View Full Version : All mage leveling group?
EQBallzz
07-20-2016, 10:53 AM
So we had a small guild group leveling last night in Crystal Caverns and started talking about potentially leveling some new characters and what they might be. We ended up deciding to try an all gnome mage group for fun (3 of us) and potentially will add a 4th or 5th to the group.
I have anecdotal evidence that two mages can do pretty well in a duo but I have never played a mage myself. How viable would an all mage group of 3-5 people be for leveling and dungeons? It doesn't have to be optimal and I'm sure there would be risk or downside to not having traditional roles but the challenge sounds fun (or maybe it will be faceroll easy I don't know).
Anyone have any thoughts or experiences with such a group?
Stacked mage groups are the best. Probably best to add an enchanter or a cleric. But chain stunning air pets just destroy and it's cheaper to recast pet than CH. Mage swarms can kill ANY mob that doesn't AE.
4 mages, 1 cleric, 1 enchanter = win
isoka
07-20-2016, 11:35 AM
Sounds fun. Should be faceroll for 1-2 mobs pulls. Might become ugly if you have many adds (1 per pet) and one manages to run away and bring more to the camp.
Tecmos Deception
07-20-2016, 11:48 AM
4 mages, 1 cleric, 1 enchanter = win
I'd rather play with a druid than a cleric for leveling up and maybe even at 60. Snare, regen, ports instead of better heals and rez? Root for CC is basically useless with that many mage pets proccing and that many mages nuking, but snare would be awesome to have.
I'd like to say 5 mages and a druid, but the chanter would be pretty clutch for helping break bigger rooms with a lot less effort (really need those pets to be focusing fire to rip through stuff and let the mages have mana for nukes to further speed things up instead of just chaining pets), plus clarity (especially for the druid), plus you'll have tash (and malo) and slow for tough NPCs...
Could be amazing, but you guys need to be on point for CC, especially in spots with horrible pathing for pets. Someone's gonna have to pull and it had better not be the dumb pet that drops to the second floor of somewhere and brings a lot of uninvited guests.
(This one time in Kaesora, my enchanter friend's pet fell down a hole that led to the bottom of the zone...one of the only times an enchanter over 50 has said "Run!" to me.)
When I was leveling my cleric on red I teamed up with 4 mages who were also leveling in sol a one night. It was stupid how easily we ripped through everything. Even without me they would have destroyed that zone assuming they all had enough malachite.
Just use fire pets with their self DS. Don't worry about nuking, just chain down with multiple fire pets. Its effective solo, so I imagine it will be even easier with 3-4 pets. If you have someone who isn't super into mages it might not be a bad idea to add something else just for variation. A druid could spot heal, buff, harmony, provide transpo, and root (which you'll miss as a mage). Chanter could also help with mind candy and CC. A full mage group or mage heavy group with one support character can definitely work well though.
EQBallzz
07-20-2016, 12:10 PM
Could be amazing, but you guys need to be on point for CC, especially in spots with horrible pathing for pets. Someone's gonna have to pull and it had better not be the dumb pet that drops to the second floor of somewhere and brings a lot of uninvited guests.
(This one time in Kaesora, my enchanter friend's pet fell down a hole that led to the bottom of the zone...one of the only times an enchanter over 50 has said "Run!" to me.)
LOL. We recently had a similar thing happen in Sol A. That dungeon seems to be very buggy for pets. We had a mage pet and shaman pet and they kept warping through walls. At one point our mage says..my pet is gone and the shaman said..mine, too. They were fighting *something*...*somewhere*..then died. Soon after that we had goblins from who knows where all over us and wiped.
After a fun CR fighting back to corpses with half our group naked we had the same thing happen but we had a druid in the group this time. I was on my chanter and as soon as I saw the massive train coming I threw down an AE mez and was like..PORT US OUT NOW! Druid got off port with us all below 50% health. Was an epic escape.
I can imagine that happening a lot more with 3+ mages so should be interesting lol. I could definitely see the benefit of adding a druid but not sure we will have one. I could switch to my druid I guess once we get to around 19.
Sage Truthbearer
07-20-2016, 12:36 PM
All Mage groups are awesome and should be done more often.
You might consider adding another class as a designated puller though.
WolfsongReborn
07-20-2016, 01:03 PM
Mage with air pets dual wielding gnoll whips. Unbelievable efficiency. A healer class is nice to keep the pets topped off to avoid resummons and losing the whips. With that many stun procs the mobs don't get to attack much at all.
Baler
07-20-2016, 01:25 PM
do a forum search there has been at least 2 threads that I remember on the subject of putting together an almost all mage group.
A lot has been said already. I don't see the point in repeating and having nothing new added..
Search feature is your friend.
EQBallzz
07-20-2016, 01:42 PM
do a forum search there has been at least 2 threads that I remember on the subject of putting together an almost all mage group.
A lot has been said already. I don't see the point in repeating and having nothing new added..
Search feature is your friend.
Is this thread really such an affront to your sensibilities? Not exactly the type of topic I would normally associate with requiring a search but I'll humor you. Doing a search on the forums for "all mage group" turns up only my thread as relevant so please do enlighten me where these other threads are that I was supposed to find via search?
Maybe there are some special keywords I need to use to find them or maybe you should have used the search feature first before suggesting I use the search feature? Hopefully, (if they exist) they offer more being said than posts suggesting to use the search feature.
Baler
07-20-2016, 02:10 PM
I accidentally closed the tab and lost my entire post. :mad:
Warning: This spoiler is a rant about how I failed and closed my browser tab.
So if you want to call me out what ever. But I'm not re-writing everything I had. I wish there was a automatic draft save.
God damn this really pisses me off,. this post turned to instant shit because I closed the fucking tab.
fucking bull shit. WHY IS THERE NO AUTO SAVE DRAFT FEATURE.
I really did have a legit response post.
The worst part is no one will believe me and all because I accidentally closed the god damn fucking tab and there is no auto draft save feature.
One thing I do remember from my post before I accidently closed the tab is why should I have to search for you just because you don't want to take the time to learn how to use a search engine. But I'll humor you.
None the less. here are some of the links...
Multiple Magicians - what pet should they use?
www.project1999.com/forums/showthread.php?t=243771
Help: Magician Leveling Strat
http://www.project1999.com/forums/showthread.php?t=243504
Is there any point to water pet pre 50?
http://www.project1999.com/forums/showthread.php?t=243868
While on the surface these threads aren't exactly what you make this thread about there are posts contained inside them that do certainly address the topic. These posts are just the tip of the iceberg(2016) there are posts dating back to 2008 talking about your subject.
yasime
07-20-2016, 02:23 PM
4 mages, 1 cleric, 1 enchanter = win
so the best duo for leveling carrying 4 coh bots?
brecon
07-20-2016, 02:43 PM
so the best duo for leveling carrying 4 coh bots?
With that group, the Enchanter doesn't need to charm a pet even. He's just there for lull pulling, tash, clarity, slows and CC. With a Cleric buffing, with clarity and heals, the mages won't even need to summon many pets. Both classes can root so that mages can just roll nukes.
Feel free to replace Enchanter with Bard, still mana regen, CC and pulling ability.
EQBallzz
07-20-2016, 03:23 PM
I accidentally closed the tab and lost my entire post. :mad:
Warning: This spoiler is a rant about how I failed and closed my browser tab.
So if you want to call me out what ever. But I'm not re-writing everything I had. I wish there was a automatic draft save.
God damn this really pisses me off,. this post turned to instant shit because I closed the fucking tab.
fucking bull shit. WHY IS THERE NO AUTO SAVE DRAFT FEATURE.
I really did have a legit response post.
The worst part is no one will believe me and all because I accidentally closed the god damn fucking tab and there is no auto draft save feature.
One thing I do remember from my post before I accidently closed the tab is why should I have to search for you just because you don't want to take the time to learn how to use a search engine. But I'll humor you.
None the less. here are some of the links...
Multiple Magicians - what pet should they use?
www.project1999.com/forums/showthread.php?t=243771
Help: Magician Leveling Strat
http://www.project1999.com/forums/showthread.php?t=243504
Is there any point to water pet pre 50?
http://www.project1999.com/forums/showthread.php?t=243868
While on the surface these threads aren't exactly what you make this thread about there are posts contained inside them that do certainly address the topic. These posts are just the tip of the iceberg(2016) there are posts dating back to 2008 talking about your subject.
While there is some useful information in those threads...by your own assessment those threads are not exactly what my thread was about so I'm not sure how my searching for "all mage group viability" would have returned results including threads about leveling strats or water pets (maybe the first one had I thought to keep trying different key words/phrases).
It's nice that you had firsthand knowledge of these threads and could find them but I don't see how a "quick search" would have given me those results and I'm not sifting through all mage related topics. Could have just provided the links to begin with and would have been more helpful without the attitude but thanks nevertheless.
Pyrion
07-21-2016, 06:09 AM
Do that all mage group. You don't really need any other class, maybe just avoid areas with strange pathing (sol a being mentioned already). I would love to join such a group but i only play at europe evening times.
Izmael
07-21-2016, 06:31 AM
5 mages, 1 druid best imo. Don't underestimate the utility of being able to port around to find a spot, and to port out of dungeons instead having to fight back to the zone.
Add root CC, snare, regen, heals, buffs, harmony pulls outside and even bear pet at some point!
EQBallzz
07-21-2016, 08:42 AM
5 mages, 1 druid best imo. Don't underestimate the utility of being able to port around to find a spot, and to port out of dungeons instead having to fight back to the zone.
Add root CC, snare, regen, heals, buffs, harmony pulls outside and even bear pet at some point!
Yeah, I can see the great value of a druid in a group like this. I think the plan is to start all mage and when we get to around 20 I have a 19 druid that I will likely switch to so we can be a bit more well rounded with utility. I would like to keep leveling the mage beyond 20 but I also want to get my druid up to group porting levels so that's fine as well.
Amyas
07-21-2016, 08:46 AM
Mage x4 Enc or bard x1 Shaman/druid/cleric
Or Shaman, mage for epic duo
Amyas
07-21-2016, 08:51 AM
I have 31 gnomelet mage btw ^_^
drktmplr12
07-21-2016, 11:38 AM
the real question is.. who gets the first epic?
Amyas
07-21-2016, 12:19 PM
the real question is.. who gets the first epic?
lmao NO KIDDING MAGE EPIC IS SOOOJKFPE9 AMAZING!
Crashking
07-22-2016, 05:05 PM
While I was on my bard one night I stepped into Mistmoore as I was looking to pick up a few items. In the end I was there for a whole level, it was 4 mages, a monk pulling and myself in the group, with a bit of outside help from a higher level chanter popping C on the mages and doing a bit of CC. It was very interesting and different mix to play with.
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.