PDA

View Full Version : Kunark Raid Targets


warrioman
11-30-2010, 10:43 AM
Does anybody have a comprehensive list of the raid targets in Kunark including tiers?

EDIT 12/1/2010
Contributors:
Rahnza


Tier 1:
Plane of Sky, Spiroc - http://eqbeastiary.allakhazam.com/search.shtml?id=3493
Trakanon - http://eqbeastiary.allakhazam.com/search.shtml?id=4503
Veeshan's Peak (although some dragons aren't very hard ie. Silverwing, keying is) - http://everquest.allakhazam.com/db/zones.html?zstrat=93

Tier 2:
Venril Sathir - http://eqbeastiary.allakhazam.com/search.shtml?id=4588
Queen Velazul Di`zok - http://eqbeastiary.allakhazam.com/search.html?id=4979
Random Epic 1.0 mobs.

Tier 3:
Prince/King
Plane of Hate / Innoruuk
Plane of Fear / Cazic Thule
Talendor - http://eqbeastiary.allakhazam.com/search.shtml?id=5072
Faydedar - http://eqbeastiary.allakhazam.com/search.shtml?id=4470
Severilous - http://eqbeastiary.allakhazam.com/search.shtml?id=5073
Gorenaire - http://eqbeastiary.allakhazam.com/search.shtml?id=5034
Vox - http://eqbeastiary.allakhazam.com/search.shtml?id=2620
Nagafen - http://eqbeastiary.allakhazam.com/search.shtml?id=3283
Ragefire - http://eqbeastiary.allakhazam.com/search.shtml?id=5218

Tier 4:
Phinigel Autropos - http://eqbeastiary.allakhazam.com/search.shtml?id=1852
Master Yael - http://eqbeastiary.allakhazam.com/search.shtml?id=5074
other bullshit mobs.

RapidScotch
11-30-2010, 11:43 AM
http://everquest.allakhazam.com/wiki/eq:raid_progression_guide

The following is NOT in order. But a progression from the above link.

Raid Progression
(~Vox/Nagafen)

* Blackfeather Roost: Queen Eletyl
* Lady Vox
* Lord Nagafen
* Plane of Sky

(~Kunark)

* Chardok Royals
* Cobalt Scar: Kelorek`Dar
* Dreadlands: Gorenaire
* Emerald Jungle: Severilous
* Karnor's Castle: Venril Sathir
* Old Sebilis: Trakanon
* Plane of Fear: Cazic Thule
* Skyfire Mountains: Talendor
* Timorous Deep: Faydedar
* Wakening Land: Wuoshi

Stage 2 (~Velious)

* Akheva Ruins: The Itraer Vius
* Dragon Necropolis: Zlandicar
* Icewell Keep: Dain Frostreaver IV
* Kael Drakkel: Derakor the Vindicator
* Kael Drakkel: King Tormax
* Plane of Growth: Tunare
* Skyshrine: Lord Yelinak
* Sleeper's Tomb
* Temple of Veeshan: Halls of Testing
* Temple of Veeshan: West Wing
* Velketor's Labyrinth: Velketor the Sorcerer
* Western Wastes: Klandicar
* Western Wastes: Sontalak

Torqumada286
11-30-2010, 12:24 PM
http://everquest.allakhazam.com/wiki/eq:raid_progression_guide

Raid Progression
(~Vox/Nagafen)

* Blackfeather Roost: Queen Eletyl


This is not a Classic EQ mob.

Torqumada

spoolie
11-30-2010, 12:25 PM
well take out the blackfeather roost: queen eletyl, then remove cobalt scar and wakening lands from ~kunark and move them down to velious. Lastly remove Akheva ruins from the velious section. Also in the Kunark section there should be veeshan peaks: Silverwing, Nexona, Phara Dar, Druushk, Xygoz, Hoskar. Velious should add Kael Drakkel: Statue of Rallos zek, Idol of Rallos zek, Avatar of war.. There might be more but that is what I am seeing according to that list.

Lazortag
11-30-2010, 12:34 PM
well take out the blackfeather roost: queen eletyl, then remove cobalt scar and wakening lands from ~kunark and move them down to velious. Lastly remove Akheva ruins from the velious section. Also in the Kunark section there should be veeshan peaks: Silverwing, Nexona, Phara Dar, Druushk, Xygoz, Hoskar. Velious should add Kael Drakkel: Statue of Rallos zek, Idol of Rallos zek, Avatar of war.. There might be more but that is what I am seeing according to that list.


Notice Innoruuk was left out also :p

Sounds exciting, can't wait.

RapidScotch
11-30-2010, 12:36 PM
I didn't think that looked right exactly, but I didn't know offhand all of the correct ones. Excuse me while I kiss the sky ~


*edit* o duh, didn't read on that site they are arranged : This is a list of EverQuest raids, categorized by difficulty (approximate)

Lolol :D

Huggie
11-30-2010, 12:47 PM
Plane of Mischief

Crone
11-30-2010, 01:01 PM
Kunark is going to be crazy. I have many more memories from Kunark, than I do classic. I think by the time Kunark rolled around I was in my 50s, and able to experience a lot of the content. I remember poopsocking PoG, and Wuoshi ganking me as you ported into WL. haha.. shaman soloing Wuoshi? yaaa!

The Seb groups, the Fungus Grove AoE groups... oh man. Such good times.

Aadill
11-30-2010, 01:03 PM
o.O

Pikle
11-30-2010, 02:12 PM
Crone just so you know some of things you mentioned are Velious! I do love PoG though, sucks if you worship Tunare!

Akame
11-30-2010, 02:14 PM
The Avatar of War in Kael isn't on the list either.

guineapig
11-30-2010, 02:25 PM
Avatar of War wasn't Kunark as already mentioned.

Henini
11-30-2010, 02:29 PM
AoW was velious


and fungus grove is luclin.

and you weren't rolling around in your 50s when kunark hit, max level was 50. and shm won't be soloing Wuoshi any time soon... thanks for fucking up just about everything in your post about time line stuff.

Zapatos
11-30-2010, 02:40 PM
Here... a progression time-line from Al'Kabor's progression guild - Vintage...

http://www.eqvintage.com/faqs/progression-timeline/

Crone
11-30-2010, 02:51 PM
Really dick head? Level 50 was the max level for Kunark? Really?

Go fuck yourself.


AoW was velious


and fungus grove is luclin.

and you weren't rolling around in your 50s when kunark hit, max level was 50. and shm won't be soloing Wuoshi any time soon... thanks for fucking up just about everything in your post about time line stuff.

Lazortag
11-30-2010, 03:00 PM
AoW was velious


and fungus grove is luclin.

and you weren't rolling around in your 50s when kunark hit, max level was 50. and shm won't be soloing Wuoshi any time soon... thanks for fucking up just about everything in your post about time line stuff.

http://www.afterlifeguild.org/Thott/kunark.php

Kunark was the first expansion shipped for Everquest. One of the features of the expansion, for many people the main feature, was an increase in the level cap from the old cap of level 50, to a new cap of level 60.

Akame
11-30-2010, 03:15 PM
Avatar of War wasn't Kunark as already mentioned.

Correct, but the reply was with both kunark and velious raid targets, but it's a list of progression marker targets, not simply all raid targets per expansions.

/ninja penguin hugs for Chicanery

guineapig
11-30-2010, 03:36 PM
/ninja penguin hugs for Chicanery

AHA! ;)


Better role that monk, your talents are being wasted! :p

Akame
11-30-2010, 03:39 PM
AHA! ;)


Better role that monk, your talents are being wasted! :p

Don't worry, one day I will answer my true calling. ;)

Kaleadar
11-30-2010, 05:04 PM
[url]
(~Kunark)

* Wakening Land: Wuoshi

Stage 2 (~Velious)

* Akheva Ruins: The Itraer Vius


what the fauck!

bump Wakening Land: Wuoshi to Velious and take Akheva Ruins: The Itraer Vius off the map!

Akame
11-30-2010, 05:07 PM
Yea it's a progression Teir list, not based on expansion.

Pescador
11-30-2010, 06:21 PM
Obviously that guy meant that the level cap was 50 when Kunark hit, meaning that the person saying he was "in his 50s" when Kunark hit was wrong.

Except he said so in a very non-diplomatic way.

Daldaen
11-30-2010, 06:46 PM
Skyfire - Talendor
Emerald Jungle - Severilous
Timorous Deep - Faydedar
Dreadlands - Gorenaire
Sebilis - Trakanon
Karnor's - Venril Sathir
Chardok - Royals

Veeshan's Peak (Keyed) - Lots of Dragons

-- Pretty sure thats it other than Epic 1.0 named. Dragon in SKyfire / Fire elemental in Burning woods for example for cleric 1.0 --

Kunark:

Burning Woods
Chardok
City of Mist
Crypt of Dalnir
Dreadlands
East Cabilis
Emerald Jungle
Field of Bone
Firiona Vie
Frontier Mountains
Howling Stones (Charasis)
Kaesora
Karnor's Castle
Kurn's Tower
Lake of Ill Omen
Mines of Nurga
Old Sebilis
Skyfire Mountains
Swamp of No Hope
Temple of Droga
The Overthere
Timorous Deep
Trakanon's Teeth
Veeshan's Peak
Veksar
Warsliks Wood
West Cabilis

I just went about it by checking out the zones and pulling out of my memory Raid mobs that were in the zone

Rejuvenation
11-30-2010, 06:55 PM
Skyfire - Talendor
Emerald Jungle - Severilous
Timorous Deep - Faydedar
Dreadlands - Gorenaire
Sebilis - Trakanon
Karnor's - Venril Sathir
Chardok - Royals

Veeshan's Peak (Keyed) - Lots of Dragons

-- Pretty sure thats it other than Epic 1.0 named. Dragon in SKyfire / Fire elemental in Burning woods for example for cleric 1.0 --

Kunark:

Burning Woods
Chardok
City of Mist
Crypt of Dalnir
Dreadlands
East Cabilis
Emerald Jungle
Field of Bone
Firiona Vie
Frontier Mountains
Howling Stones (Charasis)
Kaesora
Karnor's Castle
Kurn's Tower
Lake of Ill Omen
Mines of Nurga
Old Sebilis
Skyfire Mountains
Swamp of No Hope
Temple of Droga
The Overthere
Timorous Deep
Trakanon's Teeth
Veeshan's Peak
Veksar
Warsliks Wood
West Cabilis

I just went about it by checking out the zones and pulling out of my memory Raid mobs that were in the zone

No Veksar though, it was added later.

Sparkin
11-30-2010, 07:06 PM
Not major raid stuff, but the CoM Lords too.

Daldaen
11-30-2010, 08:13 PM
No Veksar though, it was added later.

K yea, that sounds right.

Curmudgen
11-30-2010, 10:07 PM
What raid mob is inside the city of cabilis?

Rahnza
12-01-2010, 12:48 AM
What raid mob is inside the city of cabilis?
None.


If you want some sort of tier list, here's my best attempt, however it's very subjective... some mobs are hard for some guilds while others are easy. Venril Sathir comes to mind, that fight always seems to be an absolute breeze or a complete headache. And raiding in EQ is easy as fuck until Velious anyways, especially on P99.

Tier 1:
Plane of Sky (Spiroc+Bees)
Trakanon
Veeshan's Peak (although some dragons aren't very hard ie. Silverwing, keying is)


Tier 2:
Venril Sathir
Queen Di'Zok
Random Epic 1.0 mobs.


Tier 3:
Prince/King
Plane of Hate / Innoruuk
Plane of Fear / Cazic Thule
Talendor, Faydedar, Severilous, Gorenaire, Vox, Nagafen, Ragefire

Tier 4:
Phinny, Yael, other bullshit mobs.


Was gonna include Velious in this but I gotta jet, I'll edit later.

azeth
12-01-2010, 08:50 AM
Tier 1:
Plane of Sky (Spiroc+Bees)
Trakanon
Veeshan's Peak (although some dragons aren't very hard ie. Silverwing, keying is)


Tier 2:
Venril Sathir.

agreed, if by then Rune is absorbing spell damage. If not:

Tier 1A:
Venril Sathir

Tier 1:
Plane of Sky (Spiroc+Bees)
Trakanon
Veeshan's Peak (although some dragons aren't very hard ie. Silverwing, keying is)

logiktrip
12-01-2010, 08:59 AM
I think a bigger problem with VS will be npcs proccing innates on misses, but it's not a huge issue either way.

Maybe I misunderstand your listings, but why would VS rank tougher than VP?

azeth
12-01-2010, 09:04 AM
I think a bigger problem with VS will be npcs proccing innates on misses, but it's not a huge issue either way.

Maybe I misunderstand your listings, but why would VS rank tougher than VP?

http://everquest.allakhazam.com/db/spell.html?spell=993

http://everquest.allakhazam.com/db/spell.html?spell=834

logiktrip
12-01-2010, 09:07 AM
Again...If NPC proc behavior remains the same on P99, your runes will not make very much difference, regardless of whether they absorb spell damage first.

I'm well aware of VS's information, but it still doesn't answer the question of why VS would be more difficult than VP.

azeth
12-01-2010, 09:10 AM
http://www.graffe.com/forums/showthread.php?3470-Venril-Sathir-Guide-By-Claud-Shadowflare-of-Xegony&p=84736

http://stock3.pho.to/data1/3/4/4/3444eca0-197c-9174-71e5-a02b8f0cde45.jpg (http://share.pho.to/zB9imw)

good guide, and if this stands to truth then I suppose we're just fine.

"...since the NPC lifetaps got fixed." wonder when this was.

logiktrip
12-01-2010, 09:12 AM
I've mentioned twice now that procs are not working correctly on p99 as they did on live, and you respond with a strategy guide that relies on that mechanic?

Good luck, I guess.

azeth
12-01-2010, 09:16 AM
I think moreso you're having a one sided arguement?
I think a bigger problem with VS will be npcs proccing innates on misses, but it's not a huge issue either way.

Maybe I misunderstand your listings, but why would VS rank tougher than VP?

Your logic is nonsensical here. You're identifying VS may proc a 1500 pt lifetap on his MISSES, and then asking me why VS would be harder than some VP targets?

Read ^

logiktrip
12-01-2010, 09:28 AM
I'm not going to argue with you, I was just trying to have a discussion about the raid targets.

I agree that VS will be harder than he would be on live using the strategy you have posted...we just disagree on how much more difficult it will be. Luckily there's more than one way to kill an npc in EQ.

I don't see VS, even with these bugs, being more difficult than hoshkar or phara. I guess we'll see, though.

azeth
12-01-2010, 09:37 AM
Luckily there's more than one way to kill an npc in EQ.

How many mages would it take to...

possible :p

guineapig
12-01-2010, 11:08 AM
I would be less worried about the single target lifetap that happens once every 45 seconds and theoretically can be resisted (-200MR).

I would be more worried about the PB AoE 30 second UNRESISTABLE stun with 200 range and 400 damage that refreshes every 24 seconds.

Do the math. He can perma-stun your whole raid if you fuck up. Then he can just sit ther summoning anyone that damaged him but is out of AoE range and heal himself to full off your lifeless bodies.

azeth
12-01-2010, 11:16 AM
I would be less worried about the single target lifetap that happens once every 45 seconds and theoretically can be resisted (-200MR).

everything I've read indicates his lifetap is not resistable even over 255+, though not unreistable.

beyond that I agree with your points.

guineapig
12-01-2010, 11:44 AM
everything I've read indicates his lifetap is not resistable even over 255+, though not unreistable.

beyond that I agree with your points.

The catch is that MR is not capped on this server the way it should be. With a bard twisting 2 MR songs and a tank decked out in resist gear 400 MR is totally achievable even now. That number will get even higher in kunark.

But even still, the lifetap is not the dangerous part of the encounter. Anyone who has taken VS on before knows this.

azeth
12-01-2010, 11:49 AM
The catch is that MR is not capped on this server the way it should be. With a bard twisting 2 MR songs and a tank decked out in resist gear 400 MR is totally achievable even now. That number will get even higher in kunark.

True, I've seen my own around 330 with a bard in group. Curious if that number is factual or just titanium client related and differentiates from the server's #.

But even still, the lifetap is not the dangerous part of the encounter. Anyone who has taken VS on before knows this.

yes only because non weapon related procs (VS lifetap) is countered by Rune.

guineapig
12-01-2010, 11:55 AM
yes only because non weapon related procs (VS lifetap) is countered by Rune.


Actually I was thinking because he can only do it once every 45 seconds. His hitpoints are so low compared to many bosses that he can be burned down before he's able to do it more than twice. Even if he manages to heal himself for 3000 it's not going to do him much good.

It's because he can use it in combination with permastunning everyone close to him that he''s a bitch. But if you kill him in under 2 minutes the lifetap is honestly a completely forgettable ability. Might as well be a 45 second death touch. It's nothing special.

besides, chances are he would lifetap the tank and in order to counter that with rune you would have to be chain rune-ing your tank for the fight. While this is definitely an effective strategy it's not necessary for a mob that does so little damage.

But, as somebody said before, there are lots of ways to do this and no wrong answer.

azeth
12-01-2010, 12:00 PM
^ agree, but consider what that fellah earlier identified about how misses can proc an innate spell.

We shall see.. 20 more minutes I heard.

Trimm
12-01-2010, 12:20 PM
We shall see.. 20 more minutes I heard.

No way, it should take longer than that. (Oh literal Trimm)