew the rat pack usually hung out in Ratonica.

Deadmantis
06-16-2015, 03:05 PM
"Content will be locked to classic EverQuest 2, starting areas will be Frostfang Sea and Darklight Wood. More on this later."

That sentence contradicts itself. Classic EQ2 was Isle of Refuge then either Freeport or Qeynos, with your home section of the city based on your race. Baubbleshire gnomes represent!

Frostfang Sea and Darklight Wood are not even close to classic.

Paleman
06-16-2015, 03:54 PM
Never played EQ2. To someone that has played EQ2 extensively, will the TLE server be worth playing?

yes if its your style of game( It is not at all like eq). They are having public beta july 7th which is free i think to try out.

The pvp is great in eq2 when it launched. It was entirely open world and reputation based. So if you killed enough people you got a title for it. If you got killed, you could lose your title and the killer could gain yours. It created this very infamy/reputation based warfare.

Its very group based, so if you roll in groups you will do better than rolling solo.

eq2 had an awesome competative progression that was really fast paced. The Rivalries and beefs people had on pvp servers were insane, It was a drama fest which I enjoyed alot.

Paleman
06-16-2015, 03:55 PM
"Content will be locked to classic EverQuest 2, starting areas will be Frostfang Sea and Darklight Wood. More on this later."

That sentence contradicts itself. Classic EQ2 was Isle of Refuge then either Freeport or Qeynos, with your home section of the city based on your race. Baubbleshire gnomes represent!

Frostfang Sea and Darklight Wood are not even close to classic.

yeah its not true classic. Isle of refuge and the boat trip have been removed and arent returning.

SamwiseRed
06-16-2015, 04:12 PM
I've only dabbled in EQ2. The pvp progression server really interests me though. Nom nom open world pvp that is faction based.

Paleman
06-16-2015, 06:43 PM
I played on EQ2 pvp for a few years, it was awesome. Fast paced, exciting, well balanced. I played a battle cleric, straight wreckin people. I remember logging my account in a few years ago when it became free to play, but i couldnt wear half of my gear because it was gear you had to pay to use apparently. Might check this out when it happens. EQ2 pvp was awesome. EQ1 pvp is not even compareable.

I agree, eq pvp though fun is incredibly clunky.

without auto face eq2 pvp is pretty amazing.