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View Full Version : Patch Notes: Sunday, August 9th, 2015


Rogean
08-09-2015, 04:06 AM
The latest patch contains new required files. Download and extract the Project 1999 Files (V39) (http://www.project1999.com/files/P99Files39.zip) to your EQ Titanium Directory.

This patch includes some significant optimizations to the pathing system. Since we don't have beta anymore, we are introducing this to select high population zones for testing. The following zones will be used: Kael, Sebilis, City of Mist, and Chardok. Please continue to report any new issues found.

Code / Content

Splurt Fixed
Old world mobs showing velious textures (Gargoyles, etc) fixed.
Adjusted Avatar of War's Attack Speed and ATK Rating. You're gonna need some AC.
Rogean: Fixed a line of sight calculation that could allow a player to melee a large mob, but avoid PBAE.
Rogean: Dragon models should no longer bounce around when moving / pushed.
Haynar: Pathing Optimizations
Haynar: Timers removed from spell buffs
Haynar: Binding fixed in Plane of Mischief
Alunova: Several Velious bosses have had their offensive stats increased.
Alunova: Some pathing issues fixed in Temple of Veeshan.
Nilbog: Jano Jinglebelly no longer spawns
Nilbog: Mojax Hikspin drops the correct note needed for 'Message Intercept'
Nilbog: Corrected dialogue for Tholious Quey
Nilbog: Spirocs of Timorous have faction hits on death
Nilbog: Changed the spawn mechanics of Karg/Martar Icebear. They should be more available.
Nilbog: Assistant Kiolna no longer exists. Speak to Bank Clerk Jaylin regarding strongbox keys.
Nilbog: The water zone issue with the Hole has been fixed
Nilbog: Druid and Wizard Iceclad spells have been added to the appropriate old world locations
Nilbog: Councilor Julia Lockhear no longer shouts to herself
Nilbog: Tri-Plated Golden Hackle Hammer may be clicked from inventory
Nilbog: Removed faction from Tain Hammerfrost to prevent his death to wandering npcs
Nilbog: Venomous Axe of the Velium Brood procs at level 1
Nilbog: The exit door on 7th floor Tower of Frozen Shadow now uses Large metal key
Nilbog: Corrected an issue with Boridain Glacierbane repeating text
Nilbog: Lower level cubes in skyshrine drop coin
Nilbog: Scout Charisa says the name of the player who turned in her quest item
Nilbog: Sentry Kale's 'Dragon Tooth Choker' quest now provides the letter needed to proceed.
Nilbog: Tower of Frozen Shadow: 7th floor door to exit now requires Vhal`Sera's key
Nilbog: Repop cycle of Kael quest npcs fixed
Nilbog: Script turn in for Resonant Bracer fixed

chugaboochu
08-09-2015, 04:10 AM
Yay splurt fix. Thanks for your work guys!

Zamu
08-09-2015, 04:11 AM
Any ETA on the servers? Is the downtime posted somewhere on the forum?

Smedy
08-09-2015, 04:12 AM
Haynar: Timers removed from spell buffs

THEFUCKUBUS

Slathar
08-09-2015, 04:13 AM
The latest patch contains new required files. Download and extract the Project 1999 Files (V38) (http://www.project1999.com/files/P99Files38.zip) to your EQ Titanium Directory.

This patch includes some significant optimizations to the pathing system. Since we don't have beta anymore, we are introducing this to select high population zones for testing. The following zones will be used: Kael, Sebilis, City of Mist, and Chardok. Please continue to report any new issues found.

Code / Content
Splurt Fixed
Old world mobs showing velious textures (Gargoyles, etc) fixed.
Adjusted Avatar of War's Attack Speed and ATK Rating. You're gonna need some AC.
Rogean: Fixed a line of sight calculation that could allow a player to melee a large mob, but avoid PBAE.
Rogean: Dragon models should no longer bounce around when moving / pushed.
Haynar: Pathing Optimizations
Haynar: Timers removed from spell buffs
Haynar: Binding fixed in Plane of Mischief
Alunova: Several Velious bosses have had their offensive stats increased.
Alunova: Some pathing issues fixed in Temple of Veeshan.
Nilbog: Druid and Wizard Iceclad spells have been added to the appropriate old world locations
Nilbog: Councilor Julia Lockhear no longer shouts to herself
Nilbog: Tri-Plated Golden Hackle Hammer may be clicked from inventory
Nilbog: Removed faction from Tain Hammerfrost to prevent his death to wandering npcs
Nilbog: Venomous Axe of the Velium Brood procs at level 1
Nilbog: The exit door on 7th floor Tower of Frozen Shadow now uses Large metal key
Nilbog: Corrected an issue with Boridain Glacierbane repeating text
Nilbog: Lower level cubes in skyshrine drop coin
Nilbog: Scout Charisa says the name of the player who turned in her quest item
Nilbog: Sentry Kale's 'Dragon Tooth Choker' quest now provides the letter needed to proceed.


Andis just lost the last hair on his naked, bald, pale scalp.

Bboboo
08-09-2015, 04:13 AM
Just dinged 51 on my Necro today, told my friend it would be awsome if they fixed splurt with this restart.

Thanks staff!

fiveeauxfour
08-09-2015, 04:14 AM
Haynar: Timers removed from spell buffs

oh god, WHAT HAVE YOU WROUGHT!?!?!?

https://s-media-cache-ak0.pinimg.com/736x/4d/08/fa/4d08fadfc6f3df89c206f4e178de328e.jpg

Rararboker
08-09-2015, 04:15 AM
Thanks staff!

Zamu
08-09-2015, 04:16 AM
What is the ETA on the servers coming up? Are the downtimes usually posted somewhere on the forum?

Winter
08-09-2015, 04:17 AM
so no vender in skyshrine for wizard ports but we still can keep one for the druids

Pscottdai
08-09-2015, 04:19 AM
back to using a multi-timer on my desktop like I did back in the day lol

Tongpow
08-09-2015, 04:20 AM
so no vender in skyshrine for wizard ports but we still can keep one for the druids

brokenkiller
08-09-2015, 04:23 AM
Why remove spell timers?

ezri
08-09-2015, 04:26 AM
What I'd like to see is...

Rogean: Changed out the Kunark Load Screen for Velious Load Screen.


https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/11811370_10153076766798437_2133726228502952149_n.j pg?oh=5933e515d9c9877fb3fc80c45bb9f9ac&oe=568355CE


Why remove spell timers?
Dat shit just ain't classic

It's actually a good thing- some people get complacent and forget to buff, now they'll have to pay attention - I use a looping stopwatch timer on my desk for buffs, same for mob respawns it just makes things go more smoothly.

Herp
08-09-2015, 04:27 AM
This patch is going to quadruple the number of people using text triggers. Seems counter-productive to remove buff timers as its only hurting the casual players who wouldnt bother setting up text triggers.

Bboboo
08-09-2015, 04:29 AM
Why remove spell timers?

This patch is going to quadruple the number of people using text triggers. Seems counter-productive to remove buff timers as its only hurting the casual players who wouldnt bother setting up text triggers.

Don't understand this line of thinking. Anything that can be classic will be classic, it's what this server is all about.

Crevex
08-09-2015, 04:30 AM
brutal

Akito
08-09-2015, 04:33 AM
I understand that this is supposed to emulate classic EQ, but after 5 years of having spell timers, it just seems punishing to remove them. Why didn't you make this change years ago? Why now?

Rogean
08-09-2015, 04:34 AM
Have you been Haynar'd today.

avitron3
08-09-2015, 04:34 AM
Same with compass, you said it Akito.

dslaybac4
08-09-2015, 04:35 AM
Don't understand this line of thinking. Anything that can be classic will be classic, it's what this server is all about.

It took 5 years to remove buff timers and make it "classic?"

Hmmmm...

Oleris
08-09-2015, 04:35 AM
Haynar: Timers removed from spell buffs

THEFUCKUBUS

Rararboker
08-09-2015, 04:38 AM
Haynar'd.

Love it.

Oleris
08-09-2015, 04:39 AM
is chardok AE gone now?

Bboboo
08-09-2015, 04:45 AM
If people can't countdown from 18.



It took 5 years to remove buff timers and make it "classic?"

Hmmmm...

Believe it or not there's more stuff that will be classic'd in the future, might wanna brace yourself now.

Nurengal30
08-09-2015, 04:49 AM
HOw much timewill the server be down ?

Snapple
08-09-2015, 05:01 AM
Haynar: Timers removed from spell buffs


http://vignette2.wikia.nocookie.net/theamazingworldofgumball/images/a/a4/Smiling_kid_shoots_himself_in_the_head.gif/revision/latest?cb=20121230215919

SamwiseRed
08-09-2015, 05:14 AM
https://dashcooray.files.wordpress.com/2012/11/tumblr_mc0yzvuez61qgmasy.gif

Rooj
08-09-2015, 05:29 AM
Hey hey, just letting the staff know that oddly not everything was respawned once the servers came up, not sure if intentional or not :)

Aikido
08-09-2015, 05:39 AM
i replaced all the files and still cant get in EQ, why is that?

666sixsixsix
08-09-2015, 05:48 AM
i replaced all the files and still cant get in EQ, why is that?

Same issue here on Mavericks Mac OSX

Corydon
08-09-2015, 05:53 AM
i replaced all the files and still cant get in EQ, why is that?

Re-download. It's now V39. Try again. :)

Corydon
08-09-2015, 06:14 AM
I don't understand why buff timers have been removed (same applies to debuffs), since GamTextTriggers / GINA are allowed tools. I really would like to know the reasoning behind this questionable change.

It will cause more annoyance to people than it is pleasing to the "it's not classic cry-babies".

I accepted the "no luclin models" change (was using new Iksar model (only) and liked it). I actually am totally fine with enforced classic models.

But the change to buff timers I just don't grasp. *sigh*

666sixsixsix
08-09-2015, 06:15 AM
Re-download. It's now V39. Try again. :)

V39 is what is causing the XML error on my machine. Multiple redownloads and repatching for about an hour now and same results. P99 won't run.

Corydon
08-09-2015, 06:15 AM
V39 is what is causing the XML error on my machine. Multiple redownloads and repatching for about an hour now and same results. P99 won't run.

Oh, I don't know then :(

dbouya
08-09-2015, 06:16 AM
speaking of aoe's and dragons, iirc it was possible to be the right size/height to stand next to the stairs in the sleepers tomb and cast heals while the stair still blocked the dragons aoe. (each warder had one stair up to their spawn spot).


iirc halflings couldn't possibly become the right height but a 1shrink dark elf was about exactly right?


gm-watched confirmed not exploit at the time.

Rooj
08-09-2015, 06:22 AM
It will cause more annoyance to people than it is pleasing to the "it's not classic cry-babies".

You realize those "non classic cry-babies" are the people who run the server, right? Their vision is to recreate the Everquest 1999 experience as closely as possible.

Aviann
08-09-2015, 06:24 AM
A new skill or two has arrived to the table. Rejoice for our forlorn brothers have returned. HUZZAH!

Corydon
08-09-2015, 06:25 AM
You realize those "non classic cry-babies" are the people who run the server, right? Their vision is to recreate the Everquest 1999 experience as closely as possible.


A change after 5+ year of having buff timers. People got used to it.
I am not going to argue now. I am just interested to know why this change was applied.

fabian
08-09-2015, 06:25 AM
Got this on MAC and have changes all files

Resources/GlobalLoad.txt does not match correct version.
Please make sure to extract ALL files from the P99 Files ZIP.

Seeate
08-09-2015, 06:34 AM
Got this on MAC and have changes all files

Resources/GlobalLoad.txt does not match correct version.
Please make sure to extract ALL files from the P99 Files ZIP.

Same error for me as well. Pretty sure I extracted ALL the V39 files too :(

Jimjam
08-09-2015, 06:38 AM
A change after 5+ year of having buff timers. People got used to it.
I am not going to argue now. I am just interested to know why this change was applied.

because someone 1) realised it wasn't classic and 2) got round to making a fix?

Things aren't going to fix themselves, if some changes take >5 years then so be it.

Swish
08-09-2015, 07:22 AM
Haynar: Timers removed from spell buffs

oh god, WHAT HAVE YOU WROUGHT!?!?!?

http://i.imgur.com/GyaUGaT.gif

Theo74
08-09-2015, 07:30 AM
I really don't see the point in removing timers after all these years.

Corydon
08-09-2015, 07:48 AM
I really don't see the point in removing timers after all these years.

Same here. I call this classic overdone.

nina
08-09-2015, 07:50 AM
The latest patch contains new required files. Download and extract the Project 1999 Files (V39) (http://www.project1999.com/files/P99Files39.zip) to your EQ Titanium Directory.


Nilbog: Spirocs of Timorous have faction hits on death


Spiroc faction? Gonna make it tricky as hell to quad them now if you get to KoS

Heavenzoutcast
08-09-2015, 08:20 AM
So wait, you let us use up to date UI then you take away timers? Your wanting to make it classic, make it classic. Don't wait 5 years and allow some things but not others.

Glasken
08-09-2015, 08:26 AM
V39 is what is causing the XML error on my machine. Multiple redownloads and repatching for about an hour now and same results. P99 won't run.

Be sure to merge folders if given the option, rather than replace. If you replace the folders with what is in the patch file, your eq client will not run.

I have gotten in the habit of copying the files out of the subfolders by themselves, rather than just dragging everything from the patch folder into the eq directory.


EDIT: This is for OS X. Copying the patch files directly over WILL replace those folders rather than merge them and you will get an XML error. Move files form the subfolders over separately.

blondeattk
08-09-2015, 08:40 AM
this server continues to go down hill.

run by the insane asylum.

Savok
08-09-2015, 08:47 AM
So wait, you let us use up to date UI then you take away timers? Your wanting to make it classic, make it classic. Don't wait 5 years and allow some things but not others.

You do realize how much effort goes into finding code and reverting it right?

justin2090
08-09-2015, 09:15 AM
The Haynar nerfs are like a band aid being peeled off very slowly. Couldn't you just release all "make it classic" changes at once instead of one at a time?

Daldaen
08-09-2015, 09:18 AM
YESSSSS

Buff Timers are the tip of the Iceberg, many more classic fixes to come.

Praise Haynar!

Mr Popo
08-09-2015, 09:44 AM
I'm freezes up after server selection. Full reinstall. Compatibility mode and run as administrator.
http://i.imgur.com/ay8U59V.png
then
http://i.imgur.com/Njaqm3w.png

Ele
08-09-2015, 09:45 AM
YESSSSS

Buff Timers are the tip of the Iceberg, many more classic fixes to come.

Praise Haynar!

.

portbitch69
08-09-2015, 10:20 AM
yay more reasons to quit this server

Itap
08-09-2015, 10:24 AM
Thank you Devs for implementing classic changes on a classic server. You have a player for life

Itap
08-09-2015, 10:25 AM
yay more reasons to quit this server

Bye Felicia

Rivthis
08-09-2015, 10:31 AM
http://www.flamebrain.com/download-watchme/

quick search for a timer program

Shitty work around but there are options and we do have computers from 2005 right.... right?

Nlaar
08-09-2015, 10:46 AM
The latest patch contains new required files. Download and extract the Project 1999 Files (V39) (http://www.project1999.com/files/P99Files39.zip) to your EQ Titanium Directory.

Code / Content

Adjusted Avatar of War's Attack Speed and ATK Rating. You're gonna need some AC.
Alunova: Several Velious bosses have had their offensive stats increased.


So does this mean AC is finally fixed or are we being encouraged to obtain more of something that has been shown not to make much of a difference?

Shift
08-09-2015, 10:47 AM
Who are the anonymous people that got this stupid classic crap getting put in piece by piece come on now, con rings gone, light blue con table gone, no more con color around the target window, and Switching target system needs to get fixed, its terrible i switch targets then i gotta reclick the target. as a tank this a pain in the ass. and now Timer removed from buffs are flickin kidding me?

Where is the Votes and polls for this crap to be passed i have not see 1 dayum post about this should be added in posted this a community effort. Not simply someone say's it classic and your to gullible to give the p99 a chance to vote just saying.

I did Donate casually but i am not going to anymore. this a completely bad ideas shoved into 1 patch file.

chew42
08-09-2015, 11:08 AM
You know whats classic?

WIZARDS HAVING PORTS!

Xoremus
08-09-2015, 11:15 AM
God people need to stop whining...IT'S CLASSIC EQ! not bow down to what few want...get over it ..or quit ...Bye bye

Drew300
08-09-2015, 11:20 AM
All melee's can enjoy casters ignoring for buffs now!!!

chew42
08-09-2015, 11:21 AM
Its not classic EQ

Its whatever dumb idea the devs had this week EQ.

Hence the "whining".

If there was any rhyme or reason to it... you'd see a lot less of that.

arkkconn
08-09-2015, 11:28 AM
Thank you Devs for putting at least the Iceclad Wizard gate and port on the old world vendors!!

Axlrose
08-09-2015, 11:30 AM
One classic move I am waiting to see is "Abashi" roaming the forums and telling people that as customers*, they have no idea how the game should be and only Sony knows best. Oh, and his legion of Verant Ass Kissers to follow along...

* = Yes, I know we're not customers here but alas! :p

fabian
08-09-2015, 11:35 AM
Now I have tried almost everything. I still get the same problem.

Resources/GlobalLoad.txt does not match correct version.
Please make sure to extract ALL files from the P99 Files ZIP.

Anyone have a solution? Is there anyone with a MAC that can get into the game?

Uton
08-09-2015, 11:42 AM
A change after 5+ year of having buff timers. People got used to it.
I am not going to argue now. I am just interested to know why this change was applied.

weirdest part about p99 is they are the only game/product/project that develops patches to intentionally make a game worse than it was before - love it.

666sixsixsix
08-09-2015, 11:51 AM
Now I have tried almost everything. I still get the same problem.

Resources/GlobalLoad.txt does not match correct version.
Please make sure to extract ALL files from the P99 Files ZIP.

Anyone have a solution? Is there anyone with a MAC that can get into the game?

Still no luck on this iMac user's end. There might be a bug with this patch for Macs.

Sirken
08-09-2015, 11:55 AM
I actually am totally fine with enforced classic models.
But the change to buff timers I just don't grasp. *sigh*
Same here. I call this classic overdone.
this server continues to go down hill.
run by the insane asylum.
The Haynar nerfs are like a band aid being peeled off very slowly. Couldn't you just release all "make it classic" changes at once instead of one at a time?
yay more reasons to quit this server
Who are the anonymous people that got this stupid classic crap getting put in piece by piece come on now, con rings gone, light blue con table gone, no more con color around the target window, and Switching target system needs to get fixed, its terrible i switch targets then i gotta reclick the target. as a tank this a pain in the ass. and now Timer removed from buffs are flickin kidding me?
Where is the Votes and polls for this crap to be passed i have not see 1 dayum post about this should be added in posted this a community effort. Not simply someone say's it classic and your to gullible to give the p99 a chance to vote just saying.
I did Donate casually but i am not going to anymore. this a completely bad ideas shoved into 1 patch file.
http://static.gamespot.com/uploads/original/1503/15037917/2437313-0822883508-m28BZ.gif

lauremore
08-09-2015, 11:58 AM
Still no luck on this iMac user's end. There might be a bug with this patch for Macs.

I am having issues too. It keeps saying spell files out of date.. even though have extracted them to the right folder.

fishingme
08-09-2015, 12:00 PM
Did the patch affect any old world mobs? I've been noticing that the stuff i've been killing in guk for the past few days is a decent amount harder to kill. Also have been getting weird line of sight issues where the mob is shown in front of me, but I am unable to attack it like I'm too far away from the mob but I'm receiving no message and getting hit at the same time.

zanderklocke
08-09-2015, 12:49 PM
Did the patch affect any old world mobs? I've been noticing that the stuff i've been killing in guk for the past few days is a decent amount harder to kill.

How would the patch affect stuff before it went into implementation?

mystang89
08-09-2015, 12:50 PM
http://static.gamespot.com/uploads/original/1503/15037917/2437313-0822883508-m28BZ.gif

^ Shows the devs don't care about what people who play this server think, take it how you want. If you don't like the changes then move to another server like some people have.

There are other servers out there that say they are classic, have things like no maps, no /autofire, no mouse wheel scroll etc. but still implement QoL aspects of the game that some people want and are willing to hear what the players say. If that's what you want go there and enjoyed the game and community.

Corydon
08-09-2015, 12:50 PM
http://static.gamespot.com/uploads/original/1503/15037917/2437313-0822883508-m28BZ.gif

That post is pointless.

fishingme
08-09-2015, 12:50 PM
How would the patch affect stuff before it went into implementation?

You misunderstand, I've been killing certain mobs in guk for the past few days. Today, since the patch, they've gotten noticeably more difficult.

zanderklocke
08-09-2015, 12:52 PM
You misunderstand, I've been killing certain mobs in guk for the past few days. Today, since the patch, they've gotten noticeably more difficult.

My apologies, sir.

Nads
08-09-2015, 12:56 PM
That post is pointless.

So is this one.

Don't like the changes? Kick rocks, nerds.

Corydon
08-09-2015, 12:57 PM
So is this one.

Don't like the changes? Kick rocks, nerds.

So, your post isn't any different in style...

pharmakos
08-09-2015, 01:01 PM
yay for classic changes

yay haynar

pharmakos
08-09-2015, 01:02 PM
There are other servers out there that say they are classic, have things like no maps, no /autofire, no mouse wheel scroll etc. but still implement QoL aspects of the game that some people want and are willing to hear what the players say. If that's what you want go there and enjoyed the game and community.

what servers are those? i know of exactly two Emu servers that have no maps and no mouse wheel scroll. neither one of them is working on adding out-of-era QoL improvements.

mystang89
08-09-2015, 01:16 PM
Correct me if I'm wrong but I think p2002 had things like luclin models, the little compass thingy for whoever uses that, the baz, and I was told they have out of era zones. Don't know which ones.

I don't think they have times either but that's one of the things which they said from the start. They're forum said they were from... Al'kabor.....???server or something like that and so that's the base emu they use. If the server won't allow it they aren't going to change it, but if there are QoL things that will make the games better they'll put those in there.
Also, don't quote me on the server they are talking about, i've never heard of it. I didn't even know that different servers had different rules. I thought all were just like bristlebane which is where I hail from.

pharmakos
08-09-2015, 01:22 PM
P2002 is using a client from the year 2002. all of their client features are era-appropriate for the period they're emulating. they have not altered their client at all -- because they don't need to.

Jarnauga
08-09-2015, 01:26 PM
[B]Haynar: Timers removed from spell buffs


https://unbrandedbreadnbutter.files.wordpress.com/2013/11/tumblr_mezy08dbze1qbm00wo1_500.gif

fishingme
08-09-2015, 01:27 PM
My apologies, sir.

Yeah kind of weird. Just did a check with one of my higher level melee's, 12 level difference and 200kpp difference in gear, same mobs are hitting me/maxing out on me for same damage they were hitting my alt for.

SamwiseRed
08-09-2015, 01:34 PM
very happy about these classic changes i reported 2-3 years ago. feels good man
1. DoTs shouldnt be showing damage, only wore off message should.

2. Scrolling out to 3rd person should not be possible

3. Buffs should not be showing duration even when pressing ALT

4. Buff stacking not working properly here. If you have an empty slot on top, the next buff should fill it. Example you have 2 empty slots then Skin Like Wood then SoW. Someone recasts SoW on you, it could goto the top slot. (being worked on according to dev)

5. When casting a spell from the sitting position it should give you message must be standing to cast a spell and not have you stand automatically. there is more than on design.

6. when camping from the standing position it should say you must be sitting to camp instead of sitting you down automatically.

7. not sure if bug or what but it seems like I hardly see my actual weapon swing while in first person view. if you look at this video i am linking, you certainly see the rangers weapons. this is not the case on here unless ranger epics are different. http://www.youtube.com/watch?v=IVrOmBUDBS0

8. pretty sure this is client side but user should not be able to see how much mana he has as a number.

9. level up graphic not classic (Fixed)

10. linking items and multiple chat boxes not classic

11. apparently spell book shouldnt be 8 spells per page but a wierd design (dont remember this)
http://i.imgur.com/v5h4I.jpg

12. spells take long as HELL to memorize (both to spell book and to spell bar) on eqmaq. not even joking, probably takes at least 5x as long.

http://cdn2.crushable.com/wp-content/uploads/2014/09/joe-biden-laughing-and-shaking-head-gif.gif

just a few more bugs on the list and my life will be complete.

pharmakos
08-09-2015, 01:42 PM
your #5 and #6 got fixed too bro

SamwiseRed
08-09-2015, 01:49 PM
true i cant edit OP tho because its from 2012 :(

Buellen
08-09-2015, 01:57 PM
Apparently all those crying about these changes have not understood what this server goals is PERIOD.

Nilbog:

" I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."

Buellen
08-09-2015, 02:01 PM
To follow my post above.

YOU people crying about these changes, will not change 8) the DEVS mind so just give up!!!

Rekrul
08-09-2015, 02:11 PM
Cant wait until forced classic ui goes in and everyone cries

diamondfist
08-09-2015, 02:27 PM
Apparently all those crying about these changes have not understood what this server goals is PERIOD.

Nilbog:

" I'll keep making classic changes when I can, regardless if people threaten to quit. I'm here to recreate classic eq; not to make people happy."

Thats fine, if you really want to follow that to the point.

Means This server is done in about 2 years, since custom content they promised ISNT CLASSIC.


The environment is classic, the atmosphere is classic, the enjoyment is classic.

Lets not try to force people to use 3rd party programs for quality of life features. (referring to buff timers, and people using GINA or other similar programs)

milsorgen
08-09-2015, 02:30 PM
Don't understand this line of thinking. Anything that can be classic will be classic, it's what this server is all about.

My favorite is "well the server has so much non classic stuff going anyways, why not just leave X alone".

http://i.imgur.com/OdOiVUE.jpg

Jontheripper
08-09-2015, 02:35 PM
WOOT! Finally shit's getting classic.

Now we just need dark nights again, and im not talking about that slob bateman

Jontheripper
08-09-2015, 02:37 PM
Thats fine, if you really want to follow that to the point.

Means This server is done in about 2 years, since custom content they promised ISNT CLASSIC.


The environment is classic, the atmosphere is classic, the enjoyment is classic.

Lets not try to force people to use 3rd party programs for quality of life features. (referring to buff timers, and people using GINA or other similar programs)

Who the hell cares about buff timers, the shit will blink before it drops. Ohhh noo you cant tell the enchanter your C will drop in two minute booo fuken hooo.

Sorn
08-09-2015, 02:38 PM
Cant wait until forced classic ui goes in and everyone cries

I tried to use one the other day but it was buggy when I tried to use a merchant so I had to ditch it :( Not sure how the original would fit my resolution though.

Aviann
08-09-2015, 02:41 PM
People have to not be lazy now?! The audacity!!!! lol...

I'm looking forward to this, and I know it will be painful, but I'm excited.

Buellen
08-09-2015, 02:50 PM
Thats fine, if you really want to follow that to the point.

Means This server is done in about 2 years, since custom content they promised ISNT CLASSIC.


The environment is classic, the atmosphere is classic, the enjoyment is classic.

Lets not try to force people to use 3rd party programs for quality of life features. (referring to buff timers, and people using GINA or other similar programs)


Take a deep breath and read slowly that quote. Nothing I quoted is talking about the stuff you mentioned.

This Quote is a response to all the tears that are shed by folks who cannot comprehend the simple mission of the devs.

IF we get custom content so be it , IF not ill still play here because I am in no hurry to rush to the end.

Somewhere in the forums you will also find Nilbog saying he doesn't care if 1 , 5, 10 , hundreds play here so long as he eventually gets a classic server .

Casey VII
08-09-2015, 02:56 PM
HEY FIX MAGE PET RESISTS IN PVP THANKS

Jimjam
08-09-2015, 03:05 PM
If these fixes mean so much to the whiners they should probably go create a 'fix classic eq' server, instead of playing a 'try to recreate classic eq' server.

I don't think bitter salty tears is going to do anything to encourage a change in the server's mission statement.

Wulvie
08-09-2015, 03:34 PM
So...where is the wiz port vendor? (specifically)

chew42
08-09-2015, 03:53 PM
Speaking of "classic" features no one wanted or asked for.... shouldn't we be going back to the target window showing con colors??

IIRC on live that came along when velious was released.

chew42
08-09-2015, 04:01 PM
So...where is the wiz port vendor? (specifically)

Velious is for druids only.

Apparently theres too many wizards on the server or something.

Wulvie
08-09-2015, 04:10 PM
Velious is for druids only.

Apparently theres too many wizards on the server or something.

In all seriousness, cant find the guy in WFP or SS

ravlow
08-09-2015, 04:33 PM
The loss of timers is pretty annoying. I'm confused by the responses here though. What exactly is classic EQ? If we are talking about 1999, why aren't we forced to look at the spell book to med? If we are talking about 1999, why do we have Kunark and Vellious? I don't get the classic thing. The vellious era certainly had many, many changes from "classic".

Lurikeen
08-09-2015, 04:52 PM
The loss of timers is pretty annoying. I'm confused by the responses here though. What exactly is classic EQ? If we are talking about 1999, why aren't we forced to look at the spell book to med? If we are talking about 1999, why do we have Kunark and Vellious? I don't get the classic thing. The vellious era certainly had many, many changes from "classic".

I can't say to know the answer to your question, but I can guess "classic" is somewhat a fluid definition but I would wager that "classic" is anything pre-PoP (maybe earlier?). Anyone's guess is as good as mine, though.

I think the loss of the timers is annoying.

Tongpow
08-09-2015, 05:17 PM
http://i.imgur.com/K38MECR.gif

Bheart
08-09-2015, 05:35 PM
*Cough* Daybreak Agreement *Cough*...

Ele
08-09-2015, 06:02 PM
In all seriousness, cant find the guy in WFP or SS

The only wizard velious ports on vendors for another 1.5 months are Iceclad gate and portal and found on the NK, Sro, and Rathe Mtn gypsies.

The SS vendor selling GD, WL, and CS portals will be added back in due time.

Ele
08-09-2015, 06:03 PM
I can't say to know the answer to your question, but I can guess "classic" is somewhat a fluid definition but I would wager that "classic" is anything pre-PoP (maybe earlier?). Anyone's guess is as good as mine, though.

I think the loss of the timers is annoying.

Classic is Original through the end of Velious and is the "Vision(TM)" for the server. Non-classic UI enchanements are suspect and subject to removal at the staff's whim.

khanable
08-09-2015, 06:06 PM
I just got back from a (mini) vacation and I'm now erect

Bigjay23
08-09-2015, 07:25 PM
Anyone else have issues extracting the files into the destination folder? My gets like 60-75% done and stalls out. Any suggestions?

Cranky
08-09-2015, 07:46 PM
yay more reasons to quit this server
Cant wait until forced classic ui goes in and everyone cries

*Cough* Daybreak Agreement *Cough*...
+1 This

PDX0621
08-09-2015, 08:05 PM
HAHA at the people praising the removal of Luclin models immediately bitching about the removal of buff timers.

Shjade
08-09-2015, 10:44 PM
"Splurt fixed"

THANK YOU :D

Monty405
08-09-2015, 10:45 PM
Any patch which thins the blue pop is good...

Arkanjil
08-10-2015, 01:07 AM
yay more reasons to quit this server

Guess you better leave and stop complaining. Bye.

dbouya
08-10-2015, 02:30 AM
wizards get dragon nuke in velious, druids can't nuke raid targets in velious.

some classic UI features are purely clientside and there is literally no way to force upon players... things like the original classic lighting that actually makes humans blind at night.

khanable
08-10-2015, 06:07 AM
I long for the day we move to the trilogy client

ughngn

dafier
08-10-2015, 09:42 AM
After this patch I am level 65 with all my 60+ spells. I need to update my sig, I guess.

Intended?

Pringles
08-10-2015, 11:19 AM
HAHA at the people praising the removal of Luclin models immediately bitching about the removal of buff timers.

Uton
08-10-2015, 11:30 AM
Would love to see the Luclin flurry drakes removed from tov

RiffDaemon
08-10-2015, 01:12 PM
If we are talking about 1999, why aren't we forced to look at the spell book to med?

Because they haven't figured out how to make that happen with the current UI. If they figure out a way, they *will* force it on us - 100% guaranteed. Same happened with target rings, the in-game map, etc. Once they figured those out, those features got canned.

Voland
08-10-2015, 01:59 PM
Speaking of "classic" features no one wanted or asked for.... shouldn't we be going back to the target window showing con colors??

IIRC on live that came along when velious was released.

I don't think this was Velious feature, there was no target con color on AlKabor server and they used PoP client.

kaev
08-10-2015, 02:18 PM
Bullshit.


At the end of the day logs are still classic and as such this is a meaningless change. Who doesn't use GINA at this point lmao?

There's plenty of p99 nerds who aren't nearly as nerdy as you, pal. Apparently you haven't noticed, but EverQuest is actually a fun game to play. Some of us even find EverQuest to be considerably more fun to play than MinMaxPowerLevelShitOnYourNeighborAndCheatEverythi ngYouThinkYouMightGetAwayWithPixelQuest.

Axlrose
08-10-2015, 05:00 PM
MinMaxPowerLevelShitOnYourNeighborAndCheatEverythi ngYouThinkYouMightGetAwayWithPixelQuest.

Eve Online is that way... --->

Krazl
08-10-2015, 07:15 PM
Pras for the Splurt fix.

thraxll
08-10-2015, 07:39 PM
This patch is going to quadruple the number of people using text triggers. Seems counter-productive to remove buff timers as its only hurting the casual players who wouldnt bother setting up text triggers.

I agree 100%. Its a crap change.

SamwiseRed
08-10-2015, 10:00 PM
I agree 100%. Its a crap change.

got a problem decaying skeleton?

Vega
08-10-2015, 10:27 PM
Now I have tried almost everything. I still get the same problem.

Resources/GlobalLoad.txt does not match correct version.
Please make sure to extract ALL files from the P99 Files ZIP.

Anyone have a solution? Is there anyone with a MAC that can get into the game?

I'm getting this error on one of my installs. But it's the one that has an old HQ texture upgrade pack that someone made (made certain races have nicer detail for some armors). Perhaps the new Luclin blocking checks now block that aswell, which seems silly. But it wasn't like I was using it much anyhow, just running the install without it for now and I'll roll it back on the other later.

666sixsixsix
08-10-2015, 10:56 PM
Still having issues with Mac install... Probably because I keep trying to install the same patch for the past two days with wishful thinking that for some reason it'll work, but in reality it's the same broken patch.

I'm having withdrawals and would really appreciate this issue being addressed as I am not the only Mac user with this issue. :(

I mean I wish I could complain about the buff timers with everyone, but I can't even get into the game period.

IT COULD BE WORSE.

Vega
08-10-2015, 11:05 PM
I'm getting this error on one of my installs. But it's the one that has an old HQ texture upgrade pack that someone made (made certain races have nicer detail for some armors). Perhaps the new Luclin blocking checks now block that aswell, which seems silly. But it wasn't like I was using it much anyhow, just running the install without it for now and I'll roll it back on the other later.

Odd, a second attempt at installing the patch seems to have fixed it. I don't think I did anything wrong on the previous extraction, go figure.

Jahdu
08-11-2015, 06:25 AM
Been playing on my iMac with no issues.

Aviann
08-11-2015, 08:54 PM
There are serious pathing issues, mainly mobs warping between floors in KC. Needs to be fixed ASAP considering some friends petitions were denied for rezzes due to said issues.

Not a good move whomever the GM was. Very unorthodox and disrespectful to the community.

SamwiseRed
08-11-2015, 09:46 PM
gms rez people on blue?

you would think with 1k+ players, someone would have a cleric in or around kc.

Danth
08-12-2015, 05:59 PM
"There are serious pathing issues, mainly mobs warping between floors in KC."

There are some pathing problems in Velketor's as well, also which seem to be caused at least partly by Z-axis problems. Some of the resulting trains cause parts of the zone to shut down for five to ten minutes while everything slowly resets. I'm just glad I can feign.

Danth

Thulghor
08-12-2015, 10:28 PM
Nilbog: Mojax Hikspin drops the correct note needed for 'Message Intercept'

Thanks Nilbog!

Wookiewoowoo
08-13-2015, 12:32 PM
Still having issues with Mac install... Probably because I keep trying to install the same patch for the past two days with wishful thinking that for some reason it'll work, but in reality it's the same broken patch.


Works on mac with wine just fine. You can do a fresh install or use existing installation folder just fine.
The only thing you need to do is change is set VertexShaders=FALSE in the eqclient.ini.
Which is the same thing required to get the current LIVE client working. They both work fine in wine on mac.

BrianK0220
08-13-2015, 07:49 PM
Works on mac with wine just fine. You can do a fresh install or use existing installation folder just fine.
The only thing you need to do is change is set VertexShaders=FALSE in the eqclient.ini.
Which is the same thing required to get the current LIVE client working. They both work fine in wine on mac.

Mac user here. Tried this, and it didn't fix the problem. I'll try a fresh install.

Soulvack
08-13-2015, 09:11 PM
Complete bummer about the buff timers. Considering it went active mid way thru Kunark. And we are now in velious.

Hopefully you will change it back. I know it hurt your donation pool already.

Itap
08-13-2015, 09:14 PM
Buff timers were added in 2004, way after Velious was released. Check your facts bro

Tann
08-13-2015, 09:22 PM
I know it hurt your donation pool already.

http://grumpyllama.com/wp-content/uploads/2014/03/stir.gif

Dogma
08-14-2015, 11:04 AM
Really would like to see spell timers returned. Half of my fun as a caster is maximizing efficiency with mana. Don't wanna break out the egg timers again.

SamwiseRed
08-15-2015, 01:10 AM
Feels good having buff timers removed. Shits classic. Mad bro?

Corydon
08-15-2015, 12:05 PM
Feels good having buff timers removed. Shits classic. Mad bro?

It's fine if you prefer having timers removed. No need to bash those that think the change sucks donkey balls.

Chalkstix
08-15-2015, 12:13 PM
Pathing isn't classic. I've tested zones like City of Mist and Permafrost on Live, and you have to be much more careful there with mobs not getting stuck or falling into pits/off edges.

Item links aren't classic. They weren't introduced until Luclin or later as far as I remember.

We can easily agree that I both like P99's pathing and links, but I also liked timers. So game experience > classicness imo

Corydon
08-15-2015, 12:14 PM
Pathing isn't classic. I've tested zones like City of Mist and Permafrost on Live, and you have to be much more careful there with mobs not getting stuck or falling into pits/off edges.

Item links aren't classic. They weren't introduced until Luclin or later as far as I remember.

We can easily agree that I both like P99's pathing and links, but I also liked timers. So game experience > classicness imo


QFT.

SamwiseRed
08-15-2015, 01:17 PM
QFT.

linking and one chat box is being worked on now.

Bheart
08-15-2015, 02:19 PM
Pathing isn't classic. I've tested zones like City of Mist and Permafrost on Live, and you have to be much more careful there with mobs not getting stuck or falling into pits/off edges.

Item links aren't classic. They weren't introduced until Luclin or later as far as I remember.

We can easily agree that I both like P99's pathing and links, but I also liked timers. So game experience > classicness imo

Exactly. Just because it is classic does not mean it is great.

Classic was not 100% perfect. People like classic because of the memories...not because of Lego models or one chat box.

If QOL features existed during classic, people would have still loved it just as much - if not more.

Tann
08-17-2015, 08:56 PM
Exactly. Just because it is classic does not mean it is great.

Classic was not 100% perfect. People like classic because of the memories...not because of Lego models or one chat box.

If QOL features existed during classic, people would have still loved it just as much - if not more.

The whole point of this server is to try and emulate classic Everquest with all the good and bad things included, compromising this ideal for quality of life improvements should never be on the table.

here's to the devs doing the lords work:
http://media0.giphy.com/media/GCLlQnV7wzKLu/giphy.gif

Chalkstix
08-18-2015, 09:21 AM
The whole point of this server is to try and emulate classic Everquest with all the good and bad things included, compromising this ideal for quality of life improvements should never be on the table.

Removing BFG and the quest NPC is not classic, pathing is not classic, links are not classic, drop rates aren't classic, a lot of the items aren't classic, Kunark isn't classic, Velious isn't classic, release dates aren't classic, the titanium UI isn't classic. This server is not going to be classic. And that's fine, because this server isn't supposed to be classic, it's supposed to be P99. That doesn't mean it can't have features that makes life easier for the players, like links and buff timers.

Daldaen
08-18-2015, 10:23 AM
It's supposed to be classic.

You can site plenty of things that make it not classic sure, and if the fixes for those things were easy, they would be removed. However item linking is very engrained into the titanium client for example and would be very challenging/impossible to remove.

Buff timers make people more safe, efficient and powerful at all levels of play. They needed to go.

Corydon
08-18-2015, 11:12 AM
It's supposed to be classic.

...
Buff timers make people more safe, efficient and powerful at all levels of play. They needed to go.


I lol'ed.

Tann
08-18-2015, 11:48 PM
this server isn't supposed to be classic, it's supposed to be P99. That doesn't mean it can't have features that makes life easier for the players, like links and buff timers.

the devs are trying to get as close as they can within the limits of titanium client, so yes it does mean it shouldn't have features that makes life easier for the players because classic EQ wasn't easy.

bring on real eru/hum night blindness, get rid of item links, gimme the damn spell book med, etc.. drown us in classical immersion pixels ye Nilbog :D

NotSwish
08-19-2015, 10:40 PM
I like it classic :)

sonicjoose
08-21-2015, 07:16 AM
Not Found

The requested document was not found on this server.
Web Server at project1999.com

Eldarra
09-05-2015, 05:54 PM
Can anyone please help me figure out where to be inserting the new spell files? I thought I put it in the right place but it keeps saying my spell files are out of date at the character select screen. Any help is greatly appreciated to get back in game! Thank you!!

- Eldarra

Ele
09-05-2015, 06:40 PM
Can anyone please help me figure out where to be inserting the new spell files? I thought I put it in the right place but it keeps saying my spell files are out of date at the character select screen. Any help is greatly appreciated to get back in game! Thank you!!

- Eldarra

Just extract the zip into main eq directory.

Eldarra
09-05-2015, 08:11 PM
I'm having trouble finding/locating that directory. That's what I'm not understanding?

am0n
09-06-2015, 07:32 AM
I'm having trouble finding/locating that directory. That's what I'm not understanding?

Where did you install it to? Unfortunately, I don't think any one here will be able to help you find that, unless it's default in which case it's probably Program Files/EverQuest Titanium or something similar.

Eldarra
09-06-2015, 06:18 PM
6652

6653

6654


These are 3 screenshots I took. I right clicked the Everquest icon I use to play the game before this spell files update and did "Show Package Contents". From there, I found there are 2 "drive c" folders..and I highlighted one of them in one screenshot, and then boxed in red the other screenshot where the 2nd "drive c" is located. The 3rd screenshot is just a shot of all the contents.

Anyone know why I'm still getting the outdated spell files error at character select? I've copied the v39 spell files to both parts of the "drive C" as marked in the screenshots. This Everquest is a download from the forums that I had downloaded in 2014 from someone who posted an "all in one, ready to go" for Mac..so I can't tell where I'm supposed to update these spell files that are released periodically. Any help would be appreciated, as I've been trying to get back in game! Thank you!

- Eldarra