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View Full Version : Propose to change ring 8 ring roll time to xx00


spanky_kc
09-26-2016, 08:57 AM
The NPC doesn't spawn til xx19. I see no reason to be there 50mins earlier to roll. The content is solo'able / duo'able. Looking to get enough ppl to sign this that actually are here rolling to change the roll time. Thanks.

icedwards
09-26-2016, 09:03 AM
You'll want to give notice to people at the ring roll too, not everyone reads the forums.

/signed though

Sallan
09-26-2016, 09:08 AM
Yeah best way would be to get the randomers to agree on the day so most ppl can carry on the new time next day

spanky_kc
09-26-2016, 09:40 AM
make that xx25 is when she spawns, so almost a whole hour you have wait. needs to be changed to xx00 for tomorrow.

Erati
09-26-2016, 09:49 AM
9 am est?

makes sense

spanky_kc
09-26-2016, 11:24 AM
9am EST is correct.

supermonk
09-26-2016, 11:32 AM
doubt this will work tbh. too many people won't read forums..just gotta wait til next server reset :/

Ssouky
09-26-2016, 03:13 PM
We actually just have to let people know for a few days it got pushed back.
I attend some of these, I'll have people know. If everyone on the forums do tell, then it should be ok. Pushing back 30 mins is having people wait 30 more mins.
Not a big deal especially for the winner who would have to wait anyways. Since everyone wanna win hence wanna wait, it shouldnt be a concern.

spanky_kc
09-26-2016, 07:41 PM
waiting an hour is 100% retarded. Just tell the people tomorrow that it's at 9am EST

Skew
09-26-2016, 11:17 PM
Agreed.
Who won the last 2 rolls btw?

skarlorn
09-26-2016, 11:43 PM
sorry to hear this thread exists!!!


I'm writing you a prescription for smiling in the mirror.

http://i.imgur.com/tgKJnTR.jpg
hope it helps!!!

Froakula
09-27-2016, 10:43 AM
Roll still occured at 8:30am est this morning.

Swish
09-27-2016, 11:14 AM
This would not have happened on p99 red and you know it

Pokesan
09-28-2016, 01:47 AM
I do not consent to changing the roll time.

Zombiehasslehoff
09-29-2016, 01:48 PM
How about 8:30 and 9am roll winners duel for the turn in tomorrow? 30min and 1hr buffing period respectively. No clickies.

Novemix
09-30-2016, 04:16 PM
When's the spawn time now, post-reset?

Looks like it's between 3 and 4 eastern, can anyone narrow that, as of yet?

Shodo
09-30-2016, 06:39 PM
It was triggered around 3:40 EST or so. Was less than a minute after the "servers both up" announcement was made. 3:00 or 3:15 Roll time would seem appropriate.

skarlorn
09-30-2016, 06:41 PM
How about 8:30 and 9am roll winners duel for the turn in tomorrow? 30min and 1hr buffing period respectively. No clickies.

I'll bring a cleric to heal me

Froakula
09-30-2016, 07:50 PM
3:15pm est roll time 2nded

Skew
09-30-2016, 08:27 PM
3.15pm sounds good.

Skew
10-01-2016, 03:11 PM
Rolling in 2 mins , we are setting this at x15 or 3.15 est pm.

Shodo
10-08-2016, 01:14 PM
Anyone know the new spawn time? Heard repop happened around 1am EST, mob was down at 9am EST.

Sallan
10-08-2016, 09:24 PM
Quake was at 3:47am EST. So I'm guessing 4am EST ish was a turn in (or just before)

Pokesan
10-08-2016, 09:26 PM
i do not consent to changing the roll time.

Skew
10-09-2016, 03:57 AM
Roll happening now 4am EST , this is the new time.

Cecily
10-09-2016, 04:13 AM
hahahahaha

kagrobb
10-09-2016, 04:37 AM
[Sun Oct 09 01:08:53 2016] Gloradin Coldheart says 'Thank you. I will return to the Dain and inform him that the battle is underway. Please escort Garadain to the battlefield and see that he returns safely. May Brell bless you and bring you victory over these beasts.'

this is PST so add 3 hours for you East Coasters

we rolled at 1:00:00 am PST /ran 1000

Thanks for all the help guys

Froakula
10-09-2016, 08:18 AM
Guess sockers won this round no sane persons getting up that early.

Daldaen
10-09-2016, 09:50 AM
Guess sockers won this round no sane persons getting up that early.

Well... The European and Aussie players on the server love that time. It's not too bad for Pacific or Hawiian folk. Etc.

A large chunk of the server population is indeed EST or CST, but there are definitely some people who don't find the spawn time that bad in their time zone.

Froakula
10-09-2016, 11:02 AM
Touché grats euros

kagrobb
10-09-2016, 11:22 AM
this time works well for seattle all the way over to madrid ... =)

little early and little late on each end

Moosetoe
11-01-2016, 12:45 PM
What time is the roll now? Just 2 [dumb] people rolling for nothing at 4am EST this morning.

kagrobb
11-01-2016, 03:03 PM
noon pst was repop or 3 pm est .. check around then

Erati
11-01-2016, 03:05 PM
What time is the roll now? Just 2 [dumb] people rolling for nothing at 4am EST this morning.

yes a hard reset like yesterday afternoon ( non earthquake ) always resets timers

NextToTheGods
11-04-2016, 02:38 AM
Anyone able to confirm new roll time?

kotton05
11-04-2016, 10:36 AM
3est afaik

Moosetoe
11-17-2016, 03:23 PM
Serious question:

What was the intent of the "roll winner must be the one turning in the Marching Orders" rule anyway?

I realize that, without this rule, people would have 50+ members of the guild all randoming for one person....but that's the way it is now anyway. It takes, what, 3-5 hours to get a new Marching Orders, but you can only get one Gloradin every 24 hours? People get Marching Orders on 3 characters just to roll for the one character they intend to get the ring...

I've lost ring rolls to a multitude of people that are already wearing the the 10th ring AND the 9th ring, then "WTS 8th Ring Loot rights - my orders -> your loots / 8th Ring" (always Awakened, side note). I thought the rule was implemented to combat this exact practice.

P.S. I also realize that this rule was lobbied for by many that have long since gotten their ring(s) and, therefore, don't give a shit what happens anymore, but what's right is right.

Froakula
11-17-2016, 03:26 PM
Agreed if you win roll you have to turn in orders and you have to turn in head to garadain. Lawyerquesting loopholes is horseshit to gear your guildies and roll for them.

Lojik
11-17-2016, 03:35 PM
Just make it a click fest like scout

Daldaen
11-17-2016, 04:12 PM
Pretty sure the intent was just to prevent 50 dudes from rolling and letting their pal turn his in. And to prevent a clickfest.

Ive had my warrior camped at this camp for 3-4 months and lost plenty of rolls. So long as the person who wins the roll turns in their marching order I'm not that concerned what happens with the head/turn in. Does it suck to see it get sold, yes. But you can apply that to anything on P99. Scout turn ins, Hierophant camp in Seb, KDT in Kael. There's plenty of content people just farm to sell when plenty of people want to do it legit for their own use. Just the way of the server.

Swish
11-17-2016, 08:10 PM
Serious question:

What was the intent of the "roll winner must be the one turning in the Marching Orders" rule anyway?

I realize that, without this rule, people would have 50+ members of the guild all randoming for one person....but that's the way it is now anyway. It takes, what, 3-5 hours to get a new Marching Orders, but you can only get one Gloradin every 24 hours? People get Marching Orders on 3 characters just to roll for the one character they intend to get the ring...

I've lost ring rolls to a multitude of people that are already wearing the the 10th ring AND the 9th ring, then "WTS 8th Ring Loot rights - my orders -> your loots / 8th Ring" (always Awakened, side note). I thought the rule was implemented to combat this exact practice.

P.S. I also realize that this rule was lobbied for by many that have long since gotten their ring(s) and, therefore, don't give a shit what happens anymore, but what's right is right.

Sounds like there's greedy players on the server :(

Pumpedup
11-17-2016, 08:24 PM
i have the timer and kill the npc if no one is going to buy my overpriced MQ

Moosetoe
11-21-2016, 07:54 AM
Pretty sure the intent was just to prevent 50 dudes from rolling and letting their pal turn his in.
This is happening anyway. A bunch of people show up to roll and "sell" the loot rights for 1 copper.

Does it suck to see it get sold, yes. But you can apply that to anything on P99. Scout turn ins, Hierophant camp in Seb, KDT in Kael. There's plenty of content people just farm to sell when plenty of people want to do it legit for their own use. Just the way of the server.

I mean, I just disagree that those examples are comparable to logging in at a very precise time, randoming, and logging back out.

I leave my character at the camp in EW, because I just can't do this every day. I can't keep tracking down a port, banking to have plat for that port (I'm a monk), the on-foot travel time, then whatever additional time is set aside to make sure I'm not late for the roll and miss it. I want to be able to play my character again!

I've lost to the same guy on two consecutive days.
I've lost to a different guy two consecutive days and a third time on the fourth day same person 3-of-4 days).
I've lost with a 987, because the person who rolled a 998 couldn't get the guy who was intending to loot the head and do the turn-in out there before Garadain died, then won it again literally 2 days later for a different person to loot and turn-in.

It's just crazy. You know there wouldn't be so much competition every single day if a once-a-day bottleneck like this required the same person doing the quest to be the same person looting the head.

kagrobb
11-21-2016, 11:11 AM
I like Daldaen's approach to FTE camps ... 2 hours to respawn.

Daldaen
11-21-2016, 12:51 PM
No, it isn't happening. Again, if the person winning the roll has Marching Orders, and turns them in, whatever happens beyond that point isn't really my concern.

The problem would be if 50 people roll but only one person has marching orders. That would be an issue.

But if a guy is doing Marching Orders (all 7 prior quests including 2 escorts, 1 event fight, 2 tradeskill combines, and 1 uncommon camp) they should be able to do whatever they want with the Chief head. I know this could be accomplished in one days playtime, but it really is a 4-5 hour long quest if you're camping every piece and doing every script.

As an example, I did all the quests on my Druid because Druids are awesome in this zone, turned in the marching orders, killed chief, swapped to alt monk to loot the chief head and turned in. I should most certainly be allowed to do this. What your proposing wouldn't allow it.

Ive lost the roll probably 50+ times at this point over 5-6 months. I'll keep showing up 1 or 2 times a week and losing until I win. The alternative is a huge cluster in the hut spam clicking just as awful as Scout Charissa is currently where you can't win unless you are set up inside the exact point she spawns which is pants on head retarded.

But yea, all long Respawns set to 2 hours would fix all this stuff and let people play the game and do the quests to fulfill their desire to get immersed in trilogy EQ.

Erati
11-21-2016, 12:51 PM
I've lost to the same guy on two consecutive days.
I've lost to a different guy two consecutive days and a third time on the fourth day same person 3-of-4 days).
I've lost with a 987, because the person who rolled a 998 couldn't get the guy who was intending to loot the head and do the turn-in out there before Garadain died, then won it again literally 2 days later for a different person to loot and turn-in.

It's just crazy. You know there wouldn't be so much competition every single day if a once-a-day bottleneck like this required the same person doing the quest to be the same person looting the head.

this is a horror story, let this man have a Chief head ffs

losing with a 987 in that fashion is just wrong

Lhancelot
11-21-2016, 02:23 PM
This is happening anyway. A bunch of people show up to roll and "sell" the loot rights for 1 copper.



I mean, I just disagree that those examples are comparable to logging in at a very precise time, randoming, and logging back out.

I leave my character at the camp in EW, because I just can't do this every day. I can't keep tracking down a port, banking to have plat for that port (I'm a monk), the on-foot travel time, then whatever additional time is set aside to make sure I'm not late for the roll and miss it. I want to be able to play my character again!

I've lost to the same guy on two consecutive days.
I've lost to a different guy two consecutive days and a third time on the fourth day same person 3-of-4 days).
I've lost with a 987, because the person who rolled a 998 couldn't get the guy who was intending to loot the head and do the turn-in out there before Garadain died, then won it again literally 2 days later for a different person to loot and turn-in.

It's just crazy. You know there wouldn't be so much competition every single day if a once-a-day bottleneck like this required the same person doing the quest to be the same person looting the head.

This is pretty much the common mentality on this server when involving any higher end item.

Casuals will always miss out on top tier items because pixel hoarding neckbeards that can't get enough pixels make the entire process of getting said pixels impossible without investing tons of time into this retarded modus operandi.

It's the same way in successful top tier raid guilds too. The whole system favors the same greedy players over and over again.

I never get used to just how pathetic and greedy people can be over pixelated items and stuff.

Nothing turns my stomach more than witnessing this selfish behavior in a game, and I wish there were better ways for everyone to enjoy top end items, but there simply isn't.

As a casual you will not have those uber pixels, but you will have your dignity and thorough enjoyment of the games more simpler pleasures still.

As a true neckbeard, you will have BiS items and feel awesome looking in your inventory, but you most likely will have sacrificed dignity and lost respect from other players getting those pixels.

You choose which way to go.

Aesop
11-21-2016, 02:26 PM
This is pretty much the common mentality on this server when involving any higher end item.

Casuals will always miss out on top tier items because pixel hoarding neckbeards that can't get enough pixels make the entire process of getting said pixels impossible without investing tons of time into this retarded modus operandi.

It's the same way in successful top tier raid guilds too. The whole system favors the same greedy players over and over again.

I never get used to just how pathetic and greedy people can be over pixelated items and stuff.

Nothing turns my stomach more than witnessing this selfish behavior in a game, and I wish there were better ways for everyone to enjoy top end items, but there simply isn't.

As a casual you will not have those uber pixels, but you will have your dignity and thorough enjoyment of the games more simpler pleasures still.

As a true neckbeard, you will have BiS items and feel awesome looking in your inventory, but you most likely will have sacrificed dignity and lost respect from other players getting those pixels.

You choose which way to go.

Sounds familiar.

Kagey
11-21-2016, 05:17 PM
Has this timer been moved it? Or what time is it at currently?

syztem
11-22-2016, 05:41 AM
so nice to have my 6th ring 9 and 18th eyepatch.

Froakula
11-28-2016, 09:26 AM
When is this happening now?

Nixtar
11-28-2016, 09:58 AM
This is why instances were created. I mean, holy shit.

Moosetoe
11-29-2016, 03:18 PM
yes a hard reset like yesterday afternoon ( non earthquake ) always resets timers

There was an earthquake on Thanksgiving morning, yet Gloradin didn't spawn at the usual (2pm EST) time today...?

I thought an 823 was going to yield a win this time. :(

Erati
11-29-2016, 03:21 PM
There was an earthquake on Thanksgiving morning, yet Gloradin didn't spawn at the usual (2pm EST) time today...?

I thought an 823 was going to yield a win this time. :(

Earthquakes also reset timers for Scout/Ring roll ( just not raid mobs). Dungeons, rare outdoor spawns and basically anything that A/A arnt intensely poopsocking week in and out will have timers reset on hard resets and earthquakes. Scout/Ring Roll are some of the more common, but Sentry Bedain etc all respawn and have timer reset.

the timer for this would be sometime between 5-7 am whenever it was turned in after the quake

Moosetoe
11-29-2016, 03:30 PM
Earthquakes also reset timers for Scout/Ring roll ( just not raid mobs). Dungeons, rare outdoor spawns and basically anything that A/A arnt intensely poopsocking week in and out will have timers reset on hard resets and earthquakes. Scout/Ring Roll are some of the more common, but Sentry Bedain etc all respawn and have timer reset.

the timer for this would be sometime between 5-7 am whenever it was turned in after the quake

Well, shit all over my back.

Instead of just saying "hard reset and earthquakes both reset timers," clarifying "( non earthquake )" in your post made it seem explicit to "hard reset."