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View Full Version : Seafury Island Etiqutte


Boilon
02-05-2016, 04:40 PM
is there even such a thing? Just wondering because I came back after being on a break for ~ 2 years. I have on occasion necros parking their pet next to where im standing so that they can get FTE on the spawn tag, I also have the same person lifetapping my cyclops to maintain their lich form in lack of mobs, also rooting mobs near me occasionally as well (with splurt on, but it results in me getting proximity agro). I don't want to name any names since it will prob land in RnF if I do so, but am curious to know if this is completely okay, or....? I haven't had many issues with people on here since I came back until this time, so just wondering if this is normal behavior move along sort of thing...

Baler
02-05-2016, 04:45 PM
I was there today,. was a bunch of greedy rats. Disgusting. I QQ'd a couple times in ooc.

a seafury pops and you'll see 2-3 people all run over to it trying to get its fte agro. Or people putting fast casting light dots and rooting them while they're killing 2+ others at the same time.

It's greed plain and simple. Not fun.

SamwiseRed
02-05-2016, 04:45 PM
take everything and fuck everybody is the only etiqutte that applies.

Boilon
02-05-2016, 04:47 PM
a seafury pops and you'll see 2-3 people all run over to it trying to get its fte agro. Or people putting fast casting light dots and rooting them while they're killing 2+ others at the same time.

It's greed plain and simple. Not fun.

No I mean LITERALLY on the spawn. Does this mean they have claim to that 1 spawn? But, like I said there is a multiple issues all by the same necromancer. Everything I listed was really just 1 person, I haven't had many problems up until now.

Often he stalls with roots on mobs instead of killing it, like leaving it rooted with no dots on it.

edit: I mean if he's going to 'help' me kill my mobs by lifetapping them then I can 'help' him kill his mobs with my pet right?

Lojik
02-05-2016, 04:48 PM
https://www.project1999.com/forums/showthread.php?t=89449

Ravager
02-05-2016, 04:54 PM
The polite thing to do is stay away from that island.

Sage Truthbearer
02-05-2016, 05:05 PM
It's pretty cutthroat out there.

Shamans usually like to root rot 2-4 seafuries at a time with epic and grab more as they pop.

Necros will do the same and guard their pet on spawn points to grab FTE.

I like to stay away from that place altogether.

Boilon
02-05-2016, 05:06 PM
So, if hes root parking BUT not killing it, as in it is regenerating hp, there is nothing that can be done about stalling? Or is this a case of frapsing to prove that is exactly what is being done?

iruinedyourday
02-05-2016, 05:08 PM
best tactic is to observe and mark on the maps the spawn/paths of the SF's... then figure out timers for everyone and stand on teh spawn of each incoming SF.

gotta catch em all!

Nicoline
02-05-2016, 05:11 PM
I use to go to Seafury Isle a lot, not anymore due to this issue. It is a nice way to make some pp but yes too many people root rotting mobs and then getting mad at others for taking one that they were on the way to get. With it being FTE then there is nothing wrong with them camping on the spawn point. Would be nice if others would share instead of being so rude :)

Boilon
02-05-2016, 05:13 PM
I would like to clarify I have ZERO problem with people who get an FTE on mobs, I have a problem with underhanded tactics such as rooting without killing, rooting mobs near other players, possible quag or corrupted trains, etc.

to me root rotting 6 mobs and only killing 2 (3-4 others without dots on) would be considered stalling no? I have no problems with shamans or whoever dotting them all up, but in this case they were at times regenerating.

Baler
02-05-2016, 05:15 PM
Take a breather. If you let them get to you, they win. There is no resolution at the end of this tunnel. -_-
Seafury isle is good coin but it's not worth the headache and aggravation in my opinion. The latter of which is not mentioned in any guides.

It's like biting into a candy coated onion. The candy taste good but the onion,.. ooh the onion.

thufir
02-05-2016, 05:20 PM
There is not, in fact, much etiquette here. When the place is overcrowded I just sit on one spawn until more people leave.

Can't blame others for being greedy - money's why everyone is there. I advocate patience. Probably easier for me to say since I can't keep like 7 spawns running.

I find the best times to be on seafury island are when big guilds are raiding. I was grinding the island on one Friday night and it was much less populated than usual, fwiw.

Boilon
02-05-2016, 05:21 PM
Take a breather. If you let them get to you, they win. There is no resolution at the end of this tunnel. -_-
Seafury isle is good coin but it's not worth the headache and aggravation in my opinion. The latter of which is not mentioned in any guides.

It's like biting into a candy coated onion. The candy taste good but the onion,.. ooh the onion.

You are right about the first and last part. But, I am wondering why there is nothing that can be done about border line train tactics/stalling, something that would not fly in any other area. That's why I asked if it is something that would only be considered upon fraps or something (like in the raid scene) to even be considered. But, I will take a break from the island though ( and maybe people will be glad to see an epic mage leave from there).

Boilon
02-05-2016, 05:23 PM
There is not, in fact, much etiquette here. When the place is overcrowded I just sit on one spawn until more people leave.

Can't blame others for being greedy - money's why everyone is there. I advocate patience. Probably easier for me to say since I can't keep like 7 spawns running.

I find the best times to be on seafury island are when big guilds are raiding. I was grinding the island on one Friday night and it was much less populated than usual, fwiw.

Hey Grallos, yeah we killed quag and corrupted a few times together! To be honest I usually only take the top 2 + one by goblin camp spawn to myself, rest I don't bother running to. It just pisses me off when said necromancer also decides to come and decide to do the same 3 and puts his pet next to mine to try and grab the FTE, but I suppose it is fair enough to do so if there is no rules against that.

This necromancer though is not part of any raiding guild so this is unlikely to happen (him gone due to raiding), I have seen him before but he never acted in this way previously.

arsenalpow
02-05-2016, 05:34 PM
Pretend like your battling in Quake3. Time those pops. Get the red armor, then grab those armor shards, and make sure you keep rockets locked up. Map control yo.

dafier
02-05-2016, 05:41 PM
imo, fte isn't root. fte = dmg done first.

I never got in trouble. So, if someone roots, runs off and you are killing the mob when they come back to 'dmg' it and they get upset. Then just tell them to pull with dmg next time. Or, /petition it.

Again, (this was 6+ months ago) I was petitioned several times yet I never talked to about what I did.

Also, see Chest's posts above.

Arclyte
02-05-2016, 05:44 PM
if someone is being a turd and holding up half a dozen giants just kill what you can, necros are scumbags anyway

seafury island is the baltimore of everquest. I will never set foot there again.

iruinedyourday
02-05-2016, 05:45 PM
I try to go for the most ammout of rage tells as possible. Let that guide my decisions.

Boilon
02-05-2016, 05:47 PM
imo, fte isn't root. fte = dmg done first.

I never got in trouble. So, if someone roots, runs off and you are killing the mob when they come back to 'dmg' it and they get upset. Then just tell them to pull with dmg next time. Or, /petition it. .

I'll keep this in mind. Sometimes they will level 1 lifetap pull and then root. But, then will continue to search for more mobs without actually dotting it up (hp would regenerate), I think it is the intention to pull mobs but either seriously delay or stall or keep rooted is what was pissing me off (I did end up switching characters out of slight frustration).

douglas1999
02-05-2016, 06:31 PM
Honestly I've farmed at least 100k worth of seafuries at this point, and people seem to be pretty respectful for the most part. I always avoided it cause I heard it's so cutthroat especially at peak hours, but I've had a generally positive experience farming them. Maybe I've just been lucky (probably) cause I've only had to deal with jerks who blatantly break play-nice-policy maybe once or twice.

Pokesan
02-05-2016, 06:35 PM
be nice. they need that pp for rent&electric

beyondinfin
02-05-2016, 09:55 PM
Off hours = the best times. Ive seen the entire island up early mornings (pacific time) on weekdays, and late at night. Really just make a mental note of what pops when, everything is on a 6 min timer.

JackFlash
02-05-2016, 10:07 PM
if someone is being a turd and holding up half a dozen giants just kill what you can, necros are scumbags anyway

seafury island is the baltimore of everquest. I will never set foot there again.

LOL

Slave35
02-05-2016, 10:26 PM
Pets are not considered to be camping a spot. And people that move from spot to spot in order to FTE are also not considered to be camping those spawns. You have to stay stationary at your spot, which means you can claim one static outdoor spawn at a time on Seafury Island. -paraphrase of GM Braknar in dispute resolution

FTE is first to engage. You will be considered KSing another's mob if you attack something that someone has previously aggroed. Often, druids or wizards will snare several and continue hunting for more in hopes of getting a quad. This is probably within their rights to maximize their mana efficiency, and once they have 4, unless they're using a Luminescent Staff, they actually kill things (and thus respawn them) extremely fast. Necros rooting something then moving on seems like a violation of the PnP to me. Unfortunately necros are the undisputed Dick Kings of seafury island.

clouddynasty
02-06-2016, 05:25 AM
to me root rotting 6 mobs and only killing 2 (3-4 others without dots on) would be considered stalling no? I have no problems with shamans or whoever dotting them all up, but in this case they were at times regenerating.

Whether they have the FTE or not, anything beyond a quad (4 mobs) opens up their additional mobs to being peeled and killed legitimately.

iruinedyourday
02-06-2016, 03:41 PM
Sf isle is only a good spot if you can do the whole island. Splitting it and you may as well log off. People that try to do this make me think humans have no chance at evolving into our next form.

On red it's the whole island and it's the way veeshan intended it.

iruinedyourday
02-06-2016, 07:05 PM
^

PvP would solve this "problem"

Oh it does

Boilon
02-09-2016, 02:58 AM
When is snare and quadding considered stalling or is it ever? When a druid runs around with 2 mobs looking for 4 and can't but continues to do so until he gets 4 mobs to kill. Is there a time limit at which it would then be considered stalling? Just curious as I noticed for the first time. Normally some druids would give up and just kill the 2 they have instead of waiting...

Baler
02-09-2016, 03:16 AM
I hate quaders on seafury island. Shit should be illegal.

Thiefboy777
02-09-2016, 08:36 AM
Make seafuries summon please.

Troxx
02-09-2016, 09:37 AM
When is snare and quadding considered stalling or is it ever? When a druid runs around with 2 mobs looking for 4 and can't but continues to do so until he gets 4 mobs to kill. Is there a time limit at which it would then be considered stalling? Just curious as I noticed for the first time. Normally some druids would give up and just kill the 2 they have instead of waiting...


When there are 2, 5, or 10 other people on the island (especially savvy ones that know exactly where they spawn), how long will it take to find a 3rd ... much less a 4th mob to round out a quad? 5 minutes? 20? Meanwhile, as this druid runs around the island with 2 in tote, those spawn points are occupied and not respawning every 6-7 minutes like they usually would. I hate to say it, but I've seen a druid kite 1-3 mobs around looking to round out their kite for the better part of 30 minutes in the past.

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Seafury island is what it is. You've got a bunch of high level people camping too few spawns looking for platinum. If you set foot on that island, you just have to know that you're in for a cutthroat session. If you have the island to yourself you can usually make some decent money. If you're sharing the island with more than 1 other person, the cash won't be all that great.

Crom
02-09-2016, 09:44 AM
I would like to clarify I have ZERO problem with people who get an FTE on mobs, I have a problem with underhanded tactics such as rooting without killing, rooting mobs near other players, possible quag or corrupted trains, etc.

to me root rotting 6 mobs and only killing 2 (3-4 others without dots on) would be considered stalling no? I have no problems with shamans or whoever dotting them all up, but in this case they were at times regenerating.

GM's have stated if someone has more then 4 mobs you are free to take the extra ones.

Being able to cast Root/Snare on 10 mobs doesn't give you a claim to all of them.

iruinedyourday
02-09-2016, 02:41 PM
GM's have stated if someone has more then 4 mobs you are free to take the extra ones.

Being able to cast Root/Snare on 10 mobs doesn't give you a claim to all of them.

this is a great way to screncap rage tells too.

Lojik
02-09-2016, 03:11 PM
When there are 2, 5, or 10 other people on the island (especially savvy ones that know exactly where they spawn), how long will it take to find a 3rd ... much less a 4th mob to round out a quad? 5 minutes? 20? Meanwhile, as this druid runs around the island with 2 in tote, those spawn points are occupied and not respawning every 6-7 minutes like they usually would. I hate to say it, but I've seen a druid kite 1-3 mobs around looking to round out their kite for the better part of 30 minutes in the past.

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Seafury island is what it is. You've got a bunch of high level people camping too few spawns looking for platinum. If you set foot on that island, you just have to know that you're in for a cutthroat session. If you have the island to yourself you can usually make some decent money. If you're sharing the island with more than 1 other person, the cash won't be all that great.

If you're quick as a quadder you can mem spawn locations too, and tag all 4 you killed before while some shaman is busy root rotting. I haven't quadded at seafuries in forever tho.

iruinedyourday
02-09-2016, 03:24 PM
idk what u pleebs are doing working so hard to kill SF's

If you arnt an epic mage then you need to log off.

Baler
02-09-2016, 03:52 PM
Make seafuries summon please.
Not Classic, Next.

GM's have stated if someone has more then 4 mobs you are free to take the extra ones.

Being able to cast Root/Snare on 10 mobs doesn't give you a claim to all of them.

I would love to see a official quote on this. Someone dig it up. (I'm not saying I don't believe you)

idk what u pleebs are doing working so hard to kill SF's

If you arnt an epic mage then you need to log off.
As a mage I love this ^ lol :D

Boilon
02-09-2016, 04:03 PM
GM's have stated if someone has more then 4 mobs you are free to take the extra ones.

Being able to cast Root/Snare on 10 mobs doesn't give you a claim to all of them.


If you could find a source for this as well I would love you, because I have no problems doing this if this has been sanctioned by GMs but don't want to get a random suspension lol.

Hiragawa
02-09-2016, 04:18 PM
GM's have stated if someone has more then 4 mobs you are free to take the extra ones.

Being able to cast Root/Snare on 10 mobs doesn't give you a claim to all of them.

When I swarm, I fully expect people to snag bits out here and there if there are other people in the zone. Hell, I even have an /ooc macro stating they're welcome to pull out of my train.

But being on the other side, I would love to see a GM quote about that. I tend to avoid the super populated zones, but if I ever find myself in that situation, I'd love to have a solid ruling to reference.