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meadtj
03-07-2017, 10:11 PM
Would anyone be interested in a server like this?

Skinned
03-07-2017, 10:23 PM
Isn't EQ already hard enough?

shuklak
03-07-2017, 10:28 PM
Isn't EQ already hard enough?

Maybe he just means adding a negative exp modifier to increase "difficulty.":confused:

tiadashi
03-07-2017, 10:31 PM
Would anyone be interested in a server like this?

That depends on your definition of "hard mode" i suppose

meadtj
03-07-2017, 10:35 PM
That depends on your definition of "hard mode" i suppose

what should it mean? just harder mobs? harder bosses? I guess by definition though its no longer classic when your not trying to emulate old everquest. Maybe just a hard server then =P

tiadashi
03-07-2017, 10:37 PM
what should it mean? just harder mobs? harder bosses? I guess by definition though its no longer classic when your not trying to emulate old everquest. Maybe just a hard server then =P

Im not sure which is why I asked, you made the thread 8)

shuklak
03-07-2017, 10:43 PM
The true hard mode is simply a fresh classic EQ server...

You can't take out the comprehensive knowledge we have, but you can make bronze the gold standard. That's hard.

Pokesan
03-07-2017, 10:43 PM
auld lang syne

meadtj
03-07-2017, 10:47 PM
The true hard mode is simply a fresh classic EQ server...

You can't take out the comprehensive knowledge we have, but you can make bronze the gold standard. That's hard.

For sure...wish we had one =P

Jorgam
03-08-2017, 12:44 AM
Make it a Fabled server and you're on!

Lhancelot
03-08-2017, 01:00 AM
Nerf complete heal clickies, slow hammer clickies, DA clickies and every other retarded clickie that is used as a crutch and exploited on raids.

Root raid boss mobs so they can't be trained all over a zone circumventing much needed clearings to said raid bosses.

Stop all MQing so the bottlenecking of needed no-drop quest items stops.

Classic hardmode, there you go.

NegaStoat
03-08-2017, 01:24 AM
In previous threads, a Hardemode server was described as players having a level cap of 40 on their characters. Old world content would take on a brand new meaning with that.

Nuke all MQ's. Make all clickie items only function for the classes they are labeled as restricted to. Trash the item recharge by vendors exploit. Disable duck cast canceling. Retain the custom code we currently see for aggro reset & AoE target maximum nerf.

A good number of folks said they wanted to try it out.

Lhancelot
03-08-2017, 01:48 AM
In previous threads, a Hardemode server was described as players having a level cap of 40 on their characters. Old world content would take on a brand new meaning with that.

Nuke all MQ's. Make all clickie items only function for the classes they are labeled as restricted to. Trash the item recharge by vendors exploit. Disable duck cast canceling. Retain the custom code we currently see for aggro reset & AoE target maximum nerf.

A good number of folks said they wanted to try it out.

YES^^^

indiscriminate_hater
03-08-2017, 02:45 AM
Root raid boss mobs so they can't be trained all over a zone circumventing much needed clearings to said raid bosses.


Remove coth too?

Muggens
03-08-2017, 02:59 AM
auld lang syne

shuklak
03-08-2017, 03:47 AM
Remove coth too?

Just remove all heals and enable bind wound in combat.

Almuderas
03-08-2017, 04:09 AM
I know it's been said, but..... come try out ALS.

Swish
03-08-2017, 04:46 AM
There's already a hard mode server, but people haven't got the cojones to try it...can you imagine questing your own items rather than buying them in the tunnel.

That's the spirit of a new server right there, but available to try today.

Jimjam
03-08-2017, 04:59 AM
Just remove all heals and enable bind wound in combat.

You can fight while bind wounding as long as you stand first...