View Full Version : Reduced loot/coin from mobs?
paladin1118
10-16-2015, 08:41 AM
Just wondering if there's any such thing as reduced returns that have been implemented on the server, either for something that's been camped a lot or for mobs that are green to a player? Do they have a higher chance of dropping less coin and fewer items then? I can't remember if that's how things worked back on live in 2000 or not.
Monty405
10-16-2015, 08:48 AM
No, the pool is the pool.
Also rogues pickpocketing will reduce the coin pool for the mob to a minimum of 1 of each coin type.
paladin1118
10-16-2015, 08:58 AM
No, the pool is the pool.
Also rogues pickpocketing will reduce the coin pool for the mob to a minimum of 1 of each coin type.
Does the coin get reduced to 1 on the first successful pickpocket? Does see invis reveal hidden player rogues? Can rogues pickpocket items too or just coin from mobs?
For the past hour or so now I've been getting a lot of 30 and 40 gold loot drops from mobs in a static camp that usually drop 100 or more gold very consistently and virtually no items dropped. Could a player rogue be stealing from my camp? lol
maskedmelon
10-16-2015, 09:23 AM
Does the coin get reduced to 1 on the first successful pickpocket? Does see invis reveal hidden player rogues? Can rogues pickpocket items too or just coin from mobs?
For the past hour or so now I've been getting a lot of 30 and 40 gold loot drops from mobs in a static camp that usually drop 100 or more gold very consistently and virtually no items dropped. Could a player rogue be stealing from my camp? lol
Yes, see invis works to see players who are sneaking/hiding
Yes, rogues can pick pocket items too
Not sure on the other items ^^
Monty405
10-16-2015, 10:56 AM
Does the coin get reduced to 1 on the first successful pickpocket? Does see invis reveal hidden player rogues? Can rogues pickpocket items too or just coin from mobs?
For the past hour or so now I've been getting a lot of 30 and 40 gold loot drops from mobs in a static camp that usually drop 100 or more gold very consistently and virtually no items dropped. Could a player rogue be stealing from my camp? lol
Its kind of random for rogues. say a mob has 30 gold among other coins. He may be unsuccessful on his first try, get 12 gold on the next, 8 on the next ect. until only 1 gold remains. When only 1 of everything remains it'll just show as consistent failures to him.
Rogues can also steal items that (I believe) are not marked as LORE or MAGIC or NO DROP. So gems can be stolen as well as other weird things (Froglok eyes from frogs in guk for example).
See invis does work on rogues, despite their innate hide being different (better) from invis spells.
xedia
10-16-2015, 04:09 PM
Oops! I had been working on the concept that pickpocketing was pulling from a separate loot table only accessible via pickpocket.. Ive been stealing the groups copper/silver.. Thank goodness Im only lvl 17 and havent stolen must worthwhile.. I'll ask the group if its OK to PP before I anger someone.
Askyn
10-16-2015, 04:20 PM
I know on live they changed it to a separate loot table for PP, anyone remember when they did that?
Pyrocat
10-16-2015, 05:03 PM
Its kind of random for rogues. say a mob has 30 gold among other coins. He may be unsuccessful on his first try, get 12 gold on the next, 8 on the next ect. until only 1 gold remains. When only 1 of everything remains it'll just show as consistent failures to him.
Rogues can also steal items that (I believe) are not marked as LORE or MAGIC or NO DROP. So gems can be stolen as well as other weird things (Froglok eyes from frogs in guk for example).
See invis does work on rogues, despite their innate hide being different (better) from invis spells.
I think it works on Lore items. As long as it's not Magic or No Drop.
Verath
10-17-2015, 03:19 PM
I went to permafrost on live and killed the 3 IG by the end. Made a total of 10p or something. So I guess it's possible, but I doubt that its implemented on P99.
Ladros
10-19-2015, 11:39 AM
You cannot steal gems ... they basically destroyed pick pocket on this server. When I played live back in the day (basically when eq came out), I would be able to get up to 1k pp per night pick pocketing hill giants. Good luck doing that now ... But what do I know .. I only played a rogue.
Monty405
10-19-2015, 12:09 PM
You cannot steal gems ... they basically destroyed pick pocket on this server. When I played live back in the day (basically when eq came out), I would be able to get up to 1k pp per night pick pocketing hill giants. Good luck doing that now ... But what do I know .. I only played a rogue.
Oh, I was not aware that this was not classic.
On live during this time frame I was also sneaking away from Sebilis with a small fortune in stolen gems (from blue diamonds on down).
Ladros
10-19-2015, 01:20 PM
Oh, I was not aware that this was not classic.
On live during this time frame I was also sneaking away from Sebilis with a small fortune in stolen gems (from blue diamonds on down).
Ya totally takes away from the aspect of being a rogue ... I mean what is the point of being a rogue when one of the main aspects is stealing and you can only maybe take a few pp and no items worth of value? Makes for more competition in the game ...
gildor
10-19-2015, 01:33 PM
Yep, being so co-dependent, on live the only way I was able to get my BD resist gear for the little time I had to raid was by picking the blue diamonds from scarabs etc...very sad it has been neutered here
So much for classic.
Ladros
10-19-2015, 01:37 PM
As long as the casters and tanks are classic though ... seems like rogues were the half assed designed class from the beginning. Sense/disarm traps, poison skill ... Yes you can do poison but most of it is worthless ... only like 3 of them actually worth using.
gildor
10-19-2015, 01:39 PM
I just dont understand why we get this "Quality of Life" change but we can't have non classic things like buff timers. Totally contradicts itself.
Ladros
10-19-2015, 01:43 PM
I just dont understand why we get this "Quality of Life" change but we can't have non classic things like buff timers. Totally contradicts itself.
Agreed .. I think the main thing though is that they changed pick pocketing to humanoid creatures only.
Pyrocat
10-19-2015, 02:50 PM
You cannot steal gems ... they basically destroyed pick pocket on this server. When I played live back in the day (basically when eq came out), I would be able to get up to 1k pp per night pick pocketing hill giants. Good luck doing that now ... But what do I know .. I only played a rogue.
Do you have any proof of this? First I've heard of it.
maskedmelon
10-19-2015, 03:19 PM
Agreed .. I think the main thing though is that they changed pick pocketing to humanoid creatures only.
Interesting. That actually makes sense ^^ Kinda disturbing now to think of in what sort of pocket a giant beetle would hold its gems and how rogues would know of such a pocket and how to access it with any degree of stealth let alone while engaged in combat....
Ladros
10-19-2015, 03:58 PM
Do you have any proof of this? First I've heard of it.
Which part? Pick pocketing from giants or able to steal gems?
Pyrocat
10-19-2015, 04:00 PM
Ability to steal gems. Non-magic droppable items should be able to be pickpocketd.
Ladros
10-19-2015, 04:02 PM
Ok, I am sure I can find a log on this. But trust me if you were able to steal gems of value I would of done it by now. Also I would never leave seb if that were the case. I know there is a patch regarding most of pick pocket. When I get home I can do some research.
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