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View Full Version : Enabled Tradeskill Stuff


Shocore
02-16-2011, 11:47 AM
I would like to know whether the fine, hard-working dev team of p99 is planning to enable some of the tradeskill recipes which didn't quite line up with any of the first two expansions, or whether they are already enabled. Could anyone let me know what the deal is with the following, or if my memory is off and they are post-Velius?

Tarnished and Fine Steel weapon-ore conversion
Ornate chain armor
Firebrand weapons
Silvered weapons
Cultural recipes
Blue diamond cultural recipes

And even though I'm pretty sure my timing is WAY off on these, the Halas 10 lb Meat Pie and Grobb Liquidized Meat recipes. I need to ask because they are the best things ever.

guineapig
02-16-2011, 12:02 PM
Some of what you mentioned will be added sometime during Kunark. Some during Velious.

They really spread stuff out regarding cultural additions during those two expansions and at times it's really difficult to get accurate information.

IN some case the EQ item id is a good indicator of how late an item was added to the game (or at least the database) but there are some exceptions.

Stat based foods are all Luclin.

What blue diamond cultural recipes are you referring to?

Shocore
02-16-2011, 12:12 PM
Stat based foods are all Luclin.

There's an ogre at the west Freeport gate who might disagree. Stat foods are enabled, but most of them are just little more than curiosities at this point.

What blue diamond cultural recipes are you referring to?

I was going to say the stuff with the recommended level of 45, but in doing that I've just answered my own question, because I don't think levels on gear appeared until Luclin.

Thanks for the info.

guineapig
02-16-2011, 12:23 PM
To be honest I have no idea why they left those pickes in the game here. They don't even appear on the Lucy database until 2003 which is 1 year after the database was created.

Anything classic should have been added to the Lucy database on or around 2002-12-22. Coldain pickes for example were added on that date.

Dwarf pickes on the other hand were added on 2003-01-09 which is roughly a month before Legacy of Ykesha was launched.

Long story short, those stat food pickles are not classic and it's a mistake that they are available in Freeport.

maegi
02-16-2011, 12:28 PM
who cares ? +1 to anything is certainly not game breaking in any way, besides there's a lot about p99 that isn't classic, add that to the list. Still the best server ever.

guineapig
02-16-2011, 12:52 PM
who cares ? +1 to anything is certainly not game breaking in any way, besides there's a lot about p99 that isn't classic, add that to the list. Still the best server ever.

Um... I'm not knocking the server at all. I've been here since launch and am not going anywhere. I was just responding to the OP.

That being said I completely agree with you, the +1 stat is far from game breaking and not a high priority thing. ;)

Shocore
02-16-2011, 01:57 PM
Hmm, odd. I started playing in Fall of 2001 and I do remember the pickle vendor in Freeport when I first saw the city... though I don't remember whether or not they had stats included with them.

Also, I've always had this bizarre urge to make a suit of banded armour completely out of rusty daggers from fishing.

nagarpoe
07-06-2011, 11:50 PM
I'm pretty sure of this since i stopped playing before luclin.

Although there weren't too many but I remember my baker (frequent user of eqtraders back then) used to make Stat food, ranging from items that gave +1 wisdom/etc to the halas meat pie as the ultimate stat food.

Loud
07-07-2011, 12:09 AM
The pickle vendor with stat food was there from at least 2000 or so.

Nytewind TP
07-07-2011, 10:58 AM
Ah leveling items. Not sure if I'll be happy or cry over the thought of getting the pieces and making the Earring of Solstice ;)

Extunarian
07-07-2011, 12:00 PM
Ah leveling items. Not sure if I'll be happy or cry over the thought of getting the pieces and making the Earring of Solstice ;)

You won't be making an earring of the solstice on this server...

Nytewind TP
07-07-2011, 12:08 PM
I'm aware of that, just glad we won't need to do it again.

Extunarian
07-07-2011, 12:13 PM
What blue diamond cultural recipes are you referring to?

The 'blue diamond' cultural recipes are the recipes that are one tier higher than what we will have on this server. They were called 'blue diamond' recipes because they required celestial tempers, which in turn required blue diamonds to make.

The 'first wave' of cultural armors, however, are within scope.

Here is an example of old cultural armor that should be introduced sometime around when epics are added:
Imbued Teir`Dal Chain Tunic (http://eqtraders.com/items/show_item.php?item=4607&menustr=080040020020)

Whereas this item is part of the 'blue diamond' recipes and wasn't introduced until much later:
Teir'dal Sovereign Tunic (http://eqtraders.com/items/show_item.php?item=4645&menustr=080040020020)

Extunarian
07-07-2011, 12:14 PM
I'm aware of that, just glad we won't need to do it again.

Oh, I misunderstood!

Rasah
07-07-2011, 01:05 PM
After looking at this, it looks like I can destroy a bunch of foraged stuff I have been saving. I see that Lucky Cabbage will not be on this server, so I can destroy the wild cabbage I have, and the drachnid silk and frost crystals I foraged from DL can also be destroyed. That should clear a little bank space.

SupaflyIRL
07-07-2011, 06:56 PM
I'm aware of that, just glad we won't need to do it again.

That's the fucking truth. I had a gamepad with an autofire macro for foraging and had to speak with gms about my aft activity on more than on occasion because of that questline.