View Full Version : Green mob plat farmers.
Hixxx
08-21-2016, 08:44 AM
Cowards who only camp green mobs for plat are bad for the server. Why do they even bother playing this game? Specifically, AC in SRO for jboots. Level 60 players simply log in at 9pm game time and gank the AC while level appropriate players are left to spend countless hours trying to luck out and complete their jboot quest. The item he drops has no business being on the MQ list. Level 60 players have no business being in this zone other than to pass through it. Rewarding cowards is a bad idea. These players need to camp mobs that can actually kill them or go play one of the easy panzy games.
phacemeltar
08-21-2016, 08:47 AM
DOWN WITH THE GREEN FARMERS
rollin5k
08-21-2016, 08:55 AM
This attitude is exactly what caused the creation of instances and "pansy games"
This attitude is exactly what caused the creation of instances and "pansy games"
Hixxx
08-21-2016, 09:02 AM
This attitude is exactly what caused the creation of instances and "pansy games"
The pandering to cowards is what created instances. Allowing MQ of items from green mobs is what caused the creation of instances. There is no reason for these items to be on the MQ list other than pandering to panzies who are afraid to camp level appropriate mobs because they might die.
The pandering to cowards is what created instances. Allowing MQ of items from green mobs is what caused the creation of instances. There is no reason for these items to be on the MQ list other than pandering to panzies who are afraid to camp level appropriate mobs because they might die.
The great thing about Everquest is it allows you the freedom to play the game the way we'd like. If nobody could kill greens and we're forced to play the game only the way you (or someone else) wants us to play it, EQ would be garbage. What you're complaining about, at the core, is really a common theme to the game. Real surprised you're surprised that you're getting competition at a j boots camp.
Thulack
08-21-2016, 09:21 AM
Boy if Jboot farmers rustle you that much you are in for a treat here.
Ravager
08-21-2016, 09:23 AM
I agree. Incidentally, if you're level 5 or higher, don't even think of killing that decaying skeleton holding a staff, it's just greedy.
You gone and played yaself, OP
Freakish
08-21-2016, 11:02 AM
Wts jboots mq. I got exp off the mob so you can feel good about putting your plat in my pocket.
Daldaen
08-21-2016, 11:03 AM
I have a 60 Necromancer and Wizard and Cleric. None of which have JBoots.
Am I not allowed to camp the mob for JBoots simply because it is green?
myriverse
08-21-2016, 11:26 AM
Farming is just bad, regardless of mob colour.
Ella`Ella
08-21-2016, 11:39 AM
Usually you can ask the person camping the AC if you can have the camp when they leave. Players will also PM you on the forums if you ask them to so you don't need to wait around in game all day.
Ella`Ella
08-21-2016, 11:42 AM
I have a 60 Necromancer and Wizard and Cleric. None of which have JBoots.
Am I not allowed to camp the mob for JBoots simply because it is green?
I expected more from you, Daldean.
pathius41
08-21-2016, 12:24 PM
I've said it before and I'll say it a thousand times, get rid of MQs and these problems go away. You can still camp your green cons if you need to but there will be none of this selling J boots so there will be no need for 60s to camp those mobs unless they actually need the boots or any item that is now sold for MQs for that matter.
This kind of behavior would not happen on red. If you engage first and arent in pvp range it is yours to kill regardless of level.
Jimjam
08-21-2016, 02:29 PM
On red I got given an MQ for free. But on the otherside, the previous time I tried to get my own ring on red, someone out of pvp range kill stole the mob whilst I was fighting his little SK buddy for the AC.
Swings and roundabouts.
Tupakk
08-21-2016, 03:50 PM
I've said it before and I'll say it a thousand times, get rid of MQs and these problems go away. You can still camp your green cons if you need to but there will be none of this selling J boots so there will be no need for 60s to camp those mobs unless they actually need the boots or any item that is now sold for MQs for that matter.
If they did away with MQing then the price for everything would sky rocket. The economy would take a hit and the game would become unfun. MQ supports recharges, raiding, and also helps people get things they generally couldn't farm by themselves.
MQ is apart of EQ.
indiscriminate_hater
08-21-2016, 04:08 PM
Is this post for real? OP just uninstall now, this game isn't for you
Muggens
08-21-2016, 04:13 PM
Dont try and micro manage every aspect of this game, just relax, play and enjoy
Cowards who only camp green mobs for plat are bad for the server. Why do they even bother playing this game? Specifically, AC in SRO for jboots. Level 60 players simply log in at 9pm game time and gank the AC while level appropriate players are left to spend countless hours trying to luck out and complete their jboot quest. The item he drops has no business being on the MQ list. Level 60 players have no business being in this zone other than to pass through it. Rewarding cowards is a bad idea. These players need to camp mobs that can actually kill them or go play one of the easy panzy games.
thanks for my 400th ac ring bruh these new jboots on my lvl 1 with over 1 million plat in gear are really gonna help
Im having so much fun playing this game on easy mode!
pathius41
08-21-2016, 04:35 PM
If they did away with MQing then the price for everything would sky rocket. The economy would take a hit and the game would become unfun. MQ supports recharges, raiding, and also helps people get things they generally couldn't farm by themselves.
MQ is apart of EQ.
heaven forbid people would have to actually play the game to get their pixels
and on live Tholuxe to be exact, we never used these recharge crap for raiding, never once did we farm soulfires or all carry WC caps around or use idols from HHP orc camp, those things are not needed, they are a crutch. In fact we also didn't have 5 years of Kunark to gear everyone, so that makes it even more sad that you raid cucks cant get it done with out use of said crutch.
Tupakk
08-21-2016, 04:40 PM
heaven forbid people would have to actually play the game to get their pixels
and on live Tholuxe to be exact, we never used these recharge crap for raiding, never once did we farm soulfires or all carry WC caps around or use idols from HHP orc camp, those things are not needed, they are a crutch.
People do play but somethings just aren't solo-able. So you play and farm other things in order to obtain that which isn't obtainable.
It's just common sense.
pathius41
08-21-2016, 05:20 PM
I'm not going to argue, I've said my piece. neither of us will change our mind so it's pointless.
Brontus
08-21-2016, 05:36 PM
The OP is right. The people who disagree with the OP are part of the dysfunction on P1999. They have been wallowing in their greed and avarice for so long that they've lost their sense of propriety and look with contempt on anyone that dares to tell them the truth. Most are farmers themselves laughing all the way to the Freeport bank as they save up money for another fungi tunic for another one of their twinks.
The truth is that the professional poop-socking farmers and the EC tunnel rats have this server locked up completely. Every named that drops any gear worth having is farmed 24/7. This is a serious flaw in the design of EverQuest which is a MMO that Brad McQuaid recently admitted they thought most players would actually play for only 2-4 months.
Every item of loot on my characters has been purchased in the EC tunnel except for one item I got in Mistmoore. The lack of itemization for levels 1-40 is a disgrace in EverQuest. Most of the gear people have right now is impossible for them to obtain legitimately via adventuring unless you are 50+. The EC tunnel is really a symptom of this problem.
So in a way the farmers are filing in a void caused by the stupidity of the original EQ designers responsible for itemization, which is akin to how the mafia and the black market fills the void in supplying services to people that are not available legally. Bootleggers who provided the public with alcohol during Prohibition is a good example of this. Bad public policy creates unintended consequences that are often worse than the problem they are trying to solve; the same is true of MMO design.
The design of EQ is so flawed that many players have to resort to killing guards just to make money to be able to afford items that they should have access to via normal adventuring.
At least Blizzard had the smarts to remove the farming and the camping from the equation with WoW. Sure, instancing has many serious flaws and I don't recommend it as a design solution but at least players had a fighting chance at getting gear from actually PLAYING the MMO instead of having to kill green trash or guards for plat.
To the OP, keep on posting truth to power. This jaded community needs to hear voices like yours more often.
jolanar
08-21-2016, 05:44 PM
There is some quality 10/10 trolling in this thread IMO. Good show.
Busher
08-21-2016, 06:00 PM
I remember Firiona Vie server had what they called a Trivial Loot Code....mobs like Hadden and the AC wouldn't have the earring and ring on them if they were green to you.
Daldolma
08-21-2016, 06:17 PM
farmers camp mobs not by the color of their cons but by the content of their loot tables
op is a racist
Ravager
08-21-2016, 06:51 PM
The OP is right. The people who disagree with the OP are part of the dysfunction on P1999. They have been wallowing in their greed and avarice for so long that they've lost their sense of propriety and look with contempt on anyone that dares to tell them the truth. Most are farmers themselves laughing all the way to the Freeport bank as they save up money for another fungi tunic for another one of their twinks.
The truth is that the professional poop-socking farmers and the EC tunnel rats have this server locked up completely. Every named that drops any gear worth having is farmed 24/7. This is a serious flaw in the design of EverQuest which is a MMO that Brad McQuaid recently admitted they thought most players would actually play for only 2-4 months.
Every item of loot on my characters has been purchased in the EC tunnel except for one item I got in Mistmoore. The lack of itemization for levels 1-40 is a disgrace in EverQuest. Most of the gear people have right now is impossible for them to obtain legitimately via adventuring unless you are 50+. The EC tunnel is really a symptom of this problem.
So in a way the farmers are filing in a void caused by the stupidity of the original EQ designers responsible for itemization, which is akin to how the mafia and the black market fills the void in supplying services to people that are not available legally. Bootleggers who provided the public with alcohol during Prohibition is a good example of this. Bad public policy creates unintended consequences that are often worse than the problem they are trying to solve; the same is true of MMO design.
The design of EQ is so flawed that many players have to resort to killing guards just to make money to be able to afford items that they should have access to via normal adventuring.
At least Blizzard had the smarts to remove the farming and the camping from the equation with WoW. Sure, instancing has many serious flaws and I don't recommend it as a design solution but at least players had a fighting chance at getting gear from actually PLAYING the MMO instead of having to kill green trash or guards for plat.
To the OP, keep on posting truth to power. This jaded community needs to hear voices like yours more often.
What's wrong with the itemization? You could play the game to 50 with fine steel weapons and banded armor before you really need to upgrade, if you play the game as it was designed. Most of my alts are untwinked and ungeared from EC and they get along in Norrath just fine. In fact, if you really want to have fun actually playing the game, it's the way I'd recommend. Of course, if you play the game this way and at some point you want to do the JBoots quest, you'll be better off camping the green AC vs the Blue, because holding the blue camp will be a lot more difficult to maintain otherwise, at least for melee.
Farming "green" mobs for drops is Classic EQ; it happened on live in large frequency and it happens here. As an Int Caster, a green mob can fuck me up real quick depending on what I'm killing also, so the mobs aren't always trivial. Farm camps are based around the loot they drop, not they XP they offer to people of appropriate level range.
Maybe what's wrong with the server is people who show up and start berating about how the server should be, how the staff should run it, what THEY think is wrong with it, what THEY want changed so that THEY can have a better time playing. This server is old and history has already been written long before you showed up, and will continue long after your likely brief stay considering how insignificant of a qualm this is considering what end game raiding looks like right now. Just wait until you're told to sock walls for 12 hours or don't kill elite dragons!
shut the fuck up this thread is mad racist green lives matter
Bristlebaner
08-21-2016, 08:07 PM
Green Loots Matter.
winter888
08-21-2016, 09:50 PM
The pandering to cowards is what created instances. Allowing MQ of items from green mobs is what caused the creation of instances. There is no reason for these items to be on the MQ list other than pandering to panzies who are afraid to camp level appropriate mobs because they might die.
I bought a Jboots MQ for my lvl60 monk alt. it's not about cowards, it just wasting time, especially when you had done it 3 times for your other toons.
big_ole_jpn
08-21-2016, 09:51 PM
You gone and played yaself, OP
titanshub
08-22-2016, 02:20 AM
Some of us played a melee for our first toon and had to gear ourselves. To do that it means you will be farming some guards and that's virtually the only way you can do it as a melee. It's a part of the game and with P99 prices you don't have a lot of choice until you are getting like CE or King groups in seb. I farmed guards leveling, I farmed guards for resist gear, I even farmed guards for a fungi at one point. I'd say there is a considerate way to do it a non-considerate way to do it but that is besides the point. I personally like grinding out killing some guards in the middle of the night as a monk. Who are you to tell me I am playing the game wrong? The only real issue is when you are being inconsiderate of people trying to level off of that content.
Hixxx
08-22-2016, 04:23 AM
Such panzies. Go play Hello Kitty. You can't get hurt in that game. I bet the cowardice carries over into your real life.
Jimjam
08-22-2016, 04:29 AM
The OP is right. The people who disagree with the OP are part of the dysfunction on P1999. They have been wallowing in their greed and avarice for so long that they've lost their sense of propriety and look with contempt on anyone that dares to tell them the truth. Most are farmers themselves laughing all the way to the Freeport bank as they save up money for another fungi tunic for another one of their twinks.
The truth is that the professional poop-socking farmers and the EC tunnel rats have this server locked up completely. Every named that drops any gear worth having is farmed 24/7. This is a serious flaw in the design of EverQuest which is a MMO that Brad McQuaid recently admitted they thought most players would actually play for only 2-4 months.
Every item of loot on my characters has been purchased in the EC tunnel except for one item I got in Mistmoore. The lack of itemization for levels 1-40 is a disgrace in EverQuest. Most of the gear people have right now is impossible for them to obtain legitimately via adventuring unless you are 50+. The EC tunnel is really a symptom of this problem.
So in a way the farmers are filing in a void caused by the stupidity of the original EQ designers responsible for itemization, which is akin to how the mafia and the black market fills the void in supplying services to people that are not available legally. Bootleggers who provided the public with alcohol during Prohibition is a good example of this. Bad public policy creates unintended consequences that are often worse than the problem they are trying to solve; the same is true of MMO design.
The design of EQ is so flawed that many players have to resort to killing guards just to make money to be able to afford items that they should have access to via normal adventuring.
At least Blizzard had the smarts to remove the farming and the camping from the equation with WoW. Sure, instancing has many serious flaws and I don't recommend it as a design solution but at least players had a fighting chance at getting gear from actually PLAYING the MMO instead of having to kill green trash or guards for plat.
To the OP, keep on posting truth to power. This jaded community needs to hear voices like yours more often.
Itemisation is great 1-40. 'Green farmers' and MQs exist; because of people that would rather pay plat to save their own effort and time. If you truly don't like the EC tunnel mart, then don't take part.
I levelled a warrior into his 50s without buying anything from EC and instead gearing myself along the way. Hell, on red I had a warrior that was soloing blues wearing only raw-hide armour into his 40s. Even on the most gear dependant class everquest is very easy for the first fourty levels. After that it kinda gets easier, just more time consuming, as most places you'll be levelling you'll be able to find a rez in minutes, easily port to, etc.
ZiggyTheMuss
08-22-2016, 06:23 AM
Such panzies. Go play Hello Kitty. You can't get hurt in that game. I bet the cowardice carries over into your real life.
Wow someone is living in the past in more ways than one, hello kitty? Lol. How did you get wifi in that cave of yours bro?
gprater
08-22-2016, 06:36 AM
If they did away with MQing then the price for everything would sky rocket. The economy would take a hit and the game would become unfun. MQ supports recharges, raiding, and also helps people get things they generally couldn't farm by themselves.
MQ is apart of EQ.[/QUOTE]
Obtaining items on my own as opposed to buying is much more enjoyable than purchasing. Prices wouldnt skyrocket on most MQable items because no one could sell parts. There would be NO price.
On a personal note only; rading isnt fun particularly on this server.
You are right, MQ's are part of EQ but your idea of fun and mine are worlds apart.
Jimjam
08-22-2016, 07:17 AM
Wow someone is living in the past in more ways than one, hello kitty? Lol. How did you get wifi in that cave of yours bro?
This is project 1999... we are all living two decades in the past here...
Sodors Finest Poster
08-22-2016, 07:34 AM
http://i.imgur.com/6D7KP6I.jpg
Hixxx
08-22-2016, 08:32 AM
BWAHAHAHAHA!!!! I have never seen so many panzies willing to lose sleep over a green mob in my life!!! BWAAHAHA!!! Gonna keep this going forever!!!!I don't care if i ever get jboots!!! Even if i get them i won't admit it!!! BWAAHAHA!!! Too rich!!!!
Tupakk
08-22-2016, 10:04 AM
If they did away with MQing then the price for everything would sky rocket. The economy would take a hit and the game would become unfun. MQ supports recharges, raiding, and also helps people get things they generally couldn't farm by themselves.
MQ is apart of EQ.
Obtaining items on my own as opposed to buying is much more enjoyable than purchasing. Prices wouldnt skyrocket on most MQable items because no one could sell parts. There would be NO price.
On a personal note only; rading isnt fun particularly on this server.
You are right, MQ's are part of EQ but your idea of fun and mine are worlds apart.[/QUOTE]
I do both. But when I don't feel like camping something for 72 hours. I will port around for a few days to a week and just buy it. I am still having fun and playing the game.
If MQ didn't exist prices for everything not MQ would go up to make up for the cash not gotten from said MQ. It is a bigger part of the economy then some people think. Mostly the top 20% but that helps keep things down for the rest of the players.
nectarprime
08-22-2016, 05:38 PM
BWAHAHAHAHA!!!! I have never seen so many panzies willing to lose sleep over a green mob in my life!!! BWAAHAHA!!! Gonna keep this going forever!!!!I don't care if i ever get jboots!!! Even if i get them i won't admit it!!! BWAAHAHA!!! Too rich!!!!
learn2play noob
Strifen
08-22-2016, 07:09 PM
oh man lol, good thing you weren't around when I was farming plat in Castle Mistmoore with my 60 monk rocking 41% haste and a wu's fist.
ZiggyTheMuss
08-22-2016, 09:09 PM
This is project 1999... we are all living two decades in the past here...
No shit, which is why I said "in more ways than one." I was just poking fun at the guy's outdated joke/insult. We gonna make Monica Lewinsky jokes along with the hello kitty ones?
nostalgiaquest
08-22-2016, 09:37 PM
heaven forbid people would have to actually play the game to get their pixels
and on live Tholuxe to be exact, we never used these recharge crap for raiding, never once did we farm soulfires or all carry WC caps around or use idols from HHP orc camp, those things are not needed, they are a crutch. In fact we also didn't have 5 years of Kunark to gear everyone, so that makes it even more sad that you raid cucks cant get it done with out use of said crutch.
This. the amount of pathetic crutchery in this game is...pathetic.
phacemeltar
08-23-2016, 12:31 AM
technically, i think you could petition to the GMs to take the camp of someone who is too high for it, if you are of the appropriate level. the rules change alot though, so idk for sure.
technically, i think you could petition to the GMs to take the camp of someone who is too high for it, if you are of the appropriate level. the rules change alot though, so idk for sure.
I would bet money this is false. The devs here support a classic Everquest experience. Getting involved with camp disputes and pushing people out for being "too high of a lvl" is ridiculous and about as unclassic as it gets. What the fuck is this shit? OP and a handful of other posters in this thread have a really skewed idea on how this game is played.
Lagaidh
08-23-2016, 12:39 AM
One of my favorite events in live EQ was early into Kunark era. My wife was leveling a toon and I was a first-main geared L40 paladin power-leveling her in SRO.
As luck would have it the ancient cyclops pops and we are the only two in the zone. As I engaged with my awesome rags, two wizards zone in. I had the mob under 40% by the time they found us and I had my LoH to go.
I knew how lucky I was. That is what made it so special.
Here on P99, after I ground out my first few thousand plat, I just bought the MQ.
You couldn't pay me to camp the ancient cyclops.
Tarskin
08-23-2016, 05:00 AM
There are still upgrades (or otherwise useful items) for my char that drop from green mobs. I guess that I am not allowed to go get them, according to the OP *shrug*.
pathius41
08-24-2016, 12:48 AM
There are still upgrades (or otherwise useful items) for my char that drop from green mobs. I guess that I am not allowed to go get them, according to the OP *shrug*.
Technically that wouldn't be farming, it would be camping an upgrade, if you stayed and got 5 more of the same item, then it would be farming.
Parz77
08-24-2016, 07:14 AM
ya'll took some low quality bait
OP, you are the hero RnF deserves. troll on
Buellen
08-24-2016, 01:40 PM
Man some people have a perturbed memory or didn't play a lot .
fact: MQ sales and farming happened a LOT.
just because we have only 1 server and 15 years worth of knowledge it seem to be more blatant.
YOU DO NOT NEED JBOOTS to be play this game. Head out the karana kill bandits turn in sashes to qeynos karana temple area and save about 400 pp. Buy 2 10 charge sow potions. use one till you have 1charge then sell 10 charge one to embty merchant sell the 1 charge POOOF buy 2 potions back 80 pp each I believe.
With that simple method you now have sow for most of you career 1 to 50 which fills ALMOST SAME ROLE OF JBOOT.
hope this helps someone
Llandris
08-24-2016, 01:48 PM
technically, i think you could petition to the GMs to take the camp of someone who is too high for it, if you are of the appropriate level. the rules change alot though, so idk for sure.
This is false, we aren't going to kick someone out of a camp just because of their level in relation to the NPCs they are killing. If you are waiting in line for a camp, and the current camp owner is corpsing items by suiciding, the camp becomes open. This rule is in place to discourage players from monopolizing a camp when there are players waiting to contest it.
EQBallzz
08-24-2016, 02:57 PM
Man some people have a perturbed memory or didn't play a lot .
fact: MQ sales and farming happened a LOT.
just because we have only 1 server and 15 years worth of knowledge it seem to be more blatant.
YOU DO NOT NEED JBOOTS to be play this game. Head out the karana kill bandits turn in sashes to qeynos karana temple area and save about 400 pp. Buy 2 10 charge sow potions. use one till you have 1charge then sell 10 charge one to embty merchant sell the 1 charge POOOF buy 2 potions back 80 pp each I believe.
With that simple method you now have sow for most of you career 1 to 50 which fills ALMOST SAME ROLE OF JBOOT.
hope this helps someone
I never tried this trick before. I might try that on my monk but I have a question. What constitutes an "empty" merchant? How can you tell? I know some merchants have more stuff than is visible in the window but not sure how you can tell. Do you just sell an item and see if it's immediately visible in the window?
maskedmelon
08-24-2016, 03:17 PM
I never tried this trick before. I might try that on my monk but I have a question. What constitutes an "empty" merchant? How can you tell? I know some merchants have more stuff than is visible in the window but not sure how you can tell. Do you just sell an item and see if it's immediately visible in the window?
Doesn't have to be empty. Just has to have visible room. Can test it by selling a bandage or something. If it shows up in their inventory, but it back then sell the charged pot followed by the empty one, then buy both back.
Ravager
08-24-2016, 03:28 PM
Man some people have a perturbed memory or didn't play a lot .
fact: MQ sales and farming happened a LOT.
just because we have only 1 server and 15 years worth of knowledge it seem to be more blatant.
YOU DO NOT NEED JBOOTS to be play this game. Head out the karana kill bandits turn in sashes to qeynos karana temple area and save about 400 pp. Buy 2 10 charge sow potions. use one till you have 1charge then sell 10 charge one to embty merchant sell the 1 charge POOOF buy 2 potions back 80 pp each I believe.
With that simple method you now have sow for most of you career 1 to 50 which fills ALMOST SAME ROLE OF JBOOT.
hope this helps someone
They can't be instant clicked though, which is where the real utility of JBoots comes in, which is why I use both JBoots and Sow Pots.
Jimjam
08-24-2016, 03:43 PM
What about players camping xp mobs that sometimes pop as a non-xp mob with valuable items, but those items are lore and the player killing the xp mobs already has those items so when he cycles the non-xp mob these valuable lore items are left to rot?
How does that fit in?
maskedmelon
08-24-2016, 03:48 PM
What about players camping xp mobs that sometimes pop as a non-xp mob with valuable items, but those items are lore and the player killing the xp mobs already has those items so when he cycles the non-xp mob these valuable lore items are left to rot?
How does that fit in?
Pretty sure the player has to destroy one item at random from their equipped inventory and sacrifice one mule (level 5 or greater) as penance. I can't remember though... Maybe I'm off?
lowner411
08-24-2016, 08:05 PM
This is, of course, why so many people want a new server all the time, so they can experience Everquest the way it was meant to be. There are always "classic" guilds being formed on live that try to progress through the expansions, which works well there because the classic zones are empty.
tiadashi
08-25-2016, 05:01 PM
So you never kill grn mobs? Can never get a drop that you want because its from a grn mob? What about the people that think your wrong and want to play it how they believe it should be, how do you square that?
Warnie
09-01-2016, 08:36 AM
As an alternative to jboots you could try making friends and grouping with them on a regular basis. It is a mmo after all.
I know it might be a radical concept, but if you make friends and group regularly with a sow class, then jboots are redundant. In a similar way you can avoid dial a port by making friends and grouping regularly with a porter.
Jalico
09-11-2016, 10:04 AM
I dont get what all the fuss is about.... if gear were simply instanced, everyone would have the best gear available at their lvl and it would ruin the risk reward and struggle to get the gear......
just today, a lvl 36 enchanter, who has no business trying to camp the AC in SRo, spent 2 days there (prob 5 game nights on 2 RL days)..... i got the AC to spawn and killed it on my own for the most part...... it was so much more rewarding to get it knowing the entire zone was looking to take it as well (at least 5 higher lvl characters).
Im not one to MQ or buy items as all of mine are earned and killed by me but i understand why people do it......
i think the problem lies in the people that buy the stuff for the rediculous prices which drives people to camp those rare items...... if it werent in demand, you can forget anyone going for it.
as for MQ, would i spend pp to get the quest completed? after doing it at least once, you bet i would certainly think about it......
Sillyturtle
09-12-2016, 03:23 AM
.......
At least Blizzard had the smarts to remove the farming and the camping from the equation with WoW. ......
While I agree that the economy is irrevocably destroyed and inflated, there definitely was farming in original EQ and lower level characters obtaining good gear via purchasing it. Most of the time it was funded by a main character or a friend/guildie, but it did hapen.
However, your praise of WoW being the one to do away with it is hilarious. They didn't remove farming, as people grind dungeons to twink their characters.
They also weren't the first to implement item level restrictions, as Dark Age of Camelot did that YEARS before WoW was released. In DAOC an item too strong would simply fail to effect you until you were within level range.
supermonk
09-12-2016, 11:05 AM
this is classic unfortunately.
maskedmelon
09-12-2016, 11:42 AM
this is classic unfortunately.
Good to see a monk weigh in on topic since they are by far the most egregious perpetrators of this nefarious business.
Netherzul
09-12-2016, 11:49 AM
The pandering to cowards is what created instances. Allowing MQ of items from green mobs is what caused the creation of instances. There is no reason for these items to be on the MQ list other than pandering to panzies who are afraid to camp level appropriate mobs because they might die.
You're an idiot. Either man up and deal with it, like the average EQ player, or quit and take your "panzy" ass to a game made for "panzies".
Jimjam
09-12-2016, 12:11 PM
Anyone else inspired by this thread to farm a bunch of Jboots for their alts and friends?
I pledge to do it with a toon that is with XP con of the S Ro AC.
Stormer
09-12-2016, 01:30 PM
I would simply make it that if the mob cons green, you can get the item once... after that, it's off the loot table for you. This would allow you to get/upgrade your gear if you need it and would prevent farming that prevents level appropriate people to camp it
Erati
09-12-2016, 01:34 PM
it never occurred to anyone to think about the people who simply out level places with the intention to return to them when they can safely clear the named they couldnt previously?
farming blues for items is not going to be efficient unless you are an enchanter or shaman, everyone else is stuck farming greens unless you are comfortable with lots of down time and minimal amounts of killing.
nhdjoseywales
09-12-2016, 01:41 PM
As an alternative to jboots you could try making friends and grouping with them on a regular basis. It is a mmo after all.
I know it might be a radical concept, but if you make friends and group regularly with a sow class, then jboots are redundant. In a similar way you can avoid dial a port by making friends and grouping regularly with a porter.
the value of jboots is not in the run speed component, its in the insta clicky. insta click buffs are invaluable when fighting mobs that dispel one of your first couple of slots.
heartbrand
09-12-2016, 02:41 PM
This attitude is exactly what caused the creation of instances and "pansy games"
Yea man mythic raiding against difficult AI is pansy stuff compared to staring at your screen doing nothing hoping to be the first to hit auto attack on a mob that cannot kill you.
Spyder73
09-12-2016, 05:37 PM
Yea man mythic raiding against difficult AI is pansy stuff compared to staring at your screen doing nothing hoping to be the first to hit auto attack on a mob that cannot kill you.
But "competition" for FTE :mad:
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.