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Vira108
10-05-2015, 09:23 AM
I know for a long time everyone thought weight didn't affect AC until mid 40s or so. Is this still the consensus?

DarthMartigan
10-05-2015, 09:35 AM
I thought this was "it doesn't matter that weight changes AC." At level 21 on my iksar monk, I can see the AC change when I sell crap and then buy up gems to offset all the weight.

Man0warr
10-05-2015, 09:44 AM
It does affect lower level monks, but it's not worth worrying about until higher level. You need plat so loot all you can and wear whatever upgrades you can get.

Vira108
10-05-2015, 09:44 AM
I thought this was "it doesn't matter that weight changes AC." At level 21 on my iksar monk, I can see the AC change when I sell crap and then buy up gems to offset all the weight.

That's a more accurate way of putting it. I shouldn't be posting this early in the morning.

Vira108
10-05-2015, 09:45 AM
It does affect lower level monks, but it's not worth worrying about until higher level. You need plat so loot all you can and wear whatever upgrades you can get.

I thought a lot of people were under the impression that this mechanic was broken on all emu servers? Am I just remembering this wrong?

Spyder73
10-05-2015, 04:10 PM
I thought a lot of people were under the impression that this mechanic was broken on all emu servers? Am I just remembering this wrong?

its definitely in game - but its also not worth worrying about until very high level. Loot away my friends!

JboxCSU
10-05-2015, 04:18 PM
What is "very high level"? I ask because all the sudden I feel like I'm getting blasted when soloing!

I fluctuate between 25-40 stones on my now 27 untwinked monk depending on how long it's been since a bank visit.

Edit - not saying 27 is very high, just want an opinion on when I should start caring.

maskedmelon
10-06-2015, 10:10 AM
What is "very high level"? I ask because all the sudden I feel like I'm getting blasted when soloing!

I fluctuate between 25-40 stones on my now 27 untwinked monk depending on how long it's been since a bank visit.

Edit - not saying 27 is very high, just want an opinion on when I should start caring.

I noticed this too at lower levels, especially when low on HP. Check your agi/ac if you fall below 30-40% hp while at that weight. I never investigated enough to pin down thresholds and just started watching my weight around 11. I only looted things like gems and /random for rares from that point.

Monks don't really need gear for classic game anyway. A larger hp pool makes for less downtime solo though in the absence of regen and there are several very cheap weapons that will last you long time ^^ resistances can be useful too for casters, but again not mandatory. Bone chips can finance a decent weapon (wqs). Overall no need to loot heavy stuff.

Also, I tanked for almost all of my groups (mostly naked) through MM, CoM, KC, Velks, etc. hence my aversion to the weight penalties. If you aren't tanking or soloing then it doesn't matter much. You might just sponge a bit more mana on pulls/splits.

JackFlash
10-06-2015, 10:21 AM
http://www.tski.co.jp/baldio/patch/20010417a.html

This patch should be coming up in the timeline. +1 stone allowance for every 15 levels until 50. Then +2 stones. Max of 24 weight at 60, 14 at level 1.

JboxCSU
10-06-2015, 10:50 AM
I noticed this too at lower levels, especially when low on HP. Check your agi/ac if you fall below 30-40% hp while at that weight. I never investigated enough to pin down thresholds and just started watching my weight around 11. I only looted things like gems and /random for rares from that point.

Monks don't really need gear for classic game anyway. A larger hp pool makes for less downtime solo though in the absence of regen and there are several very cheap weapons that will last you long time ^^ resistances can be useful too for casters, but again not mandatory. Bone chips can finance a decent weapon (wqs). Overall no need to loot heavy stuff.

Also, I tanked for almost all of my groups (mostly naked) through MM, CoM, KC, Velks, etc. hence my aversion to the weight penalties. If you aren't tanking or soloing then it doesn't matter much. You might just sponge a bit more mana on pulls/splits.

Thanks man, I'll check my AC/Agi next time I'm fighting a blue...I know it tanks hard when below 20%, but maybe there is another one I'm missing at a higher health%. If so I'll start going commando...that Wus stick is heavy.

maskedmelon
10-06-2015, 11:56 AM
that Wus stick is heavy.

Omg yes I know ^^. I hated it! And yeah, the <20% hp penalty applies to all classes. I was seeing a hit above that though (around 30-40% up iirc) around L10 when at around 35-40 weight. Haven't gotten that heavy since.

JboxCSU
10-06-2015, 11:03 PM
Dropped weight to 14 and AC went up. Better to wear nothing after all.

maskedmelon
10-07-2015, 10:10 AM
Dropped weight to 14 and AC went up. Better to wear nothing after all.

Ohhhhh, I thought the question was whether or not the displayed AC changes for excess weight were accurate and significant ^^. As you've discovered, anything over 14 or so at lower levels will cause your displayed AC value to decrease. The weight limit increases as you level though. At 54 I think I can get away with 18 or so before my AC takes a hit. The monk wiki has a section on this iirc and I want to say you earn an additional .1 to your allowance every level after 10 or something like that. Apparently not a classic mechanic, but I wouldn't know since I didn't play a monk on live ^^

Happy monkeying!

JboxCSU
10-07-2015, 10:21 AM
Ah, yeah, I did some testing and didn't notice any change to AC or AGI from 100% to 20%.

Second test was how AC was affected wearing armor vs naked...if I had better/lighter gear it would obviously make sense to wear, but naked with 0.1 weight +HP items is best for me right now.

AC went up 23 I think keeping weight down vs wearing crappy cloth/leather armor.

maskedmelon
10-07-2015, 10:52 AM
Right on. If you are on blue, maybe check with Tekylia on getting some crescent armor. He along with a few others help lower monks farm the armor there semi regularly. He had a post on it not too long ago, probably still on page one of this subforum.

Kutsumo
10-07-2015, 11:12 AM
Unless something has changed, the displayed AC will lie to you (in a bad way). The game client thinks that monk weight caps are from the late velious patch where they overhaul it (not in on P99 yet). In that overhaul they change it to something like 14.9 to start, then gain 1stone allowance every 5 or 10 levels... ends up 24 at 60.

Here, however, the allowance is 14.9 from 1-54, 18.9 from 55-59, and 22.9 at 60.

Just keep in mind that even if the client doesn't show you losing AC when you weigh 17-18 stones or what not below level 55, it's lying to you and you are actually losing AC.

maskedmelon
10-07-2015, 11:44 AM
Unless something has changed, the displayed AC will lie to you (in a bad way). The game client thinks that monk weight caps are from the late velious patch where they overhaul it (not in on P99 yet). In that overhaul they change it to something like 14.9 to start, then gain 1stone allowance every 5 or 10 levels... ends up 24 at 60.

Here, however, the allowance is 14.9 from 1-54, 18.9 from 55-59, and 22.9 at 60.

Just keep in mind that even if the client doesn't show you losing AC when you weigh 17-18 stones or what not below level 55, it's lying to you and you are actually losing AC.

That's good to know. Have you parsed the mi loss to confirm, or just anecdotal?

Kutsumo
10-07-2015, 11:49 AM
That's good to know. Have you parsed the mi loss to confirm, or just anecdotal?

I think one of the devs commented on it at some point, mentioning the client and server having different values, but it's mostly just logic considering these facts:

1. Devs here have said that the caps are 14.9 from 1-54, 18.9 from 55-59, and 22.9 at 60 in the server-side coding that determines what happens in combat.

2. The game client does not reflect #1, but instead reflects the future patch that increases caps every few levels and maxes at 24.9 at 60.

I assume that #2 is because we are using the titanium client, which was likely designed while the caps were post-revamp. It is fairly well known that the values in our client are calculated independently of the server.

maskedmelon
10-07-2015, 12:08 PM
I think one of the devs commented on it at some point, mentioning the client and server having different values, but it's mostly just logic considering these facts:

1. Devs here have said that the caps are 14.9 from 1-54, 18.9 from 55-59, and 22.9 at 60 in the server-side coding

Interesting! I've not seem a dev post on it. Anyone has link? The wiki suggests a 2011 patch made them work the way you described the client working. That's wrong then huh?

maskedmelon
10-07-2015, 12:47 PM
Hmmm, this is in line w/ what Kutsu says (as well as a lot of other discussion on the topic), but is inconclusive :/

http://www.project1999.com/forums/showthread.php?t=45360&highlight=Monk+weight

Kutsumo
10-07-2015, 01:38 PM
Hmmm, this is in line w/ what Kutsu says (as well as a lot of other discussion on the topic), but is inconclusive :/

http://www.project1999.com/forums/showthread.php?t=45360&highlight=Monk+weight

Yeah as far as patch notes on P99 go, we are definitely on the 14.9->18.9->22.9 setup as far as backend coding goes. The client isn't though. I'm just assuming that is because Titanium client has those calculations built in on the client side.

JboxCSU
10-07-2015, 03:05 PM
Unless something has changed, the displayed AC will lie to you (in a bad way). The game client thinks that monk weight caps are from the late velious patch where they overhaul it (not in on P99 yet). In that overhaul they change it to something like 14.9 to start, then gain 1stone allowance every 5 or 10 levels... ends up 24 at 60.

Here, however, the allowance is 14.9 from 1-54, 18.9 from 55-59, and 22.9 at 60.

Just keep in mind that even if the client doesn't show you losing AC when you weigh 17-18 stones or what not below level 55, it's lying to you and you are actually losing AC.

Yikes! Thanks for the information.

My completely subjective opinion void of any factual evidence was that I wasn't getting clobbered as hard after I dropped the weight to 14...but my AC did rise a little bit so that's also a factor.