View Full Version : Trakanon - Relive the Classic Experience
Altereagle
09-03-2015, 04:17 AM
Go get some popcorn (https://www.youtube.com/watch?v=n8oZQicuu_8)
heartbrand
09-03-2015, 07:36 AM
No clue how anyone plays blue that looks awful. Great video editing though enjoyable watch.
zanderklocke
09-03-2015, 08:30 AM
So who got the kill after everyone wiped?
Tony3988
09-03-2015, 08:43 AM
Bda
Erati
09-03-2015, 09:22 AM
was fun !
Mistle
09-03-2015, 09:23 AM
No clue how anyone plays blue that looks awful. Great video editing though enjoyable watch.
Actually after the long variance window ended (eight hours +/- is retarded) it was a ton of fun. HK engaging like they think they are TMO, dying. Asgard training poop mountain and conceding. Taken gets a clean shot but dont have the numbers, dying and then Trak going for the shroomed player trains poop mountain again, until finally BDA takes him down.
I cohldnt stop laughing for the first few minutes.
Spyder73
09-03-2015, 09:25 AM
Saving my spot in thread for when this turns into RNF
Swish
09-03-2015, 09:35 AM
No clue how anyone plays blue that looks awful. Great video editing though enjoyable watch.
Summed up my thoughts as well... the editing was really good.
Altereagle
09-03-2015, 10:50 AM
Actually after the long variance window ended (eight hours +/- is retarded) it was a ton of fun. HK engaging like they think they are TMO, dying. Asgard training poop mountain and conceding. Taken gets a clean shot but dont have the numbers, dying and then Trak going for the shroomed player trains poop mountain again, until finally BDA takes him down.
I cohldnt stop laughing for the first few minutes.
You are the worst kind of player.
Mistle
09-03-2015, 12:02 PM
RnF is that way, kiddo. Lol
Kafter
09-03-2015, 12:09 PM
Actually after the long variance window ended (eight hours +/- is retarded) it was a ton of fun. HK engaging like they think they are TMO, dying. Asgard training poop mountain and conceding. Taken gets a clean shot but dont have the numbers, dying and then Trak going for the shroomed player trains poop mountain again, until finally BDA takes him down.
I cohldnt stop laughing for the first few minutes.
What guild are you in? Seems you have a lot to say about everyone else.
Didn't think this was posted in RnF /shrug.
Troubled
09-03-2015, 12:18 PM
Is that sort of comment what passes for RnF, really? Looks like he was just laying down the play by play.
Man0warr
09-03-2015, 12:24 PM
Yeah it's just the facts.
khanable
09-03-2015, 12:34 PM
Is everyone after Trak for vp keys?
Kind of shocked to see this level of contested at this point!
Monty405
09-03-2015, 12:35 PM
Have I missed the plug to play Red 99? sorry, I am late here.
Daldaen
09-03-2015, 12:36 PM
Trak isn't as bad now that the guilds competing aren't socking with 4 mages and engaging within 2 minutes.
VP teeth and Bard Epics for sure.
But 16 hour variance is still dumb. If they want to keep variance they should reduce it all down to 8 hours.
Also are Sim Repops a thing still? I miss those. Need more sim Repops.
khanable
09-03-2015, 12:39 PM
Are any other kunark mobs being socked like this?
HowlingMad
09-03-2015, 12:46 PM
A betting man would say yes.
Trees falling in a forest still make a sound. Even if Rampage isn't around to hear them. :p
Daldaen
09-03-2015, 12:59 PM
Are any other kunark mobs being socked like this?
Not by so many parties, no.
Basically just the mobs you would imagine (CT, Inny, VS, Sev) draw 2-3 guilds competing. I've seen 1 instance of Mage CotHing rest being races. Very rarely are 6+ people socking though.
I think I've seen a group of two during VS, rumors of a 50 man BDA sock for CT last week and legend has it they got a Slime Blood and BCG out of it.
Overall Kunark raiding has been an improvement.
With more targets they really should consider dropping Variance down to something less retarded. 4 hours or even 8 hours would be an improvement.
People will sock and camp out regardless of windows, just make them less retarded please Nilbog. Maybe they will overlap more often and more guilds will have shots at mobs.
khanable
09-03-2015, 01:02 PM
You're preaching to the choir. Never liked variance. +/- 30 min!
And good luck guys, hope your traks are all 5 teeth, guts, and manna robes (wtb..)!
Daldaen
09-03-2015, 01:03 PM
Praise +/- 30 min variance.
WTS SK/Druid BPs (lolololol)
captnamazing
09-03-2015, 01:06 PM
Actually after the long variance window ended (eight hours +/- is retarded) it was a ton of fun. HK engaging like they think they are TMO, dying. Asgard training poop mountain and conceding. Taken gets a clean shot but dont have the numbers, dying and then Trak going for the shroomed player trains poop mountain again, until finally BDA takes him down.
I cohldnt stop laughing for the first few minutes.
sounds accurate
randomhero401
09-03-2015, 01:14 PM
Kill the variance or make the timer smaller please!
Swish
09-03-2015, 01:17 PM
Kill the variance or make the timer smaller please!
Then when the same guild gets him every time "plz plz put the variance back" lol
Nalen
09-03-2015, 01:31 PM
A++ will watch again. Keep making them videos :D
thufir
09-03-2015, 01:40 PM
That "relive the classic experience" over the fast forwarded video of everyone doing nothing gets me every time.
Altereagle
09-03-2015, 01:43 PM
Then when the same guild gets him every time "plz plz put the variance back" lol
There is no reason to believe that would happen. And if so, it would also just as likely open up the channels for guilds to negotiate and maybe even work together to bag kills.
The variance on these mobs is by far the highest buy in to raid on p99 and certainly deters many great players from enjoying the classic experience of raiding.
Perhaps players who who came up with p99 raiding as it is have a fixed mindset about raiding and think the way it is now is the way it has to be.
It could be better, and would be closer to a classic experience if it were left up to the players, as Nilblog relentlessly insists we sort out issues without GM intervention as much as possible.
Large variances marginalize players as much as it simplifies the responsibility of p99 to sort out a truly functional solution.
---
Face-tracking, using gimmicky wall clipping mechanics, for hours upon hours... What reasonable player seeking the classic non pvp experience truly wants to do this.
Swish
09-03-2015, 01:55 PM
There is no reason to believe that would happen. And if so, it would also just as likely open up the channels for guilds to negotiate and maybe even work together to bag kills.
http://www.abload.de/img/11514-animated_gifchat8etf.gif
(that's optimistic based on the old rotation)
Altereagle
09-03-2015, 02:00 PM
Try optimism :)
captnamazing
09-03-2015, 02:41 PM
http://www.abload.de/img/11514-animated_gifchat8etf.gif
(that's optimistic based on the entire history of raiding on p99* - want no variance? try red)
Man0warr
09-03-2015, 02:47 PM
rumors of a 50 man BDA sock for CT last week and legend has it they got a Slime Blood and BCG out of it.
Was mostly just alts camped out - everyone else was in HoT. I had a good feeling about CT drops though so I tracked for like 7-8 hours.
captnamazing
09-03-2015, 02:54 PM
lol cucumbers, i pray that's not a serious question?? I'm sure you can relate to the desire to go to VP after years of being cockblocked? some of us just stayed with our guild and waited for velious.
Daldaen
09-03-2015, 02:55 PM
Was mostly just alts camped out - everyone else was in HoT. I had a good feeling about CT drops though so I tracked for like 7-8 hours.
We probably have 15-20 CT kills, 0 Slime Bloods still.
Colgate
09-03-2015, 03:08 PM
not sure why people want slime bloods so much when zlandicar's heart is better?
Daldaen
09-03-2015, 03:13 PM
Clicky snare for no mana is glorious. Clicky DoT for no mana also pretty good.
Even better after next patch makes root and snare stack.
Z-Heart is definitely better, but the epic has utility primarily in its clicky.
Tasslehofp99
09-03-2015, 03:13 PM
not sure why people want slime bloods so much when zlandicar's heart is better?
Everyone wants their epic.
Colgate
09-03-2015, 03:14 PM
yea idk i guess i'm just used to soul well staves and root rot > snare rot
HowlingMad
09-03-2015, 03:14 PM
Also a slime blood will become easier to get than a Z heart.
Daldaen
09-03-2015, 03:16 PM
yea idk i guess i'm just used to soul well staves and root rot > snare rot
Soul well and epic stack. Snare provides another level of safety when root rotting, especially when doing multiple mobs at once, if root breaks mob is still slow and you have more time to react and cast a new root etc.
Plus what Tasslehof said. Everyone wants their epic. For me I just find the RNG evil seeing 4+ of every other epic but 0 slime bloods.
Colgate
09-03-2015, 03:22 PM
weird, on red we had an overabundance of slime bloods
i think we went like 8 months of doing keeper of souls once a week before we saw a black silk cape drop
Daldaen
09-03-2015, 03:28 PM
We got... 3 capes in 2015, 9 capes in 2014 doing KoS 1-2 times a week.
RNG is a bitch.
azeth
09-03-2015, 03:52 PM
Saving my spot in thread for when this turns into RNF
cant edit in RnF!
fiveeauxfour
09-03-2015, 04:00 PM
was fun !
NOT!
Juevento
09-03-2015, 04:04 PM
NOT!
Lol, I loved the 5 seconds in and Florid shouting Asgard concedes. I chuckled at least.
Malevz
09-03-2015, 04:05 PM
Great video, made me glad I played vallon live, and red here. That looked horrendous.
Man0warr
09-03-2015, 05:53 PM
We probably have 15-20 CT kills, 0 Slime Bloods still.
We've gotten two since I've been in BDA (2+ years) and just 1 SK sword.
We also got a Shield, which is probably the most useful loot from CT for our heavy monk raid force...
georgie
09-03-2015, 06:02 PM
That video dark as fuck
fiveeauxfour
09-03-2015, 06:02 PM
Lol, I loved the 5 seconds in and Florid shouting Asgard concedes. I chuckled at least.
Had a straight up leroy jenkins, I chuckled at least.
Colgate
09-03-2015, 06:10 PM
We've gotten two since I've been in BDA (2+ years) and just 1 SK sword.
We also got a Shield, which is probably the most useful loot from CT for our heavy monk raid force...
eh shield isn't as good in velious as it was in kunark
hardly any fearing/charming mobs here, and with gear your resists are gonna go through the roof anyway
only big loots off of CT at this point are AoNs and cazic skin imo
Lol, I loved the 5 seconds in and Florid shouting Asgard concedes. I chuckled at least.
Its mind blowing when a guild does the right thing on this server
Beastagoog
09-03-2015, 07:17 PM
glad I play red, seriously.
pras Red99.
ArumTP
09-03-2015, 08:55 PM
Lol, I loved the 5 seconds in and Florid shouting Asgard concedes. I chuckled at least.
Yes, it is what is supposed to be done when a guild trains poop mountain. You concede the mob and move on. Regardless if fraps is running or not.
Mistle
09-03-2015, 09:44 PM
It happens, no one thinks Asgard did it on purpose. The chaos is part of the fun.
As for variance, the best idea I've heard mentioned isn't to decrease variance, its to increase it right to the entire duration of a mobs respawn time. So if Trakanon has a three day respawn, make variance +/- 3 days. EVERY raid mob would ALWAYS be in window. No more socking. It would all be about mobilization.
captnamazing
09-03-2015, 09:50 PM
It happens, no one thinks Asgard did it on purpose. The chaos is part of the fun.
As for variance, the best idea I've heard mentioned isn't to decrease variance, its to increase it right to the entire duration of a mobs respawn time. So if Trakanon has a three day respawn, make variance +/- 3 days. EVERY raid mob would ALWAYS be in window. No more socking. It would all be about mobilization.
it would also be about which guild is willing to put a poor soul to track that shit for days, yo
RedXIII
09-03-2015, 10:20 PM
Really good videos dude. Keep it up.
JurisDictum
09-04-2015, 01:49 AM
Classic EQ = no variance. It's pretty stupid to keep in hybrid penalties, no luclin graphics, and pet exp stealing, but then crap out when it comes to something as big as how raiding worked. The server philosophy has always been to make things as classic as possible...except for raiding because some are of the opinion (based on no evidence) that this way works better for more people. I honestly think it's just a cover to deal with the problem of server lag with hundreds of people in a zone.
Rararboker
09-04-2015, 01:55 AM
I don't think anyone who plays on the server likes variance. Just throwing that out there since you seem to think people enjoy it.
JurisDictum
09-04-2015, 01:58 AM
I don't think anyone who plays on the server likes variance. Just throwing that out there since you seem to think people enjoy it.
Most people don't...but some like the how things are very competitive. Others assume that it would be even worse without it. How I see it, is when vindi didn't have variance we were talking guild rotations...now its the usual competitive BS where at least half the people that show up waste their time.
Swish
09-04-2015, 04:28 AM
Most people don't...but some like the how things are very competitive. Others assume that it would be even worse without it. How I see it, is when vindi didn't have variance we were talking guild rotations...now its the usual competitive BS where at least half the people that show up waste their time.
There's always World of Warcraft, sign up now for a free level 90 character.
Altereagle
09-04-2015, 07:56 AM
There's always World of Warcraft, sign up now for a free level 90 character.
Swish man, this is a blue problem. A major one. The players that are still there deal with the problems as they are because they love the game! Maybe even as much as you. Comments like that bum me the fuck out.
Swish
09-04-2015, 08:29 AM
It's as classic as wanting no variance but adding a rotation.
If you want to accomplish more in less time sitting around, you know there's other places to be.
HowlingMad
09-04-2015, 08:46 AM
It's as classic as wanting no variance but adding a rotation.
If you want to accomplish more in less time sitting around, you know there's other places to be.
Except, being PK'd while attempting a raid target isn't an idea of a good time for most of the people that play blue. To try and cover all bases, yes there are people that play both, good for them. It's not exactly a good argument to claim hey come to red and you can raid. It's not the same game sir.
Personally, I don't want a PVP experience and I sure as hell do not want a variance. Vindi is supposed to be 8 hrs, and he's supposed to be farmed like a whipping bitch.
For example: Vindi's BP is one of the best for Shamans. A Step up and easily farmed item for a lot of tanks before they can tackle Idol.
I personally don't mind you recruiting with omission to the name of the obvious. Your sigs usually crack me the hell up. In this case I think your options aren't the best, WoW? really... Red's not the answer in this case either. Fix the variance, and put a stop to poop socking epics for MQ's. That would solve about 50-60% of what's wrong with p99.
A Chicken in every pot, and 2 cars in every garage.
Gumbo
09-04-2015, 11:08 AM
Sweet video but does it have to say "Trakanon' in big, red script the whole video? Makes it hard to see all the action...
Dotgov
09-04-2015, 11:24 AM
Sweet video but does it have to say "Trakanon' in big, red script the whole video? Makes it hard to see all the action...
Yes, and the bigger the better... With more angles... Lots and lots of angles..
Spyder73
09-04-2015, 11:37 AM
Classic EQ = no variance. I honestly think it's just a cover to deal with the problem of server lag with hundreds of people in a zone.
DING! DING! DING! We have a winner folks.
I saw 2 desynces on Vindicator kills when Velious launched, and thats only with 300ish. Consequently Vindy had a variance added the next week with no explanation.
Kushie
09-04-2015, 01:15 PM
I knew our Haggard Krew pals would need more Poison Resist. Send tells for clickie DMF.
Altereagle
09-04-2015, 02:06 PM
I knew our Haggard Krew pals would need more Poison Resist. Send tells for clickie DMF.
:D
Kushie for president.
fiveeauxfour
09-04-2015, 03:38 PM
Get those 10 dose Purity pots too!
Swish
09-04-2015, 03:41 PM
Except, being PK'd while attempting a raid target isn't an idea of a good time for most of the people that play blue. To try and cover all bases, yes there are people that play both, good for them. It's not exactly a good argument to claim hey come to red and you can raid. It's not the same game sir.
Personally, I don't want a PVP experience and I sure as hell do not want a variance. Vindi is supposed to be 8 hrs, and he's supposed to be farmed like a whipping bitch.
For example: Vindi's BP is one of the best for Shamans. A Step up and easily farmed item for a lot of tanks before they can tackle Idol.
I personally don't mind you recruiting with omission to the name of the obvious. Your sigs usually crack me the hell up. In this case I think your options aren't the best, WoW? really... Red's not the answer in this case either. Fix the variance, and put a stop to poop socking epics for MQ's. That would solve about 50-60% of what's wrong with p99.
A Chicken in every pot, and 2 cars in every garage.
After a CR at least you're done, and without the variance you know when to be there. Blue raiding requires hours of poopsocking but without variance the long list of BDA/Taken apps will plunge and people will jump ship to Rampage etc.
Altereagle
09-04-2015, 05:00 PM
Blue raiding requires hours of poopsocking...
That's is exactly what we who play on blue would like to modify.
It doesn't need to be a requirement, it is now because of the way variance is implemented, however there are ways to use variance with classic mechanics to solve the issue of poopsocking, while keeping the fun of the race in tact. These tools are already built into the game, but like the many other expansions, are not enabled on p99.
From the threads I've read and people who I've spoken with, the general feeling seems to be these ways have not been pursued either because of a lack of inspiration, or the ease of simply adding another variance to marginalize targets to deter most individuals from the experience which lightens the server load.
---
Although it may be hard to imagine, not everyone likes PvP EQ... What are you after by repeatedly insisting the folks that enjoy most other aspects of blue switch to red for an experience they are not looking for?
If she says she doesn't like anal, she doesn't like anal... although it may seem like a perfectly viable option from your perspective forcing it in is no way to change minds or make friends.
---
There are other ways to promote red pvp, if you would like, I'd gladly make a quality promotional video highlighting the fun elements of p99 red! I don't have a bard there, but I'll roll one up to level 34 (http://wiki.project1999.com/Lyssa%27s_Solidarity_of_Vision) to shoot it properly. Let me know if this would help the red cause.
Man0warr
09-04-2015, 09:21 PM
Without variance, every zone turns into 300 person desyncs, see Vindi before he got 1 hour variance.
People on this server have proven they cant handle no variance sensibly - and until they do Rogean won't be removing it.
Altereagle
09-04-2015, 09:54 PM
People on this server have proven they cant handle no variance sensibly
Maybe you missed this thread?
Vindi compromises thread. (https://www.project1999.com/forums/showthread.php?t=204858)
Negotiations began shortly after players noticed the lag problem. They ended the moment a variance was added. Players were making an honest attempt to work out the problem without p99 intervention, which came after several guilds made an agreement.
It is not possible to work out a player run solution without an opportunity to do so. A sample size of a day or two of spawns, is hardly adequate enough to definitively declare that compromise is impossible, and a variance is warranted.
If you recall, Plane of Sky had an agreement that lasted (and was amended) by players successfully for quite some time -- without variances.
That should be proof enough that players can indeed handle the game without variances sensibly.
--
Still though, I'm not against variances. It's a mechanic that helps manage the fact that the p99 environment has way more level 60 high end geared mains and alts than classic EQ ever feasibly had at this point in it's evolution. Not to mention a massive knowledge base that allows for players to know precise information about there foes that was not popularly available in classic EQ either (exact spawn locations).
Like i said before, there are ways to use variance with classic mechanics to solve the issue of poopsocking, while keeping the fun of the race in tact. These tools are already built into the game, but like the many other expansions, are not enabled on p99.
Roegan, and the p99 staff need only decide if it is worth their time to try alternatives to solve the issue beyond applying a basic variance that solves server load problems while ruining the fun in the end game -- which effects anyone on the path to classic epic 60.
Altereagle
09-04-2015, 09:56 PM
You guys are killing me with all this negativity... =P
Mistle
09-05-2015, 12:18 AM
You guys are killing me with all this negativity... =P
You are the worst kind of player.
http://granitegrok.com/wp-content/uploads/hypocrisymeter.png
captnamazing
09-05-2015, 12:27 AM
this sounds like a topic for Raid Discussion tbh!
Speed3863
09-05-2015, 03:12 AM
Captamazing, i would love to discuss it in raid discussion but the problem is after 9 months of asking for access, we still dont have it. im sure other guilds are in the same boat as well.
Llodd
09-05-2015, 03:50 AM
Swish imagine if most blue players did move to Red, do you really want to see a 1000 man Empire Zerg? ;)
derpcake
09-05-2015, 08:05 AM
Swish imagine if most blue players did move to Red, do you really want to see a 1000 man Empire Zerg? ;)
unlikely to happen, as soon as people understand that they can actually kill other players to their benefit, people start doing that
people getting killed get mad, and since its about elf-sim its regularly the kind of eternal mad that consumes souls and makes mace salesmen thrive
the day 1000 players make the jump is the day 5 fungi chars will make 300 quit within the first few hours
if this actually happened and a post like yours was involved, insinuating these newcomers would threaten empire, they'd have lost before char creation
that being said i had a great time in empire as a very casual raider, am sure they would welcome blue people and treat them well, since they respect and reward someone that raids 10 hours / month, i'm positive they'll be good to people that contribute more
its not for everyone but def worth a shot, if you really think you can badmouth empire on this forum, gather people & steamroll red, go for it! I wish you great succes, and I'm sure a ton of people are looking forward to it along with me.
Swish
09-05-2015, 10:05 AM
Swish imagine if most blue players did move to Red, do you really want to see a 1000 man Empire Zerg? ;)
Come on down Llodders, necro pvp isn't the best but it is fun :)
jpetrick
09-05-2015, 12:40 PM
Captamazing, i would love to discuss it in raid discussion but the problem is after 9 months of asking for access, we still dont have it. im sure other guilds are in the same boat as well.
Will post for you on raid discussion. Price is 2k per paragraph.
In all seriousness though that forum is pretty useless and has been except for the one time Argh and I managed to get the noble agreement going using it. I'm not sure what you expect to post about variance on there that hasn't already been posted by myself or someone else.
Llodd
09-05-2015, 03:45 PM
Come on down Llodders, necro pvp isn't the best but it is fun :)
M8, if I had the time I probably would :)
Zuranthium
09-06-2015, 05:20 AM
I thought the video was a parody at first but then...it actually seems like you made this because you thought what happened was cool. YIKES.
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