Redi
01-08-2016, 01:12 PM
what are you talking about, empire didn't suffer, all their core members were in nihilum! aimchat is filled with psychopaths that wants to run things their way and they couldn't change things internally with nihilum so they took it outside of the game snitching and buddy questing gm's in order to gain top position.
then the scrubs joined and praised them as heroes for handing out drama free epics when in reality they had already gotten everything they wanted from nihilum, they were giving you shit they already had, duh.
when competition came to show (vaporize return) the beloved leaders of empire decided to sacrifice gyno in order to bring him down and once again secure that there would be absolutely zero competition on the server.
either way ames really put the nail in the coffin, this shits done son
WALL OF TEXT< I DONT FEEL LIKE TROLLING TODAY
No one denying that other games suck even more, thats why some of us are still here, lol. There will never be another good MMO created, most of us know that . They don't make any money.
Pay-to-win, or super ultra care-bear worlds with instances like you said. The future is bleak for MMOs.
We could make this server fun, and actually create some sort of challenge, but people not really interested in that.
1. Guild cap at 45 members in a zone at one time , or adjacent connecting zones. Banhammer for any guilds that try to use un tagged members to rule lawyer numbers.
Keeps pvp and PVE more challenging. Put aside your hate, even colgate knows this is the way to go. Now that he is BIS gear he probably even agrees more !
2. Active GMs
3. Blue/red Xfers allowed, who cares about some idiot making 5 dollars a week on this game.
4. Actual set of rules, posted, set in stone, bans handed out by the active GMs that witness events. Replace sirken with someone who has actually played on an everquest pvp server. Nice guy and all but its too easy to "lobby" him.
5. Increase raid LNS timer to 4 hours.
6. GM rezs for anyone below 25, anyone cought trying to exploit GM time, by chain dieing/ rezing a character to train with gets all accounts banned.
7. Get caught lying to a GM you get banned, every account on your emu.
8. Forum accounts with posting privileges linked to in game characters above level 50, everyone else is only allowed to post in the trading/guild forums eliminates all trolling for fear of in game ban.
9. Tripple exp on Monday and Friday for anyone below level 25, more low level GM events advertised on Blue server and other websites. Plenty of things you can do to motivate people to play. It's a proven model on the pay to win games.
Basically its all the same, you need a handful of GMs that just like the game, don't have some weird problem with authority and work for free.
Above ideas are just a few, I don't personally like every single one, but I know how to create a better atmosphere for casuals, without destroying the game for more hardcore gamers.
Beating the content easily isnt the goal, its been done 6000x over.
Simple solutions to any of your concerns.
1. Easy to enforce, after a few raid bans on sleezy guild leaders trying to rule lawyer the GM , that wont happen. Key is a smart GM. That knows and is active on the server, if he sees two guilds together "friends" and "slosh", and he knows they are "allied", and have more than 45 members zerging the area. Pretty easy on a server to enforce. Big fights of 45 + are not common, and easy to police if your active on the server. Any GM that has been on the server more than 5 minutes can figure out the politics.
2. The list of mobs you've stated, just increase the allowed number to like 60 or whatever for those specific encounters. Pretty simple. Keep the content and pvp interesting. If a guild leader doesn't enforce these rules, hes banned. Simple. You would not have one violation.
3. Addressing your "why doesnt it happen here". ,The majority of people join one guild. There are no hard coded teams. So they flow like water. Wherever the easiest path lays. Nihilum to -------xxx zerg. Whatever it may be.
The only wild card on this server is who has sirkens "blesssing". Which has destroyed a lot of the motivation of any guilds up and coming. The fast track to sirkens magical skype. Most people with a brain see this, and say fuck that. I am not talking to some guy in skype to get simple shit done in game.
I'll say it over and over again, the server does not work because everquest requires full time GMs. In this case, probably around 4-6 GMs to ease the work load.
Everything else is just a waste of time to think about until there is server support.
then the scrubs joined and praised them as heroes for handing out drama free epics when in reality they had already gotten everything they wanted from nihilum, they were giving you shit they already had, duh.
when competition came to show (vaporize return) the beloved leaders of empire decided to sacrifice gyno in order to bring him down and once again secure that there would be absolutely zero competition on the server.
either way ames really put the nail in the coffin, this shits done son
WALL OF TEXT< I DONT FEEL LIKE TROLLING TODAY
No one denying that other games suck even more, thats why some of us are still here, lol. There will never be another good MMO created, most of us know that . They don't make any money.
Pay-to-win, or super ultra care-bear worlds with instances like you said. The future is bleak for MMOs.
We could make this server fun, and actually create some sort of challenge, but people not really interested in that.
1. Guild cap at 45 members in a zone at one time , or adjacent connecting zones. Banhammer for any guilds that try to use un tagged members to rule lawyer numbers.
Keeps pvp and PVE more challenging. Put aside your hate, even colgate knows this is the way to go. Now that he is BIS gear he probably even agrees more !
2. Active GMs
3. Blue/red Xfers allowed, who cares about some idiot making 5 dollars a week on this game.
4. Actual set of rules, posted, set in stone, bans handed out by the active GMs that witness events. Replace sirken with someone who has actually played on an everquest pvp server. Nice guy and all but its too easy to "lobby" him.
5. Increase raid LNS timer to 4 hours.
6. GM rezs for anyone below 25, anyone cought trying to exploit GM time, by chain dieing/ rezing a character to train with gets all accounts banned.
7. Get caught lying to a GM you get banned, every account on your emu.
8. Forum accounts with posting privileges linked to in game characters above level 50, everyone else is only allowed to post in the trading/guild forums eliminates all trolling for fear of in game ban.
9. Tripple exp on Monday and Friday for anyone below level 25, more low level GM events advertised on Blue server and other websites. Plenty of things you can do to motivate people to play. It's a proven model on the pay to win games.
Basically its all the same, you need a handful of GMs that just like the game, don't have some weird problem with authority and work for free.
Above ideas are just a few, I don't personally like every single one, but I know how to create a better atmosphere for casuals, without destroying the game for more hardcore gamers.
Beating the content easily isnt the goal, its been done 6000x over.
Simple solutions to any of your concerns.
1. Easy to enforce, after a few raid bans on sleezy guild leaders trying to rule lawyer the GM , that wont happen. Key is a smart GM. That knows and is active on the server, if he sees two guilds together "friends" and "slosh", and he knows they are "allied", and have more than 45 members zerging the area. Pretty easy on a server to enforce. Big fights of 45 + are not common, and easy to police if your active on the server. Any GM that has been on the server more than 5 minutes can figure out the politics.
2. The list of mobs you've stated, just increase the allowed number to like 60 or whatever for those specific encounters. Pretty simple. Keep the content and pvp interesting. If a guild leader doesn't enforce these rules, hes banned. Simple. You would not have one violation.
3. Addressing your "why doesnt it happen here". ,The majority of people join one guild. There are no hard coded teams. So they flow like water. Wherever the easiest path lays. Nihilum to -------xxx zerg. Whatever it may be.
The only wild card on this server is who has sirkens "blesssing". Which has destroyed a lot of the motivation of any guilds up and coming. The fast track to sirkens magical skype. Most people with a brain see this, and say fuck that. I am not talking to some guy in skype to get simple shit done in game.
I'll say it over and over again, the server does not work because everquest requires full time GMs. In this case, probably around 4-6 GMs to ease the work load.
Everything else is just a waste of time to think about until there is server support.