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Kelor
06-29-2015, 10:49 AM
Hi there.
How does SK fair in Velious? also is Ogre the clear winner for SK race? Thanks.

arsenalpow
06-29-2015, 10:49 AM
Best race for an SK is erudite. It's science.

Jfertal
06-29-2015, 11:02 AM
Ogre is the superior race to min/max off of. Hands down. Fashion quest would clearly be a dark elf. Everything else is kinda gross, ya feel?

Brut
06-29-2015, 11:05 AM
Ogres for handsome factor, for stun immunity, for the stats, for the plates, for the right to speak in broken english and no one questioning it.

Swish
06-29-2015, 11:45 AM
if you want to pick the statistically best SK go ogre... pretty empty decision it seems :/

Maelstrom
06-29-2015, 12:24 PM
As far as Velious, the xp penalty is removed so hybrids will level a bit faster.

Ogre, Troll, Erudite and DE are the usual race choices.

I went Human because of the benefits of not being KOS in the cities I like to bank in.

And they look pretty cool in Darkforge.

Kelor
06-29-2015, 12:28 PM
Any idea how far in we will see Hybrid penalty removed?

Maelstrom
06-29-2015, 12:31 PM
Any idea how far in we will see Hybrid penalty removed?

As soon as it's released. So August 2nd.

Roguejm11
06-29-2015, 12:31 PM
Race doesn't matter.

SamwiseRed
06-29-2015, 12:39 PM
Race doesn't matter.

Tell that to Jessie Jackson

Kope
06-29-2015, 12:45 PM
Ogre for the min/max of stats and FSI
Erudite if you want to be a better caster
Iksar if you want to be master race, look the best, have more ac than everyone else + regen and have a 1h epic at the end of velious.

Swish
06-29-2015, 12:53 PM
As soon as it's released. So August 2nd.

Proof? The patch notes I saw had it patched during Velious, not at the start.

Also, if you think you'll be the only hybrid on the server LFG the day the hybrid penalty is taken out... lol

loramin
06-29-2015, 12:56 PM
As soon as it's released. So August 2nd.

Nope. Velious was originally released December 6th, 2000. The equivalent here is August 2nd, 2015.

Hybrid penalties weren't removed until this patch (http://everquest.allakhazam.com/editorial/011401_EQ_Producers_letter.html) ... on January 14th 2001.

So, at best hybrid penalties won't be removed until 39 days after, and that's if the dev team can keep to the original timeline. Historically they haven't done that with every patch, so it might be even longer.

falkun
06-29-2015, 01:25 PM
Any idea how far in we will see Hybrid penalty removed?
As soon as it's released. So August 2nd.
Incorrect, approximately 1 month in.

Velious release 6 December, 2000. Patched 17 January 2001.
Velious live 12/6/00: http://wiki.project1999.com/Players:EQLive_Timeline
Producer's letter regarding experience penalties 01/14/01: http://everquest.allakhazam.com/editorial/011401_EQ_Producers_letter.html
Patch implementing producer's letter out 01/17/01: http://www.tski.co.jp/baldio/patch/20010117.html

Maelstrom
06-29-2015, 01:26 PM
My bad then, was told differently.

And how could I forget to mention Iksar SK's, especially with Greenmist unlocking in the Velious era. Fun quest.

fiveeauxfour
06-29-2015, 01:46 PM
Iksar SK ftw!

As to your first question, IMO SK's don't errr do all that well in Velious.

Rickson
06-29-2015, 02:21 PM
Just play what you like to look at. I went troll sk for stats and regen, but I didn't enjoy the size and having to play in first person to see the mob. I then rerolled dark elf sk and it was a great decision.

Roguejm11
06-29-2015, 02:34 PM
Tell that to Jessie Jackson

Correction.

EverQuest Race doesn't matter.

Roguejm11
06-29-2015, 02:36 PM
Iksar SK ftw!

As to your first question, IMO SK's don't errr do all that well in Velious.

We get additional spells that buff our class.
XP penalty is removed for hybrids.
Cool down abilities are given to us.
2handed dmg bonus "corrected".
We still have the best instant agro in the game.

How is it you feel we do not do well in Velious?

Roguejm11
06-29-2015, 02:37 PM
Incorrect, approximately 1 month in.

Velious release 6 December, 2000. Patched 17 January 2001.
Velious live 12/6/00: http://wiki.project1999.com/Players:EQLive_Timeline
Producer's letter regarding experience penalties 01/14/01: http://everquest.allakhazam.com/editorial/011401_EQ_Producers_letter.html
Patch implementing producer's letter out 01/17/01: http://www.tski.co.jp/baldio/patch/20010117.html

Deajay you rock man.

Clark
06-29-2015, 02:53 PM
Race doesn't matter.

This guy lost his marbles.

Ogre/Troll

Kutsumo
06-29-2015, 02:53 PM
I'd go ogre. Frontal stun immune is a convenience that one can easily live without by paying attention and timing bashes, but I wouldn't want to. Throw in the big stat advantages and that seals the deal. A pure min/maxer looking at Velious endgame best in slot raid gear who is willing to deal with bash stuns would probably go Iksar for the regen and AC bonus, which should outweigh the gargantuan Str/Sta advantage of the ogre once geared to that degree.

Samoht
06-29-2015, 03:15 PM
Ogres have best STR/STA (http://wiki.project1999.com/Shadow_Knight#Starting_Statistics) and frontal stun immunity (http://wiki.project1999.com/Character_Races#Frontal_Stun_Immunity) helps when you're trying to FD with a half dozen mobs beating on you.

Iksar for literally ever other reason including regen (http://wiki.project1999.com/Character_Races#Increased_HP_Regeneration), AC (http://wiki.project1999.com/Character_Races#Increased_Armor_Class), more mana than ogre/troll (admittedly still not as much as erude/dark elf, tho), and Greenmist (http://wiki.project1999.com/Greenmist).

Velious class specific armor rewards (http://wiki.project1999.com/Shadowknight_Skyshrine_Armor_Quests) do not follow iksar plate wearing rules.

Bboboo
06-29-2015, 03:44 PM
There is only one master race.

Morningbreath
06-29-2015, 08:12 PM
Incorrect, approximately 1 month in.

Velious release 6 December, 2000. Patched 17 January 2001.
Velious live 12/6/00: http://wiki.project1999.com/Players:EQLive_Timeline
Producer's letter regarding experience penalties 01/14/01: http://everquest.allakhazam.com/editorial/011401_EQ_Producers_letter.html
Patch implementing producer's letter out 01/17/01: http://www.tski.co.jp/baldio/patch/20010117.html

Really? Because here's what's also in the Producer's Letter:

Zone Experience
The first and perhaps easiest to explain change that we are making to the experience system is the modification of what we call the "Zone Experience Multiplier", or 'ZEM'. Currently, every creature in game of a given level yields a fixed amount of "Base Experience" (experience before it is allocated to group members). That base experience is then multiplied by the ZEM which is set to a value in correlation with the risk in a particular zone compared with the reward; at least, that is the goal.

So ZEMs didn't come out until a couple months after Velious launched. So we don't have those yet in P99 right?? Just asking because I think that POST-VELIOUS change was implemented years ago on P99.

Grouping Bonus
Our goal is to get people grouping earlier, and provide them enough of a bonus where they do not feel that they are losing ground during the learning process. We feel we can do this by doubling the grouping experience bonus and by scaling it up based on the size of the group. Currently, the bonus is an additional 2% experience per group member, not counting the first one, leading to a maximum bonus of 10%. Following the next patch, the bonus will be as follows:


2 person group - 2% total bonus.
3 person group - 6% total bonus.
4 person group - 10% total bonus.
5 person group - 14% total bonus.
6 person group - 20% total bonus.


Again you're telling me this also hasn't been implemented on P99 because it came in a POST-VELIOUS patch?

Keeping hybrid exp penalties in at the present is asinine enough. Waiting till a certain date after Velious hits to follow a completely broken patch "timeline" would be a joke. I think it's safe to say that now would be a better time to remove hybrid penalties than right after Velious launches when the server is going to be absolutely packed.

falkun
06-29-2015, 08:56 PM
Modifying and implementing are two different things. I'm sorry you cannot read.

Kelor
06-30-2015, 07:37 AM
How do you get lifetaps and other stuff if it has a 5.30 sec casting time as Iksar?

Samoht
06-30-2015, 09:16 AM
How do you get lifetaps and other stuff if it has a 5.30 sec casting time as Iksar?

One spell takes 5.3 seconds, and you use that as your baseline? lol. Quit poisoning the well.

fiveeauxfour
06-30-2015, 12:12 PM
How is it you feel we do not do well in Velious?

One of the strengths of the SK class is the ability to pet pull. This may become a very valuable addition to pulling in Velious. 2h rework yea its nice, but its not like SKs or paladins will be pumping out the dps. I personally think Paladins have equal snap aggro as SK's, but further I believe paladins to be more valuable group tanks due to their stuns (cast interrupts/dmg reduction) and their variety of heals. Tanking raid content will be difficult for SK's as they do not have defensive disciplines. They can maybe tank rampage, but I think warriors will be more apt for that roll. On the flip side, you get uncontested loot so its not all that bad.

Swish
06-30-2015, 01:11 PM
I would love to see a non ogre/iksar win the bext SK best of the best just to prove how little it matters, particularly in Velious gear.

Roguejm11
06-30-2015, 01:33 PM
I would love to see a non ogre/iksar win the bext SK best of the best just to prove how little it matters, particularly in Velious gear.

Totally possible

sacman08
07-01-2015, 02:53 PM
The clear choice for SK is Dark Elf, there is no other that can compete with them. :cool:

Edit: I forgot to add, it doesn't really matter anyway. After Velious Warriors started out pacing hybrids with gear and being better tanks (i.e. poorly geared War > well geared SK) which is why they took out the exp penalty.

Deckk
07-01-2015, 03:24 PM
Issue being is if you do a google search for p99, you have people saying in the forums, as far back at 2011, "well, when Velious hits..."

manard
07-01-2015, 03:51 PM
Personally plan to go dark elf when it happens because of the awesome plate armor looks. Cant understand how people can deal with being an ogre always looking that cheap.

I am a high class SK i'll make you hate

B4EQWASCOOL
07-01-2015, 03:54 PM
Personally plan to go dark elf when it happens because of the awesome plate armor looks. Cant understand how people can deal with being an ogre always looking that cheap.

I am a high class SK i'll make you hate

Ogres don't understand why dark elves get chosen. They can't even hold a set of armor up with that strength. Cheap, ha.

manard
07-01-2015, 04:00 PM
Its a hard tradeoff. The awesome stats and stun immunity but you look just god awful. Dark elves are gorgeous and have skull helmets, not to mention you are just so evil with 24/7 blacklight undead rave parties in neriak

webrunner5
07-02-2015, 05:01 AM
I think and know a lot depends if you want to group more than solo. If you are into grouping come hell or high water Ogre is the way to go. If you are more into soloing than you HAVE to pick either Troll or Iksar. I like Iksar because of the smaller size, but would miss the purple eyes lol. :D

But it is pretty hard to beat the stats of a Orge SK, not counting the Stun immunity thingy. :p It helps I don't care what anyone says.

Utmost
07-02-2015, 05:35 AM
It's all about that flayed.

Thiefboy777
07-02-2015, 07:06 AM
Pick Iksar if you want to look absolutely ridiculous using a 2 hander.

Roguejm11
07-02-2015, 02:59 PM
Ogres don't understand why dark elves get chosen. They can't even hold a set of armor up with that strength. Cheap, ha.

psft... I am a DE with 203 unbuffed Str. Holding up my armor is pretty easy :D

sacman08
07-03-2015, 08:47 AM
Ogres don't understand why dark elves get chosen. They can't even hold a set of armor up with that strength. Cheap, ha.

It's much easier to get STR items with STA than to raise INT for using the magic spells.

Hijiri
07-03-2015, 09:48 AM
It's much easier to get STR items with STA than to raise INT for using the magic spells.

^ this

Played thru to OoW on a troll sk. Mana pool was painful. Plan on going DE

ArumTP
07-03-2015, 11:11 AM
Ogre for that STA and stun immune.
Iksar for that greenmist and ac bonus(but no blood ember pants)
erudite for the mana pool

kaev
07-03-2015, 01:49 PM
Human because true master race.
Otherwise, go Erudite or DE for awesome good looks.

Jaleth
07-03-2015, 05:41 PM
Human fo sho!

JurisDictum
07-04-2015, 02:02 AM
I think and know a lot depends if you want to group more than solo. If you are into grouping come hell or high water Ogre is the way to go. If you are more into soloing than you HAVE to pick either Troll or Iksar. I like Iksar because of the smaller size, but would miss the purple eyes lol. :D

But it is pretty hard to beat the stats of a Orge SK, not counting the Stun immunity thingy. :p It helps I don't care what anyone says.

This is a very good observation. While Ogre is definitely one of the best, they are not strictly better than some other races. Not being stunned from the front is situationally nice, but its worth noting that its only really important for certain raid encounters for the most part -- and SKs don't MT anything serious generally.
While obviously any race can be a great SK, I would say the power gaming decision is between Erudite, Iksar, Ogre, and Troll.

Erudite: Correct me if wrong -- but I don't think anyone has hope of capping Intelligence except Erudite in Velious (or maybe Dark Elf). Meanwhile, capping melee stats is much more easy with the way itemization worked in classic. The downside is that early stats are very bad without heavy twinking, native vision sucks, and no bonus regain or stun resistance.

Iksar: I wouldn't unless you are specifically leveling an alt to be raid geared in Velious. Before earning NO DROP raid gear -- no other race/class combo gets as screwed on gear as Iksar. Additionally, their starting stats are not great. End game Velious however, they are arguably the best because of AC/regain. I'm pretty sure they are strictly better than Trolls (very marginally) at the end of Velious, because they have the same regeneration (and also AC bonus).

Ogre: The one we have heard so much about. Best starting stats and can't be stunned from the front. Arguable, not being stunned from the front is more important than regeneration. I contend that regeneration is more likely to come in handy more often - especially if soloing.

Troll: I'm suprised no one mentioned Troll. In original and Kunark, Troll is the best SK IMO. Their starting stats are good, they can use raid gear and they have regeneration. It isn't until the end of Velious when Iksar surpass them -- barely. I'm pretty sure later on -- they changed regeneration so that Trolls had more. But in Velious era I don't think this was the case. If I ever started on a progression server as an SK -- probably go Troll myself.

Edit: It really is surprising how big a deal people make out of Fungi Tunic - compared to the Troll/Iksar race. Racial health regeneration is bigger than a fungi bonus and is on top of all your gear!

Damn
07-05-2015, 09:46 PM
I would love to see a non ogre/iksar win the bext SK best of the best just to prove how little it matters, particularly in Velious gear.

A troll won the sk botb on red

For pvp it absolutely matters its troll/iksar or bust you cant put a price on the extra regen

for blue you could roll a high elf sk if it were possible and it wouldnt matter at all