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MalystryxVoF
03-25-2016, 10:16 AM
I have been asked quite a few times on how I do pulls in Chardok and have made a lil video of how i pull down there that some one that wants to learn how to do it, to do it pretty safely from a pullers perspective.

There are of course many many ways to pull it, but this is one of the safer ways to pull it with just 2 pet set-up spots that still get you between 110-120 mobs per pull nicely clumped in 2 waves.
In this video, however, the cleric did end up dying on the last part of wave 2, but we still killed 100+ mobs on this pull.

Thanks to Rokzor btw for showing me this pull method :P

hope ya like the video.


https://www.youtube.com/watch?v=l6fO64TJi-8

Rokzor
03-25-2016, 10:25 AM
First!

Nice movie Malystryx :cool:

Spyder73
03-25-2016, 10:31 AM
I really don't understand how the staff lets the sh!tfest known as "Chardok Proxy" continue to operate. Its obviously an exploit and is NOT classic. Justify it all you want, anyone with a brain can see this is a BS way to power through the end levels with little to no effort (NOT CLASSIC).

MalystryxVoF
03-25-2016, 10:42 AM
/shrug

this was done on live as well on The Rathe in the early beginnings before the nerf/update to Chardok.

so it IS classic. might not like it, but it has been around a long time, and will vanish when chardok 2.0 goes live here just like it did back on live.

and it's not an exploit, it's pulling a crapload of mobs and stun locking them down with AE spells.
happens even in PoFear when CT is up and ya want to clean the zone fast. AE shit down and try to stun the crap out of mobs ya can.

people level the way they want, you can call it BS, others use it because they already have 80102939 lvl 60's they leveled the 'normal' way.

and i agree some people are greedy as hell doing this in groups, and a lot of backstabbing goes on at times.

but i've only ever had 1 paying proxy for a few pulls when a guildy had to log early, rest of the times i've always done it for free for friends/family/guildies.

so there are good peeps doing this too to help out friends.

khanable
03-25-2016, 10:44 AM
I really don't understand how the staff lets the sh!tfest known as "Chardok Proxy" continue to operate. Its obviously an exploit and is NOT classic. Justify it all you want, anyone with a brain can see this is a BS way to power through the end levels with little to no effort (NOT CLASSIC).

Yep.

Of all the shitty detrimental shit that has slowly made this server shit, Chardok AE takes the cake

Levlenna
03-25-2016, 10:44 AM
Nice!

Daldaen
03-25-2016, 10:59 AM
Yep.

Of all the shitty detrimental shit that has slowly made this server shit, Chardok AE takes the cake

The raid scene and binding in zones with raid mobs would like to talk with you.

Chardok revamp introduces level 56 trash mobs which are unstunnable. Once that happens Chardok AE will switch to Sebilis probably which will be fantastic.

khanable
03-25-2016, 11:07 AM
6 months of dumb bind spots doesn't hold a candle to multiple years of a level 60 toon printing press, which definitely contributes to your first point (raid scene)

Daldaen
03-25-2016, 11:13 AM
People leveling Alts at accelerated levels =/= effortlessly pulling dragons in the back of NToV to entrance with 1 click of a mallet and 1 click of a TL box / Gate Potion.

Guess we will have to agree to disagree though.

khanable
03-25-2016, 11:15 AM
Even without binds that can still be done :p

trite
03-25-2016, 11:18 AM
Everyone's first time to 60 you can't afford chardok proxy....only RMT scumbags who get banned anyway....Also my first memory of AE was from planes of power, hearing about people doing AAs in Plane of Fire with a disced warrior wielding an earthshaker ....but earthshaker wasn't droppping anymore and was ridiculously expensive....

Erati
03-25-2016, 11:21 AM
if only people had to group in places like the Hole and Sebillis for exp like I had to do on all my characters !

mr_jon3s
03-25-2016, 11:24 AM
The only way to fix this problem is kitties on the moon.

Raev
03-25-2016, 11:25 AM
6 months of dumb bind spots doesn't hold a candle to multiple years of a level 60 toon printing press, which definitely contributes to your first point (raid scene)

+100000

Back when Kunark first launched, people actually mobilized for targets (with the exception of Trakanon). At least half of the reason everything is a camp out now is Chardok allowing everyone with a pulse to easily build an army of L60 toons. I now summon Xoquil for a 3 page rant on this . . .

Once that happens Chardok AE will switch to Sebilis probably which will be fantastic.

AFAIK everyone is KOS to Trakanon faction at the beginning, and Alla suggets (http://everquest.allakhazam.com/db/faction.html?faction=170) that the only way to raise Trakanon faction is by killing Jaled-Dar's shade (good luck). So Sebilis AE will probably be limited to 20-30 at a time, which is actually kinda classic.

Daldaen
03-25-2016, 11:29 AM
Even without binds that can still be done :p

Good luck hehe. You need some baller hiding spots and timing on CotHs.

Daldaen
03-25-2016, 11:30 AM
if only people had to group in places like the Hole and Sebillis for exp like I had to do on all my characters !

What he really means is "form an exp group on every PoHate and PoSky raid".

Erati
03-25-2016, 11:33 AM
What he really means is "form an exp group on every PoHate and PoSky raid".

lol - was still socializing and grouping while killing monsters in a more normal and expected way !

xKoopa
03-25-2016, 11:40 AM
Thats a bad pull unless they fixed the pathing. Your first pet spot is going to cause the mobs to get stuck in the first room they run through and they eventually warp up in the form of super late stragglers. This is the pre velious pull, when velious came out we had to find a new spot for first pet

MalystryxVoF
03-25-2016, 11:53 AM
Thats a bad pull unless they fixed the pathing. Your first pet spot is going to cause the mobs to get stuck in the first room they run through and they eventually warp up in the form of super late stragglers. This is the pre velious pull, when velious came out we had to find a new spot for first pet

this pull still works. i made this video a few weeks ago, and have almost no late stragglers at all.

where i park my first pet, after everything is done, almost the whole room is empty minus the few mobs that stay behind regardless if there is an 80+ mob train running right past them and still refuse to agro.

some mobs just don't wanna come from time to time, be it in the room with first pet, towards the exit tunnel, or in the tunnel leading up. Some mobs just stay behind for some reason all over the place.

But this method in the video still works, and has pulled me 110-120 mobs every pull no problem.

and yeah i have tried putting my first pet in different spots, but it makes no difference, even watched other necros pull,a nd communicated back and forth what was coming from where when they set up different pets inside the room for example. still around the same number of mobs get pulled.

xKoopa
03-25-2016, 11:59 AM
Theres a pathing bug in the first room they run through. They literally run in circles in that room then eventually warp up through wall. I worked with a necro and we observed each others pulls and noticed this was why the pulls were so fucked. Either its fixed or the chanters are holdin it down for you despite the stragglers

This was causing random stragglers 3-4 mins after the all in was called. Wiped tons of chardok groups for the first month or so until people caught onto the new pull.

4WOFURY
03-25-2016, 12:04 PM
Where is the new first pet spot?

My max pull so far is 154. Typically pull 135-140. I also pull the exit mobs and under the bridge though.

MalystryxVoF
03-25-2016, 12:05 PM
must be fixed then. cuz this is not the case anymore, as you can see towards the end of the waves, there are some stragglers inc that i call, but they are maybe 10-20 secs after the 2nd wave comes in if even that late. and if you time it well in the tunnel and run back in and out of the tunnel, it becomes even a more non-issue with late stragglers.

still use this and did chardok AE pulls like this 2 weeks ago still with no problems at all.
never ever had stragglers come in 3-4 mins late even months ago :)

MalystryxVoF
03-25-2016, 12:08 PM
Where is the new first pet spot?

My max pull so far is 154. Typically pull 135-140. I also pull the exit mobs and under the bridge though.

first pet spot in my video is still viable.

this video is the "easy mode" for peeps just starting. i pull differently now as well from time to time where i do include the exit mobs and below the bridge method, just depends on my connection and the experience of the group of chanters how i pull :)

Spyder73
03-25-2016, 12:12 PM
and it's not an exploit, it's pulling a crapload of mobs and stun locking them down with AE spells.

happens even in PoFear when CT is up and ya want to clean the zone fast. AE shit down and try to stun the crap out of mobs ya can.


Fear is not an applicable argument because there is a zone mechanic that summons every mob to defend CT. AoE'ing that with an entire raid is legitimate

Chardok is an exploit, one that was fixed on Live servers but allowed to persist here on P99. Unintentional consequence of faction and group mechanics = exploit. There were duping bugs on live, why are those not left in the game also?

OHHH!!!! Because they were game breaking, just like Chardok

trite
03-25-2016, 12:13 PM
+100000

Back when Kunark first launched, people actually mobilized for targets (with the exception of Trakanon). At least half of the reason everything is a camp out now is Chardok allowing everyone with a pulse to easily build an army of L60 toons. I now summon Xoquil for a 3 page rant on this . . .



AFAIK everyone is KOS to Trakanon faction at the beginning, and Alla suggets (http://everquest.allakhazam.com/db/faction.html?faction=170) that the only way to raise Trakanon faction is by killing Jaled-Dar's shade (good luck). So Sebilis AE will probably be limited to 20-30 at a time, which is actually kinda classic.

lol i remember like 3 or 4 years ago being in a crypt group and some guy remarking how even the most casual players were lvl 60 because kunark had been out so long... Kunark being out 6 years is going to result in a large number of people having lvl 60s...also I think sebilis has too many casters for single group AE they have a chance to stop when within range of cleric and start casting, leading to poor group up and low stun rate amongst incoming mobs...

Raev
03-25-2016, 12:14 PM
Sure, but I don't think it results in everyone having 3-4 L60 toons.

xKoopa
03-25-2016, 12:19 PM
lol i remember like 3 or 4 years ago being in a crypt group and some guy remarking how even the most casual players were lvl 60 because kunark had been out so long... Kunark being out 6 years is going to result in a large number of people having lvl 60s...also I think sebilis has too many casters for single group AE they have a chance to stop when within range of cleric and start casting, leading to poor group up and low stun rate amongst incoming mobs...

Casters are a non issue. Chardok is full of casters as well. You use a corner to LoS so they dont cast until they hit corner

Doctor Jeff
03-25-2016, 12:21 PM
Sure, but I don't think it results in everyone having 3-4 L60 toons.

I play casually and have 13 level 60s on red, people will have a bunch of level 60 chars if thats what they want.

just my 2cp

trite
03-25-2016, 12:26 PM
Casters are a non issue. Chardok is full of casters as well. You use a corner to LoS so they dont cast until they hit corner

Yeah, you're right

MalystryxVoF
03-25-2016, 12:27 PM
Fear is not an applicable argument because there is a zone mechanic that summons every mob to defend CT. AoE'ing that with an entire raid is legitimate

Chardok is an exploit, one that was fixed on Live servers but allowed to persist here on P99. Unintentional consequence of faction and group mechanics = exploit. There were duping bugs on live, why are those not left in the game also?

OHHH!!!! Because they were game breaking, just like Chardok

it's not an exploit to agro every mob in the zone... it can be done in ANY zone you want. you could do this in skyshrine or kael and pull the entire zone to one spot and AE it down if you had the manpower to do it, doesn't make it an exploit. anyone can pull massive trains, it's how you handle them that makes or breaks groups/raids.

Do you think a bard swarm kite is also an exploit? because it's the exact same thing. someone running around agroing half a zone and AE'ing it down. Only here, 1 person gets all the exp instead of 1 group splitting all the exp.
THAT is more 'game breaking' then a chardok AE group getting exp.

people just get pissed about chardok groups, but i really have no idea why... i've AE'ed half of Karnor's on live with my warrior and a shaman duo, had the shammy duel me and slow me, i ran around the entire zone agroing shit all over, ran back to zone in, disced and AE'ed them all down with an Earthshaker sword.

Just one more example of AE'ing an entire zone down without "exploits" just agroing everything you see.

Is it easier done when you have faction? hell yes, can you do it without faction? prolly not in such large numbers. Does that make it an exploit? no it doesn't.

like i said, you can do it in almost all zones if you wanted to do it. Do people? no.. why? because it's easier in chardok, and the the setup there is perfect for it. still doesn't make it an exploit.

Ele
03-25-2016, 12:31 PM
DA shouldn't prevent stuns until May 2001. http://www.project1999.com/forums/showthread.php?t=82656


I would think that it would make it some what more difficult to get the second DA off.



I still say the best way to fight the Chardok AE mafia is to set up a permanent PUG at the front castle.

Ele
03-25-2016, 12:32 PM
it's not an exploit to agro every mob in the zone... it can be done in ANY zone you want. you could do this in skyshrine or kael and pull the entire zone to one spot and AE it down if you had the manpower to do it, doesn't make it an exploit. anyone can pull massive trains, it's how you handle them that makes or breaks groups/raids.

Do you think a bard swarm kite is also an exploit? because it's the exact same thing. someone running around agroing half a zone and AE'ing it down. Only here, 1 person gets all the exp instead of 1 group splitting all the exp.
THAT is more 'game breaking' then a chardok AE group getting exp.

people just get pissed about chardok groups, but i really have no idea why... i've AE'ed half of Karnor's on live with my warrior and a shaman duo, had the shammy duel me and slow me, i ran around the entire zone agroing shit all over, ran back to zone in, disced and AE'ed them all down with an Earthshaker sword.

Just one more example of AE'ing an entire zone down without "exploits" just agroing everything you see.

Is it easier done when you have faction? hell yes, can you do it without faction? prolly not in such large numbers. Does that make it an exploit? no it doesn't.

like i said, you can do it in almost all zones if you wanted to do it. Do people? no.. why? because it's easier in chardok, and the the setup there is perfect for it. still doesn't make it an exploit.

Depends on your definition of "exploit."

Spyder73
03-25-2016, 12:37 PM
MalystryxVoF confirmed as Calias alt account

MalystryxVoF
03-25-2016, 12:42 PM
MalystryxVoF confirmed as Calias alt account

say what now? who the hell is Calias?

and to answer yer question, no, i am no ones "alt account" this is my main and only account as another family member whom also plays on P99 shares a connection with me hence we have an IP exemption on our IP connection, thus, can only play the accounts we have on our address.

don't spread shit you know is not even true Spyder.

MalystryxVoF
03-25-2016, 12:48 PM
Depends on your definition of "exploit."

like i said. anyone can do it, and running around the zone agroing everything is not an exploit, it's either really dumb, or smart (in this case) to do it.

people agro loads of trains all the time in every zone (KC trains anyone?) that doesn't make it an exploit, and people could stun lock and AE down those trains in KC just as easy as in chardok, however, no one does because there are always loads of people exping in KC, in chardok, this is not the case at all.
It's always deserted there except for ae groups, no one ever exps there for a regular exp group, and if they do, AE groups don't ge to do AE pulls as per Server/sirkan's rules becaue it interferes with the normal exp groups ability to have a camp and would train the shit out of them.

so you can very easily mess with ae groups in chardok by setting up an exp group somewhere if you really desired too. easy fix as well to prevent AE groups, but still no one bothers to do this. Why? maybe cuz the exp/drops/camps that you can do with 1 normal group there are shit /shrug who knows.

Raev
03-25-2016, 12:51 PM
The drops weren't shit until the AErs exploited the fuck out of it. The Stave of Shielding used to go for 50k!

Also, there are two things that make it an exploit IMO: the lack of lazy aggro (mobs should give up if they are too far away) and the fact that no ones PC or internet connection could handle blowing up 100+ sarnaks. If PBAE spells were capped at 30-40 targets I would have no problem with Chardok or Bards or whatever else. I mean P1999 is already fucked on this front but I really hope they will cap AE spells this way when they launch the 'real' server.

MalystryxVoF
03-25-2016, 12:56 PM
The drops weren't shit until the AErs exploited the fuck out of it. The Stave of Shielding used to go for 50k!

Also, there are two things that make it an exploit IMO: the lack of lazy aggro (mobs should give up if they are too far away) and the fact that no ones PC or internet connection could handle blowing up 100+ sarnaks. If PBAE spells were capped at 30-40 targets I would have no problem with Chardok or Bards or whatever else.

if you think mobs not having a leash and should warp back to their spawn points when the puller is out of range to shake agro, then NToV would be a MUCH better place to raid at for every other guild then the big guilds that use an even more 'exploitative' pull method to pull named dragons to the zone in in ToV.

i wish they did put leashes on mobs like they later added to EQ on live and games like WoW, peeps would actually have to fight mobs in NToV etc almost at their spawn spots instead of pulling shit to the ntov zone in training everyone else that happens to zone in etc.

Speedi
03-25-2016, 01:18 PM
I can't wait for revamp!

One of the main things I been looking forward to on p99.

As long as it's 100% classic that is

Cool video OP!

MalystryxVoF
03-25-2016, 01:22 PM
yup same here. also looking forward to the revamp.

Regal band of Bathezid was nice to have :) and so was getting the Spirit Wracked Cord.

iruinedyourday
03-25-2016, 01:23 PM
using game mechanics to do shit like this is comboing a 5 color magic deck. its fucking aewsome.

If you dont like it you are a rule following order taking plebian cuck that hasnt earned the right to voice your opinion, spyder.

khanable
03-25-2016, 01:30 PM
The drops weren't shit until the AErs exploited the fuck out of it. The Stave of Shielding used to go for 50k!

Also, there are two things that make it an exploit IMO: the lack of lazy aggro (mobs should give up if they are too far away) and the fact that no ones PC or internet connection could handle blowing up 100+ sarnaks. If PBAE spells were capped at 30-40 targets I would have no problem with Chardok or Bards or whatever else. I mean P1999 is already fucked on this front but I really hope they will cap AE spells this way when they launch the 'real' server.

DA blocking stuns is rather large as well. 120 mobs all having a chance to stun makes that second DA a lot more difficult to get off. I think Ele already pointed this out.

arsenalpow
03-25-2016, 01:31 PM
yup same here. also looking forward to the revamp.

Regal band of Bathezid was nice to have :) and so was getting the Spirit Wracked Cord.

Take a look at the spawn times for some of the drops necessary. It's going to be a shit show.

Spyder73
03-25-2016, 01:33 PM
say what now? who the hell is Calias?

and to answer yer question, no, i am no ones "alt account" this is my main and only account as another family member whom also plays on P99 shares a connection with me hence we have an IP exemption on our IP connection, thus, can only play the accounts we have on our address.

don't spread shit you know is not even true Spyder.

This is exactly what Calias would say....just saying

MalystryxVoF
03-25-2016, 01:33 PM
yup i know. had them on live on my warrior, and took me a while to finish the spirit wracked cord quest with getting Druzilla Sathir or whatever her name was in HS.

Spyder73
03-25-2016, 01:35 PM
using game mechanics to do shit like this is comboing a 5 color magic deck. its fucking aewsome.

If you dont like it you are a rule following order taking plebian cuck that hasnt earned the right to voice your opinion, spyder.

If you need further proof that Chardok is bad for the server just look at who is endorsing it. IRYD still melting down due to TRUMP getting ready to take his welfare checks and deport his illegal immigrant boyfriend

MalystryxVoF
03-25-2016, 01:36 PM
This is exactly what Calias would say....just saying

ask anyone in Europa or ask the GM's to look into my account then. you will all get the same answer. I only have 1 account and we have an IP exemption here. your argument is invalid, and if you want to start untrue rumors go right ahead.

won't respond to more of your attempts to be a troll anymore.

MalystryxVoF
03-25-2016, 01:56 PM
like i said before. there is a lot of backstabbing going on in chardok ae groups, but there are also good people out there that genuinely want to help others and don't ask for cash at all.

that's one of the reasons i posted the video, to help other newby pullers with how to easily make a good ans relatively safe pull from a pullers perspective :)

shit happens in AE groups there in chardok, there are so many mobs inc that 1 tiny mistake 0.00001 second to late or early gets everyone killed.

if peeps instantly want to vote you out for it, then those are indeed A**holes for doing so.
shrug it off and try again if you wanna go back. not everyone is like that, mostly the greedy peeps.

i myself was more then happy to level up one of my RL friends whom had been away from the game for a long time and had, thus, fallen behind in levels drastically, so he could play with some of us again and come on raids with us.

Pokesan
03-25-2016, 02:07 PM
I still say the best way to fight the Chardok AE mafia is to set up a permanent PUG at the front castle.

LFG

Spyder73
03-25-2016, 02:18 PM
but there are also good people out there that genuinely want to help others and don't ask for cash at all.

You owe me a new keyboard because I just ruined mine from spitting soda all over it from laughing so hard

iruinedyourday
03-25-2016, 02:28 PM
If you need further proof that Chardok is bad for the server just look at who is endorsing it. IRYD still melting down due to TRUMP getting ready to take his welfare checks and deport his illegal immigrant boyfriend

yikes holy cringe batman this guy talkng about politics in serverchat? trrrririiiple yiiikes

someone see to it that spyder doesnt go rogue like our old pal the gg. must be hard not getting the name you wanted & never invited to chardAoE. i feel bad for you :(

MalystryxVoF
03-25-2016, 02:35 PM
You owe me a new keyboard because I just ruined mine from spitting soda all over it from laughing so hard

speaks volumes about you that no one wants to help you out.... and the way you are acting on the boards here... i am not surprised you have no friends.

have fun with a sticky keyboard.

Raev
03-25-2016, 02:40 PM
Chardok is literally jam packed full of some of the worst people on this server.

In the end, it's this. I swear half of those people are paying rent.

thufir
03-25-2016, 02:42 PM
yikes holy cringe batman this guy talkng about politics in serverchat? trrrririiiple yiiikes

someone see to it that spyder doesnt go rogue like our old pal the gg. must be hard not getting the name you wanted & never invited to chardAoE. i feel bad for you :(
some gm gave it to him last night. the terrorists won.

thufir
03-25-2016, 02:44 PM
also, was there anyone who didn't see that this thread was going to turn into a referendum on chardok aoe? anyone? bueller? bueller?

Spyder73
03-25-2016, 02:46 PM
yikes holy cringe batman this guy talkng about politics in serverchat? trrrririiiple yiiikes

someone see to it that spyder doesnt go rogue like our old pal the gg. must be hard not getting the name you wanted & never invited to chardAoE. i feel bad for you :(

I am immune to your taunts pleb - I have elevated to a new plane of enlightenment through dedication to the principals of the Wu'Tang that you could never comprehend.

And OP - Calias is a famous wizard on the server who ran Chardok for many years. I think most people who know Chardok know who he is and know that I am joking - lighten up or you will become a crusty turd like IRYD here.

Cecily
03-25-2016, 02:54 PM
I never actively participated in ruining server, with Chardok AE at least. Tell me more about Calias, the famous wizard.

Spyder73
03-25-2016, 03:08 PM
I never actively participated in ruining server, with Chardok AE at least. Tell me more about Calias, the famous wizard.

I would be delighted to tell you more about Calias - His travels have been well documented in my novelettes that can be found in my signature. Here are a few of his scenes...

Excerpt from Filbus Origin Story

“Very good Cuck, very good” Fatnar said as he wobbled over to the unconscious body of Tekilya. “This one had me worried for a moment”

“No more” bellowed High Wizard Calias. With a start, Fatnar and Chest looked over and were stunned silent by the gleaming warriors that had assembled behind Calias. These were not normal warriors, these looked like Hero’s from a story book. Wielding weapons and armor BDA had never even seen before, Chest stood in awe as he gazed at the most beautiful and well geared woman he had ever laid eyes upon, Florid Lotus.

Excerpt from The End Times

it was High Mage Calias – The Golden Son of Chardok, Leader of the Wizards Guild

His magical voice boomed across the landscape, coming from the very clouds themselves “ASGARDIANS” he roared "UNITE". Lightning bolts reigned from the sky, smashing the landscape and setting fire to everything they touched. Figures appeared from the smoke of the lightning blast, and screaming with rage the Asgardian host rushed headlong into the face of Hokushins horde. They were porting in on the backs of the lightning bolts the cyborg monk realized with horror.

With every crack of lightning new Asgardians entered the fray, and the storm that was taking place could only be described as Epic.

The air excited with electricity as Calias, Pint, and a Darthan appeared next to Legday on the battlements of the fortress from a portal.

“Thought you could use some help” Pint said as he unsheathed his flaming sword.

Daldaen
03-25-2016, 03:34 PM
DA blocking stuns is rather large as well. 120 mobs all having a chance to stun makes that second DA a lot more difficult to get off. I think Ele already pointed this out.

You and Ele do realize that stuns are called to begin 6 seconds before DA ends right? Melee stun is what? 2 seconds, maybe 3-4?

Enchanter stuns will be 8 seconds on that intital pack and you have plenty of time to click off DA and not get stunned.

I did a pull there once on cleric where I used neither DA, just asked enchanters to stun on the first mob and I just healed through. It was glorious.

Jmcwrestling
03-25-2016, 11:11 PM
I've done pulls as cleric naked while waiting on rezzes before

Emsee
03-25-2016, 11:23 PM
I've done pulls as cleric naked while waiting on rezzes before

I've done pulls naked while waiting on rezzes for raid mobs while beating your guild at said raid mob and still getting the xp.

Boilon
03-26-2016, 01:45 AM
Chardok is literally jam packed full of some of the worst people on this server. As excited as I was to have easy street lvl 50-60 leveling I'm not even sure if I want to return for another attempt. Out of 1 night and 1 FULL day of being there I made 1 MAYBE 2 legit mistakes but was pegged for like 5 and now all the regular neckbeards are trigger happy as hell to try to vote me out cause they think I'm f***ing with their 2kpp/pull racket. Burn it down imo. F*** all those people.

Sorry to anyone in my guild who likes to play here but I very much agree with this statement and chardok AoE should be burned to the ground. I personally think anyone taking this route, whether it be buying or actively participating in such is a lazy cuck.

Swish
03-26-2016, 01:48 AM
Did anyone start a 6 man XP group in there yet?

iruinedyourday
03-26-2016, 04:30 AM
Of course not

RedXIII
03-26-2016, 05:12 AM
Cant wait to AE sebilis \o/

AE groups are classic, if you feel it "ruins the sever" shrugs... i AE'd hard in Morell-Thule.

Great exp, Great loots and also make wizards desired in "exp groups".

Maybe make "proxie" a offense? shrugs, but AEing is really nice and good cash (tons of gems in sebilis).

blondeattk
03-26-2016, 08:36 AM
AM quite fond of calias, very funny person to talk to.

Nothing wrong with aoe in chardok, although it was post luclin i tried it on live.

JayDee
03-26-2016, 09:22 AM
It is bad for the server because people rush through levels, never gaining any attachment to their characters and burning out quicker than they would have otherwise.

Poor choice by the staff to keep this intact. There a lot of things altered from their classic state on p99 and this was one that deserved to be included in the mix.

Stormfists
03-26-2016, 06:26 PM
Maly shame on you!

Promotion of this basement cuckery makes me a sad panda.

Pokesan
03-26-2016, 07:02 PM
can't wait for proxy to ruin every future incarnation of green99

xKoopa
03-26-2016, 08:41 PM
AM quite fond of calias, very funny person to talk to.

Nothing wrong with aoe in chardok, although it was post luclin i tried it on live.

penis

k2summit
03-27-2016, 10:01 AM
Wuts green99?

Morningbreath
03-27-2016, 01:19 PM
Man I will be soooo upset if they allow Chardok AE to continue on Green99. Bard kiting is bad enough.

I'm a fan of emergent gameplay but when people take over an entire zone and exclude anyone else who wants to hunt there, the devs need to put a stop to it.

They've already made custom changes that diverge from the original client and they need to do it again here.

4WOFURY
03-27-2016, 02:06 PM
Except.. it doesn't exclude anyone? Anyone can go farm there, anywhere in the zone.

thufir
03-27-2016, 02:17 PM
Except.. it doesn't exclude anyone? Anyone can go farm there, anywhere in the zone.

Except it does. If you don't get why you don't get why. This is one of those basic-basic things that really doesn't need to be explained.

4WOFURY
03-27-2016, 02:21 PM
Except it does. If you don't get why you don't get why. This is one of those basic-basic things that really doesn't need to be explained.

Lolwut. Thanks for enlightening me. People gotta have something to be upset about...

Pokesan
03-27-2016, 03:13 PM
just bergerson things

thufir
03-27-2016, 04:11 PM
Lolwut. Thanks for enlightening me. People gotta have something to be upset about...
nah dude, this is just basic facts. if you don't get why it's hard to xp in a zone where 100+ mobs will train by you every so often you don't play eq often enough to get into an explanation. not trying to offend but it really seems like you're trolling hard here.

4WOFURY
03-27-2016, 04:46 PM
nah dude, this is just basic facts. if you don't get why it's hard to xp in a zone where 100+ mobs will train by you every so often you don't play eq often enough to get into an explanation. not trying to offend but it really seems like you're trolling hard here.

I play often enough to be aware that Sirken has enforced that you can't train groups in the name of zone disruption, and is biased against Chardok AE, but it is classic and uses classic mechanics, so therefore it hasn't been ruled against. Really, if you're set on making an exp group in an out of the way zone, with bad drops, and not the best exp, do it. It's there for the taking. It's been mentioned in this thread a few times to do just that.

firesyde424
03-28-2016, 04:57 PM
Where are the folks complaining about Luclin models and buff timers? You can't have it both ways. Don't complain about buff timers and then gripe about Chardok AoE. One wasn't classic... the other was.

Much like swarm kiting, raid drama, and waking the sleeper to keep other guilds from getting pre-awakening loots, Chardok AoE happened on live and IS classic.

Ennewi
03-28-2016, 08:33 PM
Where are the folks complaining about Luclin models and buff timers? You can't have it both ways. Don't complain about buff timers and then gripe about Chardok AoE. One wasn't classic... the other was.

Much like swarm kiting, raid drama, and waking the sleeper to keep other guilds from getting pre-awakening loots, Chardok AoE happened on live and IS classic.

Ivandyr's Hoop nerf. Classic EQ is like a dead horse that's being beat while all manner of all other unspeakable are things being done to it. It's a question of "the spirit of the game" versus the actual mechanics being used to trivialize it. Not that I see any point in complaining about any of this, but complaining is a very classic thing to do.

Raev
03-28-2016, 08:46 PM
Chardok AoE happened on live and IS classic.

30 at a time is classic; 120 is not.

Erati
03-28-2016, 08:52 PM
Seb AE pulls I participated in was around 40-50 mobs max

Was the ramp down to disco1 and everything at D1 to Frenzied Scarab fought in Scarab room

prob was less than 50 but exciting- Cleric, Bard, Wiz, Wiz, Ench , Ench - Cleric pulls it w DAs n we all run down together cleric leading

Decad
03-28-2016, 09:25 PM
30 at a time is classic; 120 is not.

With computer technology and Internet technology in those era even 30 lags out most much less 120.

Try doing this on a dial up connection where it is how most connect to the game back then.

JackFlash
03-28-2016, 10:54 PM
Everyone's first time to 60 you can't afford chardok proxy....only RMT scumbags who get banned anyway....Also my first memory of AE was from planes of power, hearing about people doing AAs in Plane of Fire with a disced warrior wielding an earthshaker ....but earthshaker wasn't droppping anymore and was ridiculously expensive....

Fungus grove in luclin was my first. There was stuff going on earlier for sure.....

Sodors Finest Poster
03-29-2016, 08:00 AM
http://i.imgur.com/Rl3NOEZ.jpg

Spyder73
03-29-2016, 08:25 AM
Anyone who has been a part of one of these 130 mob pulls and seen how they die knows this is not how EQ was meant to be played. Its not even up for debate, this is an exploit and an obvious exploit at that.

I've made the same argument before and no one ever has anything to say to it. Back on live I remember there was a guild who figured out how to duplicate platinum on Fennin Ro. Was this exploit left in P99? Shits classic right? No it wasn't, because it was deemed detrimental to the game - JUST LIKE F#CKING CHARDOK IS.

EDIT: I would have much less of a problem with Chardok AoE if you couldn't pull the ENTIRE zone to the entrance in 1 pull. If you had to do it in many smaller pulls, that would be classic

MalystryxVoF
03-29-2016, 08:43 AM
Duplicating plat IS an exploit. you are duplicating items that are not there...

pulling existing mobs to a specific spot in the zone is NOT an exploit.

if you still think this is an exploit, why is YOUR guild pulling named dragons to the ToV zone in and training all the other KoS mobs into WToV preventing everyone else who happens to zone in to get owned by some big ass dragon, and unable to try to zone out by running through WToV because you guys trained 50+ KoS mobs into a wing that is supposed to be non KoS?

is this a big issue in chardok? no not really because no one but AE groups usually use the zone. is this a huge problem in ToV where there is high player traffic? you bet yer ass it is, with the shit you are pulling there you are actively disrupting other players/guilds that try to do something there from doing anything at all.
Can we prevent it by setting up somewhere in between the zone in and the mob you are trying to pull? yes we can, and oh wait... we did a few weeks ago, and you guys STILL pulled the dragon through our camp training the shit out of us (still have it on fraps btw if you wanna see proof of it) then having the dragon gate, training us with the returning train you pulled, and a dragon again going through our camp wiping us as we were on CR.

see the big difference there? one zone that no one uses (and if they do, the AE groups i have been on accommodate that group for royals for example) where as ToV that is highly contested gets trained to no avail.

big big difference there.


so you think one is an exploit, but you actively participate in the other because it suits your needs?

Sodors Finest Poster
03-29-2016, 08:54 AM
Lets get some pug groups going in Chardok. Have your favorite video recording software ready. Cya soon!

Spyder73
03-29-2016, 09:43 AM
Duplicating plat IS an exploit. you are duplicating items that are not there...

pulling existing mobs to a specific spot in the zone is NOT an exploit.

if you still think this is an exploit, why is YOUR guild pulling named dragons to the ToV zone in and training all the other KoS mobs into WToV preventing everyone else who happens to zone in to get owned by some big ass dragon, and unable to try to zone out by running through WToV because you guys trained 50+ KoS mobs into a wing that is supposed to be non KoS?

is this a big issue in chardok? no not really because no one but AE groups usually use the zone. is this a huge problem in ToV where there is high player traffic? you bet yer ass it is, with the shit you are pulling there you are actively disrupting other players/guilds that try to do something there from doing anything at all.
Can we prevent it by setting up somewhere in between the zone in and the mob you are trying to pull? yes we can, and oh wait... we did a few weeks ago, and you guys STILL pulled the dragon through our camp training the shit out of us (still have it on fraps btw if you wanna see proof of it) then having the dragon gate, training us with the returning train you pulled, and a dragon again going through our camp wiping us as we were on CR.

see the big difference there? one zone that no one uses (and if they do, the AE groups i have been on accommodate that group for royals for example) where as ToV that is highly contested gets trained to no avail.

big big difference there.

so you think one is an exploit, but you actively participate in the other because it suits your needs?

Going from level 50 to 60 in one weekend is not classic – you can keep making straw man and red herring arguments all day but the fact of the matter is you know what you’re doing is bull sh!t but you are making too much platinum to care. Chardok AoE = Mexican Drug Cartel.

I have spent a significant amount of time at Chardok, I am not saying I have never done it. What I am saying is it should be stopped because it is the most non-classic thing this server has going on at the moment.

Bruno
03-29-2016, 10:12 AM
Yay another thread about people expressing their disdain for Chardok AOE groups. It seems to have been very effective in the past. Will check back in 2 years to see what progress has been made.

Ele
03-29-2016, 10:57 AM
AoE Guide Posts from Graffe's forums: 2001/2002

Pre-Chardok Revamp AoE from June 2001:
http://www.graffe.com/forums/showthread.php?6183-Area-Effect-Grouping-strategies-(long)&highlight=chardok

Preparation

Get the Enchanter(s) and the PBAE Nukers piled together as chummy as you can. You want the template of your blasts and their stuns to be as closely matched as you can. The best way is to be back in a corner so that the monsters will keep bunched up nicely. While they will tend to pile in to get at you, the "4 NPCs per PC" rule will sometimes make them want to stray, which isn't good.

...

The first thing you will need to do is get the bad guys to beat up on. There are a lot of options for this, from the standard "hey you, go get a bad guy" pulling technique to using your Eye of Zomm. The first thing to keep in mind is that only 4 monsters at one time will follow one person. As a result it is difficult to get a huge horde pulled to the kill zone at once. Another problem is that bringing lots of creatures means that the puller is being pounded on the whole time, which as one advances in levels becomes increasingly horrible for the puller's chances to survive.

May 2001 Pre-Revamp
http://www.graffe.com/forums/showthread.php?6119-AE-in-Chardok-suggestions-for-a-great-camp-spot&highlight=chardok

In chardok rushing can be easier than pulling.

Cleric casts DA.
Cleric runs into deeper chardok.
Rest of the group follows about 10-20 feet behind cleric.
Once you deem you've seen enough mobs starting to follow you or DA runs out...
STOP
Perform AE

rinse and repeat.

Okay... that may take some guts and especially it needs knowledge about Chardok so you know where to stop.

Couple of easy pulls for zone.

1st pull the house area. The entrance house to tunnels, and possibly the knockback-sarnaks from first bridge. They can assist a lot when running back to camp-spot.

2nd pull the pits. Puller runs into the entrance house, and drops down from second bridge. Then he/she runs up the tunnel with all pit-rooms and the roamers from tunnels in tow. Especially good if she/he can make a small hook at the crossing a bit deeper than pit-rooms... that crossing has like 4 to 6 roamers and small room with 3 mobs right next to it.

So... both pulls give you something like 8 to 15 mobs.

And if you have time, there is good spot for 3rd pull.

Levitate all.
Run to tunnel (yeah, the one you need levi to get to.)
Run down to crossing.
Take right.
There is a door to your immediate right.
That room with 3 mobs (described in 2nd pull) is good spot to go to.
Go there.
Invis puller.
Send puller on his/her way.
She should make a quick visit nearby Korokust and aggro a mob00.
Then run back from Korokust, but...
Take left just before the room the rest of group is hiding in.
Then run some ways down that tunnel.
When puller meets about half health, she/he should turn back.
And run like hell to the room.
Wait for buncha meanies to enter room.
Slaughter them all.

Run back to zone, and preferably... zone out from C.

Med up, heal, buff, stuff...

And start with first pull.

Chardok had something like 18 to 23 minute spawn time (don't remember anymore)... so those 3 good pulls should be good for the spawn time.


Post-Chardok Revamp, Pre-Luclin Thread:
http://www.graffe.com/forums/showthread.php?5883-AE-Groups-for-Sorcerers

Chardok
Very fun place to AE. You will never run out of mobs to pull, can use other AE tricks (like Fearing one so it brings back 30 others) and the loot/plat/xp is also excellent. Can AE right down to royals as well if your group can handle it. Fast repops, some HT's and alot of named piled in the trains can cause messy CR's.

We keep dying. It's all your fault, how you gonna make it up to us!?

PBAE groups are risky, no matter where you do it. When you have 20 mobs in camp, anything can happen. Once you learn how to execute flawlessly, you'll see downtime isn't even an issue.

How many mobs can be pulled per train?

It matters on the puller, levels of the participants and the zone you're in. For the puller, if they can DA or have a buttload of hit points, maybe they can get enough in the first run but if not, then the strategy of enchanters stunnin for the 2nd train should be used. Remember, the more in the train the more productive your group is. But use common sense. Just because your PBAE group can kill 15 skellies in the KC basement doesn't mean you'll have the same luck with Amy Knights in Fear. So for some trains, stick to the general rule: 8 Is Enough.


3. If you plan to pull more 8+ mobs, then better take 2 enc instead of 1, 3 resists in a 15+ pull is enough to stun the enc and break his chain stun. And again, when enc is down with 15+ mobs, we won't even have time to cast evac.


Post-Chardok Revamp/Luclin Thread:
http://www.graffe.com/forums/showthread.php?6083/page&


In Chardok, we pull 14-18 per pull to the nook near the zone-in. There are two right angles there; the one we use is the one behind the herald as you look in. Just pull to there, use Thunderclap to mush them all into the corner, and nuke until dead.

Normally, we do two pulls, pulling any three of:
Bridge
Gate house (normally do together with bridge, but this puller can die easily due to multiple harm touches)
Tunnel (the one you need levitate to get into from the wrong way)
Zone out
Zone in

We do this routinely with a group of 52-55. Two enchanters since there are many resists. Wizards chain Thunderclap and Jyll's (Tclap mainly to keep them bunched in the corner). From what I understand, this is even easier if you have most of your group 56+. As it was, we do quite well and have never had a wipeout. However, we have had a couple dead wizard pullers, and one time both enchanters died; the only reason the rest of the group lived was because the last enchanter's last stun nailed the mobs posthumously, and all three wizards fired very shortly thereafter. It was great fun!

Our group often resembles this:
51 cleric
52 enchanter
55/56 enchanter
55 wizard
54 wizard
53 wizard (me, but now I'm 54 too!)

The two chanters is a really, really big help, as resists on these buggers pre-55 are kind of painful. You're occasionally wrapping level 47-49 mobs into your AE as well, so it can be rough when you get down to that last mob, but a Harvest and a few single nukes later you got it.

Chardok -- lots of resists and stuns, unmanageable past 20 unless you stick to the entrance, but then you can't find more than 15 mobs anyway.

Interesting quip about Plane of Fear AE:

Pof is doable with 1 high lv ae group. Excluding golems/draco/ct of course. 2 ae group makes the zone damn too easy. 1 ae group is fun and challenging. Exp sucks by the way.

MalystryxVoF
03-29-2016, 10:59 AM
read my original post. i don't receive platinum at all. i do it all for free for friends/family/guildies.

i've had 1 paying proxy ever when my RL buddy had to log early, and I did 2 pulls for someone that had been sitting asking to buy proxy for hours.

so nope. not doing it for the plat.

and read my original post some more. this was done on live as well, so yes it is classic as hell, just like many peeps have already stated.

stop making this argument. it happened on live WAY before P99 was ever thought off. yer argument is, again, invalid, and chardok AE will stop here, just like it did on live, with the update.

Spyder73
03-29-2016, 11:46 AM
read my original post. i don't receive platinum at all. i do it all for free for friends/family/guildies.

Calias the philanthropist!!! Cringing at your defending of Chardok like it's just a bunch of bros bettering the server through public service and not a RMT/Plat Farming cesspool

Ele owned you on the classic cop out also - I would say stop while you are ahead but you are way behind already

MavstabYoudead
03-29-2016, 11:57 AM
Calias the philanthropist!!! Cringing at your defending of Chardok like it's just a bunch of bros bettering the server through public service and not a RMT/Plat Farming cesspool

Ele owned you on the classic cop out also - I would say stop while you are ahead but you are way behind already

people have gotten better/learned more about mechanics in game since classic. trying to compare stuff back to classic is stupid on a non-classic server.

how many classic guilds were using midnight mallets to get agro on raid mobs so you could insta blast dps everything?

Spenny121
03-29-2016, 12:06 PM
Most of the top guilds used mallets. They didn't user reapers quite as freely, but mallets were always popular.

Pulling over 100 mobs in Chardok in classic was never done. You're reaching for straws.

people have gotten better/learned more about mechanics in game since classic. trying to compare stuff back to classic is stupid on a non-classic server.

how many classic guilds were using midnight mallets to get agro on raid mobs so you could insta blast dps everything?

MavstabYoudead
03-29-2016, 12:11 PM
Most of the top guilds used mallets. They didn't user reapers quite as freely, but mallets were always popular.

Pulling over 100 mobs in Chardok in classic was never done. You're reaching for straws.

was in the top guild from server creation to pop and never even heard of a midnight mallet until p99, so false. (was also the MT so if anyone would have been using them it would have been me.)

comparing what happened on a classic timeline to what happens on this server is asinine.

Sodors Finest Poster
03-29-2016, 12:12 PM
Peter Clive Sarnak (born 18 December 1953) is a South African-born American mathematician. He has been Eugene Higgins Professor of Mathematics at Princeton University since 2002, succeeding Andrew Wiles, and is an editor of the Annals of Mathematics. He is known for his work in analytic number theory. Sarnak is also on the permanent faculty at the School of Mathematics of the Institute for Advanced Study.He also sits on the Board of Adjudicators and the selection committee for the Mathematics award, given under the auspices of the Shaw Prize.

Ele
03-29-2016, 12:13 PM
was in the top guild from server creation to pop and never even heard of a midnight mallet until p99, so false. (was also the MT so if anyone would have been using them it would have been me.)

comparing what happened on a classic timeline to what happens on this server is asinine.

sorry your guild was bad

MavstabYoudead
03-29-2016, 12:15 PM
sorry your guild was bad

for one of the newer servers we were some of the first to clear velious content server-wide, so ya terrible.

feel free to post any videos/screenshots of guilds using mallets in velious though.

posting a few examples of people ae'ing without knowing the context behind those people is a great way to make your argument. Again this is not classic. We know more about the game and the mechanics behind the code than people did back then. It's not open for debate. I'm also not arguing that anyone did it this way on classic. I remember ae'ing using my warrior to pull in some stupid luclin zone ( forget the name something caverns) with the caveman type ncps where HT was resistable.

MalystryxVoF
03-29-2016, 12:20 PM
Calias the philanthropist!!! Cringing at your defending of Chardok like it's just a bunch of bros bettering the server through public service and not a RMT/Plat Farming cesspool

Ele owned you on the classic cop out also - I would say stop while you are ahead but you are way behind already

lol Ele didn't own me on anything. he furthermore confirmed AE was a thing on live already as well.
the stuff he linked isn't very big on the numbers however, which was not the case as how it was done on The Rathe back in the day.

and read my posts again. maybe some reading comprehension too so you know what all the little letters mean that I am typing here.

i could care less if chardok ends tomorrow, I never have, nor will do it for the plat farm (which many people do, i agree with ya there, and loads of backstabbing does happen).
i am not 'defending' chardok. i am stating facts that no one has yet refuted, no matter how hard you yell foul and exploits, the matter of the fact is, it's not, and yes it IS classic no matter how hard you type that it isn't (it happened on live, hence by definition IS CLASSIC). and i know what i am talking about. i've played EQ live from beta for almost 6 years beating everything through PoP till our guild stopped.

Spenny121
03-29-2016, 12:26 PM
for one of the newer servers we were some of the first to clear velious content server-wide, so ya terrible.

feel free to post any videos/screenshots of guilds using mallets in velious though.

It's alright, you can believe in your own little world that it was classic to kill 100+ mobs a time in Chardok. Something that wasn't even possible back then. You can make up any excuse in the book to throw back at it, like this terrible mallet excuse (which was possible, and even done) back in classic. There's a fundamental difference though. One was possible, one was not.

Plenty of people do it so you're in good company with them. I don't think anyone believes you're doing it for the charity though, or for friends. Someone wouldn't care to defend themselves to this point if that were the case, it's obviously allowed at this point still by the GM's for whatever reason.

TL:DR - Chardok proxy is NOT classic - it was actually impossible
Stop defending yourself and Chardok proxy, you're doing more harm than good for yourself. It's still legal regardless of everyone else's opinion, all you're doing is bringing extra attention to it and making yourself look like a clown with terrible comparisons to something that wasn't classic (which is what this server is trying to emulate).

Pokesan
03-29-2016, 12:26 PM
ele wrecked you my friend

this is embarassing

Wabic
03-29-2016, 12:30 PM
Unexpected strategies are not exploits. Do you complain about the forward pass in football, too?

Pokesan
03-29-2016, 12:38 PM
Unexpected strategies are not exploits. Do you complain about the forward pass in football, too?

You...you think people simply hadn't thought of...throwing the ball forward? That it was invented on the fly by some rogue athletic genius?

Wabic
03-29-2016, 12:42 PM
https://en.wikipedia.org/wiki/Forward_pass

" ...first legal forward pass in American football took place in 1906"

NOT CLASSIC!!!!!

MalystryxVoF
03-29-2016, 12:46 PM
I don't think anyone believes you're doing it for the charity though, or for friends. Someone wouldn't care to defend themselves to this point if that were the case

Some one whom has principals does defend his position on what he says/types. believe what you want. I do, however, do it for friends, and yes I defend my position on this and stand behind what I type/say. Not everyone on this server is obsessed with plat farming, some actually play this game to have fun and play with friends.

Pokesan
03-29-2016, 12:48 PM
https://en.wikipedia.org/wiki/Forward_pass

" ...first legal forward pass in American football took place in 1906"

NOT CLASSIC!!!!!

I want to hurt you.

Malbolshia
03-29-2016, 01:27 PM
OP, I've seen several times in this thread you say Chardok AE is classic. Yet several other times, you say its not.

Your backpedaling is contradicting yourself and ruining any credibility you may have had.

Couple that with your statement promising you don't AE for plat, and you pretty much seal the deal on showing yourself to be full of shit.

May be best to give up and drop it at this point.

Sodors Finest Poster
03-29-2016, 01:28 PM
In Sodor we call the game of football the game where you actually kick the ball with your foot.

Revolutionary, I know.

MalystryxVoF
03-29-2016, 01:37 PM
OP, I've seen several times in this thread you say Chardok AE is classic. Yet several other times, you say its not.

Your backpedaling is contradicting yourself and ruining any credibility you may have had.

Couple that with your statement promising you don't AE for plat, and you pretty much seal the deal on showing yourself to be full of shit.

May be best to give up and drop it at this point.

lol really? i've always stated it's classic. learn to read. and yes, i still do this for free for friends.
Some people genuinely actually help others in games instead of being selfish lil bitches. might be my age, but that is how i was brought up, unlike the self entitled brats that grow up today thinking they are entitled to everything without working for it.

Sodors Finest Poster
03-29-2016, 01:42 PM
lol really? i've always stated it's classic. learn to read. and yes, i still do this for free for friends.
Some people genuinely actually help others in games instead of being selfish lil bitches. might be my age, but that is how i was brought up, unlike the self entitled brats that grow up today thinking they are entitled to everything without working for it.

http://i.imgur.com/7tDPile.png

MalystryxVoF
03-29-2016, 01:47 PM
yup that is why everyone coins this "generation lazy."

still not relevant to this being classic though.

Malbolshia
03-29-2016, 01:50 PM
lol really? i've always stated it's classic. learn to read.

Interesting, let's take a look at your post history in this thread then shall we?

First you said...

this was done on live as well on The Rathe in the early beginnings before the nerf/update to Chardok.

so it IS classic. might not like it, but it has been around a long time, and will vanish when chardok 2.0 goes live here just like it did back on live."

Then, later on, you said...

comparing what happened on a classic timeline to what happens on this server is asinine"

Again this is not classicc. We know more about the game and the mechanics behind the code than people did back then. It's not open for debate

So, which is it?

khanable
03-29-2016, 01:50 PM
Is this retard still arguing even after Ele dropped knowledge bombs?

Sodors Finest Poster
03-29-2016, 01:50 PM
yup that is why everyone coins this "generation lazy."

still not relevant to this being classic though.

http://i.imgur.com/AL67zw1.jpg

Hey Edward, get a load of this guy.

MalystryxVoF
03-29-2016, 01:52 PM
Interesting, let's take a look at your post history in this thread then shall we?

First you said...



Then, later on, you said...



So, which is it?

like i said, learn to read and quote, the last quote isn't even posted by me...

MavstabYoudead
03-29-2016, 01:55 PM
It's alright, you can believe in your own little world that it was classic to kill 100+ mobs a time in Chardok. Something that wasn't even possible back then. You can make up any excuse in the book to throw back at it, like this terrible mallet excuse (which was possible, and even done) back in classic. There's a fundamental difference though. One was possible, one was not.

Plenty of people do it so you're in good company with them. I don't think anyone believes you're doing it for the charity though, or for friends. Someone wouldn't care to defend themselves to this point if that were the case, it's obviously allowed at this point still by the GM's for whatever reason.

TL:DR - Chardok proxy is NOT classic - it was actually impossible
Stop defending yourself and Chardok proxy, you're doing more harm than good for yourself. It's still legal regardless of everyone else's opinion, all you're doing is bringing extra attention to it and making yourself look like a clown with terrible comparisons to something that wasn't classic (which is what this server is trying to emulate).

please prove it was not doable back than, rather than people didn't think to try it. i'll wait...

I don't care either way if it's banned I just think it's laughable people are on here claiming "not classic" when this server is far from classic. get over it.

Sodors Finest Poster
03-29-2016, 01:55 PM
http://i.imgur.com/qbYwLSU.png

MavstabYoudead
03-29-2016, 01:57 PM
Interesting, let's take a look at your post history in this thread then shall we?

First you said...



Then, later on, you said...



So, which is it?

you are confusing me and the other guy. Both names start with Ma I can see how this could confuse you...

Sodors Finest Poster
03-29-2016, 02:03 PM
http://i.imgur.com/Qfbsh4g.jpg

Ele
03-29-2016, 03:26 PM
The thing we need to get to the bottom of is :

http://www.graffe.com/forums/showthread.php?6183-Area-Effect-Grouping-strategies-(long)&highlight=chardok

Preparation

Get the Enchanter(s) and the PBAE Nukers piled together as chummy as you can. You want the template of your blasts and their stuns to be as closely matched as you can. The best way is to be back in a corner so that the monsters will keep bunched up nicely. While they will tend to pile in to get at you, the "4 NPCs per PC" rule will sometimes make them want to stray, which isn't good.

...

The first thing you will need to do is get the bad guys to beat up on. There are a lot of options for this, from the standard "hey you, go get a bad guy" pulling technique to using your Eye of Zomm. The first thing to keep in mind is that only 4 monsters at one time will follow one person. As a result it is difficult to get a huge horde pulled to the kill zone at once. Another problem is that bringing lots of creatures means that the puller is being pounded on the whole time, which as one advances in levels becomes increasingly horrible for the puller's chances to survive.

I remember pulling/kiting mobs in some situations where only 4 would engage in melee range at a time, mobs 5+ would stop or walk away to the next person on the aggro list. As soon as you pulled out of melee range of 1 or more, then the others out of aggro range would attempt to reengage and come back towards you.

If that 4 mob rule were applicable in Chardok, more research is needed for applicable zones/mob types, as soon 4 mobs entered melee ranged on the cleric the other 116 would likely go ape shit around the zone in with proximity aggro.

Speedi
03-29-2016, 03:36 PM
I remember pulling/kiting mobs in some situations where only 4 would engage in melee range at a time, mobs 5+ would stop

That's accurate. I am not sure when the change happened. I found out they changed it while PL'n someone. Many many many years ago.

Never seen it that way on this server though.

Raev
03-29-2016, 03:46 PM
Again: 30ish AE pulls are classic. 120 are not. Even if you didn't run into Ele's mechanic, you would have lagged out on your 56k modem. If the EQ developers had seen what goes on in Chardok, there would have been an emergency patch the next day. I don't understand how anyone can possibly defend that hive of scum and villainy.

Blue and red are both already fucked here, but I hope this is fixed so future servers don't have the same problems.

Swish
03-29-2016, 05:14 PM
Is Harvey the equal opps/disableds welcome train?

RDawg816
03-29-2016, 05:24 PM
That's accurate. I am not sure when the change happened. I found out they changed it while PL'n someone. Many many many years ago.

Never seen it that way on this server though.
I know it wasn't that way originally. It was funny when they implemented it. If you were soloing, you could pull a train and only 4 would fight you. The other 10 would sit and wait in line and wait for 1 to die/run away.

Sancta
03-29-2016, 06:56 PM
clever use of game mechanics

gg

Man0warr
03-29-2016, 07:15 PM
Again: 30ish AE pulls are classic. 120 are not. Even if you didn't run into Ele's mechanic, you would have lagged out on your 56k modem. If the EQ developers had seen what goes on in Chardok, there would have been an emergency patch the next day. I don't understand how anyone can possibly defend that hive of scum and villainy.

Blue and red are both already fucked here, but I hope this is fixed so future servers don't have the same problems.

Limiting it to 30 targets for PBAE's wont get rid of AEing though. At most it will require another cleric to sub in while the other's DA refreshes - and they will just do more pulls.

Mistle
03-29-2016, 08:42 PM
If it were only 30 mobs, I wouldn't bother using both DA and DB, and whatever one you used would be back up in time for the next pull anyways. Wouldn't need another cleric at all.

Morningbreath
03-30-2016, 06:21 PM
The thing we need to get to the bottom of is :

http://www.graffe.com/forums/showthread.php?6183-Area-Effect-Grouping-strategies-(long)&highlight=chardok



I remember pulling/kiting mobs in some situations where only 4 would engage in melee range at a time, mobs 5+ would stop or walk away to the next person on the aggro list. As soon as you pulled out of melee range of 1 or more, then the others out of aggro range would attempt to reengage and come back towards you.

If that 4 mob rule were applicable in Chardok, more research is needed for applicable zones/mob types, as soon 4 mobs entered melee ranged on the cleric the other 116 would likely go ape shit around the zone in with proximity aggro.

Good find but on Live I used to "quad" 8 or more spirocs in Timorous with my wizard. The catch is I could only handle so many because I had KEI on. That post from graffe's is from 2001. Timeline might be an issue.

Jmcwrestling
03-30-2016, 11:57 PM
clever use of game mechanics

gg

JayDee
03-31-2016, 06:50 AM
The thing we need to get to the bottom of is :

http://www.graffe.com/forums/showthread.php?6183-Area-Effect-Grouping-strategies-(long)&highlight=chardok



I remember pulling/kiting mobs in some situations where only 4 would engage in melee range at a time, mobs 5+ would stop or walk away to the next person on the aggro list. As soon as you pulled out of melee range of 1 or more, then the others out of aggro range would attempt to reengage and come back towards you.

If that 4 mob rule were applicable in Chardok, more research is needed for applicable zones/mob types, as soon 4 mobs entered melee ranged on the cleric the other 116 would likely go ape shit around the zone in with proximity aggro.

I also remember Mobs would stop pursuit once you were out of a certain range.

Whirled
03-31-2016, 10:29 AM
So next patch?
Anyone that used Chardok AE is de-leveled to 45
Have a great day!

Sodors Finest Poster
03-31-2016, 11:00 AM
Is Harvey the equal opps/disableds welcome train?

Huuu?
http://i.imgur.com/DgphP9t.jpg

Wabic
03-31-2016, 11:41 AM
I'm not sure the 4 mobs rule would end chardok aoes. Seems like it might just mean that the DA trick doesn't work and enchanters have to start stunning 12 seconds earlier.

azeth
03-31-2016, 11:54 AM
The rule of 4 ele is citing was very powerful in EQ. Even spells like root could not stick to more than 4 mobs.

Man0warr
03-31-2016, 12:07 PM
Yeah must be something they changed in the Titanium client because you can root more than 4 on this server too.