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View Full Version : WTS Mage pet PL service - faster than a Monk


Firno
01-05-2011, 05:13 PM
Contact Wheeler for rates. Proven faster than lvl 50 monk FD PL.

guineapig
01-05-2011, 05:14 PM
Contact Wheeler for rates. Proven faster than lvl 50 monk FD PL.

And how does the mage wipe agro?
Or is there some exploit if only the pet does damage but not the owner?

Ihealyou
01-05-2011, 05:15 PM
/pet go away, obv

guineapig
01-05-2011, 05:16 PM
/pet go away, obv

This doesn't wipe agro, it transfers agro to the mage.

Also, this is not faster than a monk if the mage has to cast a new pet after every kill.

Besides, the monk does more damage than all mage pets (besides fire) and could use a DS potion if he really wanted to be even faster.

Ihealyou
01-05-2011, 05:18 PM
I don't know, he says its proven. I assume the study was peer reviewed.

guineapig
01-05-2011, 05:18 PM
I don't know, he says its proven. I assume the study was peer reviewed.

lol :D touche!

Firno
01-05-2011, 05:31 PM
Reclaim energy works as the pet has its own aggro on the aggro list.

I can chain pet a fire pet with a 42 pt DS faster than a monk can mend himself to full for the higher level PL'n.

If you haven't experienced it, that is because you haven't done it with me.

Dentalplan
01-05-2011, 05:35 PM
This doesn't wipe agro, it transfers agro to the mage.

No it doesn't, which is why mages can chain pets to kill things so easily on this server. It's especially easy to PL this way if you use the instant click reclaim energy from mage focus items to drop your pet instantaneously when the mob is at 1 or 2%.

guineapig
01-05-2011, 05:39 PM
No it doesn't, which is why mages can chain pets to kill things so easily on this server. It's especially easy to PL this way if you use the instant click reclaim energy from mage focus items to drop your pet instantaneously when the mob is at 1 or 2%.

It's not the reclaiming of the pet that takes time and mana, it's the casting of a new one. There is no way a mage can keep up the same pace as a monk with regen and DS. It just sounds very inefficient to me with too much downtime. What sort of mobs are we talking about anyway where it's worth recasting a 42 DS pet per kill?

guineapig
01-05-2011, 05:40 PM
No it doesn't, which is why mages can chain pets to kill things so easily on this server. It's especially easy to PL this way if you use the instant click reclaim energy from mage focus items to drop your pet instantaneously when the mob is at 1 or 2%.

Also, agro does transfer to the mage but it's minimal. The reason why you can chain pets and not get hit is because the next pet is cast before the mob can get to you. If you didn't cast a new pet in time the mob wouldn't just sit there and do nothing, it would attack you. Hence, agro has been transferred.

Dentalplan
01-05-2011, 05:47 PM
I would agree that monk PL is probably better and more efficient, but this method definitely does work for a mage. Whatever aggro the mage gets for siccing its pet on a mob and then reclaiming it is minor enough that a single hit from the person being PL'd will give them credit for the kill.

anotherfiz
01-05-2011, 05:47 PM
guinea, you're wrong. this is how i have my warrior PLed.

it only costs 200 mana to summon a pet, it only takes like 6? seconds to cast a pet spell, and when you reclaim you get the majority of that mana back.

The rest you get while medding while pet kills.

Is it faster than monk? that prolly depends on each player, but its fast, it works. and you're dumb for speaking on things you've not actually tried.

Also - Pet quads for 58 and has a 42 point Damage shield. Its on par if not stronger than monk damage if its tanking.

guineapig
01-05-2011, 05:55 PM
Hmm.. I only tend to get a chunk of mana back, even when my pet is at 100% health

Again this goes back to what sort of mobs we are talking about. Unless you are killing giants or something else with very high HP a single mob is down within a couple seconds with that kind of DS.

Anyway, I understand the principal of the idea, I just don't agree that this is a faster method... unless your counting PL sessions in 10 minute intervals.

nalkin
01-05-2011, 06:32 PM
What sort of mobs are we talking about anyway where it's worth recasting a 42 DS pet per kill?

Kedge. Mage can break floor 1 and floor 2 solo and use all those mobs for PLing. I am not even sure a monk can solo a cauldron shark or a hammerhead shark? There is 0 downtime for a mage because you med during the fight and you desummon your pet with your torch which gives you nearly full mana back. So you actually end up gaining mana while you PL.

Zenlina
01-05-2011, 06:48 PM
Besides the fact that Mages can do it with lvl 44+ mobs, generally the person you are plvling should be hitting on it same time as pet if they know what they are doing, thus when you reclaim the agro transfer to the person you are plvling (That would counter guineapig agro wipe thing, but not agro wipe, just other person has more agro) and gets DS'ed. Plus because the person was hitting on it the whole time, you can generally make another pet and send it in to kill it quicker if it was running or not. (very effective if the person you are plvling is too low to kill it properly)

So what i am saying is, person hitting on mob take off 5-10% while pet was on it, mob runs at 8-12%, pop pet make another pet and kill it. Person get xp.

guineapig
01-05-2011, 07:03 PM
That makes much more sense. Higher HP mobs and getting on the agro list before pet is poofed are the keys that were missing from the previous statements.
(And I was stuck on the whole agro wipe concept. If Agro were wiped simply by poofing pet and not nuking it would be game breaking.)

I agree that versus higher level mobs like those mentioned a monk would not be practical. The only tough part then is keeping agro off the PL'd player as pets have trouble keeping agro off players, particularly if the player is much lower level than the mob.

nalkin
01-05-2011, 07:05 PM
boy i even forgot about the fact that mages get DS's. Meaning you can fight HIGH level mobs that don't run because when you transfer agro to the PLee at 1% they just have to survive a couple hits and let the DS kill the mob. This is especially useful if the mob is so high level above the PLee that they have trouble doing damage (like kedge) and therefore only have to do 1 pt of damage and let the DS do the rest.

And when PLing someone in kedge on normal xp... the second floor mobs would give ~4 blues per kill in the mid 30s.

Harrison
01-05-2011, 07:29 PM
It's not the reclaiming of the pet that takes time and mana, it's the casting of a new one. There is no way a mage can keep up the same pace as a monk with regen and DS. It just sounds very inefficient to me with too much downtime. What sort of mobs are we talking about anyway where it's worth recasting a 42 DS pet per kill?

I've done this personally. It's faster than a monk, cheaper, and safer.

Kvappe
01-06-2011, 04:58 AM
PLing for 1-30/35 = druid, 30/35-50 = mage hands down.

anotherfiz
01-06-2011, 09:05 AM
PLing for 1-30/35 = druid, 30/35-50 = mage hands down.

50 necro is also not a bad option, with the ability to rot / FD

Misto
01-06-2011, 09:51 AM
Diverting the thread of its original topic. +1

Orruar
01-06-2011, 12:23 PM
And when PLing someone in kedge on normal xp... the second floor mobs would give ~4 blues per kill in the mid 30s.

Is this true? I was running into some kind of xp per kill cap on my enc soloing. In paw, I'd get the same xp from a red con as I got from a high blue con.

corradojeff
01-06-2011, 02:59 PM
I think I remember there benig a cap for exp at like 4 blues but its been so long now.

When I'm on my druid and I catch a giant in oasis I usually kite it then find a noob to wack it a few times my last Dot leaves it at about 2-3%. I resnare it and zone and then zone back in and watch the low level guy try to wack it enough to over come the HP regen. Its funny to watch but the point of the story was that I was told from one such low level that it gave him 1 yellow and 1 blue from the kill. This is second hand knowledge though but it did make me rethink the exp cap.

nalkin
01-06-2011, 03:22 PM
Is this true? I was running into some kind of xp per kill cap on my enc soloing. In paw, I'd get the same xp from a red con as I got from a high blue con.

tis truth only thy will hear from this mouth of thine.

Henini
01-06-2011, 03:39 PM
xp cap is true and changes as you level.

I don't have the details of it but anyone that pled a bit knows that!

AexDestroy
01-06-2011, 05:40 PM
Dismissing pet clears all damage done to the mob. The aggro retained is merely contact aggro, and the damage done by the pet is wiped clean so long as you have not healed it or damaged the mob yourself. Reclaim the pet when your mob starts running, cast a new one and pull again.

As far as it being faster than a monk, that is true so far as you've got a good place that you're PLing, and as long as you don't suck at this game/your class. Can get levels in the 30's at about 30-50 minutes per level, if you've got a good spot.

AexDestroy
01-06-2011, 05:43 PM
Is this true? I was running into some kind of xp per kill cap on my enc soloing. In paw, I'd get the same xp from a red con as I got from a high blue con.

There is supposed to be an XP cap, but it should be like 1yellow per kill. Thats what it was on live iirc. As far as you getting the same XP for a blue and a red, Idk whats up with that. I get PLd on my rogue, and its anywhere from 3-5blues per kill depending on the level of the guard, which in freeport the ones I kill range 34-40

guineapig
01-06-2011, 05:44 PM
In this case PL-ing services are charging way more than they should be per hour. :p

Nivar Quartz
01-06-2011, 06:00 PM
Tell dino its minimial aggro transfer :P

PLing wkith recast /pet go away is faster, duno about monk never done it.

But aggro transfers to the person being PLd with mag pet, and u /pet get lost at

5% life left, so normally the mobs in his deathwalk after pet is dismissed anyway.

Seaweedpimp
01-06-2011, 06:12 PM
nec/ench > 29. Nothing faster for an aoe class!

mitic
01-06-2011, 07:16 PM
mnk, shk, nec, mag, shm, dru

in that order imo

AexDestroy
01-06-2011, 11:51 PM
mnk, shk, nec, mag, shm, dru

in that order imo

Order of PL efficiency?

Bubbles
01-07-2011, 02:24 AM
Order of PL efficiency?

Actually, my guess he's talking about in order of "options" available.

For example : A monk or sk or necro can break any camp, take another class to any dungeon.. etc..

A mage can certainly blast through content, but doesn't have the CC/Healing etc that say, a necro could bring to the table.

Necro is by far the safest powerlevel 35+, since they can always CC, feign split camps, and (important) keep their twinkie alive.

And if the man on the receiving end of the powerlevel just wants to surf porn and eventually hit 50, from 34+ he can just simply sit in range of a mage or necro and it can get done that way, too.

I never thought of using a SK, that's actually a really solid option.. Probably cuz there are just simply so few SKs in comparison to monks n mages and necs out there. :)

one random bonus Mage has over necro-monk: regular invis that's castable on others. That's awful handy.

mitic
01-07-2011, 05:42 AM
Originally Posted by mitic:
mnk, nec, mag, shk, shm, dru

Order of PL efficiency?

yes, in that order (with a small correction)

ps: bubbles, shk/necs do all the dmg and feign when the mob is lowhealth with dots finishing it off, the one being PLed just needs to do 1point dmg. same with monks but in this case you will have to finish the mob

Goobles
01-07-2011, 06:00 AM
You all have successfully shit up this thread with your debates.

Ronas
01-07-2011, 06:06 AM
Should be tossed into the Library section of this forum. Falls under guides... on how to power level using mages. And goob you are a mage yourself, yet nothing but crap to contribute.

Cheech
01-07-2011, 07:54 AM
I have done some Mage pl'ing on my mage as well. Its pertty fast. High mana pool you can do this for a good while. I've done my Pling in kedge up by Undertow doing the 5 Pirana's that spawn up in the little cubbys. Fire pet tears through these like no tomorrow. Reclaim 1-5% of mob, player finshes it off and gets alot of exp. Keep the player DS'd as well. Will help finsh off that 1-5%.

Seaweedpimp
01-07-2011, 10:39 AM
Sounds like mage is the way to go 35ish+

Goobles
01-07-2011, 11:25 AM
Should be tossed into the Library section of this forum. Falls under guides... on how to power level using mages. And goob you are a mage yourself, yet nothing but crap to contribute.

Is there a meaning for this random 'insult'? I think not.

I'm sure he's very thankful for the bumps, however.

LittleSorcerer7
01-07-2011, 03:48 PM
I will buy a powerlevel, How much im a level 20 Paladin. Whoever wants to PL PM me please. :)